[Maps] Add normal indices to face definitions
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@ -652,7 +652,7 @@ namespace Components
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int b = world->draw.indices[indexOffset + j * 3 + 1] + vertOffset;
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int c = world->draw.indices[indexOffset + j * 3 + 2] + vertOffset;
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map.append(Utils::String::VA("f %d/%d %d/%d %d/%d\n", a, a, b, b, c, c));
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map.append(Utils::String::VA("f %d/%d/%d %d/%d/%d %d/%d/%d\n", a, a, a, b, b, b, c, c, c));
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}
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}
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}
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