[Structs] Update game structures for portals

This commit is contained in:
momo5502 2017-03-19 14:49:53 +01:00
parent c167f1754e
commit 43ddafa520

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@ -3100,20 +3100,21 @@ namespace Game
#pragma pack(push, 4)
struct GfxPortal;
struct GfxPortalWritable
{
char isQueued;
char isAncestor;
bool isQueued;
bool isAncestor;
char recursionDepth;
char hullPointCount;
float(*hullPoints)[2];
GfxPortal *queuedParent;
};
struct DpvsPlane
{
float coeffs[4];
char side[3];
char pad;
};
struct GfxPortal