diff --git a/src/Components/Modules/ServerList.cpp b/src/Components/Modules/ServerList.cpp index 141545c3..5599485c 100644 --- a/src/Components/Modules/ServerList.cpp +++ b/src/Components/Modules/ServerList.cpp @@ -727,8 +727,8 @@ namespace Components Dvar::Register("ui_serverSelected", false, Game::dvar_flag::DVAR_FLAG_NONE, "Whether a server has been selected in the serverlist"); Dvar::Register("ui_serverSelectedMap", "mp_afghan", Game::dvar_flag::DVAR_FLAG_NONE, "Map of the selected server"); - Dvar::Register("net_serverQueryLimit", 1, 1, 10, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server queries per frame"); - Dvar::Register("net_serverFrames", 30, 1, 1000, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server query frames per second"); + Dvar::Register("net_serverQueryLimit", 3, 1, 10, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server queries per frame"); + Dvar::Register("net_serverFrames", 45, 1, 1000, Dedicated::IsEnabled() ? 0 : Game::dvar_flag::DVAR_FLAG_SAVED, "Amount of server query frames per second"); }); // Fix ui_netsource dvar