[General] Structure optimization
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@ -975,9 +975,9 @@ namespace Game
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enum playerFlag
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{
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PLAYER_FLAG_NOCLIP = 1,
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PLAYER_FLAG_UFO = 2,
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PLAYER_FLAG_FROZEN = 4,
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PLAYER_FLAG_NOCLIP = 1 << 0,
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PLAYER_FLAG_UFO = 1 << 1,
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PLAYER_FLAG_FROZEN = 1 << 2,
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};
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typedef struct gclient_s
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