Merge pull request #144 from diamante0018/feature/replace-func

[Script] Add ReplaceFunc Game Script Function
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Dss0 2021-11-18 00:35:19 +01:00 committed by GitHub
commit 5d72ee29a3
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GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 174 additions and 60 deletions

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@ -160,7 +160,7 @@ namespace Components
{
Script::AddFunction("SetPing", [](Game::scr_entref_t id) // gsc: self SetPing(<int>)
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_INTEGER)
if (Game::Scr_GetNumParam() != 1u || Game::Scr_GetType(0) != Game::VAR_INTEGER)
{
Game::Scr_Error("^1SetPing: Needs one integer parameter!\n");
return;
@ -250,7 +250,7 @@ namespace Components
Script::AddFunction("botWeapon", [](Game::scr_entref_t id) // Usage: <bot> botWeapon(<str>);
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
if (Game::Scr_GetNumParam() != 1u || Game::Scr_GetType(0) != Game::VAR_STRING)
{
Game::Scr_Error("^1botWeapon: Needs one string parameter!\n");
return;
@ -293,7 +293,7 @@ namespace Components
Script::AddFunction("botAction", [](Game::scr_entref_t id) // Usage: <bot> botAction(<str action>);
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
if (Game::Scr_GetNumParam() != 1u || Game::Scr_GetType(0) != Game::VAR_STRING)
{
Game::Scr_Error("^1botAction: Needs one string parameter!\n");
return;
@ -346,7 +346,7 @@ namespace Components
Script::AddFunction("botMovement", [](Game::scr_entref_t id) // Usage: <bot> botMovement(<int>, <int>);
{
if (Game::Scr_GetNumParam() != 2 || Game::Scr_GetType(0) != Game::VAR_INTEGER || Game::Scr_GetType(1) != Game::VAR_INTEGER)
if (Game::Scr_GetNumParam() != 2u || Game::Scr_GetType(0) != Game::VAR_INTEGER || Game::Scr_GetType(1) != Game::VAR_INTEGER)
{
Game::Scr_Error("^1botMovement: Needs two integer parameters!\n");
return;

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@ -967,7 +967,7 @@ namespace Components
Script::AddFunction("httpGet", [](Game::scr_entref_t)
{
if (!Dedicated::IsEnabled() && !Flags::HasFlag("scriptablehttp")) return;
if (Game::Scr_GetNumParam() < 1) return;
if (Game::Scr_GetNumParam() < 1u) return;
std::string url = Game::Scr_GetString(0);
unsigned int object = Game::AllocObject();
@ -981,7 +981,7 @@ namespace Components
Script::AddFunction("httpCancel", [](Game::scr_entref_t)
{
if (!Dedicated::IsEnabled() && !Flags::HasFlag("scriptablehttp")) return;
if (Game::Scr_GetNumParam() < 1) return;
if (Game::Scr_GetNumParam() < 1u) return;
unsigned int object = Game::Scr_GetObject(0);
for (auto& download : Download::ScriptDownloads)

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@ -9,6 +9,8 @@ namespace Components
unsigned short Script::FunctionName;
std::unordered_map<std::string, std::string> Script::ScriptStorage;
std::unordered_map<int, std::string> Script::ScriptBaseProgramNum;
std::unordered_map<const char*, const char*> Script::ReplacedFunctions;
const char* Script::ReplacedPos = 0;
int Script::LastFrameTime = -1;
Utils::Signal<Scheduler::Callback> Script::VMShutdownSignal;
@ -382,21 +384,109 @@ namespace Components
Utils::Hook::Call<void(int)>(0x421EE0)(num);
}
int Script::SetExpFogStub()
unsigned int Script::SetExpFogStub()
{
if (Game::Scr_GetNumParam() == 6)
if (Game::Scr_GetNumParam() == 6u)
{
std::memmove(&Game::scriptContainer->stack[-4], &Game::scriptContainer->stack[-5], sizeof(Game::VariableValue) * 6);
Game::scriptContainer->stack += 1;
Game::scriptContainer->stack[-6].type = Game::VAR_FLOAT;
Game::scriptContainer->stack[-6].u.floatValue = 0;
std::memmove(&Game::scrVmPub->top[-4], &Game::scrVmPub->top[-5], sizeof(Game::VariableValue) * 6);
Game::scrVmPub->top += 1;
Game::scrVmPub->top[-6].type = Game::VAR_FLOAT;
Game::scrVmPub->top[-6].u.floatValue = 0.0f;
++Game::scriptContainer->numParam;
++Game::scrVmPub->outparamcount;
}
return Game::Scr_GetNumParam();
}
const char* Script::GetCodePosForParam(int index)
{
if (static_cast<unsigned int>(index) >= Game::scrVmPub->outparamcount)
{
Game::Scr_Error("^1GetCodePosForParam: Index is out of range!\n");
return "";
}
const auto value = &Game::scrVmPub->top[-index];
if (value->type != Game::VAR_FUNCTION)
{
Game::Scr_Error("^1GetCodePosForParam: Expects a function as parameter!\n");
return "";
}
return value->u.codePosValue;
}
void Script::GetReplacedPos(const char* pos)
{
if (Script::ReplacedFunctions.find(pos) != Script::ReplacedFunctions.end())
{
Script::ReplacedPos = Script::ReplacedFunctions[pos];
}
}
void Script::SetReplacedPos(const char* what, const char* with)
{
if (what[0] == '\0' || with[0] == '\0')
{
Logger::Print("Warning: Invalid paramters passed to ReplacedFunctions\n");
return;
}
if (Script::ReplacedFunctions.find(what) != Script::ReplacedFunctions.end())
{
Logger::Print("Warning: ReplacedFunctions already contains codePosValue for a function\n");
}
Script::ReplacedFunctions[what] = with;
}
__declspec(naked) void Script::VMExecuteInternalStub()
{
__asm
{
pushad
push edx
call Script::GetReplacedPos
pop edx
popad
cmp Script::ReplacedPos, 0
jne SetPos
movzx eax, byte ptr [edx]
inc edx
Loc1:
cmp eax, 0x8B
push ecx
mov ecx, 0x2045094
mov [ecx], eax
mov ecx, 0x2040CD4
mov [ecx], edx
pop ecx
push 0x61E944
retn
SetPos:
mov edx, Script::ReplacedPos
mov Script::ReplacedPos, 0
movzx eax, byte ptr [edx]
inc edx
jmp Loc1
}
}
Game::gentity_t* Script::getEntFromEntRef(Game::scr_entref_t entref)
{
Game::gentity_t* gentity = &Game::g_entities[entref];
@ -414,6 +504,20 @@ namespace Components
void Script::AddFunctions()
{
Script::AddFunction("ReplaceFunc", [](Game::scr_entref_t) // gsc: ReplaceFunc(<function>, <function>)
{
if (Game::Scr_GetNumParam() != 2u)
{
Game::Scr_Error("^1ReplaceFunc: Needs two parameters!\n");
return;
}
const auto what = Script::GetCodePosForParam(0);
const auto with = Script::GetCodePosForParam(1);
Script::SetReplacedPos(what, with);
});
// System time
Script::AddFunction("GetSystemTime", [](Game::scr_entref_t) // gsc: GetSystemTime()
{
@ -434,7 +538,7 @@ namespace Components
// Print to console, even without being in 'developer 1'.
Script::AddFunction("PrintConsole", [](Game::scr_entref_t) // gsc: PrintConsole(<string>)
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
if (Game::Scr_GetNumParam() != 1u || Game::Scr_GetType(0) != Game::VAR_STRING)
{
Game::Scr_Error("^1PrintConsole: Needs one string parameter!\n");
return;
@ -448,7 +552,7 @@ namespace Components
// Executes command to the console
Script::AddFunction("Exec", [](Game::scr_entref_t) // gsc: Exec(<string>)
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
if (Game::Scr_GetNumParam() != 1u || Game::Scr_GetType(0) != Game::VAR_STRING)
{
Game::Scr_Error("^1Exec: Needs one string parameter!\n");
return;
@ -463,7 +567,7 @@ namespace Components
// Script Storage Funcs
Script::AddFunction("StorageSet", [](Game::scr_entref_t) // gsc: StorageSet(<str key>, <str data>);
{
if (Game::Scr_GetNumParam() != 2 || Game::Scr_GetType(0) != Game::VAR_STRING || Game::Scr_GetType(1) != Game::VAR_STRING)
if (Game::Scr_GetNumParam() != 2u || Game::Scr_GetType(0) != Game::VAR_STRING || Game::Scr_GetType(1) != Game::VAR_STRING)
{
Game::Scr_Error("^1StorageSet: Needs two string parameters!\n");
return;
@ -477,7 +581,7 @@ namespace Components
Script::AddFunction("StorageRemove", [](Game::scr_entref_t) // gsc: StorageRemove(<str key>);
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
if (Game::Scr_GetNumParam() != 1u || Game::Scr_GetType(0) != Game::VAR_STRING)
{
Game::Scr_Error("^1StorageRemove: Needs one string parameter!\n");
return;
@ -496,7 +600,7 @@ namespace Components
Script::AddFunction("StorageGet", [](Game::scr_entref_t) // gsc: StorageGet(<str key>);
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
if (Game::Scr_GetNumParam() != 1u || Game::Scr_GetType(0) != Game::VAR_STRING)
{
Game::Scr_Error("^1StorageGet: Needs one string parameter!\n");
return;
@ -516,7 +620,7 @@ namespace Components
Script::AddFunction("StorageHas", [](Game::scr_entref_t) // gsc: StorageHas(<str key>);
{
if (Game::Scr_GetNumParam() != 1 || Game::Scr_GetType(0) != Game::VAR_STRING)
if (Game::Scr_GetNumParam() != 1u || Game::Scr_GetType(0) != Game::VAR_STRING)
{
Game::Scr_Error("^1StorageHas: Needs one string parameter!\n");
return;
@ -612,6 +716,9 @@ namespace Components
Utils::Hook(0x5F41A3, Script::SetExpFogStub, HOOK_CALL).install()->quick();
Utils::Hook(0x61E92E, Script::VMExecuteInternalStub, HOOK_JUMP).install()->quick();
Utils::Hook::Nop(0x61E933, 1);
Utils::Hook(0x47548B, Script::ScrShutdownSystemStub, HOOK_CALL).install()->quick();
Utils::Hook(0x4D06BA, Script::ScrShutdownSystemStub, HOOK_CALL).install()->quick();
@ -640,31 +747,10 @@ namespace Components
Script::AddFunctions();
// Script::AddFunction("playviewmodelfx", [](Game::scr_entref_t /*index*/)
// {
// /*auto Scr_Error = Utils::Hook::Call<void(const char*)>(0x42EF40);
// if (index >> 16)
// {
// Scr_Error("not an entity");
// return;
// }*/
// // obtain FX name
// auto fxName = Game::Scr_GetString(0);
// auto fx = Game::DB_FindXAssetHeader(Game::XAssetType::ASSET_TYPE_FX, fxName).fx;
// auto tagName = Game::Scr_GetString(1);
// auto tagIndex = Game::SL_GetString(tagName, 0);
// /*char boneIndex = -2;
// if (!Game::CG_GetBoneIndex(2048, tagIndex, &boneIndex))
// {
// Scr_Error(Utils::String::VA("Unknown bone %s.\n", tagName));
// return;
// }*/
// Game::CG_PlayBoltedEffect(0, fx, 2048, tagIndex);
// });
Script::OnVMShutdown([]
{
Script::ReplacedFunctions.clear();
});
}
Script::~Script()
@ -673,6 +759,7 @@ namespace Components
Script::ScriptHandles.clear();
Script::ScriptNameStack.clear();
Script::ScriptFunctions.clear();
Script::ReplacedFunctions.clear();
Script::VMShutdownSignal.clear();
Script::ScriptStorage.clear();

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@ -40,6 +40,8 @@ namespace Components
static unsigned short FunctionName;
static std::unordered_map<std::string, std::string> ScriptStorage;
static std::unordered_map<int, std::string> ScriptBaseProgramNum;
static std::unordered_map<const char*, const char*> ReplacedFunctions;
static const char* ReplacedPos;
static int LastFrameTime;
static Utils::Signal<Scheduler::Callback> VMShutdownSignal;
@ -68,7 +70,12 @@ namespace Components
static void Scr_PrintPrevCodePosStub();
static void Scr_PrintPrevCodePos(int);
static int SetExpFogStub();
static unsigned int SetExpFogStub();
static const char* GetCodePosForParam(int index);
static void GetReplacedPos(const char* pos);
static void SetReplacedPos(const char* what, const char* with);
static void VMExecuteInternalStub();
static void AddFunctions();
};

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@ -38,12 +38,12 @@ namespace Components
float start = Game::Scr_GetFloat(0);
float end = 1.0f;
if (Game::Scr_GetNumParam() >= 2)
if (Game::Scr_GetNumParam() >= 2u)
{
end = Game::Scr_GetFloat(1);
}
if (Game::Scr_GetNumParam() >= 3)
if (Game::Scr_GetNumParam() >= 3u)
{
duration = static_cast<int>(Game::Scr_GetFloat(2) * 1000.0);
}

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@ -460,7 +460,7 @@ namespace Game
XZone* g_zones = reinterpret_cast<XZone*>(0x14C0F80);
unsigned short* db_hashTable = reinterpret_cast<unsigned short*>(0x12412B0);
ScriptContainer* scriptContainer = reinterpret_cast<ScriptContainer*>(0x2040D00);
scrVmPub_t* scrVmPub = reinterpret_cast<scrVmPub_t*>(0x2040CF0);
clientstate_t* clcState = reinterpret_cast<clientstate_t*>(0xB2C540);

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@ -660,7 +660,7 @@ namespace Game
typedef unsigned int(__cdecl * Scr_GetObject_t)(int);
extern Scr_GetObject_t Scr_GetObject;
typedef int(__cdecl * Scr_GetNumParam_t)();
typedef unsigned int(__cdecl * Scr_GetNumParam_t)();
extern Scr_GetNumParam_t Scr_GetNumParam;
typedef int(__cdecl * Scr_GetFunctionHandle_t)(const char*, const char*);
@ -687,7 +687,7 @@ namespace Game
typedef bool(__cdecl * Scr_IsSystemActive_t)();
extern Scr_IsSystemActive_t Scr_IsSystemActive;
typedef int(__cdecl* Scr_GetType_t)(int);
typedef int(__cdecl* Scr_GetType_t)(unsigned int);
extern Scr_GetType_t Scr_GetType;
typedef void(__cdecl* Scr_Error_t)(const char*);
@ -969,7 +969,7 @@ namespace Game
extern XZone* g_zones;
extern unsigned short* db_hashTable;
extern ScriptContainer* scriptContainer;
extern scrVmPub_t* scrVmPub;
extern clientstate_t* clcState;

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@ -4886,18 +4886,38 @@ namespace Game
struct VariableValue
{
VariableUnion u;
int type;
VariableType type;
};
struct ScriptContainer
struct function_stack_t
{
VariableValue* stack;
char unk1;
char unk2;
char unk3;
char pad;
DWORD unk4;
int numParam;
const char* pos;
unsigned int localId;
unsigned int localVarCount;
VariableValue* top;
VariableValue* startTop;
};
struct function_frame_t
{
function_stack_t fs;
int topType;
};
struct scrVmPub_t
{
unsigned int* localVars;
VariableValue* maxStack;
int function_count;
function_frame_t* function_frame;
VariableValue* top;
bool debugCode;
bool abort_on_error;
bool terminal_error;
unsigned int inparamcount;
unsigned int outparamcount;
function_frame_t function_frame_start[32];
VariableValue stack[2048];
};
enum UILocalVarType