Commit Graph

453 Commits

Author SHA1 Message Date
Joelrau
ebe27166f8 [Functions] Added clcState 2020-12-04 23:18:30 +02:00
Joelrau
febff1b703 [Structs] Added enum clientstate_t 2020-12-04 23:17:44 +02:00
INeedBots
f5aa4f91e0 [Structs] Added deltaMessage and outgoingSequence to client_t 2020-11-14 01:56:45 -06:00
INeedBots
4c4975daaf [Functions] Added G_GetWeaponIndexForName, SV_ClientThink, svs_time, Scr_Error, Scr_GetType 2020-11-14 01:06:56 -06:00
INeedBots
03f1b9938c [Functions] Added NET_DeferPacketToClient 2020-11-14 00:54:29 -06:00
Maurice Heumann
dd42a06151 [MapDump] Introduce proper map dumping 2019-12-28 14:35:00 +01:00
RektInator
530d773d49 [Zones] Added support for FF version 448, 460, 461 2019-10-02 08:08:11 +02:00
TheApadayo
8080700432 [Menus] Rewrite how menus are loaded and used to support custom menu lists 2019-01-17 16:33:26 -05:00
momo5502
f75f121c27 [Game] Increase protocol version 2019-01-12 17:52:10 +01:00
RektInator
e3151fb155 [FastFiles] Fixed compiler warnings 2018-12-24 22:19:40 +01:00
RektInator
e79350e586 [FastFiles] Fixed XSurface count when loading fastfiles
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
4fa89722a2 [General] Use const string references 2018-12-17 15:34:28 +01:00
RektInator
b0a41328ed [General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch. 2018-07-17 14:30:29 +02:00
momo5502
1f5a83aa94 [Game] Fix XModel structure 2018-05-10 18:11:12 +02:00
momo5502
ceebe4dfd0 [IGfxImage] Fix image loading 2018-05-09 15:14:31 +02:00
momo5502
33a8baa9b5 [Game] Adapt to correct structures 2018-05-09 14:33:52 +02:00
momo5502
7ca3b49f1e [Game] Fix structure changes 2018-05-09 12:04:20 +02:00
momo5502
a6efda1e97 [Game] Update several structures 2018-05-09 11:53:35 +02:00
momo5502
dd1308a7f9 [StringTable] Use the game's hashing function 2017-06-30 00:35:04 +02:00
momo5502
527f93803c [General] Update protocol version 2017-06-29 23:03:25 +02:00
momo5502
8dfbe47bc6 [Dedicated] Implement event for chat 2017-06-28 21:30:39 +02:00
momo5502
aac43f1e7d [MusicalTalent] Disable this feature 2017-06-18 12:36:19 +02:00
momo5502
08bc848267 [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
TheApadayo
9997367ded [clipMap_t] some attempts to generate triggers 2017-06-07 14:15:32 -04:00
momo5502
6cc4fa582a [Friends] First version of working avatars 2017-06-05 12:53:26 +02:00
momo5502
6f7ebb43b1 [Friends] Steam avatars 2017-06-05 00:00:46 +02:00
momo5502
d8c3e7fcee [String] Make VA leak-safe 2017-06-02 15:36:20 +02:00
RektInator
fb6dd4a205 Merge remote-tracking branch 'refs/remotes/origin/develop' into v2features 2017-05-31 01:57:59 +02:00
RektInator
6f71a65a83 [Dedicated] Update cardtitles across clients. 2017-05-31 00:27:08 +02:00
momo5502
991056b362 [Maps] Check map hash and redownload when different 2017-05-30 21:49:13 +02:00
TheApadayo
2fae76875d [Structs] Correct usercmd_s struct 2017-05-30 13:22:04 -04:00
momo5502
df2dd13b1d [Maps] Make sure techsets are clean when sorting materials 2017-05-28 18:13:48 +02:00
TheApadayo
5be5c70cb6 [ZoneBuilder] building techsets.ff is now working. still need to clean it up and add a function to generate defaults.ff as well.
also featured in this commit:
- better cpu performance when running zb from the shell
- asset pools that are bigger than ever!
- new random struct stuff
2017-05-26 15:41:40 -04:00
momo5502
f6894b46c5 [Download] Add ssl support 2017-05-15 21:57:45 +02:00
momo5502
a5a56f1e72 [Download] Implement gsc http download 2017-05-14 20:32:39 +02:00
momo5502
309e2d2987 [Script] Allow adding custom script functions 2017-05-13 12:09:58 +02:00
momo5502
2c9a051aad [ZoneBuilder] Enumerate XAssetEntries instead of logging them 2017-05-01 13:08:34 +02:00
momo5502
70d7312472 [Script] Allow 6 params for setExpFog 2017-04-29 23:08:41 +02:00
momo5502
1e617dc299 [Maps] Add model debug code 2017-04-24 21:13:54 +02:00
momo5502
d97c886ccd [General] Fix R_RegisterFont 2017-04-23 13:32:47 +02:00
momo5502
1d5df78692 [Bots] Add spawnBot command 2017-04-23 13:32:47 +02:00
momo5502
a830fcde97 [General] Adjust shader structures 2017-04-22 21:47:04 +02:00
momo5502
34df306212 [IMaterial] Add mapping for fx materials 2017-04-20 21:27:38 +02:00
momo5502
8bb3c1deca [Maps] Implement support for usermaps 2017-04-06 22:22:30 +02:00
TheApadayo
b0d4309067 [Game] Add R_DrawDebugBounds function 2017-04-05 18:36:01 -04:00
momo5502
59d8c85640 [ZoneBuilder] Check if CSV exists 2017-04-04 22:35:30 +02:00
momo5502
4d641ad567 [Maps] Better custom map detection 2017-04-03 22:07:49 +02:00
momo5502
deaf269808 [General] Fix compiler warnings 2017-03-30 14:05:37 +02:00
momo5502
185ea56f72 [Functions] Fix debug line 2017-03-29 16:44:05 +02:00
momo5502
3a0a5b8506 [Maps] Add dvar r_forceForwardModels for debugging 2017-03-28 14:09:24 +02:00
momo5502
845d776507 [Functions] Safer debug drawing 2017-03-28 08:57:14 +02:00
TheApadayo
fc615ca035 [Structs] Fix GfxBrushModel 2017-03-27 22:39:49 -04:00
TheApadayo
0b1f28bdae [IGfxWorld] More work, some possible fixes 2017-03-27 21:25:58 -04:00
momo5502
50345ce512 [IGfxWorld] Sort world surfaces 2017-03-27 17:48:52 +02:00
TheApadayo
c02eede3f4 [IGfxWorld] My terrible attempt at sorting gfxsurfaces 2017-03-27 00:56:08 -04:00
momo5502
6f91b87bdc [Structs] Adjust GfxBrushModels 2017-03-26 18:00:25 +02:00
momo5502
576b07891e [IXModel] Fix surfs sign 2017-03-25 13:42:21 +01:00
momo5502
3e509e1b1d [Structs] Adjust a few things 2017-03-24 23:59:11 +01:00
momo5502
94eaf9c94d [IComWorld] Add light support 2017-03-20 10:38:46 +01:00
momo5502
43ddafa520 [Structs] Update game structures for portals 2017-03-19 14:49:53 +01:00
momo5502
3b6c502368 [IGfxWorld] Fix aabbtree structure 2017-03-19 00:24:11 +01:00
momo5502
5b0b14a5f5 [IPhyCollmap] Fix plane writing 2017-03-18 15:20:21 +01:00
momo5502
3b702b9d9a [IclipMap_t] Use existing clipmap as base 2017-03-16 20:40:32 +01:00
momo5502
1267a4a9f3 [Stats] Optimize stat reuploading and maxlevel function 2017-02-28 11:40:53 +01:00
RektInator
451db1d986 [Stats] Playerstats reuploading initial commit 2017-02-26 01:36:37 +01:00
RektInator
abe6c87568 [ImenuDef_t] itemDefData writing in progress 2017-02-25 23:46:45 +01:00
RektInator
e1c3ecdf4d [IMenu] Initial commit 2017-02-25 20:55:04 +01:00
momo5502
0d4934d163 [StructuredData] Reset empty classnames 2017-02-25 17:27:34 +01:00
momo5502
8b50bb567c [General] Update the protocol (15 classes are not backwards compatible) 2017-02-25 12:27:59 +01:00
momo5502
e7c2d10d19 [StructuredData] Correctly update stats (by @RektInator) 2017-02-22 20:17:58 +01:00
momo5502
ea3ac3ddcb [Localization] Generate class names for 10+ classes 2017-02-22 19:07:46 +01:00
momo5502
a4abdd9dcb [StructuredData] Add 15 classes code, still not fully working! 2017-02-20 19:18:07 +01:00
momo5502
ccb7c48587 [Dvar] Disallow setting cheat dvars via menus 2017-02-18 11:39:01 +01:00
TheApadayo
78826adeab [LoadedSounds] Added RektInator's wav file loader for loaded sounds 2017-02-13 11:24:21 -05:00
momo5502
ee06e79a28 [Exception] Destroy windows and suspend threads 2017-02-10 09:50:08 +01:00
momo5502
2d828d27db [IFxEffectDef] Continue with the efx parser 2017-02-09 21:14:47 +01:00
TheApadayo
d524092944 [General] Housekeeping stuff and a NPE fix 2017-02-06 15:09:41 -05:00
momo5502
ee87a4948c [Weapon] Correctly clear configstrings 2017-02-05 22:25:38 +01:00
momo5502
99351df9d0 [General] Update protocol version, as backwards compatibility is gone 2017-02-05 18:21:09 +01:00
momo5502
af05e9de2f [Weapon] Reallocate config strings 2017-02-05 11:22:21 +01:00
momo5502
451eef2873 [Weapon] More fixes, configstring reallocation is needed though 2017-02-03 00:00:08 +01:00
momo5502
29acb108be [Hooking] Optimizie inline-asm hooks 2017-02-01 15:04:32 +01:00
momo5502
7d24aa8fe0 [Friends] Transmit rank 2017-01-29 15:10:54 +01:00
momo5502
8f705d2c37 [General] Disable resharper false positives 2017-01-26 22:56:46 +01:00
momo5502
0f91c50ffc [Friends] Correctly display the rank 2017-01-26 12:42:42 +01:00
momo5502
2de95b4a3b [General] Fix protobuf and other memory leaks 2017-01-22 21:38:57 +01:00
momo5502
6762b68ab0 [ServerList] Delete favourites 2017-01-22 00:17:17 +01:00
momo5502
3150950507 [UIFeeder] Add select function and use feeder 5 for maps 2017-01-21 22:14:23 +01:00
momo5502
ee63346c00 [UIFeeder] Don't reset mapname 2017-01-21 18:34:29 +01:00
momo5502
82e9f3864c [General] Refactor all the code
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
74b34f2a6d [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27 Remove .gitattributes file 2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
fbac207190 [FrameTime] Introduce safer frame waiting mechanism 2017-01-14 13:33:58 +01:00
momo5502
b8aa24b19d [ZoneBuilder] Add support for empty assets 2017-01-13 15:47:21 +01:00
momo5502
3c6e48f201 [Structs] Update filesystem structs 2017-01-11 19:19:46 +01:00
momo5502
c9d160c72a [General] Get rid of unnecessary submodules 2017-01-06 15:27:35 +01:00
momo5502
25b610d3dd [Structs] Fix some vertex structs 2017-01-04 00:03:03 +01:00
momo5502
ff72493ce3 [IXModel] Finally XModels are correct 2017-01-03 22:04:10 +01:00
momo5502
b28df707b4 [IXModel] Correct more structs 2017-01-03 20:09:53 +01:00
momo5502
7d9c588e0e [IXModel] Use correct XModel structure 2017-01-02 22:37:00 +01:00
momo5502
45c49d4171 [IXModel] Correctly load coll surfs 2017-01-02 19:31:32 +01:00
momo5502
2c7b7f6d87 [IXModel] Correct model loading 2017-01-01 20:04:20 +01:00
momo5502
75158227fb [FastFiles] Introduce a new IW4x zone format 2017-01-01 16:45:30 +01:00
momo5502
80883013d3 [Structs] Reflectionprobe stuff 2016-12-30 19:56:06 +01:00
momo5502
8d7be2a74f [IclipMap_t] Small fixes 2016-12-30 17:26:32 +01:00
momo5502
67a4e5c598 [IGfxWorld] Small fixes 2016-12-30 15:54:33 +01:00
TheApadayo
307e67b056 [Structs] Update with correct cbrushside_t structure 2016-12-29 22:14:50 -05:00
TheApadayo
e95bf591cf [clipMap_t] importer bugfxies plus some new structs 2016-12-29 14:15:09 -05:00
momo5502
f8abf2b8ec [Functions] Add Vec3UnpackUnitVec 2016-12-29 15:59:46 +01:00
momo5502
ab7a837ebc [IMaterial] Fix water 2016-12-29 03:06:30 +01:00
momo5502
e5e164e9b5 [IGfxImage] Fix non-streamed image loading 2016-12-29 02:21:45 +01:00
momo5502
03345e8d21 [General] Correct assettype enum 2016-12-28 21:35:30 +01:00
momo5502
e909329910 [IMaterial] Sortkey workaround
Search a material with the same techset and copy its sortkey
2016-12-27 19:22:52 +01:00
TheApadayo
5577989918 [IMaterial] Wrote new importer for materials, should work but i haven't tested anything
- old format is still supported but only as a fallback
2016-12-25 22:05:21 -05:00
momo5502
b381fbd238 [Merge] develop into mapimport 2016-12-25 23:10:27 +01:00
TheApadayo
3af4082143 [ZoneBuilder] Update with new structures.
Side Note: I changed some stuff in Zones.cpp that could fuck up iw4c map loading so someone needs to test that as I don't have the maps
2016-12-25 16:23:44 -05:00
momo5502
d6c0e17bcb [IGfxWorld] Exporter progress and new struct 2016-12-25 20:55:42 +01:00
momo5502
b4fd5a11d1 [Stream] Add pointer interface to the reader 2016-12-25 15:17:31 +01:00
momo5502
bfe1c335af [IGfxWorld] Import experiments 2016-12-25 03:41:42 +01:00
momo5502
15bf3fb0e0 [ZoneBuilder] Workaround for colmaps 2016-12-24 21:38:42 +01:00
momo5502
b61b8e8f8d [IGameWorldSp] Finish GameWorldSp interface 2016-12-24 21:28:01 +01:00
momo5502
61339350c1 [ZoneBuilder] Add IGameWorldSp interface (WIP) 2016-12-24 17:29:19 +01:00
TheApadayo
d5e1c6a371 Revert "[ZoneBuilder] Store inter-asset-related pointers" 2016-12-23 11:03:04 -05:00
momo5502
4c1859e871 [ZoneBuilder] Store inter-asset-related pointers 2016-12-23 02:25:21 +01:00
momo5502
470361848e [ZoneBuilder] Small fixes in clipmap 2016-12-22 15:28:09 +01:00
momo5502
a4ad38c4d9 [IFxWorld] Structure fixes 2016-12-22 12:58:12 +01:00
momo5502
403974b9cc [Debugging] Slightly optimize iw4 reading log 2016-12-22 12:37:09 +01:00
TheApadayo
296af1716a [ZoneBuilder] Added IFxWorld interface, should work fully 2016-12-22 00:42:53 -05:00
momo5502
896c3b7068 [ZoneBuilder] Correctly write GfxImages 2016-12-22 02:48:00 +01:00
momo5502
e93831319f [ZoneBuilder] IGfxWorld and IclipMap_t fixes 2016-12-22 00:35:05 +01:00
momo5502
9505d8cbe4 [IclipMap_t] Small fixes, stuff is still broken 2016-12-21 20:11:27 +01:00
momo5502
b72b8b8a15 [ZoneBuilder] clipmap and gfxworld fixes 2016-12-21 19:20:57 +01:00
momo5502
3e69704aed [ZoneBuilder] Correct XAssetHeader struct 2016-12-21 17:27:45 +01:00
TheApadayo
25c5baa549 [IGfxWorld] GfxWorld writer completed
-also added mark for GfxWorld so it works properly
-still needs to be debugged (it doesn't work)
2016-12-20 22:15:01 -05:00
momo5502
756d7c15a9 [IGfxWorld] Small fixes and more progress 2016-12-20 22:23:23 +01:00
TheApadayo
89fc89275f [ZoneBuilder] Added clipMap_t asset interface (untested) 2016-12-20 16:22:20 -05:00
momo5502
58073404cc [ZoneBuilder] Add IGameWorldMp interface 2016-12-20 20:16:23 +01:00
momo5502
1c82e29871 [XModel] Adapt structure 2016-12-20 18:15:28 +01:00
TheApadayo
8b7c990a53 [ZoneBuilder] Added GfxWorld asset interface but is completely untested
i have no idea if any of it works so try it out whenever
2016-12-20 01:47:10 -05:00
TheApadayo
38abd43533 [ZoneBuilder] Updated GfxWorld struct to be correct now 2016-12-19 16:12:47 -05:00
momo5502
dc6d78187c [FileSystem] Abstract file interfaces and rawfile interface 2016-12-16 22:42:28 +01:00
momo5502
fb8958d2ea [Dedicated] Time wrapping workaround 2016-12-08 20:07:42 +01:00
momo5502
3e0beecdf5 [Functions] Optimize parse session functions 2016-12-08 20:07:42 +01:00
momo5502
81d94cbd5e [IFxEffectDef] Add the structs provided by @aerosoul94 2016-12-07 22:08:13 +01:00
momo5502
dfa50dc1bb [IFxEffectDef] More preparations for fx loading 2016-12-07 21:19:06 +01:00
momo5502
835597fbf6 [ZoneBuilder] Version system for models and anims 2016-12-07 18:53:01 +01:00
momo5502
107076c26a [FastFiles] Partially correct fastfile progress 2016-12-06 21:16:02 +01:00
momo5502
566cad6784 [IFxEffectDef] Prepare efx loading 2016-12-06 19:36:57 +01:00
momo5502
631726b1d9 [General] Structure optimization 2016-12-05 20:43:29 +01:00
momo5502
38aba91cc9 [Maps] Load raw suns 2016-12-01 21:00:09 +01:00
momo5502
4d517f2895 [ZoneBuilder] Add snd_alias_list_t interface 2016-11-29 21:12:35 +01:00
momo5502
3551d0c0eb [ZoneBuilder] Add LoadedSound interface 2016-11-29 19:32:46 +01:00
momo5502
1b12886229 [ZoneBuilder] Add sndcurve interface 2016-11-29 19:13:46 +01:00
momo5502
d596cdc97b [ZoneBuilder] Add interface for FxEffectDef
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00
/dev/root
124e86387b [General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
/dev/root
e8a5e164fc [Command] Implemented setviewpos 2016-11-22 23:25:56 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
45200eba58 [Localization] Load language specific files 2016-11-17 18:17:25 +01:00
momo5502
1439d5fa03 [Maps] Support for some tropical maps
This adds support for favela and estate tropical
More investigation is needed for crash tropical.
2016-11-12 20:06:23 +01:00
momo5502
9591d7eacd [IXModel] Adjust XModel structure for flag support 2016-11-12 20:06:23 +01:00
momo5502
aaf9325f07 Fix 2016-11-11 18:05:04 +01:00
momo5502
29dcaa242b Load mod zone and model stuff 2016-11-10 20:05:49 +01:00
momo5502
5dccdc2454 Model stuff 2016-11-09 19:38:01 +01:00
momo5502
51bbbdd588 Model stuff 2016-11-06 14:03:51 +01:00
momo5502
6626bc9fc7 Some model stuff 2016-11-06 02:24:30 +01:00
momo5502
2d5094e7b4 Fix db rawfile access 2016-11-05 00:34:09 +01:00
momo5502
6cf28b4170 Playlist and zone fixes 2016-11-02 19:19:09 +01:00
momo5502
11ace37f2e Allow long mapnames in playlist 2016-11-02 18:44:20 +01:00
momo5502
69c454a3fa Fix zm_prototype_sh 2016-11-01 20:04:06 +01:00
momo5502
4c2f128e97 Fix glass and maptest 2016-10-31 16:49:45 +01:00
momo5502
7aba6250f6 Load team zones. 2016-10-31 15:02:32 +01:00
momo5502
80f1e206f8 ArenaLength patches 2016-10-26 18:57:43 +02:00
momo5502
d2c5c45042 Fix shader stuff 2016-10-23 16:45:21 +02:00
momo5502
64f80a21be Slowmotion stuff. Seems like it has no effect.... 2016-10-22 01:14:00 +02:00
momo5502
b606983835 Add @Dasfonia's menu and gametype stuff 2016-10-17 20:42:15 +02:00
momo5502
b0dabb8848 Print revision in version flag and better GfxWorld struct 2016-10-09 21:40:21 +02:00
momo5502
c2c38539ec Mirror textures in dumped maps and fix multiple dependency maps 2016-10-09 16:36:34 +02:00
momo5502
aea12a25ef Mirror map when dumped 2016-10-09 12:34:06 +02:00
momo5502
ad18adc187 Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag 2016-10-09 12:02:17 +02:00
momo5502
bec37fb830 Remove test structs 2016-10-08 20:51:44 +02:00
momo5502
e7910ac19f More map progress, add dumpmap command.
SE2Dev wants us to keep that code for us, so only in debug mode!
2016-10-08 20:51:00 +02:00
momo5502
f96973f439 Some zone stuff 2016-10-07 17:50:30 +02:00
momo5502
b3c0487797 Fix connect protocol 2016-10-03 01:36:18 +02:00
momo5502
af0cc4d0dc Fix materials for 359 2016-10-02 14:22:17 +02:00
momo5502
080f9b3599 359 zone stuff, (360 seems to work as well, as an old shipment copy i have on my hdd loads, i just don't have the iwds), gfx world still broken, might be possible to fix! 2016-10-02 04:07:48 +02:00
momo5502
b48df26c14 Fixes and stuff 2016-10-01 16:48:18 +02:00
momo5502
ac258b5ad9 Add support for new maps, add the dump command for @Dasfonia 2016-10-01 15:39:21 +02:00
momo5502
ed2286009d Some 332 zone stuff (concerning) 2016-09-26 22:14:11 +02:00
momo5502
9c24ad1f57 Finish codo maps (step 1) 2016-09-24 16:37:13 +02:00
momo5502
44621ee52f Stuff 2016-09-22 21:22:12 +02:00
momo5502
775cde47e2 Use std::memcpy 2016-09-22 08:23:40 +02:00
momo5502
efbbaec1d6 SOme stuff, breaks cargoship! 2016-09-21 23:19:16 +02:00
momo5502
db2e572612 Begin refactoring the zone loading code 2016-09-21 19:27:31 +02:00
momo5502
77f38525c4 More zone stuff 2016-09-20 22:00:02 +02:00
momo5502
83d6ab2d6b Fix custom models and fix some memory leaks nta had 2016-09-19 20:18:36 +02:00
momo5502
d64589f6e8 Move UnitTest stuff 2016-09-17 14:05:01 +02:00
momo5502
5afea26d5f Welp. 2016-09-14 23:06:34 +02:00
momo5502
7831886e3a Optimize Load_VertexBuffer (actually a wrapper for R_CreateWorldVertexBuffer) 2016-09-14 23:06:12 +02:00
momo5502
52487aa224 Finish surface loading, but not test ready 2016-09-14 23:01:53 +02:00