Remove outdated TextWidth patch from Gamepad patch

This commit is contained in:
Jan 2021-09-12 15:19:07 +02:00
parent 46a7dcdb48
commit 9ef0948e5d
2 changed files with 0 additions and 62 deletions

View File

@ -291,63 +291,6 @@ namespace Components
#endif
int Materials::R_TextWidth_Hk(const char* text, int maxChars, Game::Font_s* font)
{
auto lineWidth = 0;
auto maxWidth = 0;
if (maxChars <= 0)
maxChars = 0x7FFFFFFF;
if (text == nullptr)
return 0;
auto count = 0;
while (text && *text && count < maxChars)
{
const auto letter = Game::SEH_ReadCharFromString(&text, nullptr);
if (letter == '\r' || letter == '\n')
{
lineWidth = 0;
}
else
{
if (letter == '^' && text)
{
if (*text >= '0' && *text <= Colors::LastColorIndex)
{
text++;
continue;
}
if (*text >= '\x01' && *text <= '\x02' && text[1] != '\0' && text[2] != '\0' && text[3] != '\0')
{
const auto width = text[1];
const auto materialNameLength = text[3];
// This is how the game calculates width and height. Probably some 1 byte floating point number.
auto v9 = font->pixelHeight * (width - 16) + 16;
auto w = ((((v9 >> 24) & 0x1F) + v9) >> 5);
lineWidth += w;
text += 4;
for (auto currentLength = 0; currentLength < materialNameLength && *text; currentLength++)
text++;
continue;
}
}
lineWidth += R_GetCharacterGlyph(font, letter)->dx;
if (lineWidth > maxWidth)
maxWidth = lineWidth;
count++;
}
}
return maxWidth;
}
Materials::Materials()
{
Materials::ImageNameLength = 7;
@ -371,9 +314,6 @@ namespace Components
// Debug material comparison
Utils::Hook::Set<void*>(0x523894, Materials::MaterialComparePrint);
// Consider material text icons when calculating text width
Utils::Hook(0x5056C0, Materials::R_TextWidth_Hk, HOOK_JUMP).install()->quick();
#ifdef DEBUG
if (Flags::HasFlag("dump"))
{

View File

@ -33,8 +33,6 @@ namespace Components
static int WriteDeathMessageIcon(char* string, int offset, Game::Material* material);
static void DeathMessageStub();
static int R_TextWidth_Hk(const char* text, int maxChars, Game::Font_s* font);
#ifdef DEBUG
static void DumpImageCfg(int, const char*, const char* material);
static void DumpImageCfgPath(int, const char*, const char* material);