[ZoneBuilder] Fix commandline parsing
This commit is contained in:
parent
5be5c70cb6
commit
4803cd1289
@ -873,13 +873,13 @@ namespace Components
|
||||
// defaults need to load before we do this
|
||||
Utils::Hook::Call<void()>(0x4E1F30)(); // G_SetupWeaponDef
|
||||
|
||||
Utils::Hook::Call<void(const char*)>(0x464A90)(GetCommandLineA()); // Com_ParseCommandLine
|
||||
Utils::Hook::Call<void()>(0x60C3D0)(); // Com_AddStartupCommands
|
||||
|
||||
// so for this i'm going to say that we just run the commands (after + signs)
|
||||
// and don't spawn into a shell because why not?
|
||||
if (Flags::HasFlag("stdout"))
|
||||
{
|
||||
Utils::Hook::Call<void(const char*)>(0x464A90)(GetCommandLineA()); // Com_ParseCommandLine
|
||||
Utils::Hook::Call<void()>(0x60C3D0)(); // Com_AddStartupCommands
|
||||
|
||||
Utils::Hook::Call<void()>(0x440EC0)(); // DB_Update
|
||||
Utils::Hook::Call<void()>(0x43D140)(); // Com_EventLoop
|
||||
Utils::Hook::Call<void(int, int)>(0x4E2C80)(0, 0); // Cbuf_Execute
|
||||
|
Loading…
Reference in New Issue
Block a user