Diavolo
09e565e431
Fix crash
2022-01-31 13:53:57 +01:00
FutureRave
61c994cdda
Add printtoconsole again but make it better
2022-01-24 03:15:05 +00:00
FutureRave
cfc540991c
Address some parts of review
2022-01-23 19:32:20 +00:00
Edo
57f612c793
Forgot this newline
2022-01-22 15:54:32 +00:00
Edo
347bd616ee
Update Structs.hpp
2022-01-22 13:39:29 +00:00
FutureRave
8ae86de0b3
[Structs] Fix gentity_s fields type
2022-01-22 13:00:44 +00:00
Edo
29a929eee0
Merge branch 'develop' into insanely-fast-crit-sections
2022-01-18 11:18:51 +00:00
FutureRave
7a33fe42e8
🚨 Fix DB_EnumXAssetEntries ⚡
2022-01-18 11:10:53 +00:00
FutureRave
805be6bb01
hook runtimerror for the win
2022-01-16 17:25:51 +00:00
FutureRave
5d26af4a28
Refactor script param checking behaviour
2022-01-16 13:45:18 +00:00
FutureRave
2785343eac
document player state flags in gamepad module
2022-01-12 17:48:20 +00:00
Diavolo
687e3d6e27
Refactor movement.
2022-01-07 12:24:29 +01:00
Diavolo
ec43adda59
Address parts of review
2021-12-26 17:25:13 +01:00
Diavolo
8736983c46
Refactor elevators
2021-12-22 16:25:58 +01:00
FutureRave
6d916ebd47
Added god/demigod and fixed ufo
2021-12-07 16:10:46 +00:00
Dss0
e68c402095
Merge pull request #145 from diamante0018/refactor-logger-error
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[Logger] Use correct enum over numbers for com_error
2021-11-30 14:42:50 +01:00
Dss0
5d72ee29a3
Merge pull request #144 from diamante0018/feature/replace-func
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[Script] Add ReplaceFunc Game Script Function
2021-11-18 00:35:19 +01:00
FutureRave
f0687f8203
Use correct enum over numbers for com_error
2021-11-16 16:56:13 +00:00
FutureRave
f101dbadec
[Script] Improve structs, add extra checks
2021-11-13 18:51:37 +00:00
FutureRave
8cd3f2cad4
[Script] Add replaceFun
2021-11-13 13:15:27 +00:00
FutureRave
7664a773e7
Have comment explain what dvar flag is being modified
2021-11-07 17:58:33 +00:00
FutureRave
1112eba7fa
Add customizable speed scale for stance
2021-11-07 11:09:00 +00:00
Louve
5e52289b03
Merge pull request #130 from Laupetin/feature/fonticons
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Fonticons for 2D text rendering
2021-09-23 22:50:38 +02:00
Jan
afc097b432
Use localized strings for fonticon autocompletion
2021-09-21 20:05:30 +02:00
Jan
b36df5130b
Change logic that splits chat messages with new lines to support fonticons properly
2021-09-19 15:49:12 +02:00
Dss0
a22eac5c46
Merge pull request #129 from diamante0018/netchan/fix-2
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[Network] Check for invalid reliableAcknowledge
2021-09-13 23:34:34 +02:00
Diavolo
4f1e68a285
Address comments from review #1
2021-09-13 21:36:48 +02:00
Diavolo
5c3ea03ee9
Added scriptID to client_t (see 0x46108b)
2021-09-13 10:57:06 +02:00
Diavolo
791e4129b9
Reversed more client_t struct for good mesure
2021-09-12 21:48:45 +02:00
Diavolo
07f15acab0
Properly kick player from the server using net cmd
2021-09-12 16:38:24 +02:00
Diavolo
eba1762fd0
Add fields to client_t structs, might be useful
2021-09-12 16:37:52 +02:00
Diavolo
3f726d3d0d
Initial Hooking of functions
2021-09-12 16:37:41 +02:00
Jan
46a7dcdb48
Merge branch 'develop' into feature/fonticons
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# Conflicts:
# src/Components/Loader.cpp
# src/Components/Modules/Colors.cpp
# src/Components/Modules/Colors.hpp
# src/Game/Functions.cpp
# src/Game/Functions.hpp
# src/Game/Structs.hpp
2021-09-12 15:09:36 +02:00
Jan
d71dfd170b
Move Gamepad structs to their respective correct location
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- Structs that are reversed from the Game are moved to Structs.hpp
- Structs that are custom to the Gamepad patch are moved into the Gamepad component class
- Offsets to the Game's memory are moved to the Functions.hpp header
- Arrays that hold data are moved to the Gamepad components class as static fields
2021-09-11 16:34:04 +02:00
Diavolo
906e33ac41
Some minor style changes
2021-09-10 09:43:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput
2021-09-09 10:39:59 +02:00
Dss0
e873b48571
Merge pull request #124 from diamante0018/client_t-is-fun-4
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[Structs] Update client_t
2021-09-08 23:25:01 +02:00
Diavolo
9cb16ceabf
Addressed review
2021-09-08 23:15:10 +02:00
Diavolo
8b7eceeea9
I accidentally modifed the struct
2021-09-08 23:03:32 +02:00
Jan
5b93848ace
Add support for animated icons as fonticons
2021-09-08 16:44:39 +02:00
Jan
68acf467b1
Add fonticon autocompletion inputs and improve rendering
2021-09-08 13:18:28 +02:00
Diavolo
252c210156
Reversed more client header in preparation for netchan fix
2021-09-08 10:56:42 +02:00
Diavolo
15631bcec2
Removed static assert
2021-09-08 10:05:34 +02:00
Jan
7b70a1c62c
Add fonticon autocomplete for chat
2021-09-08 01:53:25 +02:00
Jan
6e0586a335
Add console fonticon autocomplete
2021-09-08 00:40:52 +02:00
Jan
4497b991be
Fix characters or cursor vanishing when cursor is in escaped color code that is expanded
2021-09-07 16:45:59 +02:00
Diavolo
e1a0d881f4
Update client_s
2021-09-05 22:02:38 +02:00
Diavolo
3838cd478e
[Structs] Updated Client_t
2021-09-05 21:53:56 +02:00
Jan
5020d82f68
Add conceptional fonticon in text rendering
2021-09-05 02:25:24 +02:00
Jan
cb2e24a52f
Make gamepad scoreboard toggable and scrollable
2021-09-04 11:15:34 +02:00
Diavolo
36a025e1d0
Use game functions to safely change dvar value
2021-09-01 23:19:44 +02:00
Jan
8b53ce4cfe
Swap gamepad attack and throw button on dualwield weapons to make left trigger match left weapon etc
2021-08-30 21:57:31 +02:00
Jan
a07a00da93
Fix gamepad use hold time by checking for used buttons from gentity instead of local player keys to work on dedicated servers
2021-08-30 20:05:06 +02:00
Jan
7ce7ba883b
Add gamepad slowdown and lockon aimassists
2021-08-30 16:09:52 +02:00
Jan
8adea24d67
Add gamepad location selection support
2021-08-30 16:09:52 +02:00
Jan
e49e17d6e6
Add turnrates for controllers
2021-08-30 16:09:51 +02:00
Jan
9b4a48f2c3
Implement menu navigation using gamepad
2021-08-30 16:09:51 +02:00
Jan
6d598df56d
Add binding commands to keys for controllers
2021-08-30 16:09:51 +02:00
Diavolo
9ff6747c5a
Define dvar_type as a char
2021-08-29 22:40:55 +02:00
Diavolo
62cc1fff78
[Dvar] Make flag enum unsigned
2021-08-29 17:51:50 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default
2021-08-29 17:41:21 +02:00
Louvenarde
ea926dfe67
Merge branch 'develop_official' into feature/xinput
2021-08-14 00:36:42 +02:00
Diavolo
1bd4bcba05
Color dvar
2021-08-01 14:22:42 +02:00
rackover
7f8995cf3e
Fix all killstreaks (but thermal on ac/cg)
2021-05-09 01:24:37 +02:00
rackover
0354dd985e
Reduce sensitivity when aiming down sights
2021-05-04 21:45:47 +02:00
rackover
bac2afa028
Overriding mouse is much better than overriding client angles
2021-05-04 18:11:16 +02:00
rackover
b3adacb71d
Gamepad support for menus
2021-05-04 15:47:46 +02:00
rackover
332232b88f
Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into feature/xinput
2021-05-02 11:47:33 +02:00
rackover
e19409f550
Zonebuilder builds sounds & loaded_sounds now
2021-04-12 00:43:38 +02:00
rackover
aa9f98b0e7
Fix warnings, fix post-rebase issues
2021-04-05 18:13:00 +02:00
rackover
f851a0a3a9
Put DOBJ back
2021-04-05 17:29:52 +02:00
Jan
e9f78eedb7
Add r_drawTriggers debugging dvar to draw triggers on the map
2021-04-05 17:29:49 +02:00
rackover
06301f5f85
DOBJ struct and better gentity_s
2021-04-05 17:25:53 +02:00
Jan
b21e57ccc2
Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes
2021-04-05 17:25:49 +02:00
rackover
d5c8f15f7b
Enhance gentity_s struct
2021-04-05 17:25:47 +02:00
Rackover Xiaochad
0c462c1152
Fix device recovery issues on CODO maps >359
2021-02-06 21:30:47 +01:00
INeedBots
75d6be1939
Increased protocol
2021-01-02 19:09:19 -06:00
OneFourOne
9047e7bec2
[Game] Decrease protocol version
2020-12-22 16:15:23 -05:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
...
Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
Joelrau
febff1b703
[Structs] Added enum clientstate_t
2020-12-04 23:17:44 +02:00
INeedBots
f5aa4f91e0
[Structs] Added deltaMessage and outgoingSequence to client_t
2020-11-14 01:56:45 -06:00
momo5502
f75f121c27
[Game] Increase protocol version
2019-01-12 17:52:10 +01:00
RektInator
e3151fb155
[FastFiles] Fixed compiler warnings
2018-12-24 22:19:40 +01:00
RektInator
e79350e586
[FastFiles] Fixed XSurface count when loading fastfiles
...
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
1f5a83aa94
[Game] Fix XModel structure
2018-05-10 18:11:12 +02:00
momo5502
ceebe4dfd0
[IGfxImage] Fix image loading
2018-05-09 15:14:31 +02:00
momo5502
33a8baa9b5
[Game] Adapt to correct structures
2018-05-09 14:33:52 +02:00
momo5502
7ca3b49f1e
[Game] Fix structure changes
2018-05-09 12:04:20 +02:00
momo5502
a6efda1e97
[Game] Update several structures
2018-05-09 11:53:35 +02:00
momo5502
527f93803c
[General] Update protocol version
2017-06-29 23:03:25 +02:00
momo5502
aac43f1e7d
[MusicalTalent] Disable this feature
2017-06-18 12:36:19 +02:00
TheApadayo
9997367ded
[clipMap_t] some attempts to generate triggers
2017-06-07 14:15:32 -04:00
TheApadayo
2fae76875d
[Structs] Correct usercmd_s struct
2017-05-30 13:22:04 -04:00
momo5502
df2dd13b1d
[Maps] Make sure techsets are clean when sorting materials
2017-05-28 18:13:48 +02:00
TheApadayo
5be5c70cb6
[ZoneBuilder] building techsets.ff is now working. still need to clean it up and add a function to generate defaults.ff as well.
...
also featured in this commit:
- better cpu performance when running zb from the shell
- asset pools that are bigger than ever!
- new random struct stuff
2017-05-26 15:41:40 -04:00
momo5502
a5a56f1e72
[Download] Implement gsc http download
2017-05-14 20:32:39 +02:00
momo5502
309e2d2987
[Script] Allow adding custom script functions
2017-05-13 12:09:58 +02:00
momo5502
2c9a051aad
[ZoneBuilder] Enumerate XAssetEntries instead of logging them
2017-05-01 13:08:34 +02:00
momo5502
70d7312472
[Script] Allow 6 params for setExpFog
2017-04-29 23:08:41 +02:00
momo5502
1e617dc299
[Maps] Add model debug code
2017-04-24 21:13:54 +02:00