Optimize Load_VertexBuffer (actually a wrapper for R_CreateWorldVertexBuffer)

This commit is contained in:
momo5502 2016-09-14 23:06:12 +02:00
parent 52487aa224
commit 7831886e3a

View File

@ -483,19 +483,20 @@ namespace Game
void Load_VertexBuffer(void* data, IDirect3DVertexBuffer9** where, int len)
{
DWORD func = 0x5112C0;
__asm
{
push edi
push ebx
mov eax, len
mov edi, where
push data
call func
mov ebx, 5112C0h
call ebx
add esp, 4
pop ebx
pop edi
}
}