[Stats] Correctly write stats to file (not steam's remote storage)
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5351472f74
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@ -4,12 +4,6 @@ namespace Components
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{
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int QuickPatch::FrameTime = 0;
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int64_t* QuickPatch::GetStatsID()
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{
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static int64_t id = 0x110000100001337;
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return &id;
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}
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void QuickPatch::UnlockStats()
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{
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if (Dedicated::IsEnabled()) return;
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@ -401,16 +395,6 @@ namespace Components
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}
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});
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// Rename stat file
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Utils::Hook::SetString(0x71C048, "iw4x.stat");
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// Patch stats steamid
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Utils::Hook::Nop(0x682EBF, 20);
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Utils::Hook::Nop(0x6830B1, 20);
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Utils::Hook(0x682EBF, QuickPatch::GetStatsID, HOOK_CALL).install()->quick();
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Utils::Hook(0x6830B1, QuickPatch::GetStatsID, HOOK_CALL).install()->quick();
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//Utils::Hook::Set<BYTE>(0x68323A, 0xEB);
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// Exploit fixes
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Utils::Hook::Set<BYTE>(0x412370, 0xC3); // SV_SteamAuthClient
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Utils::Hook::Set<BYTE>(0x5A8C70, 0xC3); // CL_HandleRelayPacket
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@ -16,8 +16,6 @@ namespace Components
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private:
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static int FrameTime;
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static int64_t* GetStatsID();
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static void SelectStringTableEntryInDvarStub();
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static int MsgReadBitsCompressCheckSV(const char *from, char *to, int size);
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@ -2,6 +2,12 @@
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namespace Components
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{
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int64_t* Stats::GetStatsID()
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{
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static int64_t id = 0x110000100001337;
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return &id;
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}
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bool Stats::IsMaxLevel()
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{
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// 2516000 should be the max experience.
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@ -69,6 +75,24 @@ namespace Components
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Utils::Hook::Set<BYTE>(0x4376FD, 0xEB);
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// ToDo: Allow playerdata changes in setPlayerData UI script.
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// Rename stat file
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Utils::Hook::SetString(0x71C048, "iw4x.stat");
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// Patch stats steamid
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Utils::Hook::Nop(0x682EBF, 20);
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Utils::Hook::Nop(0x6830B1, 20);
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Utils::Hook(0x682EBF, Stats::GetStatsID, HOOK_CALL).install()->quick();
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Utils::Hook(0x6830B1, Stats::GetStatsID, HOOK_CALL).install()->quick();
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//Utils::Hook::Set<BYTE>(0x68323A, 0xEB);
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// Never use remote stat saving
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Utils::Hook::Set<BYTE>(0x682F39, 0xEB);
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// Don't create stat backup
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Utils::Hook::Nop(0x402CE6, 2);
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}
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Stats::~Stats()
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@ -14,5 +14,6 @@ namespace Components
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static void UpdateClasses(UIScript::Token token);
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static void SendStats();
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static int64_t* GetStatsID();
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};
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}
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