Whoops, forgot that print
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@ -407,7 +407,6 @@ namespace Components
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bool isSpecOpsOnly = *val == 49; // 49 => Ascii "1"
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if (isSpecOps && isSpecOpsOnly) {
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Components::Logger::Print("Prevented spawning of entity: %s\n", Game::spawnVars->spawnVarChars);
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return true; // This will prevent spawning hopefully;
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}
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}
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