[ServerList] Increase rate, if users have problems, they can lowe it
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@ -727,8 +727,8 @@ namespace Components
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Dvar::Register<bool>("ui_serverSelected", false, Game::dvar_flag::DVAR_FLAG_NONE, "Whether a server has been selected in the serverlist");
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Dvar::Register<const char*>("ui_serverSelectedMap", "mp_afghan", Game::dvar_flag::DVAR_FLAG_NONE, "Map of the selected server");
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Dvar::Register<int>("net_serverQueryLimit", 1, 1, 10, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server queries per frame");
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Dvar::Register<int>("net_serverFrames", 30, 1, 1000, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server query frames per second");
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Dvar::Register<int>("net_serverQueryLimit", 3, 1, 10, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server queries per frame");
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Dvar::Register<int>("net_serverFrames", 45, 1, 1000, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server query frames per second");
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});
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// Fix ui_netsource dvar
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