[General] Fix issues and warnings
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a4dd14cde7
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@ -641,7 +641,7 @@ namespace Components
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}
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}
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void Download::InfoHandler(mg_connection* nc, int ev, void* ev_data)
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void Download::InfoHandler(mg_connection* nc, int ev, void* /*ev_data*/)
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{
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// Only handle http requests
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if (ev != MG_EV_HTTP_REQUEST) return;
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@ -154,7 +154,7 @@ namespace Components
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Utils::Hook::Set<BYTE>(0x5AC2CF, 0xEB); // CL_ParseGamestate
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Utils::Hook::Set<BYTE>(0x5AC2C3, 0xEB); // CL_ParseGamestate
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// AnonymousAddRequest
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// AnonymousAddRequest
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Utils::Hook::Set<BYTE>(0x5B5E18, 0xEB);
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Utils::Hook::Set<BYTE>(0x5B5E64, 0xEB);
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Utils::Hook::Nop(0x5B5E5C, 2);
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@ -217,7 +217,7 @@ namespace Components
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Utils::Hook::Set<BYTE>(0x4D6171, 0);
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Utils::Hook::Nop(0x4077A1, 5); // PartyMigrate_Frame
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// Patch playlist stuff for non-party behavior
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// Patch playlist stuff for non-party behavior
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Utils::Hook::Set<Game::dvar_t**>(0x4A4093, &partyEnable);
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Utils::Hook::Set<Game::dvar_t**>(0x4573F1, &partyEnable);
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Utils::Hook::Set<Game::dvar_t**>(0x5B1A0C, &partyEnable);
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@ -114,7 +114,7 @@ namespace Components
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}
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}
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void Playlist::PlaylistInvalidPassword(Network::Address address, std::string data)
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void Playlist::PlaylistInvalidPassword(Network::Address /*address*/, std::string /*data*/)
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{
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Party::PlaylistError("Error: Invalid Password for Party.");
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}
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