Commit Graph

2497 Commits

Author SHA1 Message Date
FutureRave
446c55b0b0
[Script] Fix unsigned/signed mismatch 2021-11-13 13:22:06 +00:00
FutureRave
8cd3f2cad4
[Script] Add replaceFun 2021-11-13 13:15:27 +00:00
Dss0
ff2b109aa2
Merge pull request #143 from diamante0018/quick-patch-refactor-2
[QuickPatch] Quick Refactor
2021-11-11 17:57:21 +01:00
Dss0
84a086d4cb
Merge pull request #141 from diamante0018/feature/custom-stance-scale
[Movement] Add customizable speed scale for stance
2021-11-11 17:55:52 +01:00
FutureRave
f6c973bc76
Make DvarRegisterEnum accept const char** 2021-11-11 16:47:42 +00:00
Louvenarde
6d70cd3e74 Get int now works on enum dvars 2021-11-11 16:44:54 +01:00
FutureRave
b02d7f41ae
Overlooked this detail 2021-11-11 13:40:52 +00:00
FutureRave
37e79f7c3a
Hook dvar register func 2021-11-11 13:38:51 +00:00
Louvenarde
892f521728 Added a dvar for player draw debug distance, use array for dvar enums, a bit of formatting 2021-11-11 14:00:46 +01:00
FutureRave
b77e95a846
Refactor quick patch a bit 2021-11-10 19:48:00 +00:00
Louvenarde
ecbfc74980 Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into feature/ps3hud 2021-11-08 19:04:59 +01:00
Louvenarde
b57a780051 Fixed formatting a little bit 2021-11-08 19:00:51 +01:00
Louvenarde
08054af027 Whoopsies 2021-11-08 18:05:49 +01:00
Louvenarde
b63cdc6632 Much better r_drawmodelnames and r_drawboundingboxes for every model category 2021-11-08 17:56:19 +01:00
Louvenarde
15a3f0fe04 Actually call the functions 2021-11-07 22:57:35 +01:00
Louvenarde
9d1b5cf604 Better r_draw debug functions, and relocated in renderer 2021-11-07 22:48:52 +01:00
FutureRave
7664a773e7
Have comment explain what dvar flag is being modified 2021-11-07 17:58:33 +00:00
FutureRave
1b1a53cef6 Add Module 2021-11-07 11:18:45 +00:00
FutureRave
1112eba7fa
Add customizable speed scale for stance 2021-11-07 11:09:00 +00:00
Maurice Heumann
93443050dd Disable warning 2021-11-07 09:27:01 +01:00
Jan
bc36a29991 Add "Chase" to list of contributors 2021-10-16 22:21:32 +02:00
Jan
c22abf2791 Swap between playstation and xbox buttons depending on the style dvar 2021-10-16 22:20:12 +02:00
Chase
3b00c823d5
Update Gamepad.cpp 2021-10-16 12:40:07 -05:00
Chase
9897f399a5
Update Gamepad.hpp 2021-10-16 12:39:25 -05:00
Jan
b25787ec68
Merge pull request #137 from diamante0018/feature/no-clip-and-ufo
[Script] Add ufo and noclip function
2021-10-16 18:53:21 +02:00
FutureRave
4d2356f824
[Script] Add optional toggle parameter to ufo/noclip 2021-10-16 17:44:22 +01:00
FutureRave
4a40a89e70
[Script] Add ufo and noclip function 2021-10-16 13:36:29 +01:00
Jan
737fab1642 Fix gamepad hold x to pickup only being applied to non dedi 2021-10-09 01:57:52 +02:00
FutureRave
e2de20c2aa
use unordered set 2021-10-04 21:33:46 +01:00
FutureRave
75a5200055
Fix bug 2021-10-04 21:07:54 +01:00
FutureRave
d948024895
Using new asm wrapper made by laupetin 2021-10-04 21:03:56 +01:00
FutureRave
133d1b43d8
New asm wrapper 2021-10-04 19:11:37 +01:00
Diavolo
7e92887ad9
set variant wrapper 2021-10-04 17:08:01 +01:00
Louve
5e52289b03
Merge pull request #130 from Laupetin/feature/fonticons
Fonticons for 2D text rendering
2021-09-23 22:50:38 +02:00
Jan
70bc28ee7b Rewrite fonticon localized string caching to fix strings being reallocated 2021-09-22 22:50:22 +02:00
Jan
e70b329614 Add support for applying the autocomplete for fonticons with the enter key
- This also closes the fonticon sequence
2021-09-21 22:08:12 +02:00
Jan
256c96d413 Make the console escape key handling support the fonticon autocomplete 2021-09-21 22:07:30 +02:00
Jan
93d28c3644 Make ESC key close the console instead of only closing the console autocomplete 2021-09-21 22:04:19 +02:00
Jan
afc097b432 Use localized strings for fonticon autocompletion 2021-09-21 20:05:30 +02:00
Jan
de107be4e0 Code clearity improvements to Fonticons patch 2021-09-20 20:40:42 +02:00
Jan
a9fa476133 Replace usages of INT_MAX with std::numeric_limits in Fonticons patch 2021-09-20 20:40:23 +02:00
Jan
41e3acb833 Replace fonticon literal characters for modifiers and separators with constants 2021-09-20 20:29:32 +02:00
Jan
b8b8608a3d FontIcon tabs vs spaces stuff 2021-09-20 18:21:38 +02:00
Jan
b36df5130b Change logic that splits chat messages with new lines to support fonticons properly 2021-09-19 15:49:12 +02:00
Jan
624daa858e Move Dedicated patches related to chat to new Chat component 2021-09-19 13:13:46 +02:00
Louve
1f148986fd
Merge pull request #125 from Rackover/fix_wrong_assets_on_ported_maps
Allow loading assets from disk even if they're already in memory
2021-09-16 10:32:17 +02:00
Dss0
a22eac5c46
Merge pull request #129 from diamante0018/netchan/fix-2
[Network] Check for invalid reliableAcknowledge
2021-09-13 23:34:34 +02:00
Diavolo
4f1e68a285
Address comments from review #1 2021-09-13 21:36:48 +02:00
Louvenarde
e83ed92ca9 Added missing carentan DLC 2021-09-12 20:36:42 +02:00
Louvenarde
fad010cee8 Merge branch 'develop_official' into fix_wrong_assets_on_ported_maps 2021-09-12 18:21:19 +02:00
Diavolo
6d50778ee5
Remove 'greater than 0xFF' check, game already checks 2021-09-12 17:37:02 +02:00
Diavolo
07f15acab0 Properly kick player from the server using net cmd 2021-09-12 16:38:24 +02:00
Diavolo
414d56adc3 Replace 0xFF with 255 for consistency 2021-09-12 16:38:10 +02:00
Diavolo
eba1762fd0 Add fields to client_t structs, might be useful 2021-09-12 16:37:52 +02:00
Diavolo
3f726d3d0d Initial Hooking of functions 2021-09-12 16:37:41 +02:00
Jan
fa40711ee8 Remove unused hud icon drawing patches from Material component 2021-09-12 15:46:47 +02:00
Jan
539b70d38b Draw Hud icons white by default 2021-09-12 15:46:24 +02:00
Jan
9ef0948e5d Remove outdated TextWidth patch from Gamepad patch 2021-09-12 15:19:07 +02:00
Jan
46a7dcdb48 Merge branch 'develop' into feature/fonticons
# Conflicts:
#	src/Components/Loader.cpp
#	src/Components/Modules/Colors.cpp
#	src/Components/Modules/Colors.hpp
#	src/Game/Functions.cpp
#	src/Game/Functions.hpp
#	src/Game/Structs.hpp
2021-09-12 15:09:36 +02:00
Diavolo
c824fe31e2
[Dvar] Found another assert failed trigger 2021-09-11 20:38:22 +02:00
Jan
8ef991f81f Move standard header include to precompiled header
- Im getting forced to do this help
2021-09-11 17:54:50 +02:00
Jan
c0a1a99d8b Add comments to gamepad patch to explain commented out code and magic flag numbers 2021-09-11 17:49:58 +02:00
Jan
d71dfd170b Move Gamepad structs to their respective correct location
- Structs that are reversed from the Game are moved to Structs.hpp
- Structs that are custom to the Gamepad patch are moved into the Gamepad component class
- Offsets to the Game's memory are moved to the Functions.hpp header
- Arrays that hold data are moved to the Gamepad components class as static fields
2021-09-11 16:34:04 +02:00
Jan
f17cde2791 Load fonticons from csv and alphabetically sort them 2021-09-10 21:07:45 +02:00
Jan
966d7c23f3 Fix gamepad slowdown aimassist mask to fix slowdown not being active when having scrambler perk equipped 2021-09-10 13:19:08 +02:00
Jan
da669cccc0 Fix maps component using integer values for setting bool dvars 2021-09-10 12:40:53 +02:00
Jan
8ca84eb882 Replace runtime critical usages of Dvar::set with Dvar::setRaw in gamepad patch 2021-09-10 11:41:44 +02:00
Jan
cc39a7bbe5 Reintroduce setRaw dvar methods
- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
e8185a27b9
Fixed compilation 2021-09-10 11:35:15 +02:00
Diavolo
906e33ac41
Some minor style changes 2021-09-10 09:43:04 +02:00
Diavolo
7de4b0a3aa
Tab again X-( 2021-09-09 10:50:49 +02:00
Diavolo
337b3961c4
Fixed indent 2021-09-09 10:44:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput 2021-09-09 10:39:59 +02:00
Dss0
e873b48571
Merge pull request #124 from diamante0018/client_t-is-fun-4
[Structs] Update client_t
2021-09-08 23:25:01 +02:00
Dss0
99d9d19dcf
Merge pull request #123 from diamante0018/dvar-set
[Dvar] Use set raw method on dvars by default
2021-09-08 22:58:32 +02:00
Diavolo
63bce435ef
newline between funcs 2021-09-08 22:54:43 +02:00
Louvenarde
570d2acdac Merge branch 'develop_official' into feature/xinput
# Conflicts:
#	src/Components/Loader.cpp
2021-09-08 21:34:37 +02:00
Jan
2fe9f938af Do not display fonticon autocomplete when letter before sequence is alphanumeric 2021-09-08 19:16:08 +02:00
Jan
c4d8638674 Add user closing fonticon autocomplete with escape 2021-09-08 19:06:38 +02:00
Jan
cfefd7d220 Do not show fonticon autocorrect window when fonticon name does not start with alphabetic characters 2021-09-08 18:34:04 +02:00
Jan
5b93848ace Add support for animated icons as fonticons 2021-09-08 16:44:39 +02:00
Jan
cdf81b8ce2 Make fonticon autocorrect use chat font and scale 2021-09-08 15:53:05 +02:00
Jan
d640c4488c add fonticon modifier autocomplete and dvars to control autocomplete and hint text 2021-09-08 14:16:54 +02:00
Jan
68acf467b1 Add fonticon autocompletion inputs and improve rendering 2021-09-08 13:18:28 +02:00
Diavolo
4966a64711
Fix compilation 2021-09-08 11:19:30 +02:00
Jan
7b70a1c62c Add fonticon autocomplete for chat 2021-09-08 01:53:25 +02:00
Jan
59e1099c06 Add big fonticon modifier to multiply size by 1.5 2021-09-08 01:53:02 +02:00
Jan
6e0586a335 Add console fonticon autocomplete 2021-09-08 00:40:52 +02:00
Jan
4497b991be Fix characters or cursor vanishing when cursor is in escaped color code that is expanded 2021-09-07 16:45:59 +02:00
Jan
26f2403418 Move playername related patches from TextRenderer to PlayerName component 2021-09-07 15:06:58 +02:00
Jan
1821d9072e Use TextRenderer to strip material text icons from dedicated server names and chat messages 2021-09-07 14:51:36 +02:00
Jan
967eeb2989 Update playername cleaning to clean fonticons and enforce 3 character minimum serverside 2021-09-07 14:33:36 +02:00
Jan
ccefbeb885 Rename r_colorBlindTeams to r_colorBlind to be compatible to future colorblind patches 2021-09-07 13:53:56 +02:00
Jan
3266c5790f Move remaining patches from color component to text renderer component 2021-09-07 13:15:44 +02:00
Louvenarde
a721818cf6 Better techswap for trees 2021-09-06 21:45:04 +02:00
Louvenarde
cbc980e1c4 Add log print for material state copy 2021-09-06 19:24:48 +02:00
Jan
fe2f3350fe Fix missing new line handling for TextRenderer 2021-09-06 17:49:36 +02:00
Jan
de96cb4b16 Hook R_TextWidth to properly account for fonticons and material icons 2021-09-06 17:02:41 +02:00
Jan
10964ba059 Do not render fonticons if cursor is inside the fonticon text and properly render cursor 2021-09-06 17:02:17 +02:00
Jan
69352103b8 Add ability to flip fonticons either vertically and horizontally or both with the suffixes +h +v +hv 2021-09-06 14:46:30 +02:00
Louvenarde
ad9222a3ca Better techset matching 2021-09-06 01:08:02 +02:00
Louvenarde
1f89c55a78 whoopsie 2021-09-06 01:07:53 +02:00
Louvenarde
3d24252a16 Register dvar 2021-09-06 00:25:24 +02:00
Louvenarde
27e9a22e43 Allow loading assets from disk even if they're already in memory 2021-09-06 00:20:16 +02:00
Jan
089d3c9180 Swap FontIcon finding method from DB_FindXAssetHeader to DB_FindXAssetEntry 2021-09-05 17:04:35 +02:00
Jan
9cb8a02546 Only draw font icons when material exists 2021-09-05 15:21:11 +02:00
Jan
c30bb4f93c Finish reimplementation of 2D text renderer 2021-09-05 14:50:56 +02:00
Jan
5020d82f68 Add conceptional fonticon in text rendering 2021-09-05 02:25:24 +02:00
Jan
cb2e24a52f Make gamepad scoreboard toggable and scrollable 2021-09-04 11:15:34 +02:00
Jan
ac57df648e Make gamepad predator missiles also controllable with right stick 2021-09-04 11:15:14 +02:00
Diavolo
36a025e1d0
Use game functions to safely change dvar value 2021-09-01 23:19:44 +02:00
Jan
7e9f277ae9 Remove aim assist premake configuration value again in favor of being able to disable aim assist using the server dvar 2021-09-01 18:36:03 +02:00
Jan
67bfad3ae7 Add non cheat protected dvars to disable gamepad lockon and slowdown aim assists additionally to the cheat protected ones 2021-09-01 18:32:12 +02:00
Jan
7a64545f92 Add sv_allowAimAssist dvar to be able to disable aim assist server side 2021-09-01 18:12:44 +02:00
Jan
f364e4db66 Fix gamepad Key_GetCommandAssignmentInternal returning wrong key count when a command is bound to 2 keys 2021-09-01 16:49:51 +02:00
Jan
f8dd3f2b3a Add gamepad options menu 2021-08-31 18:13:15 +02:00
Jan
abc44e6897 Update gamepad dvar defaults 2021-08-31 18:13:06 +02:00
Jan
9a9d2cd058 Fix disabling gamepad not blocking all gamepad inputs 2021-08-31 18:12:53 +02:00
Diavolo
ff5bb1f264
Use Dvar_SetString 2021-08-31 18:12:25 +02:00
Diavolo
032667e91c
Fix setString 2021-08-31 16:31:46 +02:00
Jan
8b53ce4cfe Swap gamepad attack and throw button on dualwield weapons to make left trigger match left weapon etc 2021-08-30 21:57:31 +02:00
Jan
a07a00da93 Fix gamepad use hold time by checking for used buttons from gentity instead of local player keys to work on dedicated servers 2021-08-30 20:05:06 +02:00
Jan
aa3c6d79c6 Implement holding use button for activating for controllers 2021-08-30 19:30:06 +02:00
Jan
925eb1d0a9 Remove unused outdated xpad dvars for gamepad 2021-08-30 19:29:41 +02:00
Jan
2d81e51a05 Fix gamepad updating stick trying to normalize zero vectors when no gamepad input is happening 2021-08-30 16:09:52 +02:00
Jan
e5c68247ef Gamepad Patch formatting 2021-08-30 16:09:52 +02:00
Jan
7ce7ba883b Add gamepad slowdown and lockon aimassists 2021-08-30 16:09:52 +02:00
Jan
ae8dd7bb33 Rename Automelee that was mistakenly named autoaim 2021-08-30 16:09:52 +02:00
Jan
ff86a19cc3 Fix gamepad release compiling 2021-08-30 16:09:52 +02:00
Jan
e2552f1aeb Add remote control (predator) controls for gamepad 2021-08-30 16:09:52 +02:00
Jan
8adea24d67 Add gamepad location selection support 2021-08-30 16:09:52 +02:00
Jan
fea24a509a Remove button float value from gamepad plus(+) binds since basegame doesnt make use of it 2021-08-30 16:09:52 +02:00
Jan
edf060bd4a Remove unused gamepad fields 2021-08-30 16:09:51 +02:00
Jan
eaa6e6fb8c Swap kbm keybinds for gamepad commands when trying to displayed localized button string and using controller 2021-08-30 16:09:51 +02:00
Jan
2c3bfbe62a Retrieve gamepad dvars on creating dvars instead of referencing them by name 2021-08-30 16:09:51 +02:00
Jan
30c90e5985 Set mouse as used when mouse is moved instead of disabling it when gamepad is in use 2021-08-30 16:09:51 +02:00
Jan
e49e17d6e6 Add turnrates for controllers 2021-08-30 16:09:51 +02:00
Jan
ac1ade1976 Fix release mode issues with R_TextWidth_Hk 2021-08-30 16:09:51 +02:00
Jan
6043dabc3c Apply gamepad axis rotation to usercmds 2021-08-30 16:09:51 +02:00
Jan
6434526fcb Disable mouse cursor when controller is active 2021-08-30 16:09:51 +02:00
Jan
cc9a2b0bac Make dvar set methods also set the latched values 2021-08-30 16:09:51 +02:00
Jan
b3e5f461f2 Add gpad_in_use dvar that reflects whether a gamepad is currently being used 2021-08-30 16:09:51 +02:00
Jan
feef738c61 Make all material text icons (Hud icons) have white tint so they are not affected by color codes 2021-08-30 16:09:51 +02:00
Jan
05861a0df4 Draw only gamepad buttons when gamepad is in use 2021-08-30 16:09:51 +02:00
Jan
8b43ba490c Fix width calculation errors in R_TextWidth reimplementation 2021-08-30 16:09:51 +02:00
Jan
885f5c4688 Add localized button names for gamepad keys 2021-08-30 16:09:51 +02:00
Jan
57e305277b Consider material text icons when calculating text width 2021-08-30 16:09:51 +02:00
Jan
0875a87e26 Add commands for applying gamepad stick and button configurations 2021-08-30 16:09:51 +02:00
Jan
8cd99235c0 Write gamepad axis configuration to config file 2021-08-30 16:09:51 +02:00
Jan
dcbb120de1 Fix menu controller support taking keypad keys instead of normal keys 2021-08-30 16:09:51 +02:00
Jan
9b4a48f2c3 Implement menu navigation using gamepad 2021-08-30 16:09:51 +02:00
Jan
b6d7abdcd4 Execute gamepad keybinds 2021-08-30 16:09:51 +02:00
Jan
6d598df56d Add binding commands to keys for controllers 2021-08-30 16:09:51 +02:00
Jan
2decfa2c45 Apply patches important for dedicated servers as well in any case 2021-08-30 16:09:51 +02:00
Jan
ea8c35e063 Reformatted gamepad patch 2021-08-30 16:09:51 +02:00
Jan
d4d1520f65 Implement cod native controller support like xinput value retrieval 2021-08-30 16:09:51 +02:00
Jan
64fdd04343 Rename XInput patch to Gamepad 2021-08-30 16:08:48 +02:00
Diavolo
5db5f707a9
Remove name check 2021-08-29 22:13:03 +02:00
Diavolo
9a1ab2c660
Check for dvar type 2021-08-29 22:09:45 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default 2021-08-29 17:41:21 +02:00
Diavolo
01f8f36e30
Disable anticheat for good 2021-08-28 22:33:14 +02:00
Dss0
52748b4cbe
Merge pull request #113 from Laupetin/fix/2d-material-text-icons
Fix 2d material text icons
2021-08-21 13:22:18 +02:00
Jan
aaace9db35 Do not only strip material text icons from server names but for all server attributes that are displayed in the server list 2021-08-21 12:35:32 +02:00
Dss0
002dfa77c4
Merge pull request #114 from Laupetin/fix/invalid-playercounts
Ignore servers in serverlist that specify an invalid player count
2021-08-21 12:07:49 +02:00
Jan
d44039e82e Ignore servers in serverlist that specify an invalid player count 2021-08-21 00:18:34 +02:00
Jan
f3c2b999eb Strip material text messages from server names 2021-08-20 18:50:57 +02:00
Jan
a7a8207a34 Strip material text icons from chat messages 2021-08-20 18:50:53 +02:00
Jan
e84e0774a6 Fix material text icons with some techsets causing issues when rendering 2021-08-20 18:49:09 +02:00
Diavolo
933f00017f
Add space after push 2021-08-19 17:28:22 +02:00
Diavolo
0b85b4cefc
Order of names 2021-08-19 12:04:49 +02:00
Diavolo
fc73f4cd65
Fix style and slowmoStub 2021-08-19 11:45:40 +02:00
Dss0
e43206fbcc
Merge pull request #108 from Rackover/sound_mutex_fix_fix
Fix sound mutex fix
2021-08-16 21:24:39 +02:00
Dss0
44eded4e6d
Merge pull request #109 from Rackover/0_6_2_prep
Added DLC#9 (Classics pack 3)
2021-08-16 21:24:08 +02:00
Louvenarde
89254936e4 Whoops 2021-08-16 18:53:52 +02:00
Louvenarde
af9bb8b805 Added DLC#9 (Classics pack 3) 2021-08-16 18:53:33 +02:00
Dss0
1888e4c357
Merge pull request #107 from zweeej/SetSlowMotion-fix
slowmofix
2021-08-16 16:06:49 +02:00
zweej
ed62d96690 SetSlowMotion Fix #2 2021-08-16 02:01:21 +02:00
Louvenarde
f8c177085c Address review, clean up code 2021-08-15 14:10:13 +02:00
zweej
de0b8adc82 slowmofix 2021-08-15 00:10:42 +02:00
Louvenarde
0f8acb940e Better dvar handling 2021-08-14 13:51:22 +02:00
Louvenarde
cbfdde2029 Slight refactor, tweaked the acceleration value and deadzones a little bit 2021-08-14 10:38:00 +02:00
Louvenarde
ea926dfe67 Merge branch 'develop_official' into feature/xinput 2021-08-14 00:36:42 +02:00
Louvenarde
8e4c102984 Sound mutex workaround 2021-08-14 00:27:19 +02:00
Jan
99b5da72f6 Fix codol dynentity patch not respecting that the return type should be BOOL so 32bit instead of bool 8bit 2021-08-03 21:36:57 +02:00
Dss0
a52f2e9f32
Merge pull request #101 from Rackover/colordblind_team_colors
colorblind friendly team colors!
2021-08-01 18:01:26 +02:00
Diavolo
320412551b
Added comments 2021-08-01 14:31:32 +02:00
Diavolo
1bd4bcba05
Color dvar 2021-08-01 14:22:42 +02:00
Diavolo
a5680fdc61
Color dvar 2021-08-01 13:30:11 +02:00
Diavolo
b9087698df
forgot about alpha value 2021-08-01 10:39:40 +02:00
Diavolo
de0c3b2762
Color blind dvars 2021-08-01 10:35:59 +02:00
Diavolo
7d8f01b223
The game does not display this character 2021-07-31 19:31:37 +02:00
Diavolo
e2d3f0aa35
Finally a working stub 2021-07-31 19:28:08 +02:00
Diavolo
a3d9c9bd75
Remove asm instruction I shamelessly copied 2021-07-29 10:47:16 +02:00
Diavolo
8b4f177fcc
Minor 2021-07-29 10:11:27 +02:00
Diavolo
22f33921b6
Use push ecx is not destroyed 2021-07-28 21:44:17 +02:00
Diavolo
4db1c1b0a9
Remove function again 2021-07-28 19:15:47 +02:00
Louvenarde
2dd703c037 Another zones::version specific to the map 2021-07-28 18:49:39 +02:00
Louve
9de63a3772
Merge branch 'develop' into skip_specops_entities 2021-07-28 18:32:45 +02:00
Edoardo Sanguineti
e025f3420e
Removed unnecessary spaces 2021-07-28 14:57:13 +02:00
Diavolo
b728729ceb
Correct one mistake 2021-07-28 14:40:43 +02:00
Diavolo
ecf44c8580
Jump hook 2021-07-28 13:48:46 +02:00
Diavolo
ff50ecfddf
2 2021-07-28 09:35:21 +02:00
Diavolo
86a2159c17
Color dvar 2021-07-28 09:33:49 +02:00
Louvenarde
234c58161e colorblind friendly team colors! 2021-07-28 01:07:27 +02:00
Diavolo
ef1a902381
Changing the style to PascalCase 2021-07-21 18:44:58 +02:00
Diavolo
6197b0f5be
Removed unused/replaced function 2021-07-18 22:54:46 +02:00
Diavolo
f09305c315 Merge branch 'develop' of https://github.com/diamante0018/iw4x-client into develop 2021-07-18 22:47:35 +02:00
Edoardo Sanguineti
98272e4187
Indentation 2021-07-18 22:02:05 +02:00
Diavolo
97032e9d46 Quit f 2021-07-18 20:51:33 +02:00
Diavolo
a6b17cf64d Better quit_hard 2021-07-18 17:36:01 +02:00
Dss0
26d8a5885b
Merge pull request #94 from diamante0018/develop
New Premake option. Improved asm
2021-07-18 12:32:37 +02:00
Diavolo
ac2302b138 Better asm block 2021-07-17 11:31:46 +02:00
Louvenarde
781fb5b4f7 RCon hotfix to prevent listen servers from being stuck on Awaiting challenge... 2021-07-17 09:49:58 +02:00
Dss0
f534a09e35
Merge pull request #91 from Rackover/fix_rcon_party_lobby
Fix rcon not working properly on party servers
2021-07-15 23:15:11 +02:00
Louvenarde
9eb9273010 Disable rcon log by default 2021-07-15 23:12:11 +02:00
Louvenarde
5162c0c381 Log RCON on demand with a dvar 2021-07-15 21:45:46 +02:00
rackover
2930fef177 Unless explicitely defined, do not generate iw4x specific zones 2021-07-10 11:30:35 +02:00
Louve
434d0e93c9
Merge branch 'develop' into shellshock_parsing 2021-07-06 10:11:18 +02:00
rackover
54df979c2b Add comments, improve clarity 2021-07-05 21:23:57 +02:00
rackover
e99b642cec Whoops, forgot that print 2021-07-05 00:29:53 +02:00
rackover
6ab6f2cd62 Remove extra fluff & useless comments 2021-07-05 00:28:50 +02:00
rackover
2ad1d4a682 Fix rcon not working properly on party servers 2021-07-04 20:28:23 +02:00
rackover
993fe28a37 Wip skip specops entities part 2 2021-07-04 18:44:25 +02:00
rackover
d563379ab8 Do not check for Zones::Version 2021-07-02 11:49:24 +02:00
rackover
daeaf2e952 Add hooks for ParseShock 2021-07-02 11:44:57 +02:00
rackover
78eadd4eb1 WIP entity skipping 2021-07-02 11:43:04 +02:00
GEEKiDoS
2626c75926 Fix 461 weapon loading, add vision file lookup function 2021-07-02 17:34:03 +08:00
rackover
28ced14dd9 Parse shellshock for 461+ CODO maps (only for awp_arena so far ?) 2021-07-01 23:16:31 +02:00
GEEKiDoS
3785322171 Generate IWI instead of PGM
Also remove PGM loading code
2021-06-29 21:06:50 +08:00
GEEKiDoS
ecc21b4ac2 Add pgm read code for tuning fonts easier 2021-06-29 11:59:15 +08:00
GEEKiDoS
d222334313 Add support for building custom fonts 2021-06-29 02:25:23 +08:00
Emosewaj
6145d14fab
Don't rely on GitHub redirect, use new URL 2021-06-26 00:28:01 +02:00
GEEKiDoS
440ae1d9d7 Some change for loading codo maps 2021-06-12 07:58:12 +08:00
GEEKiDoS
6c13f4fb45
Fix compile 2021-06-07 21:24:28 +08:00
rackover
cd2d5f616e Corrected wc_unlit matching and a few others 2021-05-12 14:35:32 +02:00
rackover
3157f60e6b Better deadzone handling for view / movement 2021-05-09 18:56:10 +02:00
rackover
7f8995cf3e Fix all killstreaks (but thermal on ac/cg) 2021-05-09 01:24:37 +02:00
rackover
9f6b5c6214 Slap a bunch of DVars to make every parameter tweakable 2021-05-04 22:12:07 +02:00
rackover
0354dd985e Reduce sensitivity when aiming down sights 2021-05-04 21:45:47 +02:00
rackover
bac2afa028 Overriding mouse is much better than overriding client angles 2021-05-04 18:11:16 +02:00
rackover
1df84f7536 Allow the user to use their keyboard even if the gamepad is plugged in 2021-05-04 15:54:12 +02:00
rackover
b3adacb71d Gamepad support for menus 2021-05-04 15:47:46 +02:00
rackover
04ef6c3fbe Vibrate the controller on start 2021-05-04 15:42:22 +02:00
rackover
fe5572c179 Do not use C++20 std:lerp 2021-05-04 13:04:05 +02:00
rackover
123ec69910 Better sensitivity management & don't spam button command 2021-05-02 16:13:33 +02:00
rackover
784c4c8372 Bit of cleanup + horizontal gamepad view acceleration 2021-05-02 13:13:13 +02:00
Louve
a4ebcbeb60
Do not interrupt gameplay for GSC errors
Make iw4x developers life easier by not freezing their game up for GSC errors in basegame GSCs 🗡️ 
I understand why this feature exists, but it makes developing for iw4x impossible unless you comment it out - so maybe it doesn't belong on graphical clients.
2021-05-02 11:53:58 +02:00
rackover
332232b88f Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into feature/xinput 2021-05-02 11:47:33 +02:00
rackover
462148a4b0 Fixed signed/unsigned masquerade 2021-04-28 20:23:56 +02:00
rackover
368e339efc Aggressive material replacement 2021-04-28 19:05:11 +02:00
rackover
791bd35c53 It's okay if we don't write every asset we had in memory 2021-04-28 19:05:02 +02:00
rackover
63ccf0e2bd draw model names 2021-04-28 19:04:54 +02:00
rackover
ee5f6a70c0 Sorted techset match-ups, slightly more sane techset matching, still not perfect though! (mp_convoy won't work unless the createart.gsc is smashed) 2021-04-21 23:42:57 +02:00
rackover
3e9b05d8ce Load bounce sounds, better soundalias structure 2021-04-13 19:54:09 +02:00
rackover
1fe241c7e5 Load weapon sounds with zonebuilder 2021-04-13 10:29:17 +02:00
rackover
d98cfb55cb Fix typos in WAV loading and streamed sound path 2021-04-13 10:29:12 +02:00
rackover
eebd0ae1da Cleanup & handle flag conversion in iw3xport 2021-04-12 00:44:11 +02:00
rackover
eebc48ab7c Set correct type flags when loading soundaliases (this should be in iw3xport, i'll move it later) 2021-04-12 00:44:03 +02:00
rackover
7dbb258a47 Correct array allocation for loaded sounds 2021-04-12 00:43:55 +02:00
rackover
e19409f550 Zonebuilder builds sounds & loaded_sounds now 2021-04-12 00:43:38 +02:00
rackover
4db236c852 Additional techset matching 2021-04-12 00:43:29 +02:00
rackover
d6394f0c69 weapon zonebuilding fix? 2021-04-07 15:17:56 +02:00
rackover
a2c8705868 Do not overwrite a techniqueset with another, the game really doesn't like taht 2021-04-06 21:16:44 +02:00
rackover
ace08107fe Only read clipmap models if we have a clipmap model count 2021-04-06 21:16:37 +02:00
rackover
aa85b95740 Added more techset matching 2021-04-06 21:16:04 +02:00
rackover
aa9f98b0e7 Fix warnings, fix post-rebase issues 2021-04-05 18:13:00 +02:00
rackover
fe2e2f1b3c Read clipmap from clipmap file (already converted) instead of converting it on the fly 2021-04-05 17:29:57 +02:00
rackover
953dcd2057 Material error formatting using const char* instead of string 2021-04-05 17:29:57 +02:00
rackover
22d63bf3b6 Group dvars to draw triggers/trees 2021-04-05 17:29:56 +02:00
rackover
529e44ac51 Fixed clipmap trigger brushmodel conversion (correct indexing) 2021-04-05 17:29:55 +02:00
rackover
d610e85176 C-Compliant clipmap trigger conversion 2021-04-05 17:29:53 +02:00
Jan
e9f78eedb7 Add r_drawTriggers debugging dvar to draw triggers on the map 2021-04-05 17:29:49 +02:00
rackover
fe8571a0c6 Enhanced material matching for iw3 maps 2021-04-05 17:25:53 +02:00
rackover
2301892d1e More detailed sampler error message 2021-04-05 17:25:52 +02:00
rackover
a2832d606c Added r_drawSceneModelCollisions 2021-04-05 17:25:51 +02:00
rackover
f4838994f8 Small improvement to clipmap trigger generation code 2021-04-05 17:25:50 +02:00
Jan
b21e57ccc2 Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes 2021-04-05 17:25:49 +02:00
rackover
ff8e321836 Fix soundalias building for zonebuilder 2021-04-05 17:25:48 +02:00
rackover
bb979639d6 Hook triggers 2021-04-05 17:25:47 +02:00
OneFourOne
c64f3767d5
[Dvar] Unlock camera_thirdPersonCrosshairOffset 2021-03-19 00:02:48 +00:00
Maurice Heumann
8cb1fb1418 Yes 2021-02-16 10:38:22 +01:00
OneFourOne
c105b8e782
[Credits] Add contributor + Fix 2021-02-07 17:26:47 -05:00
Rackover Xiaochad
49a2fc8b70 Fix 332+ maps aswell as 359+ 2021-02-07 11:54:15 +01:00
Rackover Xiaochad
0c462c1152 Fix device recovery issues on CODO maps >359 2021-02-06 21:30:47 +01:00
INeedBots
2038ba5e8b [XInput] Added buttons 2021-01-03 02:33:12 -06:00
INeedBots
198a39c3db [XInput] RJoyStick working, need to do vanilla acceleration and sensitivity 2021-01-03 00:32:58 -06:00
INeedBots
16c6d11916 [XInput] Completed analog movement on server side 2021-01-02 19:06:40 -06:00
INeedBots
ef76acd8b4 [XInput] Stubbed user movement apply, make sure reading 8 bits for movement data 2021-01-02 17:37:46 -06:00
INeedBots
d123ade36f [XInput] Added sending movement components 2021-01-02 16:48:48 -06:00
INeedBots
a737dd16e4 [XInput] Got lJoystick working 2021-01-02 13:42:52 -06:00
INeedBots
01dc00bd7f [XInput] Polling for input 2021-01-02 01:17:37 -06:00
INeedBots
39c14fd775 [Modules] Added XInput stub module 2021-01-02 00:49:45 -06:00
INeedBots
28df9b651a [QuickPatch] Added G_Antilag dvar 2020-12-22 22:15:48 -06:00
OneFourOne
b09db145be
add contributors to credits 2020-12-22 16:16:14 -05:00
OneFourOne
7da79cc1ff
Add contributors to credits 2020-12-22 15:12:23 -05:00
OneFourOne
82bef71abe
Remove crash-helper 2020-12-22 15:00:15 -05:00
INeedGames
1f570fae79 Module is a keyword in c++20 2020-12-19 17:00:07 -06:00
INeedGames
75caede0b2 [Script] Added hitch warning 2020-12-19 16:50:51 -06:00
INeedBots
f61e770996 [Script] Fixed compiling on C++20 again 2020-12-16 21:49:26 -06:00
INeedBots
74ac166885 [Download] Register HTTP GSC functions to prevent script compile errors 2020-12-16 11:45:28 -06:00
INeedBots
442980c056 Merge branch 'develop' into runtime_errors 2020-12-10 03:32:23 -06:00
INeedBots
9066b5fc05 Merge remote-tracking branch 'iw4x/develop' into develop 2020-12-09 14:58:09 -06:00
INeedBots
fcdfb563e6 [News] Remove broken updater 2020-12-09 14:57:34 -06:00
INeedBots
5f887a0364 [Maps] Download DLC by opening link 2020-12-09 14:57:01 -06:00
INeedBots
1ac9fadc57 [Changelog] Updated changelog location 2020-12-09 14:56:19 -06:00
Dss0
730db584fb
Merge pull request #53 from ineedbots/develop
Fixed Compile errors on C++20, still compiles on C++17
2020-12-09 21:28:46 +01:00
Dss0
a753159113
Merge pull request #51 from OneFourOne/develop
disable steam for now + add custom title menu
2020-12-09 21:28:12 +01:00
INeedBots
eeb70a7da4 Fixed compile errors on C++20 2020-12-09 13:13:34 -06:00
INeedBots
096992672b Merge branch 'develop' into runtime_errors 2020-12-09 11:25:33 -06:00
INeedBots
7d8050a7c6 [Script] Changed .contains to .count so it doesn't need C++20 2020-12-09 11:06:26 -06:00
OneFourOne
e7986db81c
add popup for custom title 2020-12-08 21:50:14 -05:00
INeedBots
9f281ba3a1 [Script] Fixed indents 2020-12-08 16:18:09 -06:00
INeedBots
1176a15e71 [Script] Added Script Runtime Error printing when in Developer 2020-12-08 16:14:47 -06:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
INeedBots
0bb12a9783 [Script] Added ScriptStorage, GetSystemTime, PrintConsole and Exec GSC Functions 2020-12-04 16:42:47 -06:00
Dss0
5f221e77cd
Merge pull request #48 from Joelrau/some-changes
Some changes
2020-12-04 22:39:06 +01:00
Dss0
767d3b3a64
Merge pull request #47 from OneFourOne/develop
unlock cg_fovscale
2020-12-04 22:33:56 +01:00
Dss0
98ccc64a5d
Merge pull request #42 from xerxes-at/develop
Unlocked safeArea_horizontal and safeArea_vertical
2020-12-04 22:33:06 +01:00
Joelrau
eb897f9a76 [Node] Use clcState instead of CL_IsCgameInitialized
Game::CL_IsCgameInitialized() only returns true when the player is actually in the game. With this clcState returns 0 when in main menu so if clcState isn't 0 we will return.
2020-12-04 23:20:15 +02:00
Joelrau
a9b7cb384f [Command] Reduce the duration of toasts when successfull
I felt like 3 seconds is a little too long, especially when toggling noclip on and off repeatedly.
2020-12-04 23:17:18 +02:00
OneFourOne
a21aaa2e22
add cg_fovscale thanks to @shit-ware 2020-12-04 16:04:50 -05:00
INeedBots
b3e8ce95b4 Merge branch 'node_crash_fix' into bot_scr 2020-11-17 01:13:59 -06:00
INeedBots
e5a45023f2 [Node] Fragment the nodeListResponse send messages 2020-11-17 01:06:02 -06:00
INeedBots
1b9748a703 [Bots] Readded bot name numbering when no bots.txt is found 2020-11-14 03:37:58 -06:00
INeedBots
e63b9591ae [Bots] Fixed wanring 2020-11-14 03:29:53 -06:00
INeedBots
4c3ca3ca5c [Bots] Use static 2020-11-14 03:28:58 -06:00
INeedBots
e1c534fc50 [Bots] Added GSC Functions
- SetPing; Sets the ping of only a bot client
 - isBot; Returns true if the client is a bot
 - botStop; Bot stops all buttons and movement
 - botWeapon; Bot changes to the weapon told
 - botMovement; Bot moves in the given direction
 - botAction, Bot presses the given buttons
2020-11-14 03:20:56 -06:00
INeedBots
de12280d55 [Bots] Added the bot user command handle loop 2020-11-14 03:05:00 -06:00
INeedBots
992a23d713 [Bots] Added helper functions 2020-11-14 02:58:05 -06:00
INeedBots
b92ee0880e [Bots] Added structs needed for GSC bot commands 2020-11-14 02:47:35 -06:00
INeedBots
0df43296f8 [Bots] Stopped default behaviour of the bots 2020-11-14 02:44:59 -06:00
INeedBots
7aaa64f02d [Network] Stops buffer overflow and crash at NET_DeferPacketToClient
- Fixes #17
2020-11-14 02:17:20 -06:00
VVLNT
60b50104af [QuickPatch] Fix crash in G_GetClientScore
Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime 2020-11-12 23:16:08 +01:00
Xerxes
2aad192335 Unlock the safeArea adjusted variats too 2020-10-31 18:55:32 +01:00
Xerxes
42058ffe00 Unlocked safeArea_horizontal and safeArea_vertical
This probably is only useful to ultra wide users.
2020-10-31 00:08:21 +01:00
Joelrau
a2a303c3d0 [Client] file functions now use FileSystem instead of Game functions
Updated accoding to momo5502's request.
2020-09-02 13:02:41 +02:00
Joelrau
49c2ccd700 [FileSystem] DeleteFile returns true or false now
FileSystem::DeleteFile: function returns the boolean from Game::Remove(<path>);
2020-09-02 13:02:41 +02:00
Joelrau
272addfd4f [Maps] Changed dvar 'r_specularCustomMaps' default value to false 2020-09-02 13:02:41 +02:00
Joelrau
4438205a01 [QuickPatch] Added dvars 'g_playerCollision' and 'g_playerEjection'
g_playerCollision: Flag whether player collision is on or off ( note: enemy nametags are not visible and crosshair color doesn't change when looking at an enemy )
g_playerEjection: Flag whether player ejection is on or off

Also added: Ignore call to print 'Offhand class mismatch when giving weapon...
2020-09-02 13:02:41 +02:00
Joelrau
b366f5cb4f [Client] Added new component 'Client'
-Client Stuff-

Functions:
+ fileWrite(<filepath>, <string>, <mode>)
+ fileRead(<filepath>)
+ fileExists(<filepath>)
+ fileRemove(<filepath>)

Methods:
+ self getIp()
+ self getPing()

Commands:
+ NULL
2020-09-02 13:02:41 +02:00
Joelrau
d958a0675d [Script] Added new functions and enabled methods 2020-09-02 13:02:41 +02:00
Joelrau
7a85eb9c9c [Maps] Added dvar 'r_specularCustomMaps'
+ dvar 'r_specularCustomMaps' (Allows shaders to use phong specular lighting on custom maps)
2020-09-02 13:02:41 +02:00
Joelrau
e8a9dc56b4 [Zones] Show missing soundaliases in debug builds 2020-09-02 13:02:41 +02:00
Joelrau
4bdde19dba [Dvar] Added register float option 2020-09-02 13:02:41 +02:00
Dv4L
9d8fe54681 Reverted these modifications.. 2020-08-08 23:13:46 +02:00
Dv4L
c9a75a71ba - Make mod-specific stats toggleable via a dvar and disable it by default
- Disable D3D9Ex by default as it causes the client to not vid_restart correctly for many people
- Add more guids from shitty repacks that include a guid
2020-08-08 12:19:55 +02:00
Dv4L
6381826d1b More fixes to image decryption check. 2020-07-19 16:31:52 +02:00
Dv4L
ce4514d40a - Fix for the game trying to decrypt all read files instead of just encrypted images, also fixes a crash when loading mods due to the game trying to decrypt the gsc files.
- Ugly fix for the game crashing with the latest version of steam (credits to IceNinjaman).
2020-07-12 22:27:56 +02:00
RaidMax
e0cb39ceaa Fix issue that causes crash when retrieving client score on status generation if clients are in certain states 2020-05-11 13:33:08 -05:00
Maurice Heumann
dd42a06151 [MapDump] Introduce proper map dumping 2019-12-28 14:35:00 +01:00
Maurice Heumann
1424283f7e [News] Better wiki page 2019-12-26 13:46:40 +01:00
H3X1C
02907c1f97 [QuickPatch] Removed undesired save flag 2019-12-26 12:35:05 +00:00
Maurice Heumann
6b3ff8fd00 [FileSystem] Correctly free iwds 2019-12-26 13:24:48 +01:00
Maurice Heumann
919462cc42 [Exception] Fix exception handling 2019-12-26 02:16:43 +01:00
H3X1C
c58797abc1 [QuickPatch] Datatype changed to float, correct flags added and fixed small typo 2019-12-26 00:11:52 +01:00
H3X1C
b662075620 [QuickPatch] Add intermission time dvar 2019-12-26 00:11:52 +01:00
0x90
50e93d7f2f [Download] Improve client downloads
This is a (partial) fix for issue #14
2019-12-26 00:07:04 +01:00
Maurice Heumann
e311e77861 [Download] Small optimizations 2019-12-25 21:53:15 +01:00
H3X1C
6a38fa01c5 [QuickPatch] Datatype changed to float, correct flags added and fixed small typo 2019-12-23 17:16:34 +00:00
H3X1C
507994cd5b [QuickPatch] Add intermission time dvar 2019-12-23 15:58:42 +00:00
Maurice Heumann
e59bde4340
Merge pull request #11 from IW4x/feature/add-guid-validation
Generate new key if player guid has been shared.
2019-10-06 10:03:22 +02:00
RektInator
7fbeacbe51 [Menus] Rollback old menu code 2019-10-03 19:23:06 +02:00
RektInator
28721a9742 [Auth] Generate new key when key is invalid. 2019-10-03 09:16:26 +02:00
RektInator
e2965aeb9a [Auth] Add GUID validation 2019-10-03 09:10:00 +02:00
RektInator
40099cdcbe Merge branch 'develop' into feature/codo-zones 2019-10-03 07:59:32 +02:00
RektInator
530d773d49 [Zones] Added support for FF version 448, 460, 461 2019-10-02 08:08:11 +02:00
RektInator
b97610facb [Stats] Add support for mod-specific stat files 2019-10-01 21:54:32 +02:00
/dev/urandom
23e9aa7ac0
Merge branch 'master' into develop 2019-09-17 18:47:21 +00:00
momo5502
2f0ae8f842 [General] Adjust project for opensourcing 2019-09-17 18:47:20 +00:00
momo5502
4d53b29fec [QuickPatch] Fix mouse lags 2019-03-10 22:01:56 +01:00
RektInator
4ce9a1b007 [QuickPatch] quit_hard for hard quitting purposes 2019-02-17 01:12:11 +01:00
TheApadayo
07278ebbfa [ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps 2019-02-01 16:16:42 -05:00
TheApadayo
c845572be5 Merge branch 'feature/assetinterface-weapon' into 'develop'
Add weapons to zonebuilder
2019-01-25 00:59:05 +01:00
TheApadayo
a41e3fd012 Merge branch 'feature/custom-menulists' into 'develop'
Fix menus in Fastfiles and allow custom menu definitions via fastfile
2019-01-25 00:58:37 +01:00
RektInator
e596dd3848 Added ultrawide patch 2019-01-23 01:36:31 +01:00
TheApadayo
128ef8016b [Menus] Reduce complexity in the system for loading menus (+1 squashed commits) 2019-01-22 19:29:30 -05:00
RektInator
b1971c907c Updated dvar description 2019-01-21 00:51:16 +01:00
RektInator
a714924d20 Merge branch 'develop' of https://github.com/IW4x/iw4x-client into develop 2019-01-21 00:45:08 +01:00
RektInator
3130dd37e7 Added bounce dvar 2019-01-21 00:44:49 +01:00
TheApadayo
7c952eb548 [General] Fix warnings 2019-01-19 11:48:19 -05:00
TheApadayo
831291bdfe [ImenuDef_t] Add logging to menus and fix a bug in clearing the array pointer for float expression entries 2019-01-19 11:28:36 -05:00
TheApadayo
ad5a58462f [Menus] Properly load menus
Overridden menus are just loaded in iw4x_code_post_gfx_mp and new ones are added to ui_mp/iw4x.txt
2019-01-17 18:39:01 -05:00
TheApadayo
8080700432 [Menus] Rewrite how menus are loaded and used to support custom menu lists 2019-01-17 16:33:26 -05:00
TheApadayo
4dc912af3e [Menus] Start working on loading custom menus
Currently doesn't work to override menus so I'm going to have to rewrite some stuff
2019-01-16 23:52:42 -05:00
TheApadayo
b120b10197 [ZoneBuilder] Check for spaces in asset name (This one took me about 4 hours of debugging to realize the source csv had a bunch of whitepace in it). 2019-01-16 12:15:13 -05:00
TheApadayo
5db668cb15 Merge branch 'develop' into feature/assetinterface-weapon
# Conflicts:
#	src/Components/Modules/Exception.cpp
2019-01-16 01:04:43 -05:00
TheApadayo
7e40caefd4 Merge branch 'feature/anticheat-process-suspention' into 'develop'
Detect process suspension on startup to inject dlls
2019-01-16 06:59:04 +01:00
TheApadayo
4572425f00 [IWeapon] Write effects to fastfile as well. 2019-01-15 23:09:50 -05:00
TheApadayo
59ef8edbe2 [ITracer] Add tracer writing support 2019-01-15 21:48:34 -05:00
TheApadayo
8d4fa4c7ac [IWeapon] Fix a couple of alignment issues 2019-01-15 21:25:40 -05:00
TheApadayo
43456aedbd [ZoneBuilder] Fix one small thing in weapon writing, change how we search for assets in common_mp as using DB_EnumXAssets was missing some of them, and allow the weapon loading function see zonebuilder assets 2019-01-15 19:40:57 -05:00
TheApadayo
5eb9996aea [IWeapon] More writer fixes for weapons 2019-01-13 13:19:18 -05:00
momo5502
b3ec628a33 [Exception] Remove debug minidump command 2019-01-12 17:53:33 +01:00
TheApadayo
a2b90deefe [IWeapon] First working version of interface. Successfully writes and verifies usp_mp 2019-01-11 14:20:48 -05:00
sr0
6ee814cef5 [Friends] 2019-01-10 21:18:18 +01:00
/dev/root
d01d27a3e9 [News] Update discord link 2019-01-10 10:24:22 +01:00
/dev/root
6176d26fbb [ServerInfo] Add host info to /info 2019-01-09 21:40:56 +01:00
TheApadayo
7167836964 [General] Fix compiler complaining about using inline assembly inside of a lambda.
Apparently that isn't allowed anymore? Go figure.
2019-01-08 19:15:10 -05:00
TheApadayo
b1966a3d2d [AssetInterfaces] Start working on weapon asset handler 2019-01-08 19:09:14 -05:00
/dev/root
8e69de5083 [News] Add UIScript visitDiscord 2019-01-07 18:09:48 +01:00
TheApadayo
13cfe567a3 [AntiCheat] Correctly call startup time check so that it still runs if the AntiCheat is bypassed. 2019-01-06 14:02:17 -05:00
TheApadayo
69de8c3ac1 [AntiCheat] Remote extra line from debugging. 2019-01-06 14:00:13 -05:00
TheApadayo
f3b893f233 [AntiCheat] Detect if process is being started suspended in order to inject a dll to disable the anti cheat 2019-01-06 13:56:06 -05:00
TheApadayo
93d02d6f56 [AntiCheat] Make unreachable code useful again 2019-01-06 13:15:20 -05:00
momo5502
cdd64ec793 [Node] Don't stop frame work for dedis 2018-12-28 18:45:36 +01:00
RektInator
a1385f0a33 [Renderer] Enhance material debug information 2018-12-25 22:47:10 +01:00
RektInator
e3151fb155 [FastFiles] Fixed compiler warnings 2018-12-24 22:19:40 +01:00
RektInator
e79350e586 [FastFiles] Fixed XSurface count when loading fastfiles
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
4fa89722a2 [General] Use const string references 2018-12-17 15:34:28 +01:00
/dev/root
70a60517ee [Download] Change json 2018-12-03 22:10:55 +01:00
/dev/root
3f9f58d5f6 [Download] Add serverlist info 2018-12-02 19:04:04 +01:00
momo5502
077d798e6b [Maps] Set download delay to 10 seconds 2018-11-25 23:19:21 +01:00
momo5502
8872a36f82 [UIFeeder] Fix feeder highlighting 2018-11-25 20:23:29 +01:00
momo5502
41df24f249 [Maps] Add normal indices to face definitions 2018-11-21 23:22:20 +01:00
momo5502
4da5be8422 [Maps] Dump vertex normals to wavefront objects 2018-11-21 23:18:24 +01:00
momo5502
b2cb5f7394 [QuickPatch] Fix invalid name check 2018-11-19 21:29:16 +01:00
momo5502
3a9d8da1f1 [Maps] Fix map dumping 2018-11-19 20:35:25 +01:00
momo5502
4f8820587d [Download] Temporarily disable the dvar check to fix startup
The dvar system is not yet active at that point, so the client will crash
2018-11-04 20:16:14 +01:00
TheApadayo
e11e4ae5a9 [Download] Add Dvar for protection and also properly shutdown server even when running on a client 2018-10-22 18:58:09 -04:00
/dev/urandom
46a340af3d [Download] Enable when running as client.
This fixes mods being unusable in private matches.
2018-10-22 18:09:39 -04:00
momo5502
86819658f7 [QuickPatch] Fix party-join vulnerability 2018-10-13 22:59:32 +02:00
momo5502
7c768b941f [Bans] Add unbanclient command 2018-10-13 17:37:37 +02:00
momo5502
b2c94a7be3 Revert "[DHT] Implement DHT" 2018-10-09 10:53:15 +02:00
momo5502
537cbe12f0 Revert "[DHT] Integrate the protocol into the game's network infrastructure" 2018-10-09 10:53:04 +02:00
RektInator
b0a41328ed [General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch. 2018-07-17 14:30:29 +02:00
momo5502
9ca19f8f7b [IMaterial] Better statebits 2018-05-10 18:10:56 +02:00
momo5502
2c3f445f8f [AntiCheat] Introduce LibUnlocker 2018-05-10 17:24:03 +02:00
momo5502
0ac7f39b05 [IGfxImage] Fix wrong image resolutions 2018-05-10 13:44:11 +02:00
momo5502
d8b2318acd [IclipMap_t] Fix border mapping 2018-05-09 15:52:36 +02:00
momo5502
ceebe4dfd0 [IGfxImage] Fix image loading 2018-05-09 15:14:31 +02:00
momo5502
33a8baa9b5 [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
momo5502
7ca3b49f1e [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
momo5502
c3083ea78c [IMaterial] Fix materials 2018-05-09 11:20:17 +02:00
momo5502
c7b5d5a2b8 [IW4MVM] Easily switch the component off 2017-09-03 20:31:58 +02:00
momo5502
5d4cd82ed1 [DHT] Integrate the protocol into the game's network infrastructure 2017-09-03 18:14:08 +02:00
momo5502
76b8e299a0 [DHT] Implement DHT 2017-09-02 20:03:51 +02:00
TheApadayo
20048b8d50 [Node] Disable node system while in game to prevent lag spikes on lower end PCs 2017-07-24 19:15:27 -04:00
momo5502
e4ff3113ea [Console] Use try/except SEH 2017-07-14 11:36:37 +02:00
momo5502
338c65689b [QuickPatch] Add a V2 exploit fix 2017-07-12 23:39:40 +02:00
momo5502
390418e34e [Download] Correctly download maps from lobby servers 2017-07-12 19:36:18 +02:00
momo5502
012384987e [ServerList] Adjust default rating even more 2017-07-12 18:55:52 +02:00
momo5502
b33d7fe508 [General] Use stable sorting algorithm 2017-07-12 13:39:45 +02:00
momo5502
4ae2cc8040 [Loader] Remove inline attribute 2017-07-12 11:37:23 +02:00
momo5502
d7c26d6dea [AntiCheat] Disable protection during unit tests 2017-07-12 11:33:30 +02:00
momo5502
ba1fb2f7f2 [ServerList] Increase rate, if users have problems, they can lowe it 2017-07-12 10:53:06 +02:00
momo5502
d4560c8b7e [ServerList] Adjust default query rates 2017-07-12 10:26:27 +02:00
momo5502
d3930ce19a [Node] Introduce dvar to control server query rate 2017-07-12 10:12:51 +02:00
momo5502
9fcd31616e [Session] Resend packets 2017-07-10 18:32:17 +02:00
momo5502
d153c98408 [Node] Ignore invalid nodes 2017-07-09 20:53:21 +02:00
momo5502
65a555e82b [Network] Don't send packets to invalid addresses 2017-07-09 20:53:04 +02:00
momo5502
5f31797eb5 [Dvar] Allow certain protected dvars to be set 2017-07-09 13:36:13 +02:00
momo5502
3f06d6c990 [Menus] Safer menu merging 2017-07-09 01:56:12 +02:00
momo5502
32789b29cf [IW4MVM] Make sure to reset the timescale 2017-07-09 01:54:02 +02:00
momo5502
46b1b5c95c [Dvars] More fixes for setting cheat protected dvars 2017-07-05 23:17:59 +02:00
momo5502
d9ad474905 [IW4MVM] Disable the mod when it's not needed 2017-07-05 21:37:54 +02:00
momo5502
ff55efb4fd [Submodules] Update iw4mvm 2017-07-05 21:08:34 +02:00
momo5502
bbc28a0a8b [IW4MVM] Include IW4MVM 2017-07-05 20:50:12 +02:00
momo5502
a3939860ea [Download] Fix fastdownload 2017-07-05 09:13:51 +02:00
momo5502
b54b18806f [AntiCheat] Use more efficient hashing 2017-07-03 22:17:46 +02:00
momo5502
0c2c7bb7e9 [ZoneBuilder] Fix zlib compile error 2017-07-03 16:48:02 +02:00
momo5502
4aba6fa06d [Submodules] Get rid of zstd 2017-07-03 16:43:48 +02:00
momo5502
41a85262f5 [Scheduler] Fix startup 2017-07-03 15:40:32 +02:00
momo5502
c68ac46d10 [Scheduler] Don't start thread during unit tests 2017-07-03 15:22:15 +02:00
momo5502
e80eb6fb43 [General] Get rid of FPS drops 2017-07-03 15:07:47 +02:00
momo5502
50ae631dcb [Node] Faster query 2017-07-03 11:09:36 +02:00
momo5502
12eeac1903 [Node] Faster query 2017-07-03 10:57:55 +02:00
momo5502
93dd36540b [Session] Reenable sessions for now 2017-07-02 19:11:13 +02:00
momo5502
87b02f1b49 [Session] Disable sessions for now to make the game more stable 2017-07-02 19:05:58 +02:00
momo5502
622242f3b0 [Download] Fix modlist download 2017-07-02 19:00:28 +02:00
momo5502
a07c84e9ad [Slowmotion] Don't draw CI at all as it's unreliable 2017-07-02 14:41:31 +02:00
momo5502
9847e1a512 [Download] Hash password for url safety 2017-07-02 14:16:06 +02:00
momo5502
5036fb2e84 [Session] Don't start thread during unit tests 2017-07-02 14:02:17 +02:00
momo5502
276ab43351 [AntiCheat] Uninstall lib hooks before writing minidumps 2017-07-02 13:41:31 +02:00
momo5502
71dd5632f4 [Dedicated] Enable chat hooks for clients as well 2017-07-02 13:30:23 +02:00
momo5502
6649c9344d [Session] Sign data asynchronously to prevent lags 2017-07-02 13:13:06 +02:00
momo5502
688a5d9cac [QuickPatch] Allow windows 5 again 2017-07-02 11:12:17 +02:00
momo5502
fea0cb9440 [Colors] Fix dedi crashes 2017-07-02 00:43:09 +02:00
momo5502
244b46ac0d [Dedicated] Fix dedis on wine 2017-06-30 11:09:01 +02:00
momo5502
66dd013925 [AntiCheat] Fix linux usage 2017-06-30 10:37:37 +02:00
momo5502
d697c94388 [FileSystem] Remove debug message 2017-06-30 00:41:15 +02:00
momo5502
dd1308a7f9 [StringTable] Use the game's hashing function 2017-06-30 00:35:04 +02:00
momo5502
1760741975 [Slowmotion] Optimize killcam 2017-06-29 23:03:57 +02:00
momo5502
676866ca54 [Stats] Correctly write stats to file (not steam's remote storage) 2017-06-29 15:54:47 +02:00
momo5502
8dfbe47bc6 [Dedicated] Implement event for chat 2017-06-28 21:30:39 +02:00
momo5502
81608fb782 [AntiCheat] Fix duplicate anticheat definition 2017-06-28 21:30:39 +02:00
momo5502
8a1936347f [Node] Optimize code 2017-06-26 23:23:08 +02:00
momo5502
a011022da5 [ZoneBuilder] Use ZSTD for fastfile compression 2017-06-26 20:30:29 +02:00
momo5502
19f49a0273 [Compression] Implement zstd for fastfiles (unfinished) 2017-06-26 19:01:52 +02:00
momo5502
ac7943cfbb [Download] Fix password protected moddownload 2017-06-26 13:04:30 +02:00
momo5502
0051722d94 [Node] Remove empty line 2017-06-26 00:09:05 +02:00
momo5502
72fe016543 [Node] Regularly store nodes 2017-06-26 00:01:58 +02:00
momo5502
85032c5e27 [ServerList] Add bot count 2017-06-25 22:07:16 +02:00
momo5502
b1a91125fc [Node] Rewrite entire node system 2017-06-25 21:54:35 +02:00
momo5502
e841ca48eb [Node] Clear default nodes if invalid 2017-06-25 12:44:09 +02:00
momo5502
424c7e7adf [D3D9Ex] Make sure the creation succeeded 2017-06-23 10:07:55 +02:00
momo5502
47c8fcc644 [AntiCheat] Use simpler compiler expression 2017-06-23 10:07:55 +02:00
momo5502
51ca49ad83 [Renderer] Implement single backend frame handler 2017-06-22 22:05:22 +02:00
momo5502
ff9fa7620e [QuickPatch] Block XP support 2017-06-22 18:31:22 +02:00
momo5502
1685a61288 [Colors] Make hook secure 2017-06-22 18:31:06 +02:00
momo5502
9c6401ad9b [Download] Remove unnecessary heap allocation 2017-06-22 10:40:39 +02:00
momo5502
dc8b30a42f [General] Fix issues and warnings 2017-06-22 10:35:45 +02:00
TheApadayo
a4dd14cde7 [Merge] bugs/mod-downloading -> feature/vs2017 2017-06-21 23:30:14 -04:00
TheApadayo
824a2a200a [Party] Don't let players join lobby with an incorrect password. 2017-06-21 23:17:13 -04:00
momo5502
c3dc8814eb [AssetHandler] Move asset related reallocations 2017-06-21 21:14:00 +02:00
momo5502
12dc916f72 [AntiCheat] Remove kernel dll hooks as the thread protection is enough 2017-06-21 21:13:34 +02:00
momo5502
2d2c4c2c31 [General] Small fixes 2017-06-21 15:11:33 +02:00
TheApadayo
b66bb9dc2e [Merge] develop -> bugs/mod-downloading 2017-06-19 16:31:58 -04:00
TheApadayo
743841731e [Download] Always set private state 2017-06-19 15:44:59 -04:00
TheApadayo
491cf4caf8 [Download] Don't allow downloading of mod files when the client provides an invalid password
-also don't even leave the menu if there is no password set when connecting to a private server
2017-06-19 15:39:48 -04:00
momo5502
1360c1a216 [Colors] Implement sv_allowColoredNames 2017-06-19 13:41:15 +02:00
momo5502
aac43f1e7d [MusicalTalent] Disable this feature 2017-06-18 12:36:19 +02:00
TheApadayo
579fa0a87c [Download] send base url as part of inforesponse. also set client dvar correctly for downloader. 2017-06-15 12:52:29 -04:00
momo5502
587b3164b4 [ZoneBuilder] Update fastfile branding 2017-06-15 11:47:35 +02:00
momo5502
04737cbba4 [ClanTags] Fix refactoring issue 2017-06-14 22:04:16 +02:00
momo5502
08bc848267 [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
momo5502
110aeb02f7 [General] Upgrade to C++17 features 2017-06-13 15:35:12 +02:00
momo5502
a1c14cd03f [Premake] Upgrade to VS2017 2017-06-13 14:52:43 +02:00
TheApadayo
195f6bb297 [Download] Added external server download. Still needs error checking to see if the file doesn't exist to revert back to the original host. Completely untested cause i can't get my dedi to start right now. 2017-06-12 19:22:39 -04:00
momo5502
e25cab6492 [Merge] feature/anticheat -> develop
# Conflicts:
#	src/Components/Modules/AntiCheat.hpp
#	src/Utils/Utils.cpp
#	src/Utils/Utils.hpp
2017-06-12 21:06:07 +02:00
momo5502
d096a47f48 [ServerList] Display bots separately 2017-06-12 21:02:34 +02:00
momo5502
bd3c4c8aa1 [AntiCheat] Prevent dll injection
- Hook native LdrLoadDll to prevent injection
- Hook native LdrpLoadDll to prevent injection
- Hook NtCreateThreadEx to log threads created by this process
  and kill remote threads
2017-06-12 21:00:28 +02:00
momo5502
8b38b3990c [Main] Directly jump to the initialization routine 2017-06-12 19:54:11 +02:00
momo5502
342e19e87b [Merge] develop -> feature/anticheat 2017-06-11 22:50:43 +02:00
momo5502
7334e0c353 [News] Show update notification when the client is ready 2017-06-11 22:50:21 +02:00
momo5502
74a39c6e7b [AntiCheat] Disable VirtualProtect patch 2017-06-11 22:36:28 +02:00
momo5502
2a15863230 [QuickPatch] Block upnp spam 2017-06-11 21:25:31 +02:00
momo5502
a46daef6f1 [Window] Use better loading cursor 2017-06-11 21:25:18 +02:00
momo5502
a327915008 [Command] Don't crash on shell execute 2017-06-11 21:25:00 +02:00
momo5502
29ef5d6379 [AntiCheat] Add redundant code scanners 2017-06-11 21:24:32 +02:00
momo5502
7a0261ccbd [AntiCheat] Prevent dll injection
- Hook native LdrLoadDll to prevent injection
- Hook native LdrpLoadDll to prevent injection
- Hook NtCreateThreadEx to log threads created by this process
  and kill remote threads
2017-06-10 20:24:42 +02:00
momo5502
88c1d8252f [ZoneBuilder] Fix memory leak 2017-06-08 20:32:41 +02:00
momo5502
96ebfb7f88 [Friends] Fix sorting comparator 2017-06-08 17:55:27 +02:00
momo5502
7531f468fd [ServerList] Fix sorting comparator 2017-06-08 17:55:18 +02:00
momo5502
20b8c1cec4 [Dedicated] Add 'unused' dedicated server code cause it's actually used
Removing it breaks the ZoneBuilder @TheApadayo!
2017-06-08 15:54:08 +02:00
momo5502
712a469465 [QuickPatch] Reimplement logfile dvar to disable the logfile 2017-06-08 12:37:09 +02:00
momo5502
4d088cd620 [QuickPatch] Fix upnp memory leak 2017-06-08 12:22:45 +02:00
momo5502
cfb252b3ee [Console] Catch exceptions thrown by PDCurses for some users 2017-06-08 11:42:01 +02:00
TheApadayo
9167a47fcf [News] Add toast if an update is available when the game starts 2017-06-07 16:04:02 -04:00
TheApadayo
2e807e673f [UPNP] Re-Enable UPNP in a separate thread 2017-06-07 15:52:02 -04:00
TheApadayo
9324b318ae [Dedicated] fix bad editing 2017-06-07 15:27:09 -04:00
TheApadayo
498359325f [Zonebuilder] Remove unused dedicated server code 2017-06-07 15:08:04 -04:00
TheApadayo
9997367ded [clipMap_t] some attempts to generate triggers 2017-06-07 14:15:32 -04:00
momo5502
445c7825c0 [Proxy] Remove steam start 2017-06-07 11:50:47 +02:00
momo5502
eb8c141ad9 [Window] Apply waiting cursor while loading fastfiles 2017-06-06 22:13:08 +02:00
momo5502
5e3a8b313c [Materials] Recover images to prevent vid_restart crashes 2017-06-06 14:02:56 +02:00
momo5502
e1c85f81d6 [ZoneBuilder] Load native XModels when not explicitly specified in the csv
aka 'primary asset'
2017-06-05 21:03:04 +02:00
momo5502
001939166b [Localization] Fix demos by locking the mutex only when necessary 2017-06-05 18:44:33 +02:00
momo5502
92b0dcffff [Friends] Remove testing code 2017-06-05 16:43:07 +02:00
momo5502
ee220e1c51 [ServerList] Better and even more efficient sorting 2017-06-05 16:24:57 +02:00
momo5502
edaa0fe033 [ServerList] Implement better sorting 2017-06-05 16:12:15 +02:00
momo5502
13fc91179f [Toast] Make sure image is valid before drawing 2017-06-05 14:39:12 +02:00
momo5502
38b64628ef [Materials] Correctly cleanup images 2017-06-05 14:31:45 +02:00
momo5502
78e7d6375d [Friends] Fix avatar corners 2017-06-05 13:47:00 +02:00
momo5502
6cc4fa582a [Friends] First version of working avatars 2017-06-05 12:53:26 +02:00
momo5502
0a5161d956 [Merge] develop -> feature/steam-avatars 2017-06-05 11:23:09 +02:00
momo5502
c42486ecd2 [Clantags] Temporarily disable until fixed 2017-06-05 00:26:34 +02:00
momo5502
ca4ccbd55d [Dedicated] Manually register sv_network_fps 2017-06-05 00:15:52 +02:00
momo5502
6f7ebb43b1 [Friends] Steam avatars 2017-06-05 00:00:46 +02:00
momo5502
171cdcf0fd [News] Add early termination support 2017-06-04 20:51:18 +02:00
momo5502
2680ed2981 [AssetHandler] Don't enable missing hook for ZB 2017-06-04 18:57:43 +02:00
momo5502
63c59b70c2 [Dedicated] Optimize data transmission 2017-06-04 16:53:50 +02:00
momo5502
f0db0f2114 [AssetHandler] Don't display missing techset errors for dedis 2017-06-04 16:53:29 +02:00
momo5502
8d020f160a [Node] Update protocol version 2017-06-04 16:00:18 +02:00
momo5502
4ef714aa4c [ZoneBuilder] Disable resharper warnings 2017-06-04 15:08:50 +02:00
momo5502
cea36c5630 [ServerCommands] Use slot wrapper 2017-06-04 14:21:02 +02:00
momo5502
c8f80ceee0 [String] Use alternateive VAProvider when uninitializing
Using thread-local VAProviders in the uninitialization routine is not
possible, as thread storage has already been destroyed
2017-06-04 14:20:44 +02:00
momo5502
53af2af8b7 [ZoneBuilder] Use static allocator as unreleased data is freed anyways 2017-06-04 11:01:04 +02:00
momo5502
0385ed0def [Console] Detect invalid consoles 2017-06-04 10:35:45 +02:00
/dev/urandom
d602d0c7c5
[ZoneBuilder] Hack around assertion crash in destructor temporarily.
Needs to be fixed properly by @momo5502.

See.
2017-06-03 23:58:05 +02:00
momo5502
0f0fc637ff [Console] Fix console output 2017-06-03 17:35:40 +02:00
/dev/tty0
c44afc9005 [Credits] Add V2 to credits menu 2017-06-03 17:02:45 +02:00
momo5502
91871fd0d4 [AntiCheat] Fix indentation 2017-06-03 00:27:05 +02:00
momo5502
089c0d152c [IMaterial] Add techset remapping 2017-06-02 22:18:14 +02:00
momo5502
b219858a52 [AntiCheat] Disable vp hook when it's not needed 2017-06-02 21:32:29 +02:00
momo5502
08bff1cf59 [AntiCheat] Remove virtualprotect hook 2017-06-02 21:24:11 +02:00
momo5502
d8c3e7fcee [String] Make VA leak-safe 2017-06-02 15:36:20 +02:00
momo5502
8785dfe316 [Download] Fix memory leaks 2017-06-02 12:26:08 +02:00
momo5502
8732dd68e9 [Wine] Revert /dev/roots changes as wine works fine for me 2017-06-01 22:23:26 +02:00
/dev/root
ab6cca65f9 [Dedicated] Removed hooks which failed in wine 2017-06-01 18:32:22 +02:00
RektInator
a6abc8fe72 [ServerCommands] Old code removed. 2017-06-01 14:30:56 +02:00
RektInator
e64e9bffd6 [ServerCommands] Fix servercommand assembly 2017-06-01 14:26:38 +02:00
momo5502
1b6255f069 [Scheduler] Correctly register the scheduler 2017-06-01 10:54:16 +02:00
momo5502
fe3e37347d [Scheduler] Distinguish between dedi and client interface 2017-06-01 10:25:13 +02:00
/dev/urandom
38e4f75411
[QuickPatch] Fix crash caused by drawing mini console when no graphics initialized. 2017-06-01 02:13:53 +02:00
/dev/urandom
c639f232f9
[Exception] Fix crash caused by drawing DEBUG text when no graphics initialized. 2017-06-01 02:13:39 +02:00
momo5502
17ae11544d [Node] Introduce net_natFix dvar 2017-05-31 23:45:49 +02:00
RektInator
123fd8bff3 [Clantags] Also apply clantags on overhead names. 2017-05-31 19:15:03 +02:00
momo5502
78530a247d [Scheduler] Fix connect protocol 2017-05-31 18:12:22 +02:00
momo5502
9f50c260c8 [Threading] Make VA thread safe
This fixes an issue for dedis
2017-05-31 18:03:33 +02:00
momo5502
7af0f7368c [Node] Check if ports match to get rid of unforwarded nodes 2017-05-31 18:03:05 +02:00
RektInator
1e382af801 [Clantags] iw4x_clantag -> clantag 2017-05-31 16:17:34 +02:00
momo5502
7dbfdb8a79 [Scheduler] Fix errors 2017-05-31 16:09:41 +02:00
momo5502
fe6cb2d737 [Scheduler] Introduce scheduler with 80 compile errors 2017-05-31 15:50:32 +02:00
momo5502
4bb1157234 [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
momo5502
1628afb4c3 [ServerCommands] Optimize code and adapt to our style 2017-05-31 10:42:43 +02:00
momo5502
8cf9c0d93f [Clantags] More fixes 2017-05-31 10:33:25 +02:00
momo5502
fbec01b237 [CardTitles] More fixes 2017-05-31 10:33:18 +02:00
momo5502
3e1b5df639 [CardTites] Optimize code 2017-05-31 09:59:03 +02:00
momo5502
5c91a8c451 [Clantags] Optimize code and get rid of memory leaks 2017-05-31 09:58:36 +02:00
RektInator
e99894f692 [Clantags] Initial commit
TODO: Add clantag to player overhead names and 'killed by' popup menus.
2017-05-31 03:33:31 +02:00
RektInator
fb6dd4a205 Merge remote-tracking branch 'refs/remotes/origin/develop' into v2features 2017-05-31 01:57:59 +02:00
RektInator
6357207326 [Dedicated] Fixed server command 2017-05-31 01:51:45 +02:00
RektInator
f798af7840 [Dedicated] Updated friend discovery hook 2017-05-31 01:51:06 +02:00
RektInator
0661972f68 [CardTitles] Changed command index. 2017-05-31 01:42:25 +02:00
RektInator
6f71a65a83 [Dedicated] Update cardtitles across clients. 2017-05-31 00:27:08 +02:00
RektInator
e55f807003 [CardTitles] Refactored CardTitle code. 2017-05-30 23:39:57 +02:00
momo5502
eb71cf0ae8 [Node] Fix sync nodes lag 2017-05-30 23:24:55 +02:00
momo5502
991056b362 [Maps] Check map hash and redownload when different 2017-05-30 21:49:13 +02:00
momo5502
a54e322f9c [Download] Only create dir when downloading a map 2017-05-30 21:07:05 +02:00
RektInator
f6b855e3c1 [CardTitles] Fixed ASM mistake 2017-05-30 20:56:14 +02:00
momo5502
15aea4e0bc [Node] Get serverlist from dedis 2017-05-30 20:31:00 +02:00
momo5502
2760e57c97 [Maps] Reenable distortion on custom maps
Distortion bugs should be fixed now
2017-05-30 19:23:06 +02:00
RektInator
a5a8b86c8c [ServerCommands] Fix shortjump type 2017-05-30 18:49:51 +02:00
RektInator
859f00acdd [CardTitles] Code optimizations 2017-05-30 18:38:54 +02:00
RektInator
d77c74f5a9 [Weapon] Runtime memory editing removed. 2017-05-30 16:32:17 +02:00
RektInator
652d7ff4fc [Weapon] This might fix the fucked anims. 2017-05-30 15:58:39 +02:00
RektInator
150790a279 [ServerCommands] Fail hooks installed. 2017-05-30 15:37:50 +02:00
RektInator
dcb6c2b9e8 [ServerCommands] Server command hooks added 2017-05-30 14:29:09 +02:00
RektInator
9f0dc1139d [CardTitles] Initial commit
Refactored most from V2's codebase already. TableLookupByRowHookStub
needs additional refactoring.
2017-05-30 13:45:19 +02:00
momo5502
350c451de8 [IMaterial] Find sortkey by comparing techsets 2017-05-30 10:52:22 +02:00
momo5502
7570ad055e [IMaterial] Fix for material remap fails 2017-05-30 10:09:27 +02:00
RektInator
d0663eaefc [AssetHandler] Visual bugs fixed. 2017-05-30 01:36:24 +02:00
momo5502
c21b3cd7a9 [Loader] Don't initialize COM model stuff in winw 2017-05-29 23:44:34 +02:00
momo5502
db2adce865 [Maps] Disable speculars on custom maps 2017-05-29 20:43:15 +02:00
momo5502
308b49ef0e [Party] Disconnect before connecting 2017-05-29 20:43:03 +02:00
momo5502
e13a8045a2 [ZoneBuilder] Use language dir for techset generation 2017-05-29 19:52:37 +02:00
momo5502
d6b6cfe06b [ZoneBuilder] Change fastfile version
As the techset bug is huge (90% of all assets require techsets)
we have to rebuild all fastfiles!
2017-05-29 10:58:43 +02:00
momo5502
d57bbbec18 [Materials] Remove unnecessary workarounds 2017-05-29 10:56:35 +02:00
momo5502
f6a242c6b7 [IMaterialTechniqueSet] Correctly write all arguments 2017-05-29 10:54:20 +02:00
momo5502
669a829c5c [Materials] Don't synchronize techset remapping 2017-05-28 22:39:37 +02:00
momo5502
144874d36b [Materials] Don't compare remapped techniques 2017-05-28 22:21:26 +02:00
momo5502
df2dd13b1d [Maps] Make sure techsets are clean when sorting materials 2017-05-28 18:13:48 +02:00
momo5502
345c8e5a98 [Maps] Delay material sorting 2017-05-27 20:50:22 +02:00
momo5502
692c80bf98 [Maps] Don't wait for the entire database, just glass data
This actually allows the thread to continue and this 'fixes' the
material crash for custom maps. The Material_Sort function requires
something our thread seems to compute. I haven't had a deep look into it,
as for now this fix works, but for the future, a real fix is needed!
2017-05-27 19:22:56 +02:00
momo5502
8076deeb91 [Maps] Temporarily disable distortion warnings 2017-05-27 17:26:12 +02:00
momo5502
b166af9f1b [ZoneBuilder] Use the custom entry point again 2017-05-27 17:17:12 +02:00
momo5502
908343a381 [ZoneBuilder] Disable experimental entrypoint until bugs are fixed 2017-05-27 15:38:12 +02:00
momo5502
84e2a2a7be [Dvar] Allow fov up to 120 2017-05-27 14:40:12 +02:00
momo5502
4803cd1289 [ZoneBuilder] Fix commandline parsing 2017-05-27 14:22:26 +02:00
TheApadayo
5be5c70cb6 [ZoneBuilder] building techsets.ff is now working. still need to clean it up and add a function to generate defaults.ff as well.
also featured in this commit:
- better cpu performance when running zb from the shell
- asset pools that are bigger than ever!
- new random struct stuff
2017-05-26 15:41:40 -04:00
TheApadayo
5bbfdfed53 [ZoneBuilder] make startup prettier 2017-05-25 18:08:43 -04:00
momo5502
d0fc79ef2f [ZoneBuilder] Use stderr for error messages 2017-05-25 21:12:20 +02:00
momo5502
7dd6ff0fe2 [Download] Optimize map download 2017-05-25 20:18:20 +02:00
momo5502
fc6c24ca30 [IFxEffectDef] Don't load native fx first 2017-05-25 15:01:28 +02:00
momo5502
72efac3a3a [ZoneBuilder] Fix command execution 2017-05-25 13:34:01 +02:00
TheApadayo
281e986f4f [ZoneBuilder] Fix stdout usage for zb. new entry point should work fully now. 2017-05-23 10:42:04 -04:00
TheApadayo
1b3a1302c5 [ZoneBuilder] Added Com_Error handling (very simple) and added default zones to fix build error. buildall should work now for iw4x-data 2017-05-22 21:55:03 -04:00
TheApadayo
0b6e7355a8 [ZoneBuilder] implement custom entry point for zonebuilder instead of nuking Com_Init
Still doesn't work for some reason and i still need to implement Com_Error functionality to see what the error is
2017-05-22 21:34:01 -04:00
/dev/urandom
708c30afaf
Revert "Revert "[ZoneBuilder] Neuter startup more and add support for defaults.ff and shaders.ff"" 2017-05-21 23:00:39 +02:00