[IclipMap_t] Fix asset type

This commit is contained in:
momo5502 2017-03-16 20:54:17 +01:00
parent 3b702b9d9a
commit 8366cbdfbc

View File

@ -587,7 +587,7 @@ namespace Assets
}
Game::clipMap_t* orgClipMap = nullptr;
Game::DB_EnumXAssets(Game::XAssetType::ASSET_TYPE_MAP_ENTS, [](Game::XAssetHeader header, void* clipMap)
Game::DB_EnumXAssets(Game::XAssetType::ASSET_TYPE_CLIPMAP_PVS, [](Game::XAssetHeader header, void* clipMap)
{
if (!*reinterpret_cast<void**>(clipMap))
{