From ba1fb2f7f23b48e07b95fe3fc1d208176f5f0e0d Mon Sep 17 00:00:00 2001 From: momo5502 Date: Wed, 12 Jul 2017 10:53:06 +0200 Subject: [PATCH] [ServerList] Increase rate, if users have problems, they can lowe it --- src/Components/Modules/ServerList.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/Components/Modules/ServerList.cpp b/src/Components/Modules/ServerList.cpp index 141545c3..5599485c 100644 --- a/src/Components/Modules/ServerList.cpp +++ b/src/Components/Modules/ServerList.cpp @@ -727,8 +727,8 @@ namespace Components Dvar::Register("ui_serverSelected", false, Game::dvar_flag::DVAR_FLAG_NONE, "Whether a server has been selected in the serverlist"); Dvar::Register("ui_serverSelectedMap", "mp_afghan", Game::dvar_flag::DVAR_FLAG_NONE, "Map of the selected server"); - Dvar::Register("net_serverQueryLimit", 1, 1, 10, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server queries per frame"); - Dvar::Register("net_serverFrames", 30, 1, 1000, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server query frames per second"); + Dvar::Register("net_serverQueryLimit", 3, 1, 10, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server queries per frame"); + Dvar::Register("net_serverFrames", 45, 1, 1000, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server query frames per second"); }); // Fix ui_netsource dvar