[Materials] Don't synchronize techset remapping

This commit is contained in:
momo5502 2017-05-28 22:39:37 +02:00
parent 144874d36b
commit 669a829c5c

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@ -189,17 +189,17 @@ namespace Components
// Debug material comparison
Utils::Hook::Set<void*>(0x523894, Materials::MaterialComparePrint);
// Synchronize material sorting
Utils::Hook(0x50AAFE, Materials::MaterialSort, HOOK_CALL).install()->quick();
// Don't compare remapped techsets
Utils::Hook::Set<BYTE>(0x523490, 0xEB);
Utils::Hook::Set<BYTE>(0x5234A0, 0xEB);
// Synchronize material sorting
//Utils::Hook(0x50AAFE, Materials::MaterialSort, HOOK_CALL).install()->quick();
// Synchronize techset remapping
Utils::Hook(0x50AAD8, Materials::OverrideTechsets, HOOK_CALL).install()->quick();
Utils::Hook(0x518BB8, Materials::OverrideTechsets, HOOK_CALL).install()->quick();
Utils::Hook(0x5BC791, Materials::OverrideTechsets, HOOK_CALL).install()->quick();
//Utils::Hook(0x50AAD8, Materials::OverrideTechsets, HOOK_CALL).install()->quick();
//Utils::Hook(0x518BB8, Materials::OverrideTechsets, HOOK_CALL).install()->quick();
//Utils::Hook(0x5BC791, Materials::OverrideTechsets, HOOK_CALL).install()->quick();
#ifdef DEBUG
if (Flags::HasFlag("dump"))