rackover
cd2d5f616e
Corrected wc_unlit matching and a few others
2021-05-12 14:35:32 +02:00
rackover
3157f60e6b
Better deadzone handling for view / movement
2021-05-09 18:56:10 +02:00
rackover
7f8995cf3e
Fix all killstreaks (but thermal on ac/cg)
2021-05-09 01:24:37 +02:00
rackover
9f6b5c6214
Slap a bunch of DVars to make every parameter tweakable
2021-05-04 22:12:07 +02:00
rackover
0354dd985e
Reduce sensitivity when aiming down sights
2021-05-04 21:45:47 +02:00
rackover
bac2afa028
Overriding mouse is much better than overriding client angles
2021-05-04 18:11:16 +02:00
rackover
1df84f7536
Allow the user to use their keyboard even if the gamepad is plugged in
2021-05-04 15:54:12 +02:00
rackover
b3adacb71d
Gamepad support for menus
2021-05-04 15:47:46 +02:00
rackover
04ef6c3fbe
Vibrate the controller on start
2021-05-04 15:42:22 +02:00
rackover
fe5572c179
Do not use C++20 std:lerp
2021-05-04 13:04:05 +02:00
rackover
123ec69910
Better sensitivity management & don't spam button command
2021-05-02 16:13:33 +02:00
rackover
784c4c8372
Bit of cleanup + horizontal gamepad view acceleration
2021-05-02 13:13:13 +02:00
Louve
a4ebcbeb60
Do not interrupt gameplay for GSC errors
...
Make iw4x developers life easier by not freezing their game up for GSC errors in basegame GSCs 🗡️
I understand why this feature exists, but it makes developing for iw4x impossible unless you comment it out - so maybe it doesn't belong on graphical clients.
2021-05-02 11:53:58 +02:00
rackover
332232b88f
Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into feature/xinput
2021-05-02 11:47:33 +02:00
rackover
462148a4b0
Fixed signed/unsigned masquerade
2021-04-28 20:23:56 +02:00
rackover
368e339efc
Aggressive material replacement
2021-04-28 19:05:11 +02:00
rackover
791bd35c53
It's okay if we don't write every asset we had in memory
2021-04-28 19:05:02 +02:00
rackover
63ccf0e2bd
draw model names
2021-04-28 19:04:54 +02:00
rackover
ee5f6a70c0
Sorted techset match-ups, slightly more sane techset matching, still not perfect though! (mp_convoy won't work unless the createart.gsc is smashed)
2021-04-21 23:42:57 +02:00
rackover
3e9b05d8ce
Load bounce sounds, better soundalias structure
2021-04-13 19:54:09 +02:00
rackover
1fe241c7e5
Load weapon sounds with zonebuilder
2021-04-13 10:29:17 +02:00
rackover
d98cfb55cb
Fix typos in WAV loading and streamed sound path
2021-04-13 10:29:12 +02:00
rackover
eebd0ae1da
Cleanup & handle flag conversion in iw3xport
2021-04-12 00:44:11 +02:00
rackover
eebc48ab7c
Set correct type flags when loading soundaliases (this should be in iw3xport, i'll move it later)
2021-04-12 00:44:03 +02:00
rackover
7dbb258a47
Correct array allocation for loaded sounds
2021-04-12 00:43:55 +02:00
rackover
e19409f550
Zonebuilder builds sounds & loaded_sounds now
2021-04-12 00:43:38 +02:00
rackover
4db236c852
Additional techset matching
2021-04-12 00:43:29 +02:00
rackover
d6394f0c69
weapon zonebuilding fix?
2021-04-07 15:17:56 +02:00
rackover
a2c8705868
Do not overwrite a techniqueset with another, the game really doesn't like taht
2021-04-06 21:16:44 +02:00
rackover
ace08107fe
Only read clipmap models if we have a clipmap model count
2021-04-06 21:16:37 +02:00
rackover
aa85b95740
Added more techset matching
2021-04-06 21:16:04 +02:00
rackover
aa9f98b0e7
Fix warnings, fix post-rebase issues
2021-04-05 18:13:00 +02:00
rackover
fe2e2f1b3c
Read clipmap from clipmap file (already converted) instead of converting it on the fly
2021-04-05 17:29:57 +02:00
rackover
953dcd2057
Material error formatting using const char* instead of string
2021-04-05 17:29:57 +02:00
rackover
22d63bf3b6
Group dvars to draw triggers/trees
2021-04-05 17:29:56 +02:00
rackover
529e44ac51
Fixed clipmap trigger brushmodel conversion (correct indexing)
2021-04-05 17:29:55 +02:00
rackover
9b86825713
whoopsie (need algorithm for clamp)
2021-04-05 17:29:54 +02:00
rackover
d610e85176
C-Compliant clipmap trigger conversion
2021-04-05 17:29:53 +02:00
rackover
f851a0a3a9
Put DOBJ back
2021-04-05 17:29:52 +02:00
Jan
e9f78eedb7
Add r_drawTriggers debugging dvar to draw triggers on the map
2021-04-05 17:29:49 +02:00
rackover
06301f5f85
DOBJ struct and better gentity_s
2021-04-05 17:25:53 +02:00
rackover
fe8571a0c6
Enhanced material matching for iw3 maps
2021-04-05 17:25:53 +02:00
rackover
2301892d1e
More detailed sampler error message
2021-04-05 17:25:52 +02:00
rackover
a2832d606c
Added r_drawSceneModelCollisions
2021-04-05 17:25:51 +02:00
rackover
f4838994f8
Small improvement to clipmap trigger generation code
2021-04-05 17:25:50 +02:00
Jan
b21e57ccc2
Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes
2021-04-05 17:25:49 +02:00
rackover
ff8e321836
Fix soundalias building for zonebuilder
2021-04-05 17:25:48 +02:00
rackover
d5c8f15f7b
Enhance gentity_s struct
2021-04-05 17:25:47 +02:00
rackover
bb979639d6
Hook triggers
2021-04-05 17:25:47 +02:00
Jan
2b0529ab7d
Make sure the code is considered c++17 because using msvc c++20 breaks existing code and no c++20 features are actually being used
2021-04-01 15:14:26 +02:00
OneFourOne
c64f3767d5
[Dvar] Unlock camera_thirdPersonCrosshairOffset
2021-03-19 00:02:48 +00:00
Maurice Heumann
8cb1fb1418
Yes
2021-02-16 10:38:22 +01:00
OneFourOne
c105b8e782
[Credits] Add contributor + Fix
2021-02-07 17:26:47 -05:00
Rackover Xiaochad
49a2fc8b70
Fix 332+ maps aswell as 359+
2021-02-07 11:54:15 +01:00
Rackover Xiaochad
0c462c1152
Fix device recovery issues on CODO maps >359
2021-02-06 21:30:47 +01:00
INeedBots
38bb745d17
[Functions] Added cgameFOVSensitivityScale
2021-01-04 01:16:31 -06:00
INeedBots
2038ba5e8b
[XInput] Added buttons
2021-01-03 02:33:12 -06:00
INeedBots
198a39c3db
[XInput] RJoyStick working, need to do vanilla acceleration and sensitivity
2021-01-03 00:32:58 -06:00
INeedBots
75d6be1939
Increased protocol
2021-01-02 19:09:19 -06:00
INeedBots
16c6d11916
[XInput] Completed analog movement on server side
2021-01-02 19:06:40 -06:00
INeedBots
ef76acd8b4
[XInput] Stubbed user movement apply, make sure reading 8 bits for movement data
2021-01-02 17:37:46 -06:00
INeedBots
d123ade36f
[XInput] Added sending movement components
2021-01-02 16:48:48 -06:00
INeedBots
a737dd16e4
[XInput] Got lJoystick working
2021-01-02 13:42:52 -06:00
INeedBots
01dc00bd7f
[XInput] Polling for input
2021-01-02 01:17:37 -06:00
INeedBots
39c14fd775
[Modules] Added XInput stub module
2021-01-02 00:49:45 -06:00
INeedBots
28df9b651a
[QuickPatch] Added G_Antilag dvar
2020-12-22 22:15:48 -06:00
OneFourOne
b09db145be
add contributors to credits
2020-12-22 16:16:14 -05:00
OneFourOne
9047e7bec2
[Game] Decrease protocol version
2020-12-22 16:15:23 -05:00
OneFourOne
7da79cc1ff
Add contributors to credits
2020-12-22 15:12:23 -05:00
OneFourOne
82bef71abe
Remove crash-helper
2020-12-22 15:00:15 -05:00
INeedGames
1f570fae79
Module is a keyword in c++20
2020-12-19 17:00:07 -06:00
INeedGames
75caede0b2
[Script] Added hitch warning
2020-12-19 16:50:51 -06:00
OneFourOne
0b178f5b1b
[Steam] Enable steam integration
2020-12-17 09:40:07 -05:00
OneFourOne
b06480b260
[Proxy] Fix steam proxy
2020-12-17 09:38:46 -05:00
OneFourOne
85fbdbd082
[Proxy] Fix steam proxy
2020-12-17 09:38:11 -05:00
INeedBots
f61e770996
[Script] Fixed compiling on C++20 again
2020-12-16 21:49:26 -06:00
INeedBots
74ac166885
[Download] Register HTTP GSC functions to prevent script compile errors
2020-12-16 11:45:28 -06:00
INeedBots
442980c056
Merge branch 'develop' into runtime_errors
2020-12-10 03:32:23 -06:00
INeedBots
9066b5fc05
Merge remote-tracking branch 'iw4x/develop' into develop
2020-12-09 14:58:09 -06:00
INeedBots
fcdfb563e6
[News] Remove broken updater
2020-12-09 14:57:34 -06:00
INeedBots
5f887a0364
[Maps] Download DLC by opening link
2020-12-09 14:57:01 -06:00
INeedBots
1ac9fadc57
[Changelog] Updated changelog location
2020-12-09 14:56:19 -06:00
INeedBots
a2bbbc0caf
[Cache] Updated urls
2020-12-09 14:55:28 -06:00
Dss0
730db584fb
Merge pull request #53 from ineedbots/develop
...
Fixed Compile errors on C++20, still compiles on C++17
2020-12-09 21:28:46 +01:00
Dss0
a753159113
Merge pull request #51 from OneFourOne/develop
...
disable steam for now + add custom title menu
2020-12-09 21:28:12 +01:00
INeedBots
eeb70a7da4
Fixed compile errors on C++20
2020-12-09 13:13:34 -06:00
INeedBots
096992672b
Merge branch 'develop' into runtime_errors
2020-12-09 11:25:33 -06:00
INeedBots
7d8050a7c6
[Script] Changed .contains to .count so it doesn't need C++20
2020-12-09 11:06:26 -06:00
OneFourOne
495eb32b94
add comment
2020-12-09 10:12:33 -05:00
OneFourOne
e7986db81c
add popup for custom title
2020-12-08 21:50:14 -05:00
OneFourOne
9406bf6752
disable steam [for now]
2020-12-08 21:29:52 -05:00
INeedBots
9f281ba3a1
[Script] Fixed indents
2020-12-08 16:18:09 -06:00
INeedBots
1176a15e71
[Script] Added Script Runtime Error printing when in Developer
2020-12-08 16:14:47 -06:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
...
Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
INeedBots
0bb12a9783
[Script] Added ScriptStorage, GetSystemTime, PrintConsole and Exec GSC Functions
2020-12-04 16:42:47 -06:00
Dss0
5f221e77cd
Merge pull request #48 from Joelrau/some-changes
...
Some changes
2020-12-04 22:39:06 +01:00
Dss0
767d3b3a64
Merge pull request #47 from OneFourOne/develop
...
unlock cg_fovscale
2020-12-04 22:33:56 +01:00
Dss0
98ccc64a5d
Merge pull request #42 from xerxes-at/develop
...
Unlocked safeArea_horizontal and safeArea_vertical
2020-12-04 22:33:06 +01:00
Joelrau
eb897f9a76
[Node] Use clcState instead of CL_IsCgameInitialized
...
Game::CL_IsCgameInitialized() only returns true when the player is actually in the game. With this clcState returns 0 when in main menu so if clcState isn't 0 we will return.
2020-12-04 23:20:15 +02:00
Joelrau
ebe27166f8
[Functions] Added clcState
2020-12-04 23:18:30 +02:00
Joelrau
febff1b703
[Structs] Added enum clientstate_t
2020-12-04 23:17:44 +02:00
Joelrau
a9b7cb384f
[Command] Reduce the duration of toasts when successfull
...
I felt like 3 seconds is a little too long, especially when toggling noclip on and off repeatedly.
2020-12-04 23:17:18 +02:00
OneFourOne
a21aaa2e22
add cg_fovscale thanks to @shit-ware
2020-12-04 16:04:50 -05:00
INeedBots
b3e8ce95b4
Merge branch 'node_crash_fix' into bot_scr
2020-11-17 01:13:59 -06:00
INeedBots
e5a45023f2
[Node] Fragment the nodeListResponse send messages
2020-11-17 01:06:02 -06:00
INeedBots
1b9748a703
[Bots] Readded bot name numbering when no bots.txt is found
2020-11-14 03:37:58 -06:00
INeedBots
e63b9591ae
[Bots] Fixed wanring
2020-11-14 03:29:53 -06:00
INeedBots
4c3ca3ca5c
[Bots] Use static
2020-11-14 03:28:58 -06:00
INeedBots
e1c534fc50
[Bots] Added GSC Functions
...
- SetPing; Sets the ping of only a bot client
- isBot; Returns true if the client is a bot
- botStop; Bot stops all buttons and movement
- botWeapon; Bot changes to the weapon told
- botMovement; Bot moves in the given direction
- botAction, Bot presses the given buttons
2020-11-14 03:20:56 -06:00
INeedBots
de12280d55
[Bots] Added the bot user command handle loop
2020-11-14 03:05:00 -06:00
INeedBots
992a23d713
[Bots] Added helper functions
2020-11-14 02:58:05 -06:00
INeedBots
b92ee0880e
[Bots] Added structs needed for GSC bot commands
2020-11-14 02:47:35 -06:00
INeedBots
0df43296f8
[Bots] Stopped default behaviour of the bots
2020-11-14 02:44:59 -06:00
INeedBots
7aaa64f02d
[Network] Stops buffer overflow and crash at NET_DeferPacketToClient
...
- Fixes #17
2020-11-14 02:17:20 -06:00
INeedBots
f5aa4f91e0
[Structs] Added deltaMessage and outgoingSequence to client_t
2020-11-14 01:56:45 -06:00
INeedBots
4c4975daaf
[Functions] Added G_GetWeaponIndexForName, SV_ClientThink, svs_time, Scr_Error, Scr_GetType
2020-11-14 01:06:56 -06:00
INeedBots
03f1b9938c
[Functions] Added NET_DeferPacketToClient
2020-11-14 00:54:29 -06:00
VVLNT
60b50104af
[QuickPatch] Fix crash in G_GetClientScore
...
Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime
2020-11-12 23:16:08 +01:00
Xerxes
2aad192335
Unlock the safeArea adjusted variats too
2020-10-31 18:55:32 +01:00
Xerxes
42058ffe00
Unlocked safeArea_horizontal and safeArea_vertical
...
This probably is only useful to ultra wide users.
2020-10-31 00:08:21 +01:00
Joelrau
a2a303c3d0
[Client] file functions now use FileSystem instead of Game functions
...
Updated accoding to momo5502's request.
2020-09-02 13:02:41 +02:00
Joelrau
49c2ccd700
[FileSystem] DeleteFile returns true or false now
...
FileSystem::DeleteFile: function returns the boolean from Game::Remove(<path>);
2020-09-02 13:02:41 +02:00
Joelrau
86bfc41812
[CSV] Updated csv so it won't overflow
...
Updated accoding to momo5502's request.
2020-09-02 13:02:41 +02:00
Joelrau
272addfd4f
[Maps] Changed dvar 'r_specularCustomMaps' default value to false
2020-09-02 13:02:41 +02:00
Joelrau
4438205a01
[QuickPatch] Added dvars 'g_playerCollision' and 'g_playerEjection'
...
g_playerCollision: Flag whether player collision is on or off ( note: enemy nametags are not visible and crosshair color doesn't change when looking at an enemy )
g_playerEjection: Flag whether player ejection is on or off
Also added: Ignore call to print 'Offhand class mismatch when giving weapon...
2020-09-02 13:02:41 +02:00
Joelrau
b366f5cb4f
[Client] Added new component 'Client'
...
-Client Stuff-
Functions:
+ fileWrite(<filepath>, <string>, <mode>)
+ fileRead(<filepath>)
+ fileExists(<filepath>)
+ fileRemove(<filepath>)
Methods:
+ self getIp()
+ self getPing()
Commands:
+ NULL
2020-09-02 13:02:41 +02:00
Joelrau
d958a0675d
[Script] Added new functions and enabled methods
2020-09-02 13:02:41 +02:00
Joelrau
7a85eb9c9c
[Maps] Added dvar 'r_specularCustomMaps'
...
+ dvar 'r_specularCustomMaps' (Allows shaders to use phong specular lighting on custom maps)
2020-09-02 13:02:41 +02:00
Joelrau
e8a9dc56b4
[Zones] Show missing soundaliases in debug builds
2020-09-02 13:02:41 +02:00
Joelrau
da52129076
[CSV] Allowed '//' comments in .csv files
2020-09-02 13:02:41 +02:00
Joelrau
4bdde19dba
[Dvar] Added register float option
2020-09-02 13:02:41 +02:00
Dv4L
9d8fe54681
Reverted these modifications..
2020-08-08 23:13:46 +02:00
Dv4L
c9a75a71ba
- Make mod-specific stats toggleable via a dvar and disable it by default
...
- Disable D3D9Ex by default as it causes the client to not vid_restart correctly for many people
- Add more guids from shitty repacks that include a guid
2020-08-08 12:19:55 +02:00
Dv4L
6381826d1b
More fixes to image decryption check.
2020-07-19 16:31:52 +02:00
Dv4L
da7961058a
Made a mistake pasting this shit
2020-07-12 23:45:55 +02:00
Dv4L
ce4514d40a
- Fix for the game trying to decrypt all read files instead of just encrypted images, also fixes a crash when loading mods due to the game trying to decrypt the gsc files.
...
- Ugly fix for the game crashing with the latest version of steam (credits to IceNinjaman).
2020-07-12 22:27:56 +02:00
RaidMax
e0cb39ceaa
Fix issue that causes crash when retrieving client score on status generation if clients are in certain states
2020-05-11 13:33:08 -05:00
Maurice Heumann
dd42a06151
[MapDump] Introduce proper map dumping
2019-12-28 14:35:00 +01:00
Maurice Heumann
1424283f7e
[News] Better wiki page
2019-12-26 13:46:40 +01:00
H3X1C
02907c1f97
[QuickPatch] Removed undesired save flag
2019-12-26 12:35:05 +00:00
Maurice Heumann
6b3ff8fd00
[FileSystem] Correctly free iwds
2019-12-26 13:24:48 +01:00
Maurice Heumann
bab063a974
[Cache] Add new cache url
2019-12-26 10:32:21 +01:00
Maurice Heumann
919462cc42
[Exception] Fix exception handling
2019-12-26 02:16:43 +01:00
H3X1C
c58797abc1
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-26 00:11:52 +01:00
H3X1C
b662075620
[QuickPatch] Add intermission time dvar
2019-12-26 00:11:52 +01:00
0x90
50e93d7f2f
[Download] Improve client downloads
...
This is a (partial) fix for issue #14
2019-12-26 00:07:04 +01:00
Maurice Heumann
e311e77861
[Download] Small optimizations
2019-12-25 21:53:15 +01:00
Maurice Heumann
b715c23134
[Submodule] Update all submodules
2019-12-25 19:59:20 +01:00
H3X1C
6a38fa01c5
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-23 17:16:34 +00:00
H3X1C
507994cd5b
[QuickPatch] Add intermission time dvar
2019-12-23 15:58:42 +00:00
Maurice Heumann
e59bde4340
Merge pull request #11 from IW4x/feature/add-guid-validation
...
Generate new key if player guid has been shared.
2019-10-06 10:03:22 +02:00
RektInator
7fbeacbe51
[Menus] Rollback old menu code
2019-10-03 19:23:06 +02:00
RektInator
28721a9742
[Auth] Generate new key when key is invalid.
2019-10-03 09:16:26 +02:00
RektInator
e2965aeb9a
[Auth] Add GUID validation
2019-10-03 09:10:00 +02:00
RektInator
40099cdcbe
Merge branch 'develop' into feature/codo-zones
2019-10-03 07:59:32 +02:00
/dev/urandom
1269047ee6
Merge branch 'develop' into bug/fix-pipeline
2019-10-02 23:52:44 +02:00
RektInator
875bc6679a
[IO] std::filesystem is no longer experimental
2019-10-02 11:37:08 +02:00
RektInator
530d773d49
[Zones] Added support for FF version 448, 460, 461
2019-10-02 08:08:11 +02:00
RektInator
b97610facb
[Stats] Add support for mod-specific stat files
2019-10-01 21:54:32 +02:00
/dev/urandom
23e9aa7ac0
Merge branch 'master' into develop
2019-09-17 18:47:21 +00:00
momo5502
2f0ae8f842
[General] Adjust project for opensourcing
2019-09-17 18:47:20 +00:00
momo5502
4d53b29fec
[QuickPatch] Fix mouse lags
2019-03-10 22:01:56 +01:00
momo5502
bdad3cfd32
[Proxy] Fix steam proxy
2019-02-23 23:59:21 +01:00
RektInator
4ce9a1b007
[QuickPatch] quit_hard for hard quitting purposes
2019-02-17 01:12:11 +01:00
TheApadayo
07278ebbfa
[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
2019-02-01 16:16:42 -05:00
TheApadayo
c845572be5
Merge branch 'feature/assetinterface-weapon' into 'develop'
...
Add weapons to zonebuilder
2019-01-25 00:59:05 +01:00
TheApadayo
a41e3fd012
Merge branch 'feature/custom-menulists' into 'develop'
...
Fix menus in Fastfiles and allow custom menu definitions via fastfile
2019-01-25 00:58:37 +01:00
RektInator
e596dd3848
Added ultrawide patch
2019-01-23 01:36:31 +01:00
TheApadayo
128ef8016b
[Menus] Reduce complexity in the system for loading menus (+1 squashed commits)
2019-01-22 19:29:30 -05:00
RektInator
b1971c907c
Updated dvar description
2019-01-21 00:51:16 +01:00
RektInator
a714924d20
Merge branch 'develop' of https://github.com/IW4x/iw4x-client into develop
2019-01-21 00:45:08 +01:00
RektInator
3130dd37e7
Added bounce dvar
2019-01-21 00:44:49 +01:00
TheApadayo
7c952eb548
[General] Fix warnings
2019-01-19 11:48:19 -05:00
TheApadayo
831291bdfe
[ImenuDef_t] Add logging to menus and fix a bug in clearing the array pointer for float expression entries
2019-01-19 11:28:36 -05:00
TheApadayo
ad5a58462f
[Menus] Properly load menus
...
Overridden menus are just loaded in iw4x_code_post_gfx_mp and new ones are added to ui_mp/iw4x.txt
2019-01-17 18:39:01 -05:00
TheApadayo
8080700432
[Menus] Rewrite how menus are loaded and used to support custom menu lists
2019-01-17 16:33:26 -05:00
TheApadayo
4dc912af3e
[Menus] Start working on loading custom menus
...
Currently doesn't work to override menus so I'm going to have to rewrite some stuff
2019-01-16 23:52:42 -05:00
TheApadayo
b120b10197
[ZoneBuilder] Check for spaces in asset name (This one took me about 4 hours of debugging to realize the source csv had a bunch of whitepace in it).
2019-01-16 12:15:13 -05:00
TheApadayo
5db668cb15
Merge branch 'develop' into feature/assetinterface-weapon
...
# Conflicts:
# src/Components/Modules/Exception.cpp
2019-01-16 01:04:43 -05:00
TheApadayo
7e40caefd4
Merge branch 'feature/anticheat-process-suspention' into 'develop'
...
Detect process suspension on startup to inject dlls
2019-01-16 06:59:04 +01:00
TheApadayo
4572425f00
[IWeapon] Write effects to fastfile as well.
2019-01-15 23:09:50 -05:00
TheApadayo
59ef8edbe2
[ITracer] Add tracer writing support
2019-01-15 21:48:34 -05:00
TheApadayo
8d4fa4c7ac
[IWeapon] Fix a couple of alignment issues
2019-01-15 21:25:40 -05:00
TheApadayo
43456aedbd
[ZoneBuilder] Fix one small thing in weapon writing, change how we search for assets in common_mp as using DB_EnumXAssets was missing some of them, and allow the weapon loading function see zonebuilder assets
2019-01-15 19:40:57 -05:00
TheApadayo
5eb9996aea
[IWeapon] More writer fixes for weapons
2019-01-13 13:19:18 -05:00
momo5502
b3ec628a33
[Exception] Remove debug minidump command
2019-01-12 17:53:33 +01:00
momo5502
f75f121c27
[Game] Increase protocol version
2019-01-12 17:52:10 +01:00
TheApadayo
a2b90deefe
[IWeapon] First working version of interface. Successfully writes and verifies usp_mp
2019-01-11 14:20:48 -05:00
sr0
6ee814cef5
[Friends]
2019-01-10 21:18:18 +01:00
/dev/root
d01d27a3e9
[News] Update discord link
2019-01-10 10:24:22 +01:00
/dev/root
6176d26fbb
[ServerInfo] Add host info to /info
2019-01-09 21:40:56 +01:00
TheApadayo
7167836964
[General] Fix compiler complaining about using inline assembly inside of a lambda.
...
Apparently that isn't allowed anymore? Go figure.
2019-01-08 19:15:10 -05:00
TheApadayo
b1966a3d2d
[AssetInterfaces] Start working on weapon asset handler
2019-01-08 19:09:14 -05:00
/dev/root
8e69de5083
[News] Add UIScript visitDiscord
2019-01-07 18:09:48 +01:00
TheApadayo
13cfe567a3
[AntiCheat] Correctly call startup time check so that it still runs if the AntiCheat is bypassed.
2019-01-06 14:02:17 -05:00
TheApadayo
69de8c3ac1
[AntiCheat] Remote extra line from debugging.
2019-01-06 14:00:13 -05:00
TheApadayo
f3b893f233
[AntiCheat] Detect if process is being started suspended in order to inject a dll to disable the anti cheat
2019-01-06 13:56:06 -05:00
TheApadayo
93d02d6f56
[AntiCheat] Make unreachable code useful again
2019-01-06 13:15:20 -05:00
momo5502
cdd64ec793
[Node] Don't stop frame work for dedis
2018-12-28 18:45:36 +01:00
RektInator
a1385f0a33
[Renderer] Enhance material debug information
2018-12-25 22:47:10 +01:00
RektInator
e3151fb155
[FastFiles] Fixed compiler warnings
2018-12-24 22:19:40 +01:00
RektInator
e79350e586
[FastFiles] Fixed XSurface count when loading fastfiles
...
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
/dev/root
70a60517ee
[Download] Change json
2018-12-03 22:10:55 +01:00
/dev/root
3f9f58d5f6
[Download] Add serverlist info
2018-12-02 19:04:04 +01:00
momo5502
1adf34bbcd
[Main] Hash .rdata segment to ensure no data manipulation was done
2018-11-26 10:41:15 +01:00
momo5502
077d798e6b
[Maps] Set download delay to 10 seconds
2018-11-25 23:19:21 +01:00
momo5502
adce219257
[Cache] Add new working cache urls
2018-11-25 20:27:54 +01:00
momo5502
8872a36f82
[UIFeeder] Fix feeder highlighting
2018-11-25 20:23:29 +01:00
momo5502
212a6ff608
[Steam] Fix steam integration
2018-11-24 23:10:40 +01:00
momo5502
41df24f249
[Maps] Add normal indices to face definitions
2018-11-21 23:22:20 +01:00
momo5502
4da5be8422
[Maps] Dump vertex normals to wavefront objects
2018-11-21 23:18:24 +01:00
momo5502
b2cb5f7394
[QuickPatch] Fix invalid name check
2018-11-19 21:29:16 +01:00
momo5502
3a9d8da1f1
[Maps] Fix map dumping
2018-11-19 20:35:25 +01:00
momo5502
4f8820587d
[Download] Temporarily disable the dvar check to fix startup
...
The dvar system is not yet active at that point, so the client will crash
2018-11-04 20:16:14 +01:00
momo5502
6be5f2cd86
[Main] Fix binary check
2018-11-04 20:10:27 +01:00
TheApadayo
e11e4ae5a9
[Download] Add Dvar for protection and also properly shutdown server even when running on a client
2018-10-22 18:58:09 -04:00
/dev/urandom
46a340af3d
[Download] Enable when running as client.
...
This fixes mods being unusable in private matches.
2018-10-22 18:09:39 -04:00
momo5502
2ce756c9a0
[Main] Check the whole .text section on startup
...
This should prevent all binary-modification cheats from working
2018-10-19 22:58:33 +02:00
momo5502
86819658f7
[QuickPatch] Fix party-join vulnerability
2018-10-13 22:59:32 +02:00
momo5502
7c768b941f
[Bans] Add unbanclient command
2018-10-13 17:37:37 +02:00
momo5502
a40780e567
[Utils] Fix memory-leaking and corrupting functions
2018-10-09 21:40:24 +02:00
momo5502
b2c94a7be3
Revert "[DHT] Implement DHT"
2018-10-09 10:53:15 +02:00
momo5502
537cbe12f0
Revert "[DHT] Integrate the protocol into the game's network infrastructure"
2018-10-09 10:53:04 +02:00
RektInator
b0a41328ed
[General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch.
2018-07-17 14:30:29 +02:00
momo5502
1f5a83aa94
[Game] Fix XModel structure
2018-05-10 18:11:12 +02:00
momo5502
9ca19f8f7b
[IMaterial] Better statebits
2018-05-10 18:10:56 +02:00
momo5502
2c3f445f8f
[AntiCheat] Introduce LibUnlocker
2018-05-10 17:24:03 +02:00
momo5502
0ac7f39b05
[IGfxImage] Fix wrong image resolutions
2018-05-10 13:44:11 +02:00
momo5502
d8b2318acd
[IclipMap_t] Fix border mapping
2018-05-09 15:52:36 +02:00
momo5502
ceebe4dfd0
[IGfxImage] Fix image loading
2018-05-09 15:14:31 +02:00
momo5502
33a8baa9b5
[Game] Adapt to correct structures
2018-05-09 14:33:52 +02:00
momo5502
7ca3b49f1e
[Game] Fix structure changes
2018-05-09 12:04:20 +02:00
momo5502
a6efda1e97
[Game] Update several structures
2018-05-09 11:53:35 +02:00
momo5502
c3083ea78c
[IMaterial] Fix materials
2018-05-09 11:20:17 +02:00
momo5502
c7b5d5a2b8
[IW4MVM] Easily switch the component off
2017-09-03 20:31:58 +02:00
momo5502
5d4cd82ed1
[DHT] Integrate the protocol into the game's network infrastructure
2017-09-03 18:14:08 +02:00
momo5502
76b8e299a0
[DHT] Implement DHT
2017-09-02 20:03:51 +02:00
momo5502
6e7c307693
[Submodules] Update libtommath, mongoose and protobuf
2017-09-02 12:29:58 +02:00
TheApadayo
20048b8d50
[Node] Disable node system while in game to prevent lag spikes on lower end PCs
2017-07-24 19:15:27 -04:00
momo5502
e4ff3113ea
[Console] Use try/except SEH
2017-07-14 11:36:37 +02:00
momo5502
338c65689b
[QuickPatch] Add a V2 exploit fix
2017-07-12 23:39:40 +02:00
momo5502
390418e34e
[Download] Correctly download maps from lobby servers
2017-07-12 19:36:18 +02:00
momo5502
012384987e
[ServerList] Adjust default rating even more
2017-07-12 18:55:52 +02:00
momo5502
b33d7fe508
[General] Use stable sorting algorithm
2017-07-12 13:39:45 +02:00
momo5502
ef4a2492af
[Premake] Remove structured exception handler
2017-07-12 13:36:27 +02:00
momo5502
4ae2cc8040
[Loader] Remove inline attribute
2017-07-12 11:37:23 +02:00
momo5502
d7c26d6dea
[AntiCheat] Disable protection during unit tests
2017-07-12 11:33:30 +02:00
momo5502
ba1fb2f7f2
[ServerList] Increase rate, if users have problems, they can lowe it
2017-07-12 10:53:06 +02:00
momo5502
d4560c8b7e
[ServerList] Adjust default query rates
2017-07-12 10:26:27 +02:00
momo5502
d3930ce19a
[Node] Introduce dvar to control server query rate
2017-07-12 10:12:51 +02:00
momo5502
9fcd31616e
[Session] Resend packets
2017-07-10 18:32:17 +02:00
momo5502
d153c98408
[Node] Ignore invalid nodes
2017-07-09 20:53:21 +02:00
momo5502
65a555e82b
[Network] Don't send packets to invalid addresses
2017-07-09 20:53:04 +02:00
momo5502
5f31797eb5
[Dvar] Allow certain protected dvars to be set
2017-07-09 13:36:13 +02:00
momo5502
3f06d6c990
[Menus] Safer menu merging
2017-07-09 01:56:12 +02:00
momo5502
32789b29cf
[IW4MVM] Make sure to reset the timescale
2017-07-09 01:54:02 +02:00
momo5502
46b1b5c95c
[Dvars] More fixes for setting cheat protected dvars
2017-07-05 23:17:59 +02:00
momo5502
d9ad474905
[IW4MVM] Disable the mod when it's not needed
2017-07-05 21:37:54 +02:00
momo5502
ff55efb4fd
[Submodules] Update iw4mvm
2017-07-05 21:08:34 +02:00
momo5502
bbc28a0a8b
[IW4MVM] Include IW4MVM
2017-07-05 20:50:12 +02:00
momo5502
a3939860ea
[Download] Fix fastdownload
2017-07-05 09:13:51 +02:00
momo5502
b54b18806f
[AntiCheat] Use more efficient hashing
2017-07-03 22:17:46 +02:00
momo5502
0c2c7bb7e9
[ZoneBuilder] Fix zlib compile error
2017-07-03 16:48:02 +02:00
momo5502
4aba6fa06d
[Submodules] Get rid of zstd
2017-07-03 16:43:48 +02:00
momo5502
41a85262f5
[Scheduler] Fix startup
2017-07-03 15:40:32 +02:00
momo5502
c68ac46d10
[Scheduler] Don't start thread during unit tests
2017-07-03 15:22:15 +02:00
momo5502
e80eb6fb43
[General] Get rid of FPS drops
2017-07-03 15:07:47 +02:00
momo5502
50ae631dcb
[Node] Faster query
2017-07-03 11:09:36 +02:00
momo5502
12eeac1903
[Node] Faster query
2017-07-03 10:57:55 +02:00
momo5502
93dd36540b
[Session] Reenable sessions for now
2017-07-02 19:11:13 +02:00
momo5502
87b02f1b49
[Session] Disable sessions for now to make the game more stable
2017-07-02 19:05:58 +02:00
momo5502
622242f3b0
[Download] Fix modlist download
2017-07-02 19:00:28 +02:00
momo5502
a07c84e9ad
[Slowmotion] Don't draw CI at all as it's unreliable
2017-07-02 14:41:31 +02:00
momo5502
9847e1a512
[Download] Hash password for url safety
2017-07-02 14:16:06 +02:00
momo5502
5036fb2e84
[Session] Don't start thread during unit tests
2017-07-02 14:02:17 +02:00
momo5502
276ab43351
[AntiCheat] Uninstall lib hooks before writing minidumps
2017-07-02 13:41:31 +02:00
momo5502
71dd5632f4
[Dedicated] Enable chat hooks for clients as well
2017-07-02 13:30:23 +02:00
momo5502
6649c9344d
[Session] Sign data asynchronously to prevent lags
2017-07-02 13:13:06 +02:00
momo5502
688a5d9cac
[QuickPatch] Allow windows 5 again
2017-07-02 11:12:17 +02:00
momo5502
fea0cb9440
[Colors] Fix dedi crashes
2017-07-02 00:43:09 +02:00
momo5502
244b46ac0d
[Dedicated] Fix dedis on wine
2017-06-30 11:09:01 +02:00
momo5502
66dd013925
[AntiCheat] Fix linux usage
2017-06-30 10:37:37 +02:00
momo5502
d697c94388
[FileSystem] Remove debug message
2017-06-30 00:41:15 +02:00
momo5502
dd1308a7f9
[StringTable] Use the game's hashing function
2017-06-30 00:35:04 +02:00
momo5502
1760741975
[Slowmotion] Optimize killcam
2017-06-29 23:03:57 +02:00
momo5502
527f93803c
[General] Update protocol version
2017-06-29 23:03:25 +02:00
momo5502
676866ca54
[Stats] Correctly write stats to file (not steam's remote storage)
2017-06-29 15:54:47 +02:00
momo5502
8dfbe47bc6
[Dedicated] Implement event for chat
2017-06-28 21:30:39 +02:00
momo5502
81608fb782
[AntiCheat] Fix duplicate anticheat definition
2017-06-28 21:30:39 +02:00
momo5502
8a1936347f
[Node] Optimize code
2017-06-26 23:23:08 +02:00
momo5502
a3df6c45da
[Compression] Use max compression level for zstd
2017-06-26 20:43:52 +02:00
momo5502
a011022da5
[ZoneBuilder] Use ZSTD for fastfile compression
2017-06-26 20:30:29 +02:00
momo5502
19f49a0273
[Compression] Implement zstd for fastfiles (unfinished)
2017-06-26 19:01:52 +02:00
momo5502
ac7943cfbb
[Download] Fix password protected moddownload
2017-06-26 13:04:30 +02:00
momo5502
0051722d94
[Node] Remove empty line
2017-06-26 00:09:05 +02:00
momo5502
72fe016543
[Node] Regularly store nodes
2017-06-26 00:01:58 +02:00
momo5502
85032c5e27
[ServerList] Add bot count
2017-06-25 22:07:16 +02:00
momo5502
b1a91125fc
[Node] Rewrite entire node system
2017-06-25 21:54:35 +02:00
momo5502
e841ca48eb
[Node] Clear default nodes if invalid
2017-06-25 12:44:09 +02:00
momo5502
3db31cd2ff
[Utils] Fix EndsWith function
2017-06-23 20:19:33 +02:00
momo5502
424c7e7adf
[D3D9Ex] Make sure the creation succeeded
2017-06-23 10:07:55 +02:00
momo5502
47c8fcc644
[AntiCheat] Use simpler compiler expression
2017-06-23 10:07:55 +02:00
momo5502
51ca49ad83
[Renderer] Implement single backend frame handler
2017-06-22 22:05:22 +02:00
momo5502
ff9fa7620e
[QuickPatch] Block XP support
2017-06-22 18:31:22 +02:00
momo5502
1685a61288
[Colors] Make hook secure
2017-06-22 18:31:06 +02:00
momo5502
9c6401ad9b
[Download] Remove unnecessary heap allocation
2017-06-22 10:40:39 +02:00
momo5502
dc8b30a42f
[General] Fix issues and warnings
2017-06-22 10:35:45 +02:00
TheApadayo
a4dd14cde7
[Merge] bugs/mod-downloading -> feature/vs2017
2017-06-21 23:30:14 -04:00
TheApadayo
824a2a200a
[Party] Don't let players join lobby with an incorrect password.
2017-06-21 23:17:13 -04:00
momo5502
c3dc8814eb
[AssetHandler] Move asset related reallocations
2017-06-21 21:14:00 +02:00
momo5502
12dc916f72
[AntiCheat] Remove kernel dll hooks as the thread protection is enough
2017-06-21 21:13:34 +02:00
momo5502
2d2c4c2c31
[General] Small fixes
2017-06-21 15:11:33 +02:00
TheApadayo
b66bb9dc2e
[Merge] develop -> bugs/mod-downloading
2017-06-19 16:31:58 -04:00
TheApadayo
743841731e
[Download] Always set private state
2017-06-19 15:44:59 -04:00
TheApadayo
491cf4caf8
[Download] Don't allow downloading of mod files when the client provides an invalid password
...
-also don't even leave the menu if there is no password set when connecting to a private server
2017-06-19 15:39:48 -04:00
momo5502
1360c1a216
[Colors] Implement sv_allowColoredNames
2017-06-19 13:41:15 +02:00
momo5502
aac43f1e7d
[MusicalTalent] Disable this feature
2017-06-18 12:36:19 +02:00
TheApadayo
579fa0a87c
[Download] send base url as part of inforesponse. also set client dvar correctly for downloader.
2017-06-15 12:52:29 -04:00
momo5502
587b3164b4
[ZoneBuilder] Update fastfile branding
2017-06-15 11:47:35 +02:00
momo5502
a7ac3d3eba
[General] Remove double include
2017-06-14 23:19:05 +02:00
momo5502
04737cbba4
[ClanTags] Fix refactoring issue
2017-06-14 22:04:16 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
momo5502
110aeb02f7
[General] Upgrade to C++17 features
2017-06-13 15:35:12 +02:00
momo5502
a1c14cd03f
[Premake] Upgrade to VS2017
2017-06-13 14:52:43 +02:00
TheApadayo
195f6bb297
[Download] Added external server download. Still needs error checking to see if the file doesn't exist to revert back to the original host. Completely untested cause i can't get my dedi to start right now.
2017-06-12 19:22:39 -04:00
momo5502
e25cab6492
[Merge] feature/anticheat -> develop
...
# Conflicts:
# src/Components/Modules/AntiCheat.hpp
# src/Utils/Utils.cpp
# src/Utils/Utils.hpp
2017-06-12 21:06:07 +02:00
momo5502
d096a47f48
[ServerList] Display bots separately
2017-06-12 21:02:34 +02:00
momo5502
bd3c4c8aa1
[AntiCheat] Prevent dll injection
...
- Hook native LdrLoadDll to prevent injection
- Hook native LdrpLoadDll to prevent injection
- Hook NtCreateThreadEx to log threads created by this process
and kill remote threads
2017-06-12 21:00:28 +02:00
momo5502
d74fa8fb6b
[Cache] Re-enable .to domain
2017-06-12 21:00:28 +02:00
momo5502
8b38b3990c
[Main] Directly jump to the initialization routine
2017-06-12 19:54:11 +02:00
momo5502
342e19e87b
[Merge] develop -> feature/anticheat
2017-06-11 22:50:43 +02:00
momo5502
7334e0c353
[News] Show update notification when the client is ready
2017-06-11 22:50:21 +02:00
momo5502
74a39c6e7b
[AntiCheat] Disable VirtualProtect patch
2017-06-11 22:36:28 +02:00
momo5502
2a15863230
[QuickPatch] Block upnp spam
2017-06-11 21:25:31 +02:00
momo5502
a46daef6f1
[Window] Use better loading cursor
2017-06-11 21:25:18 +02:00
momo5502
a327915008
[Command] Don't crash on shell execute
2017-06-11 21:25:00 +02:00
momo5502
29ef5d6379
[AntiCheat] Add redundant code scanners
2017-06-11 21:24:32 +02:00
momo5502
7a0261ccbd
[AntiCheat] Prevent dll injection
...
- Hook native LdrLoadDll to prevent injection
- Hook native LdrpLoadDll to prevent injection
- Hook NtCreateThreadEx to log threads created by this process
and kill remote threads
2017-06-10 20:24:42 +02:00
momo5502
917870a19d
[Cache] Re-enable .to domain
2017-06-10 20:23:24 +02:00
momo5502
88c1d8252f
[ZoneBuilder] Fix memory leak
2017-06-08 20:32:41 +02:00
momo5502
96ebfb7f88
[Friends] Fix sorting comparator
2017-06-08 17:55:27 +02:00
momo5502
7531f468fd
[ServerList] Fix sorting comparator
2017-06-08 17:55:18 +02:00
momo5502
20b8c1cec4
[Dedicated] Add 'unused' dedicated server code cause it's actually used
...
Removing it breaks the ZoneBuilder @TheApadayo!
2017-06-08 15:54:08 +02:00
momo5502
712a469465
[QuickPatch] Reimplement logfile dvar to disable the logfile
2017-06-08 12:37:09 +02:00
momo5502
4d088cd620
[QuickPatch] Fix upnp memory leak
2017-06-08 12:22:45 +02:00
momo5502
cfb252b3ee
[Console] Catch exceptions thrown by PDCurses for some users
2017-06-08 11:42:01 +02:00
TheApadayo
9167a47fcf
[News] Add toast if an update is available when the game starts
2017-06-07 16:04:02 -04:00
TheApadayo
2e807e673f
[UPNP] Re-Enable UPNP in a separate thread
2017-06-07 15:52:02 -04:00
TheApadayo
9324b318ae
[Dedicated] fix bad editing
2017-06-07 15:27:09 -04:00
TheApadayo
498359325f
[Zonebuilder] Remove unused dedicated server code
2017-06-07 15:08:04 -04:00
TheApadayo
9997367ded
[clipMap_t] some attempts to generate triggers
2017-06-07 14:15:32 -04:00
momo5502
445c7825c0
[Proxy] Remove steam start
2017-06-07 11:50:47 +02:00
momo5502
eb8c141ad9
[Window] Apply waiting cursor while loading fastfiles
2017-06-06 22:13:08 +02:00
momo5502
5e3a8b313c
[Materials] Recover images to prevent vid_restart crashes
2017-06-06 14:02:56 +02:00
momo5502
e1c85f81d6
[ZoneBuilder] Load native XModels when not explicitly specified in the csv
...
aka 'primary asset'
2017-06-05 21:03:04 +02:00
momo5502
001939166b
[Localization] Fix demos by locking the mutex only when necessary
2017-06-05 18:44:33 +02:00
momo5502
92b0dcffff
[Friends] Remove testing code
2017-06-05 16:43:07 +02:00
momo5502
ee220e1c51
[ServerList] Better and even more efficient sorting
2017-06-05 16:24:57 +02:00
momo5502
edaa0fe033
[ServerList] Implement better sorting
2017-06-05 16:12:15 +02:00
momo5502
13fc91179f
[Toast] Make sure image is valid before drawing
2017-06-05 14:39:12 +02:00
momo5502
38b64628ef
[Materials] Correctly cleanup images
2017-06-05 14:31:45 +02:00
momo5502
78e7d6375d
[Friends] Fix avatar corners
2017-06-05 13:47:00 +02:00
momo5502
6cc4fa582a
[Friends] First version of working avatars
2017-06-05 12:53:26 +02:00
momo5502
0a5161d956
[Merge] develop -> feature/steam-avatars
2017-06-05 11:23:09 +02:00
momo5502
c42486ecd2
[Clantags] Temporarily disable until fixed
2017-06-05 00:26:34 +02:00
momo5502
ca4ccbd55d
[Dedicated] Manually register sv_network_fps
2017-06-05 00:15:52 +02:00
momo5502
6f7ebb43b1
[Friends] Steam avatars
2017-06-05 00:00:46 +02:00
momo5502
171cdcf0fd
[News] Add early termination support
2017-06-04 20:51:18 +02:00
momo5502
320d51ae32
[Cache] Add new cache urls
2017-06-04 20:51:05 +02:00
momo5502
2680ed2981
[AssetHandler] Don't enable missing hook for ZB
2017-06-04 18:57:43 +02:00
momo5502
63c59b70c2
[Dedicated] Optimize data transmission
2017-06-04 16:53:50 +02:00
momo5502
f0db0f2114
[AssetHandler] Don't display missing techset errors for dedis
2017-06-04 16:53:29 +02:00
momo5502
8d020f160a
[Node] Update protocol version
2017-06-04 16:00:18 +02:00
momo5502
4ef714aa4c
[ZoneBuilder] Disable resharper warnings
2017-06-04 15:08:50 +02:00
momo5502
cea36c5630
[ServerCommands] Use slot wrapper
2017-06-04 14:21:02 +02:00
momo5502
c8f80ceee0
[String] Use alternateive VAProvider when uninitializing
...
Using thread-local VAProviders in the uninitialization routine is not
possible, as thread storage has already been destroyed
2017-06-04 14:20:44 +02:00
momo5502
98642a9a59
[AntiCheat] Fix process protection
2017-06-04 12:21:57 +02:00
momo5502
53af2af8b7
[ZoneBuilder] Use static allocator as unreleased data is freed anyways
2017-06-04 11:01:04 +02:00
momo5502
0385ed0def
[Console] Detect invalid consoles
2017-06-04 10:35:45 +02:00
/dev/urandom
d602d0c7c5
[ZoneBuilder] Hack around assertion crash in destructor temporarily.
...
Needs to be fixed properly by @momo5502.
See.
2017-06-03 23:58:05 +02:00
momo5502
0f0fc637ff
[Console] Fix console output
2017-06-03 17:35:40 +02:00
/dev/tty0
c44afc9005
[Credits] Add V2 to credits menu
2017-06-03 17:02:45 +02:00
momo5502
91871fd0d4
[AntiCheat] Fix indentation
2017-06-03 00:27:05 +02:00
momo5502
089c0d152c
[IMaterial] Add techset remapping
2017-06-02 22:18:14 +02:00
momo5502
ff15fb07fc
[IO] More efficient file check
2017-06-02 22:18:00 +02:00
momo5502
49c0b7d3a1
[String] Use leak-free local storage implementation of VA
2017-06-02 22:05:45 +02:00
/dev/urandom
a739e3bc8d
[Hooking] Fix variable typos.
2017-06-02 21:35:05 +02:00
momo5502
b219858a52
[AntiCheat] Disable vp hook when it's not needed
2017-06-02 21:32:29 +02:00
momo5502
08bff1cf59
[AntiCheat] Remove virtualprotect hook
2017-06-02 21:24:11 +02:00
momo5502
d8c3e7fcee
[String] Make VA leak-safe
2017-06-02 15:36:20 +02:00
momo5502
8785dfe316
[Download] Fix memory leaks
2017-06-02 12:26:08 +02:00
momo5502
8732dd68e9
[Wine] Revert /dev/roots changes as wine works fine for me
2017-06-01 22:23:26 +02:00
/dev/root
ab6cca65f9
[Dedicated] Removed hooks which failed in wine
2017-06-01 18:32:22 +02:00
RektInator
a6abc8fe72
[ServerCommands] Old code removed.
2017-06-01 14:30:56 +02:00
RektInator
e64e9bffd6
[ServerCommands] Fix servercommand assembly
2017-06-01 14:26:38 +02:00
momo5502
1b6255f069
[Scheduler] Correctly register the scheduler
2017-06-01 10:54:16 +02:00
momo5502
fe3e37347d
[Scheduler] Distinguish between dedi and client interface
2017-06-01 10:25:13 +02:00
/dev/urandom
38e4f75411
[QuickPatch] Fix crash caused by drawing mini console when no graphics initialized.
2017-06-01 02:13:53 +02:00
/dev/urandom
c639f232f9
[Exception] Fix crash caused by drawing DEBUG text when no graphics initialized.
2017-06-01 02:13:39 +02:00
momo5502
17ae11544d
[Node] Introduce net_natFix dvar
2017-05-31 23:45:49 +02:00
RektInator
123fd8bff3
[Clantags] Also apply clantags on overhead names.
2017-05-31 19:15:03 +02:00
momo5502
78530a247d
[Scheduler] Fix connect protocol
2017-05-31 18:12:22 +02:00
momo5502
9f50c260c8
[Threading] Make VA thread safe
...
This fixes an issue for dedis
2017-05-31 18:03:33 +02:00
momo5502
7af0f7368c
[Node] Check if ports match to get rid of unforwarded nodes
2017-05-31 18:03:05 +02:00
RektInator
1e382af801
[Clantags] iw4x_clantag -> clantag
2017-05-31 16:17:34 +02:00
momo5502
7dbfdb8a79
[Scheduler] Fix errors
2017-05-31 16:09:41 +02:00
momo5502
fe6cb2d737
[Scheduler] Introduce scheduler with 80 compile errors
2017-05-31 15:50:32 +02:00
momo5502
4bb1157234
[Loader] Make use of typeinfo for singleton and name resolving
2017-05-31 12:04:56 +02:00
momo5502
1628afb4c3
[ServerCommands] Optimize code and adapt to our style
2017-05-31 10:42:43 +02:00
momo5502
8cf9c0d93f
[Clantags] More fixes
2017-05-31 10:33:25 +02:00
momo5502
fbec01b237
[CardTitles] More fixes
2017-05-31 10:33:18 +02:00
momo5502
3e1b5df639
[CardTites] Optimize code
2017-05-31 09:59:03 +02:00
momo5502
5c91a8c451
[Clantags] Optimize code and get rid of memory leaks
2017-05-31 09:58:36 +02:00
RektInator
e99894f692
[Clantags] Initial commit
...
TODO: Add clantag to player overhead names and 'killed by' popup menus.
2017-05-31 03:33:31 +02:00
RektInator
fb6dd4a205
Merge remote-tracking branch 'refs/remotes/origin/develop' into v2features
2017-05-31 01:57:59 +02:00
RektInator
6357207326
[Dedicated] Fixed server command
2017-05-31 01:51:45 +02:00
RektInator
f798af7840
[Dedicated] Updated friend discovery hook
2017-05-31 01:51:06 +02:00
RektInator
0661972f68
[CardTitles] Changed command index.
2017-05-31 01:42:25 +02:00
RektInator
6f71a65a83
[Dedicated] Update cardtitles across clients.
2017-05-31 00:27:08 +02:00
RektInator
e55f807003
[CardTitles] Refactored CardTitle code.
2017-05-30 23:39:57 +02:00
momo5502
ee91306681
[Main] Shorten binary check
2017-05-30 23:35:56 +02:00
momo5502
86491a7372
[Main] Optimize entrypoint
2017-05-30 23:34:52 +02:00
momo5502
eb71cf0ae8
[Node] Fix sync nodes lag
2017-05-30 23:24:55 +02:00
momo5502
991056b362
[Maps] Check map hash and redownload when different
2017-05-30 21:49:13 +02:00
momo5502
a54e322f9c
[Download] Only create dir when downloading a map
2017-05-30 21:07:05 +02:00
RektInator
f6b855e3c1
[CardTitles] Fixed ASM mistake
2017-05-30 20:56:14 +02:00
momo5502
15aea4e0bc
[Node] Get serverlist from dedis
2017-05-30 20:31:00 +02:00
momo5502
2760e57c97
[Maps] Reenable distortion on custom maps
...
Distortion bugs should be fixed now
2017-05-30 19:23:06 +02:00
TheApadayo
2fae76875d
[Structs] Correct usercmd_s struct
2017-05-30 13:22:04 -04:00
RektInator
a5a8b86c8c
[ServerCommands] Fix shortjump type
2017-05-30 18:49:51 +02:00
RektInator
859f00acdd
[CardTitles] Code optimizations
2017-05-30 18:38:54 +02:00
RektInator
d77c74f5a9
[Weapon] Runtime memory editing removed.
2017-05-30 16:32:17 +02:00
RektInator
652d7ff4fc
[Weapon] This might fix the fucked anims.
2017-05-30 15:58:39 +02:00
RektInator
150790a279
[ServerCommands] Fail hooks installed.
2017-05-30 15:37:50 +02:00
RektInator
dcb6c2b9e8
[ServerCommands] Server command hooks added
2017-05-30 14:29:09 +02:00
RektInator
9f0dc1139d
[CardTitles] Initial commit
...
Refactored most from V2's codebase already. TableLookupByRowHookStub
needs additional refactoring.
2017-05-30 13:45:19 +02:00
momo5502
350c451de8
[IMaterial] Find sortkey by comparing techsets
2017-05-30 10:52:22 +02:00
momo5502
7570ad055e
[IMaterial] Fix for material remap fails
2017-05-30 10:09:27 +02:00
RektInator
d0663eaefc
[AssetHandler] Visual bugs fixed.
2017-05-30 01:36:24 +02:00
momo5502
c21b3cd7a9
[Loader] Don't initialize COM model stuff in winw
2017-05-29 23:44:34 +02:00
momo5502
db2adce865
[Maps] Disable speculars on custom maps
2017-05-29 20:43:15 +02:00
momo5502
308b49ef0e
[Party] Disconnect before connecting
2017-05-29 20:43:03 +02:00
momo5502
e13a8045a2
[ZoneBuilder] Use language dir for techset generation
2017-05-29 19:52:37 +02:00
momo5502
d6b6cfe06b
[ZoneBuilder] Change fastfile version
...
As the techset bug is huge (90% of all assets require techsets)
we have to rebuild all fastfiles!
2017-05-29 10:58:43 +02:00
momo5502
d57bbbec18
[Materials] Remove unnecessary workarounds
2017-05-29 10:56:35 +02:00
momo5502
f6a242c6b7
[IMaterialTechniqueSet] Correctly write all arguments
2017-05-29 10:54:20 +02:00
momo5502
669a829c5c
[Materials] Don't synchronize techset remapping
2017-05-28 22:39:37 +02:00
momo5502
144874d36b
[Materials] Don't compare remapped techniques
2017-05-28 22:21:26 +02:00
momo5502
df2dd13b1d
[Maps] Make sure techsets are clean when sorting materials
2017-05-28 18:13:48 +02:00
momo5502
345c8e5a98
[Maps] Delay material sorting
2017-05-27 20:50:22 +02:00
momo5502
692c80bf98
[Maps] Don't wait for the entire database, just glass data
...
This actually allows the thread to continue and this 'fixes' the
material crash for custom maps. The Material_Sort function requires
something our thread seems to compute. I haven't had a deep look into it,
as for now this fix works, but for the future, a real fix is needed!
2017-05-27 19:22:56 +02:00
momo5502
8076deeb91
[Maps] Temporarily disable distortion warnings
2017-05-27 17:26:12 +02:00
momo5502
b166af9f1b
[ZoneBuilder] Use the custom entry point again
2017-05-27 17:17:12 +02:00
momo5502
908343a381
[ZoneBuilder] Disable experimental entrypoint until bugs are fixed
2017-05-27 15:38:12 +02:00
momo5502
84e2a2a7be
[Dvar] Allow fov up to 120
2017-05-27 14:40:12 +02:00
momo5502
4803cd1289
[ZoneBuilder] Fix commandline parsing
2017-05-27 14:22:26 +02:00
TheApadayo
5be5c70cb6
[ZoneBuilder] building techsets.ff is now working. still need to clean it up and add a function to generate defaults.ff as well.
...
also featured in this commit:
- better cpu performance when running zb from the shell
- asset pools that are bigger than ever!
- new random struct stuff
2017-05-26 15:41:40 -04:00
TheApadayo
5bbfdfed53
[ZoneBuilder] make startup prettier
2017-05-25 18:08:43 -04:00
momo5502
d0fc79ef2f
[ZoneBuilder] Use stderr for error messages
2017-05-25 21:12:20 +02:00
momo5502
7dd6ff0fe2
[Download] Optimize map download
2017-05-25 20:18:20 +02:00
momo5502
fc6c24ca30
[IFxEffectDef] Don't load native fx first
2017-05-25 15:01:28 +02:00
momo5502
72efac3a3a
[ZoneBuilder] Fix command execution
2017-05-25 13:34:01 +02:00
momo5502
02741fff00
[WebIO] Fix moddownload (don't enforce content length)
2017-05-25 12:40:39 +02:00
TheApadayo
281e986f4f
[ZoneBuilder] Fix stdout usage for zb. new entry point should work fully now.
2017-05-23 10:42:04 -04:00
TheApadayo
1b3a1302c5
[ZoneBuilder] Added Com_Error handling (very simple) and added default zones to fix build error. buildall should work now for iw4x-data
2017-05-22 21:55:03 -04:00
TheApadayo
0b6e7355a8
[ZoneBuilder] implement custom entry point for zonebuilder instead of nuking Com_Init
...
Still doesn't work for some reason and i still need to implement Com_Error functionality to see what the error is
2017-05-22 21:34:01 -04:00
/dev/urandom
708c30afaf
Revert "Revert "[ZoneBuilder] Neuter startup more and add support for defaults.ff and shaders.ff""
2017-05-21 23:00:39 +02:00
/dev/urandom
c2930e59fb
Revert "[ZoneBuilder] Neuter startup more and add support for defaults.ff and shaders.ff"
2017-05-21 22:59:59 +02:00
TheApadayo
63cec317b4
[ZoneBuilder] Neuter startup more and add support for defaults.ff and shaders.ff
...
shaders.ff should probably be re-generated to include every single techies including the SP ones. i'll do that later
2017-05-20 14:41:04 -04:00
momo5502
f6894b46c5
[Download] Add ssl support
2017-05-15 21:57:45 +02:00
momo5502
a5a56f1e72
[Download] Implement gsc http download
2017-05-14 20:32:39 +02:00
momo5502
309e2d2987
[Script] Allow adding custom script functions
2017-05-13 12:09:58 +02:00
momo5502
221e550180
[Submodules] Update WinToast and libtomcrypt
2017-05-12 19:52:42 +02:00
momo5502
2be74b22be
[Submodules] Update them all
2017-05-10 21:49:06 +02:00
momo5502
a1bf2ee2e8
[Script] Remove debug message
2017-05-08 18:47:20 +02:00
momo5502
62f58b5b09
[Script] Fix setExpFog hook
2017-05-07 19:04:57 +02:00
momo5502
32a6e53dbd
[Resource] Add copyright
2017-05-07 13:37:18 +02:00
momo5502
f2d1eac4b8
[Submodules] Update them all
2017-05-04 12:45:08 +02:00
momo5502
9bf36c2c77
[IMaterial] Adjust missing techset message
2017-05-04 12:30:39 +02:00
momo5502
66bf02ba43
[AssetHandler] Optimize bypass state handling
2017-05-04 12:30:22 +02:00
momo5502
e5bca7654b
[Exception] Fix error message
2017-05-02 13:37:41 +02:00
momo5502
997165d012
[Maps] Temporarily disable distortion for custom maps
2017-05-01 14:57:17 +02:00
momo5502
2c9a051aad
[ZoneBuilder] Enumerate XAssetEntries instead of logging them
2017-05-01 13:08:34 +02:00
momo5502
70d7312472
[Script] Allow 6 params for setExpFog
2017-04-29 23:08:41 +02:00
momo5502
7fcd0331be
[Colors] Fix color sign
2017-04-29 00:18:51 +02:00
momo5502
93e65b4767
[General] Fix issues for vs17 compatibility
2017-04-28 14:18:28 +02:00
momo5502
f750a15e78
[QuickPatch] Remove r from version
2017-04-27 22:30:08 +02:00
momo5502
3e20ca366a
[ZoneBuilder] Better FastFile obfuscation
2017-04-27 22:03:05 +02:00
momo5502
d6a674b883
[Exception] Don't deadlock trying to close the window
2017-04-27 11:14:44 +02:00
momo5502
f7a337f04c
[IMaterial] Update techset mapping
2017-04-26 08:05:11 +02:00
momo5502
7c728b4658
[General] Use preincrement
2017-04-24 22:33:13 +02:00
momo5502
cdf759736f
[IMaterial] Indentation
2017-04-24 21:14:59 +02:00
momo5502
e2bad62c70
[IXModel] Remove legacy support
2017-04-24 21:14:50 +02:00
momo5502
91c9cda59f
[Bots] Spawn models delayed
2017-04-24 21:14:08 +02:00
momo5502
1e617dc299
[Maps] Add model debug code
2017-04-24 21:13:54 +02:00
momo5502
1481b02867
[Exception] Fix R_RegisterFont
2017-04-23 13:38:24 +02:00
momo5502
d97c886ccd
[General] Fix R_RegisterFont
2017-04-23 13:32:47 +02:00
momo5502
1d5df78692
[Bots] Add spawnBot command
2017-04-23 13:32:47 +02:00
momo5502
a830fcde97
[General] Adjust shader structures
2017-04-22 21:47:04 +02:00
RektInator
c1615eb67f
[Isnd_alias_list_t] Compiler warnings fixed.
2017-04-22 19:20:17 +02:00
RektInator
2e92534e4d
[Isnd_alias_list_t] Property setting from json implemented, speakermap is todo.
2017-04-22 18:27:52 +02:00
momo5502
1470c8c308
[ZoneBuilder] Add non-redundant iwi dumper
2017-04-21 20:49:06 +02:00
momo5502
274b630c39
[Logger] Allow formatting larger messages
2017-04-21 20:48:31 +02:00
momo5502
ef882ff398
[IMaterial] Fix mapping for effect techsets
2017-04-20 21:52:50 +02:00
momo5502
1b41692f36
[IFxEffectDef] Add fx importer
2017-04-20 21:28:01 +02:00
momo5502
34df306212
[IMaterial] Add mapping for fx materials
2017-04-20 21:27:38 +02:00
momo5502
dbe0af988f
[IGfxWorld] Test pointer duplication
2017-04-18 19:28:00 +02:00
momo5502
85d519b7b0
[Maps] Disable model sorting until it's fixed
2017-04-16 14:29:35 +02:00
momo5502
ee466a26bc
[General] Ensure primitive type sizes
2017-04-16 12:31:16 +02:00
momo5502
6f72458a40
[IMaterial] Fix code analysis warning
2017-04-16 11:56:57 +02:00
momo5502
d11f5dee1f
[Memory] Use global memory allocator when possible
2017-04-16 11:47:57 +02:00
momo5502
a177e20bf6
[IMaterial] Fix technique mapping
2017-04-16 01:51:41 +02:00
momo5502
79c38f44f3
[IGfxWorld] Reflection null check missing
2017-04-16 01:51:23 +02:00
momo5502
0218c76a26
[IMaterial] Check if replacement was found
2017-04-15 22:50:20 +02:00
momo5502
360729120c
[General] Allow building custom maps
2017-04-15 16:48:43 +02:00
momo5502
85072b41b2
[QuickPatch] Add nointro flag
2017-04-13 22:04:01 +02:00
momo5502
c03268347a
[Maps] Only load usermaps iwd if available
2017-04-09 18:27:58 +02:00
momo5502
139ac3a80b
[AntiCheat] Fix virtual protect hook
2017-04-09 13:54:41 +02:00
momo5502
ddddf9914d
[IPCPipe] Disable when building zones
2017-04-08 17:29:07 +02:00
momo5502
8b22a1ff70
[Maps] Load map specific arena files
2017-04-08 15:32:51 +02:00
momo5502
0e56b345d8
[Maps] Ignore cull distance for frustum calculation
2017-04-07 22:07:44 +02:00
momo5502
2df233d694
[IclipMap_t] Read missing SModelAABBNodes
2017-04-07 22:07:23 +02:00
momo5502
8e67a43308
[ZoneBuilder] Don't read stats
2017-04-07 22:07:07 +02:00
momo5502
0a00ceef9e
[Maps] Download missing map on map rotation
2017-04-07 21:37:01 +02:00
momo5502
67defdf5a3
[Download] Implement map download
2017-04-06 22:22:47 +02:00
momo5502
8bb3c1deca
[Maps] Implement support for usermaps
2017-04-06 22:22:30 +02:00
TheApadayo
b0d4309067
[Game] Add R_DrawDebugBounds function
2017-04-05 18:36:01 -04:00
momo5502
59d8c85640
[ZoneBuilder] Check if CSV exists
2017-04-04 22:35:30 +02:00
momo5502
556fd8ac16
[IMaterial] Better techset mapping
2017-04-03 22:08:02 +02:00
momo5502
4d641ad567
[Maps] Better custom map detection
2017-04-03 22:07:49 +02:00
momo5502
0d1267f7d9
[IGfxWorld] Map all array entries
2017-04-01 10:34:34 +02:00
momo5502
ce457b20c6
[Toast] Only enable when the component model is initialized
2017-03-30 20:55:39 +02:00
momo5502
0580e59d11
[Toast] Skip during unit tests
2017-03-30 20:49:22 +02:00
momo5502
36beb29f55
[IPCPipe] Disable when debugging
2017-03-30 20:08:05 +02:00
momo5502
0a8f0e5f70
[Maps] Add r_disableModelWorkaround
2017-03-30 17:56:06 +02:00
momo5502
deaf269808
[General] Fix compiler warnings
2017-03-30 14:05:37 +02:00
momo5502
185ea56f72
[Functions] Fix debug line
2017-03-29 16:44:05 +02:00
momo5502
41fef13272
[Maps] Use angle to calculate model visibility
2017-03-28 17:34:39 +02:00
momo5502
e7b70b4bd7
[Maps] Correct if both vectors are null
2017-03-28 17:18:39 +02:00
momo5502
4cd6d5502d
[Maps] Optimize forward model calculation using glm
2017-03-28 17:16:11 +02:00
momo5502
3a0a5b8506
[Maps] Add dvar r_forceForwardModels for debugging
2017-03-28 14:09:24 +02:00
momo5502
7b22727bdf
[FastFiles] Load maps from userraw
...
IWD part is missing!
2017-03-28 09:01:56 +02:00
momo5502
845d776507
[Functions] Safer debug drawing
2017-03-28 08:57:14 +02:00
momo5502
b57aa4b262
[QuickPatch] Fix memory leak
2017-03-28 08:56:51 +02:00
TheApadayo
fc615ca035
[Structs] Fix GfxBrushModel
2017-03-27 22:39:49 -04:00
TheApadayo
d8e0958a9b
[Materials] Lets try this one again... only modify sort keys in codol fastfiles
2017-03-27 21:26:43 -04:00
TheApadayo
0b1f28bdae
[IGfxWorld] More work, some possible fixes
2017-03-27 21:25:58 -04:00
momo5502
38080b7d73
[IGfxWorld] Make sure to allocate the necessary buffers
2017-03-27 18:01:23 +02:00
momo5502
50345ce512
[IGfxWorld] Sort world surfaces
2017-03-27 17:48:52 +02:00
momo5502
13eb5ba831
[Entities] Fix model selection
2017-03-27 14:15:09 +02:00
TheApadayo
c02eede3f4
[IGfxWorld] My terrible attempt at sorting gfxsurfaces
2017-03-27 00:56:08 -04:00
TheApadayo
9e2fab7f54
[Techsets] half written dumptechsets command
2017-03-26 20:44:46 -04:00
TheApadayo
73e158e07e
[clipMap_t] Revert all my model fuckery
2017-03-26 20:44:46 -04:00
TheApadayo
d7c6786781
[Materials] only apply sort key fix when loading iw4c fast files
2017-03-26 20:44:46 -04:00
TheApadayo
8b51792e61
[IclipMap_t] Broken model aabb tree generation. will finish later
2017-03-26 20:44:46 -04:00
TheApadayo
f4a865698d
[ZoneBuilder] Add buildtechsets command, doesn't work yet
2017-03-26 20:44:45 -04:00
momo5502
aa20fc009d
[AntiCheat] Patch virtual protect
2017-03-26 20:41:37 +02:00
momo5502
6f91b87bdc
[Structs] Adjust GfxBrushModels
2017-03-26 18:00:25 +02:00
momo5502
654b2210ce
[IMapEnts] Correct map entities
2017-03-25 22:18:31 +01:00
momo5502
c77cbf39b2
[IMapEnts] Correct map ents if no preset found
2017-03-25 13:42:57 +01:00
momo5502
67717b589a
[ZoneBuilder] Find renamed assets
2017-03-25 13:42:32 +01:00
momo5502
576b07891e
[IXModel] Fix surfs sign
2017-03-25 13:42:21 +01:00
momo5502
3e509e1b1d
[Structs] Adjust a few things
2017-03-24 23:59:11 +01:00
momo5502
e0a58948a4
[ServerList] No comment
2017-03-24 20:31:59 +01:00
momo5502
0f027dfd6c
[ServerList] Fix the netsource
2017-03-24 18:28:03 +01:00
momo5502
4449f76061
[ZoneBuilder] Remove unncessary restriction
2017-03-24 18:27:53 +01:00
momo5502
bf86ba7033
[IFxWorld] Fix missing block pop
2017-03-20 21:20:19 +01:00
momo5502
19b6203272
[IGfxWorld] Fix runtime data overflow
2017-03-20 21:07:55 +01:00
momo5502
2690b6dab7
[clipMap_t] Fix warning
2017-03-20 12:40:06 +01:00
momo5502
94eaf9c94d
[IComWorld] Add light support
2017-03-20 10:38:46 +01:00
TheApadayo
3427aa6e7f
[clipMap_t] working on the quad tree for model nodes
2017-03-19 23:38:53 -04:00
momo5502
43ddafa520
[Structs] Update game structures for portals
2017-03-19 14:49:53 +01:00
momo5502
c167f1754e
[Maps] Wait for database thread before loading glass data
2017-03-19 11:32:15 +01:00
momo5502
3ca58dd4ce
[IGfxWorld] Map smodel index pointers
2017-03-19 02:09:05 +01:00
momo5502
df59a4089e
[Maps] Add temporary workaround to force model drawing
2017-03-19 00:31:47 +01:00
momo5502
f2dcab13e1
[ZoneBuilder] Add temporary workaround to load rust's commap
2017-03-19 00:31:34 +01:00
momo5502
3b6c502368
[IGfxWorld] Fix aabbtree structure
2017-03-19 00:24:11 +01:00
momo5502
45147ec8ea
[StructuredData] Only add support for 15 classes when not building zones
2017-03-19 00:23:47 +01:00
momo5502
167c22abab
[Exception] Fix minidump creation
2017-03-19 00:23:20 +01:00
momo5502
674c6ebf60
[Logger] Fix onelog
2017-03-18 17:26:35 +01:00
momo5502
21a2be135f
[IXModel] Correctly read collision data
2017-03-18 15:20:32 +01:00
momo5502
5b0b14a5f5
[IPhyCollmap] Fix plane writing
2017-03-18 15:20:21 +01:00
momo5502
649605551d
[IclipMap_t] Fix incorrect plane check
2017-03-18 15:20:04 +01:00
momo5502
d47cc138d5
[IMaterial] Refactor binary material format
2017-03-18 15:19:41 +01:00
momo5502
b2aa36ca5c
[IGfxWorld] Map cplane pointer
2017-03-17 23:42:05 +01:00
momo5502
15a6f87057
[IclipMap_t] Map cplane pointer
2017-03-17 23:41:50 +01:00
momo5502
39a5758955
[Memory] Add pointer mapping support
2017-03-17 23:41:31 +01:00
momo5502
8366cbdfbc
[IclipMap_t] Fix asset type
2017-03-16 20:54:17 +01:00
momo5502
3b702b9d9a
[IclipMap_t] Use existing clipmap as base
2017-03-16 20:40:32 +01:00
/dev/root
f0f4a5b6cc
[Exception] Changed checks to use c++ experimental features
2017-03-15 19:30:15 +01:00
/dev/root
37e2dafb00
[Exception] Only start crash-helper if *.dmp exist
2017-03-14 18:16:12 +01:00
momo5502
a257292594
[Exception] Remove bitmrc and upload minidumps using the helper
2017-03-13 22:14:41 +01:00
momo5502
a9dd792b30
[AntiCheat] Softer process protection
2017-03-12 11:13:47 +01:00
momo5502
eb14a0df62
[AntiCheat] Don't acquire debug priviledge
2017-03-11 02:31:41 +01:00
momo5502
5542fe0c16
[AntiCheat] Don't inherit handle
2017-03-11 02:30:24 +01:00
momo5502
d87dab497a
[ServerList] Don't update the localized string when refreshing
2017-03-11 02:11:32 +01:00
/dev/root
11b6630c0e
[Staff] Add lsb_release
...
[ci skip]
2017-03-11 00:41:16 +01:00
/dev/root
3bd3d4b707
[Flags] Parse flags correctly
2017-03-10 23:41:01 +01:00