Jan
6043dabc3c
Apply gamepad axis rotation to usercmds
2021-08-30 16:09:51 +02:00
Jan
57e305277b
Consider material text icons when calculating text width
2021-08-30 16:09:51 +02:00
Jan
8cd99235c0
Write gamepad axis configuration to config file
2021-08-30 16:09:51 +02:00
Jan
9b4a48f2c3
Implement menu navigation using gamepad
2021-08-30 16:09:51 +02:00
Jan
6d598df56d
Add binding commands to keys for controllers
2021-08-30 16:09:51 +02:00
Jan
d4d1520f65
Implement cod native controller support like xinput value retrieval
2021-08-30 16:09:51 +02:00
Diavolo
9ff6747c5a
Define dvar_type as a char
2021-08-29 22:40:55 +02:00
Diavolo
62cc1fff78
[Dvar] Make flag enum unsigned
2021-08-29 17:51:50 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default
2021-08-29 17:41:21 +02:00
Louvenarde
ea926dfe67
Merge branch 'develop_official' into feature/xinput
2021-08-14 00:36:42 +02:00
Diavolo
1bd4bcba05
Color dvar
2021-08-01 14:22:42 +02:00
Diavolo
de0c3b2762
Color blind dvars
2021-08-01 10:35:59 +02:00
Diavolo
97032e9d46
Quit f
2021-07-18 20:51:33 +02:00
rackover
7f8995cf3e
Fix all killstreaks (but thermal on ac/cg)
2021-05-09 01:24:37 +02:00
rackover
0354dd985e
Reduce sensitivity when aiming down sights
2021-05-04 21:45:47 +02:00
rackover
bac2afa028
Overriding mouse is much better than overriding client angles
2021-05-04 18:11:16 +02:00
rackover
b3adacb71d
Gamepad support for menus
2021-05-04 15:47:46 +02:00
rackover
332232b88f
Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into feature/xinput
2021-05-02 11:47:33 +02:00
rackover
e19409f550
Zonebuilder builds sounds & loaded_sounds now
2021-04-12 00:43:38 +02:00
rackover
aa9f98b0e7
Fix warnings, fix post-rebase issues
2021-04-05 18:13:00 +02:00
rackover
f851a0a3a9
Put DOBJ back
2021-04-05 17:29:52 +02:00
Jan
e9f78eedb7
Add r_drawTriggers debugging dvar to draw triggers on the map
2021-04-05 17:29:49 +02:00
rackover
06301f5f85
DOBJ struct and better gentity_s
2021-04-05 17:25:53 +02:00
Jan
b21e57ccc2
Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes
2021-04-05 17:25:49 +02:00
rackover
d5c8f15f7b
Enhance gentity_s struct
2021-04-05 17:25:47 +02:00
Rackover Xiaochad
0c462c1152
Fix device recovery issues on CODO maps >359
2021-02-06 21:30:47 +01:00
INeedBots
38bb745d17
[Functions] Added cgameFOVSensitivityScale
2021-01-04 01:16:31 -06:00
INeedBots
2038ba5e8b
[XInput] Added buttons
2021-01-03 02:33:12 -06:00
INeedBots
198a39c3db
[XInput] RJoyStick working, need to do vanilla acceleration and sensitivity
2021-01-03 00:32:58 -06:00
INeedBots
75d6be1939
Increased protocol
2021-01-02 19:09:19 -06:00
INeedBots
16c6d11916
[XInput] Completed analog movement on server side
2021-01-02 19:06:40 -06:00
OneFourOne
9047e7bec2
[Game] Decrease protocol version
2020-12-22 16:15:23 -05:00
INeedBots
eeb70a7da4
Fixed compile errors on C++20
2020-12-09 13:13:34 -06:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
...
Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
Joelrau
ebe27166f8
[Functions] Added clcState
2020-12-04 23:18:30 +02:00
Joelrau
febff1b703
[Structs] Added enum clientstate_t
2020-12-04 23:17:44 +02:00
INeedBots
f5aa4f91e0
[Structs] Added deltaMessage and outgoingSequence to client_t
2020-11-14 01:56:45 -06:00
INeedBots
4c4975daaf
[Functions] Added G_GetWeaponIndexForName, SV_ClientThink, svs_time, Scr_Error, Scr_GetType
2020-11-14 01:06:56 -06:00
INeedBots
03f1b9938c
[Functions] Added NET_DeferPacketToClient
2020-11-14 00:54:29 -06:00
Maurice Heumann
dd42a06151
[MapDump] Introduce proper map dumping
2019-12-28 14:35:00 +01:00
RektInator
530d773d49
[Zones] Added support for FF version 448, 460, 461
2019-10-02 08:08:11 +02:00
TheApadayo
8080700432
[Menus] Rewrite how menus are loaded and used to support custom menu lists
2019-01-17 16:33:26 -05:00
momo5502
f75f121c27
[Game] Increase protocol version
2019-01-12 17:52:10 +01:00
RektInator
e3151fb155
[FastFiles] Fixed compiler warnings
2018-12-24 22:19:40 +01:00
RektInator
e79350e586
[FastFiles] Fixed XSurface count when loading fastfiles
...
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
RektInator
b0a41328ed
[General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch.
2018-07-17 14:30:29 +02:00
momo5502
1f5a83aa94
[Game] Fix XModel structure
2018-05-10 18:11:12 +02:00
momo5502
ceebe4dfd0
[IGfxImage] Fix image loading
2018-05-09 15:14:31 +02:00
momo5502
33a8baa9b5
[Game] Adapt to correct structures
2018-05-09 14:33:52 +02:00
momo5502
7ca3b49f1e
[Game] Fix structure changes
2018-05-09 12:04:20 +02:00
momo5502
a6efda1e97
[Game] Update several structures
2018-05-09 11:53:35 +02:00
momo5502
dd1308a7f9
[StringTable] Use the game's hashing function
2017-06-30 00:35:04 +02:00
momo5502
527f93803c
[General] Update protocol version
2017-06-29 23:03:25 +02:00
momo5502
8dfbe47bc6
[Dedicated] Implement event for chat
2017-06-28 21:30:39 +02:00
momo5502
aac43f1e7d
[MusicalTalent] Disable this feature
2017-06-18 12:36:19 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
TheApadayo
9997367ded
[clipMap_t] some attempts to generate triggers
2017-06-07 14:15:32 -04:00
momo5502
6cc4fa582a
[Friends] First version of working avatars
2017-06-05 12:53:26 +02:00
momo5502
6f7ebb43b1
[Friends] Steam avatars
2017-06-05 00:00:46 +02:00
momo5502
d8c3e7fcee
[String] Make VA leak-safe
2017-06-02 15:36:20 +02:00
RektInator
fb6dd4a205
Merge remote-tracking branch 'refs/remotes/origin/develop' into v2features
2017-05-31 01:57:59 +02:00
RektInator
6f71a65a83
[Dedicated] Update cardtitles across clients.
2017-05-31 00:27:08 +02:00
momo5502
991056b362
[Maps] Check map hash and redownload when different
2017-05-30 21:49:13 +02:00
TheApadayo
2fae76875d
[Structs] Correct usercmd_s struct
2017-05-30 13:22:04 -04:00
momo5502
df2dd13b1d
[Maps] Make sure techsets are clean when sorting materials
2017-05-28 18:13:48 +02:00
TheApadayo
5be5c70cb6
[ZoneBuilder] building techsets.ff is now working. still need to clean it up and add a function to generate defaults.ff as well.
...
also featured in this commit:
- better cpu performance when running zb from the shell
- asset pools that are bigger than ever!
- new random struct stuff
2017-05-26 15:41:40 -04:00
momo5502
f6894b46c5
[Download] Add ssl support
2017-05-15 21:57:45 +02:00
momo5502
a5a56f1e72
[Download] Implement gsc http download
2017-05-14 20:32:39 +02:00
momo5502
309e2d2987
[Script] Allow adding custom script functions
2017-05-13 12:09:58 +02:00
momo5502
2c9a051aad
[ZoneBuilder] Enumerate XAssetEntries instead of logging them
2017-05-01 13:08:34 +02:00
momo5502
70d7312472
[Script] Allow 6 params for setExpFog
2017-04-29 23:08:41 +02:00
momo5502
1e617dc299
[Maps] Add model debug code
2017-04-24 21:13:54 +02:00
momo5502
d97c886ccd
[General] Fix R_RegisterFont
2017-04-23 13:32:47 +02:00
momo5502
1d5df78692
[Bots] Add spawnBot command
2017-04-23 13:32:47 +02:00
momo5502
a830fcde97
[General] Adjust shader structures
2017-04-22 21:47:04 +02:00
momo5502
34df306212
[IMaterial] Add mapping for fx materials
2017-04-20 21:27:38 +02:00
momo5502
8bb3c1deca
[Maps] Implement support for usermaps
2017-04-06 22:22:30 +02:00
TheApadayo
b0d4309067
[Game] Add R_DrawDebugBounds function
2017-04-05 18:36:01 -04:00
momo5502
59d8c85640
[ZoneBuilder] Check if CSV exists
2017-04-04 22:35:30 +02:00
momo5502
4d641ad567
[Maps] Better custom map detection
2017-04-03 22:07:49 +02:00
momo5502
deaf269808
[General] Fix compiler warnings
2017-03-30 14:05:37 +02:00
momo5502
185ea56f72
[Functions] Fix debug line
2017-03-29 16:44:05 +02:00
momo5502
3a0a5b8506
[Maps] Add dvar r_forceForwardModels for debugging
2017-03-28 14:09:24 +02:00
momo5502
845d776507
[Functions] Safer debug drawing
2017-03-28 08:57:14 +02:00
TheApadayo
fc615ca035
[Structs] Fix GfxBrushModel
2017-03-27 22:39:49 -04:00
TheApadayo
0b1f28bdae
[IGfxWorld] More work, some possible fixes
2017-03-27 21:25:58 -04:00
momo5502
50345ce512
[IGfxWorld] Sort world surfaces
2017-03-27 17:48:52 +02:00
TheApadayo
c02eede3f4
[IGfxWorld] My terrible attempt at sorting gfxsurfaces
2017-03-27 00:56:08 -04:00
momo5502
6f91b87bdc
[Structs] Adjust GfxBrushModels
2017-03-26 18:00:25 +02:00
momo5502
576b07891e
[IXModel] Fix surfs sign
2017-03-25 13:42:21 +01:00
momo5502
3e509e1b1d
[Structs] Adjust a few things
2017-03-24 23:59:11 +01:00
momo5502
94eaf9c94d
[IComWorld] Add light support
2017-03-20 10:38:46 +01:00
momo5502
43ddafa520
[Structs] Update game structures for portals
2017-03-19 14:49:53 +01:00
momo5502
3b6c502368
[IGfxWorld] Fix aabbtree structure
2017-03-19 00:24:11 +01:00
momo5502
5b0b14a5f5
[IPhyCollmap] Fix plane writing
2017-03-18 15:20:21 +01:00
momo5502
3b702b9d9a
[IclipMap_t] Use existing clipmap as base
2017-03-16 20:40:32 +01:00
momo5502
1267a4a9f3
[Stats] Optimize stat reuploading and maxlevel function
2017-02-28 11:40:53 +01:00
RektInator
451db1d986
[Stats] Playerstats reuploading initial commit
2017-02-26 01:36:37 +01:00
RektInator
abe6c87568
[ImenuDef_t] itemDefData writing in progress
2017-02-25 23:46:45 +01:00
RektInator
e1c3ecdf4d
[IMenu] Initial commit
2017-02-25 20:55:04 +01:00
momo5502
0d4934d163
[StructuredData] Reset empty classnames
2017-02-25 17:27:34 +01:00
momo5502
8b50bb567c
[General] Update the protocol (15 classes are not backwards compatible)
2017-02-25 12:27:59 +01:00
momo5502
e7c2d10d19
[StructuredData] Correctly update stats (by @RektInator)
2017-02-22 20:17:58 +01:00
momo5502
ea3ac3ddcb
[Localization] Generate class names for 10+ classes
2017-02-22 19:07:46 +01:00
momo5502
a4abdd9dcb
[StructuredData] Add 15 classes code, still not fully working!
2017-02-20 19:18:07 +01:00
momo5502
ccb7c48587
[Dvar] Disallow setting cheat dvars via menus
2017-02-18 11:39:01 +01:00
TheApadayo
78826adeab
[LoadedSounds] Added RektInator's wav file loader for loaded sounds
2017-02-13 11:24:21 -05:00
momo5502
ee06e79a28
[Exception] Destroy windows and suspend threads
2017-02-10 09:50:08 +01:00
momo5502
2d828d27db
[IFxEffectDef] Continue with the efx parser
2017-02-09 21:14:47 +01:00
TheApadayo
d524092944
[General] Housekeeping stuff and a NPE fix
2017-02-06 15:09:41 -05:00
momo5502
ee87a4948c
[Weapon] Correctly clear configstrings
2017-02-05 22:25:38 +01:00
momo5502
99351df9d0
[General] Update protocol version, as backwards compatibility is gone
2017-02-05 18:21:09 +01:00
momo5502
af05e9de2f
[Weapon] Reallocate config strings
2017-02-05 11:22:21 +01:00
momo5502
451eef2873
[Weapon] More fixes, configstring reallocation is needed though
2017-02-03 00:00:08 +01:00
momo5502
29acb108be
[Hooking] Optimizie inline-asm hooks
2017-02-01 15:04:32 +01:00
momo5502
7d24aa8fe0
[Friends] Transmit rank
2017-01-29 15:10:54 +01:00
momo5502
8f705d2c37
[General] Disable resharper false positives
2017-01-26 22:56:46 +01:00
momo5502
0f91c50ffc
[Friends] Correctly display the rank
2017-01-26 12:42:42 +01:00
momo5502
2de95b4a3b
[General] Fix protobuf and other memory leaks
2017-01-22 21:38:57 +01:00
momo5502
6762b68ab0
[ServerList] Delete favourites
2017-01-22 00:17:17 +01:00
momo5502
3150950507
[UIFeeder] Add select function and use feeder 5 for maps
2017-01-21 22:14:23 +01:00
momo5502
ee63346c00
[UIFeeder] Don't reset mapname
2017-01-21 18:34:29 +01:00
momo5502
82e9f3864c
[General] Refactor all the code
...
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
74b34f2a6d
[LineEndings] Fix them all
2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27
Remove .gitattributes file
2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42
[LineEndings] Fix crlf lineendings
...
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
fbac207190
[FrameTime] Introduce safer frame waiting mechanism
2017-01-14 13:33:58 +01:00
momo5502
b8aa24b19d
[ZoneBuilder] Add support for empty assets
2017-01-13 15:47:21 +01:00
momo5502
3c6e48f201
[Structs] Update filesystem structs
2017-01-11 19:19:46 +01:00
momo5502
c9d160c72a
[General] Get rid of unnecessary submodules
2017-01-06 15:27:35 +01:00
momo5502
25b610d3dd
[Structs] Fix some vertex structs
2017-01-04 00:03:03 +01:00
momo5502
ff72493ce3
[IXModel] Finally XModels are correct
2017-01-03 22:04:10 +01:00
momo5502
b28df707b4
[IXModel] Correct more structs
2017-01-03 20:09:53 +01:00
momo5502
7d9c588e0e
[IXModel] Use correct XModel structure
2017-01-02 22:37:00 +01:00
momo5502
45c49d4171
[IXModel] Correctly load coll surfs
2017-01-02 19:31:32 +01:00
momo5502
2c7b7f6d87
[IXModel] Correct model loading
2017-01-01 20:04:20 +01:00
momo5502
75158227fb
[FastFiles] Introduce a new IW4x zone format
2017-01-01 16:45:30 +01:00
momo5502
80883013d3
[Structs] Reflectionprobe stuff
2016-12-30 19:56:06 +01:00
momo5502
8d7be2a74f
[IclipMap_t] Small fixes
2016-12-30 17:26:32 +01:00
momo5502
67a4e5c598
[IGfxWorld] Small fixes
2016-12-30 15:54:33 +01:00
TheApadayo
307e67b056
[Structs] Update with correct cbrushside_t structure
2016-12-29 22:14:50 -05:00
TheApadayo
e95bf591cf
[clipMap_t] importer bugfxies plus some new structs
2016-12-29 14:15:09 -05:00
momo5502
f8abf2b8ec
[Functions] Add Vec3UnpackUnitVec
2016-12-29 15:59:46 +01:00
momo5502
ab7a837ebc
[IMaterial] Fix water
2016-12-29 03:06:30 +01:00
momo5502
e5e164e9b5
[IGfxImage] Fix non-streamed image loading
2016-12-29 02:21:45 +01:00
momo5502
03345e8d21
[General] Correct assettype enum
2016-12-28 21:35:30 +01:00
momo5502
e909329910
[IMaterial] Sortkey workaround
...
Search a material with the same techset and copy its sortkey
2016-12-27 19:22:52 +01:00
TheApadayo
5577989918
[IMaterial] Wrote new importer for materials, should work but i haven't tested anything
...
- old format is still supported but only as a fallback
2016-12-25 22:05:21 -05:00
momo5502
b381fbd238
[Merge] develop into mapimport
2016-12-25 23:10:27 +01:00
TheApadayo
3af4082143
[ZoneBuilder] Update with new structures.
...
Side Note: I changed some stuff in Zones.cpp that could fuck up iw4c map loading so someone needs to test that as I don't have the maps
2016-12-25 16:23:44 -05:00
momo5502
d6c0e17bcb
[IGfxWorld] Exporter progress and new struct
2016-12-25 20:55:42 +01:00
momo5502
b4fd5a11d1
[Stream] Add pointer interface to the reader
2016-12-25 15:17:31 +01:00
momo5502
bfe1c335af
[IGfxWorld] Import experiments
2016-12-25 03:41:42 +01:00
momo5502
15bf3fb0e0
[ZoneBuilder] Workaround for colmaps
2016-12-24 21:38:42 +01:00
momo5502
b61b8e8f8d
[IGameWorldSp] Finish GameWorldSp interface
2016-12-24 21:28:01 +01:00
momo5502
61339350c1
[ZoneBuilder] Add IGameWorldSp interface (WIP)
2016-12-24 17:29:19 +01:00
TheApadayo
d5e1c6a371
Revert "[ZoneBuilder] Store inter-asset-related pointers"
2016-12-23 11:03:04 -05:00
momo5502
4c1859e871
[ZoneBuilder] Store inter-asset-related pointers
2016-12-23 02:25:21 +01:00
momo5502
470361848e
[ZoneBuilder] Small fixes in clipmap
2016-12-22 15:28:09 +01:00
momo5502
a4ad38c4d9
[IFxWorld] Structure fixes
2016-12-22 12:58:12 +01:00
momo5502
403974b9cc
[Debugging] Slightly optimize iw4 reading log
2016-12-22 12:37:09 +01:00
TheApadayo
296af1716a
[ZoneBuilder] Added IFxWorld interface, should work fully
2016-12-22 00:42:53 -05:00
momo5502
896c3b7068
[ZoneBuilder] Correctly write GfxImages
2016-12-22 02:48:00 +01:00
momo5502
e93831319f
[ZoneBuilder] IGfxWorld and IclipMap_t fixes
2016-12-22 00:35:05 +01:00
momo5502
9505d8cbe4
[IclipMap_t] Small fixes, stuff is still broken
2016-12-21 20:11:27 +01:00
momo5502
b72b8b8a15
[ZoneBuilder] clipmap and gfxworld fixes
2016-12-21 19:20:57 +01:00
momo5502
3e69704aed
[ZoneBuilder] Correct XAssetHeader struct
2016-12-21 17:27:45 +01:00
TheApadayo
25c5baa549
[IGfxWorld] GfxWorld writer completed
...
-also added mark for GfxWorld so it works properly
-still needs to be debugged (it doesn't work)
2016-12-20 22:15:01 -05:00
momo5502
756d7c15a9
[IGfxWorld] Small fixes and more progress
2016-12-20 22:23:23 +01:00
TheApadayo
89fc89275f
[ZoneBuilder] Added clipMap_t asset interface (untested)
2016-12-20 16:22:20 -05:00
momo5502
58073404cc
[ZoneBuilder] Add IGameWorldMp interface
2016-12-20 20:16:23 +01:00
momo5502
1c82e29871
[XModel] Adapt structure
2016-12-20 18:15:28 +01:00
TheApadayo
8b7c990a53
[ZoneBuilder] Added GfxWorld asset interface but is completely untested
...
i have no idea if any of it works so try it out whenever
2016-12-20 01:47:10 -05:00
TheApadayo
38abd43533
[ZoneBuilder] Updated GfxWorld struct to be correct now
2016-12-19 16:12:47 -05:00
momo5502
dc6d78187c
[FileSystem] Abstract file interfaces and rawfile interface
2016-12-16 22:42:28 +01:00
momo5502
fb8958d2ea
[Dedicated] Time wrapping workaround
2016-12-08 20:07:42 +01:00
momo5502
3e0beecdf5
[Functions] Optimize parse session functions
2016-12-08 20:07:42 +01:00
momo5502
81d94cbd5e
[IFxEffectDef] Add the structs provided by @aerosoul94
2016-12-07 22:08:13 +01:00
momo5502
dfa50dc1bb
[IFxEffectDef] More preparations for fx loading
2016-12-07 21:19:06 +01:00
momo5502
835597fbf6
[ZoneBuilder] Version system for models and anims
2016-12-07 18:53:01 +01:00
momo5502
107076c26a
[FastFiles] Partially correct fastfile progress
2016-12-06 21:16:02 +01:00
momo5502
566cad6784
[IFxEffectDef] Prepare efx loading
2016-12-06 19:36:57 +01:00
momo5502
631726b1d9
[General] Structure optimization
2016-12-05 20:43:29 +01:00
momo5502
38aba91cc9
[Maps] Load raw suns
2016-12-01 21:00:09 +01:00
momo5502
4d517f2895
[ZoneBuilder] Add snd_alias_list_t interface
2016-11-29 21:12:35 +01:00
momo5502
3551d0c0eb
[ZoneBuilder] Add LoadedSound interface
2016-11-29 19:32:46 +01:00
momo5502
1b12886229
[ZoneBuilder] Add sndcurve interface
2016-11-29 19:13:46 +01:00
momo5502
d596cdc97b
[ZoneBuilder] Add interface for FxEffectDef
...
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00
/dev/root
124e86387b
[General] Fixed line endings
...
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
/dev/root
e8a5e164fc
[Command] Implemented setviewpos
2016-11-22 23:25:56 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00
momo5502
45200eba58
[Localization] Load language specific files
2016-11-17 18:17:25 +01:00
momo5502
1439d5fa03
[Maps] Support for some tropical maps
...
This adds support for favela and estate tropical
More investigation is needed for crash tropical.
2016-11-12 20:06:23 +01:00
momo5502
9591d7eacd
[IXModel] Adjust XModel structure for flag support
2016-11-12 20:06:23 +01:00
momo5502
aaf9325f07
Fix
2016-11-11 18:05:04 +01:00
momo5502
29dcaa242b
Load mod zone and model stuff
2016-11-10 20:05:49 +01:00
momo5502
5dccdc2454
Model stuff
2016-11-09 19:38:01 +01:00
momo5502
51bbbdd588
Model stuff
2016-11-06 14:03:51 +01:00
momo5502
6626bc9fc7
Some model stuff
2016-11-06 02:24:30 +01:00
momo5502
2d5094e7b4
Fix db rawfile access
2016-11-05 00:34:09 +01:00
momo5502
6cf28b4170
Playlist and zone fixes
2016-11-02 19:19:09 +01:00
momo5502
11ace37f2e
Allow long mapnames in playlist
2016-11-02 18:44:20 +01:00
momo5502
69c454a3fa
Fix zm_prototype_sh
2016-11-01 20:04:06 +01:00
momo5502
4c2f128e97
Fix glass and maptest
2016-10-31 16:49:45 +01:00
momo5502
7aba6250f6
Load team zones.
2016-10-31 15:02:32 +01:00
momo5502
80f1e206f8
ArenaLength patches
2016-10-26 18:57:43 +02:00
momo5502
d2c5c45042
Fix shader stuff
2016-10-23 16:45:21 +02:00
momo5502
64f80a21be
Slowmotion stuff. Seems like it has no effect....
2016-10-22 01:14:00 +02:00
momo5502
b606983835
Add @Dasfonia's menu and gametype stuff
2016-10-17 20:42:15 +02:00
momo5502
b0dabb8848
Print revision in version flag and better GfxWorld struct
2016-10-09 21:40:21 +02:00
momo5502
c2c38539ec
Mirror textures in dumped maps and fix multiple dependency maps
2016-10-09 16:36:34 +02:00
momo5502
aea12a25ef
Mirror map when dumped
2016-10-09 12:34:06 +02:00
momo5502
ad18adc187
Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag
2016-10-09 12:02:17 +02:00
momo5502
bec37fb830
Remove test structs
2016-10-08 20:51:44 +02:00
momo5502
e7910ac19f
More map progress, add dumpmap command.
...
SE2Dev wants us to keep that code for us, so only in debug mode!
2016-10-08 20:51:00 +02:00
momo5502
f96973f439
Some zone stuff
2016-10-07 17:50:30 +02:00
momo5502
b3c0487797
Fix connect protocol
2016-10-03 01:36:18 +02:00
momo5502
af0cc4d0dc
Fix materials for 359
2016-10-02 14:22:17 +02:00
momo5502
080f9b3599
359 zone stuff, (360 seems to work as well, as an old shipment copy i have on my hdd loads, i just don't have the iwds), gfx world still broken, might be possible to fix!
2016-10-02 04:07:48 +02:00
momo5502
b48df26c14
Fixes and stuff
2016-10-01 16:48:18 +02:00
momo5502
ac258b5ad9
Add support for new maps, add the dump command for @Dasfonia
2016-10-01 15:39:21 +02:00
momo5502
ed2286009d
Some 332 zone stuff (concerning)
2016-09-26 22:14:11 +02:00
momo5502
9c24ad1f57
Finish codo maps (step 1)
2016-09-24 16:37:13 +02:00
momo5502
44621ee52f
Stuff
2016-09-22 21:22:12 +02:00
momo5502
775cde47e2
Use std::memcpy
2016-09-22 08:23:40 +02:00
momo5502
efbbaec1d6
SOme stuff, breaks cargoship!
2016-09-21 23:19:16 +02:00
momo5502
db2e572612
Begin refactoring the zone loading code
2016-09-21 19:27:31 +02:00
momo5502
77f38525c4
More zone stuff
2016-09-20 22:00:02 +02:00
momo5502
83d6ab2d6b
Fix custom models and fix some memory leaks nta had
2016-09-19 20:18:36 +02:00
momo5502
d64589f6e8
Move UnitTest stuff
2016-09-17 14:05:01 +02:00
momo5502
5afea26d5f
Welp.
2016-09-14 23:06:34 +02:00
momo5502
7831886e3a
Optimize Load_VertexBuffer (actually a wrapper for R_CreateWorldVertexBuffer)
2016-09-14 23:06:12 +02:00
momo5502
52487aa224
Finish surface loading, but not test ready
2016-09-14 23:01:53 +02:00
momo5502
ab3c75cb5b
More surface loading stuff
2016-09-13 21:41:10 +02:00
momo5502
6dc46a4289
Begin implementing surface loading for CODO maps
2016-09-13 20:55:10 +02:00
momo5502
e43a645712
Fixes and update command structure
2016-09-05 19:54:16 +02:00
momo5502
64682a8ef6
Revert changes
2016-09-03 13:42:14 +02:00
/dev/sdb
5ccb4f1f3c
Added Console logging over network as mentionted in Issue
...
The PrintMessageStub must be changed a bit to add the channel info and timestamp.
2016-09-01 21:52:00 +02:00
momo5502
63acb4374d
Stuff concerning issue
2016-08-31 18:04:28 +02:00
momo5502
256b463411
Don't ignore warning 4100
2016-08-18 02:18:45 +02:00
momo5502
f064966ec0
Add noclip and ufo commands
2016-08-18 01:57:56 +02:00
momo5502
9ed469f1ef
Working lean support
2016-08-17 20:27:33 +02:00
momo5502
3e9d5779ca
Lean stuff (unfinished)
2016-08-16 20:36:52 +02:00
momo5502
a73380db16
Some fixes
2016-08-16 01:54:52 +02:00
momo5502
3585ab62a7
Rename stuff
2016-08-14 16:16:10 +02:00
momo5502
9e9967b9d1
More anticheat detections
2016-08-07 21:46:30 +02:00
momo5502
ab3d0b789d
Fix
2016-08-07 18:25:44 +02:00
momo5502
799a7583ef
Fix selectstringtableentryindvar
2016-08-07 17:52:13 +02:00
momo5502
2aee48bffa
More anticheat exceptions
2016-08-07 16:50:04 +02:00
momo5502
0694565a91
Secure guid authentication
2016-08-06 00:28:51 +02:00
momo5502
bb65f463be
Fix realy exploit
2016-08-01 17:21:46 +02:00
momo5502
56b01bc2ae
Optimization
2016-07-31 21:07:08 +02:00
momo5502
3c448f173f
Some experiments
2016-07-31 20:46:22 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
9451964046
Some optimization
2016-06-30 12:11:51 +02:00
momo5502
6bad0ef9a4
Re-version custom zones
2016-06-28 01:03:37 +02:00
momo5502
967cfff5ec
Fix toasts
2016-06-27 17:54:04 +02:00
momo5502
123d62e1eb
Even more optimizations
2016-06-26 20:46:02 +02:00
momo5502
b83d85b651
Optimizations
2016-06-26 14:25:54 +02:00
momo5502
154c81ee10
2016-06-24 20:26:38 +02:00
momo5502
5c70ca9011
Fixes and stuff
2016-06-19 17:40:30 +02:00
momo5502
9c8904d561
Nothing special
2016-06-13 18:09:02 +02:00
momo5502
0e46a3d806
Disable telemetry data logging
2016-06-12 12:13:31 +02:00
momo5502
6dd08dad5a
Detach ingame console from the safearea
2016-06-10 19:53:09 +02:00
momo5502
a0e52dc550
Fix looped anims and add the long-awaited support for model-tags and quick and ugly fix for textures
2016-06-10 00:08:07 +02:00
momo5502
06e91f9dd2
Some tests
2016-06-09 13:44:59 +02:00
momo5502
5a4ddb27d3
XModel import tests
2016-06-09 01:26:33 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
c8962075a4
Add userraw and redirect http requests to the game's filesystem
2016-06-06 13:00:48 +02:00
momo5502
ba93f02379
Anim import
2016-06-05 21:55:38 +02:00
momo5502
0c205f0353
Server-side moddownload implemented
2016-06-04 21:24:03 +02:00
momo5502
d59e70ff2a
Start implementing moddownload
2016-06-04 17:06:49 +02:00
momo5502
0a0d6ae5e6
Script stuff
2016-05-29 16:16:15 +02:00
momo5502
27e9487345
map ents fixes
2016-05-16 20:50:24 +02:00
momo5502
18f4bb0a44
Fully
2016-05-16 17:17:25 +02:00
momo5502
8305115b39
Fix NTA's exploit
2016-05-15 16:47:57 +02:00
momo5502
f2cdd84416
2016-05-14 15:32:43 +02:00
momo5502
4cb3e04c88
Small optimizations
2016-04-11 11:25:08 +02:00
momo5502
b912eb618b
Ompimize modlist
2016-04-04 17:18:57 +02:00
/dev/urandom
883f71b7bb
Implement ModList.
...
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo.
2016-04-04 00:03:42 +02:00
momo5502
77506fff8d
Scoreboard stuff
2016-03-14 18:29:45 +01:00
momo5502
d45554eeaa
Threaded console
2016-03-10 12:41:02 +01:00
momo5502
3b8e47fecc
Implement the stuff B3 needs.
2016-03-04 14:48:31 +01:00
momo5502
69db2c0734
Rename stuff
2016-03-03 20:53:24 +01:00
momo5502
6fbae4461e
Experimental guid authentication
2016-02-21 19:57:56 +01:00
momo5502
b866f4caa1
Optimize serverlist + socket binding fixes
2016-02-13 03:18:49 +01:00
momo5502
2a4c06ad5e
Get default node via hastebin
2016-02-12 22:23:41 +01:00
momo5502
d87a6ced42
Implement client side node synchronization.
2016-02-10 01:22:00 +01:00
momo5502
2637f51174
Server color.
2016-02-08 02:09:55 +01:00
momo5502
43e756f5c0
Correct structureddata structs ;)
2016-02-07 12:29:43 +01:00
momo5502
17f5c5e436
Use text styles.
2016-02-05 18:13:34 +01:00
momo5502
dcd46633ca
Check if zone is loaded.
2016-02-03 22:01:10 +01:00
momo5502
599d7c692e
XAnim tests.
2016-01-26 19:54:39 +01:00
momo5502
86e1faabc3
XModel stuff, unfinished.
2016-01-25 23:47:50 +01:00
momo5502
388d5836cd
Optimize loops.
2016-01-24 19:58:13 +01:00
momo5502
0a68ff2dff
Correct packet sending.
2016-01-24 16:57:16 +01:00
momo5502
d28323f73e
Optimizations
...
- Increase warning level
- Use proper casting
- Fix some more warnings.
2016-01-24 12:19:34 +01:00
momo5502
bf80c3fd61
Material fixes.
2016-01-22 18:10:45 +01:00