momo5502
8bb3c1deca
[Maps] Implement support for usermaps
2017-04-06 22:22:30 +02:00
TheApadayo
b0d4309067
[Game] Add R_DrawDebugBounds function
2017-04-05 18:36:01 -04:00
momo5502
3a0a5b8506
[Maps] Add dvar r_forceForwardModels for debugging
2017-03-28 14:09:24 +02:00
momo5502
7b22727bdf
[FastFiles] Load maps from userraw
...
IWD part is missing!
2017-03-28 09:01:56 +02:00
momo5502
b57aa4b262
[QuickPatch] Fix memory leak
2017-03-28 08:56:51 +02:00
TheApadayo
0b1f28bdae
[IGfxWorld] More work, some possible fixes
2017-03-27 21:25:58 -04:00
momo5502
50345ce512
[IGfxWorld] Sort world surfaces
2017-03-27 17:48:52 +02:00
TheApadayo
9e2fab7f54
[Techsets] half written dumptechsets command
2017-03-26 20:44:46 -04:00
sr0
94429ed35f
Revert "[QuickPatch] Disable several unneeded features when running as a dedicated server"
2017-02-21 21:49:42 +01:00
sr0
6ab4dd7f9a
[QuickPatch] Disable several unneeded features when running as a dedicated server
2017-02-21 21:40:59 +01:00
momo5502
e6fb206d21
[Friends] Better toasts
2017-02-12 20:36:38 +01:00
sr0
b1cc8c8176
[QuickPatch] Change ui_buildLocation
2017-02-12 13:36:23 +01:00
momo5502
ef937073ce
[QuickPatch] Fix mouse pitch
2017-02-01 20:13:28 +01:00
momo5502
80e88f1572
[General] Fix a few memory leaks in threads
...
Destroying threads past when uninitializing the library is illegal
2017-01-24 06:32:04 +01:00
momo5502
16d6c059dc
[QuickPatch] Remove test function
2017-01-21 16:25:14 +01:00
momo5502
82e9f3864c
[General] Refactor all the code
...
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
d85b422732
[QuickPatch] Workaround
2017-01-18 16:04:24 +01:00
momo5502
0aaf8b8730
[Dedicated] Add com_logFilter dvar
2017-01-14 13:33:58 +01:00
momo5502
c4e2b3e020
[QuickPatch] Optimize selectStringTableEntryInDvar expression
2017-01-12 22:15:57 +01:00
momo5502
e6ed285ae9
[QuickPatch] Fix relay crash (we don't need it, so nopping it is fine)
2017-01-12 19:29:27 +01:00
momo5502
98857c5244
[QuickPatch] Remove unnecessary comments
2017-01-08 15:25:43 +01:00
momo5502
c9d160c72a
[General] Get rid of unnecessary submodules
2017-01-06 15:27:35 +01:00
sr0
85c9488c2a
[QuickPatch] Adjusted read stats string
2017-01-02 22:14:07 +01:00
TheApadayo
307e67b056
[Structs] Update with correct cbrushside_t structure
2016-12-29 22:14:50 -05:00
TheApadayo
d9eb9a273b
[QuickPatch] added debug testfunc for random testing stuff
2016-12-29 21:46:06 -05:00
momo5502
1861f9eb21
[QuickPatch] Add support for the new intro
2016-12-27 00:41:21 +01:00
TheApadayo
3e5829545a
[QuickPatch] add statebitsentry check code
2016-12-26 13:55:54 -05:00
momo5502
f2f7ac9230
[IMaterial] Small fixes
2016-12-26 18:44:33 +01:00
momo5502
403974b9cc
[Debugging] Slightly optimize iw4 reading log
2016-12-22 12:37:09 +01:00
TheApadayo
4cb109c3ee
[Debgging] Add read/write logger
...
- You can use the two comparison files (iw4_reads.log & zb_writes.log) to compare the two for differences
- Move the hook in QuickPatches around to change the asset that you're logging
2016-12-21 20:58:00 -05:00
momo5502
788ccae967
[Command] Use pointers instead of an abstraction interface for params
2016-12-07 20:00:24 +01:00
momo5502
d6a2dbdd2b
[Command] Implement abstract parameter interface
2016-12-07 18:53:01 +01:00
momo5502
ef263d35c1
[QuickPatch] Remove profile loading error
2016-12-05 17:50:46 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00
momo5502
e41aa1f221
[BitMessage] Optimize shutdown handler
...
Optimize the shutdown handler, so that less bugs occur
while waiting for BitMRC to terminate
2016-11-12 20:06:23 +01:00
momo5502
dbd641fd02
Better minidumps and playerdata stuff.
2016-11-05 14:45:38 +01:00
sr0
f0a5d1d46d
remove command crash, when compiling on release
2016-11-04 20:26:19 +01:00
sr0
8d344dd578
disallow command unlockStats while ingame
2016-11-04 20:24:47 +01:00
momo5502
e737dbb801
sr0 breaking stuff again ;)
2016-10-19 09:01:01 +02:00
sr0
c3ad781b23
2016-10-18 23:29:09 +02:00
sr0
f93eca0d06
added dvar ui_streamFriendly
2016-10-13 23:33:49 +02:00
sr0
7b52f10b15
changed version string color
2016-10-03 19:26:38 +02:00
momo5502
775cde47e2
Use std::memcpy
2016-09-22 08:23:40 +02:00
momo5502
d64589f6e8
Move UnitTest stuff
2016-09-17 14:05:01 +02:00
momo5502
4cb707d43d
2016-09-04 12:45:47 +02:00
momo5502
f045863ddc
Shift version number
2016-09-04 12:37:17 +02:00
/dev/urandom
8aae51db64
Switch to semantic versioning via Git with fallback to old version string format.
2016-08-31 00:03:25 +02:00
/dev/sdb
458ae5f2aa
2016-08-30 09:13:56 +02:00
momo5502
256b463411
Don't ignore warning 4100
2016-08-18 02:18:45 +02:00
momo5502
f064966ec0
Add noclip and ufo commands
2016-08-18 01:57:56 +02:00
momo5502
d67aa26a5d
Fix connect protocol and temporary workaround for localhost parties
2016-08-15 12:57:49 +02:00
momo5502
4e6ab5645e
2016-08-13 22:34:11 +02:00
momo5502
ab3d0b789d
Fix
2016-08-07 18:25:44 +02:00
momo5502
799a7583ef
Fix selectstringtableentryindvar
2016-08-07 17:52:13 +02:00
momo5502
bb65f463be
Fix realy exploit
2016-08-01 17:21:46 +02:00
momo5502
3c448f173f
Some experiments
2016-07-31 20:46:22 +02:00
momo5502
b2a9e7af81
Remove unnecessary includes and fix steamauth exploit
2016-07-22 12:12:11 +02:00
momo5502
23571e899c
Exploit fixes
2016-07-14 19:05:10 +02:00
momo5502
245cd533d1
Steam proxy
2016-07-12 18:33:25 +02:00
momo5502
9562285ed7
Use new format library and sort utils
2016-07-11 17:14:58 +02:00
momo5502
1518a30ad2
Ignore asset stuff again
2016-07-02 16:55:40 +02:00
momo5502
9451964046
Some optimization
2016-06-30 12:11:51 +02:00
momo5502
705ab362f0
Fix intro
2016-06-27 19:30:58 +02:00
momo5502
6dd08dad5a
Detach ingame console from the safearea
2016-06-10 19:53:09 +02:00
momo5502
80267f8874
Optimize pointer clearing for zonebuilding
2016-06-10 13:52:55 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
db40f3b6c2
Debug stuff
2016-06-06 20:53:25 +02:00
momo5502
8305115b39
Fix NTA's exploit
2016-05-15 16:47:57 +02:00
momo5502
1e0fe1c060
Remove profile menu aka. fix
2016-04-13 11:31:26 +02:00
momo5502
3c15e41585
Fully fix filesystem restart
2016-04-09 20:31:00 +02:00
momo5502
72efebb021
Fix fs_game crash
2016-04-09 18:00:28 +02:00
/dev/urandom
2e2b58cff7
Fix TableLookup typo.
2016-04-04 00:03:42 +02:00
/dev/urandom
e3e222611d
Introduce REVISION_SUFFIX and integrate it in-game.
...
REVISION_SUFFIX is either empty or contains a "*" to indicate if a revision is clean or not (see previous commit regarding REVISION_CLEAN for explanation).
2016-03-15 03:22:32 +01:00
momo5502
15b26bf4e7
Some node fixes
2016-03-14 20:44:51 +01:00
momo5502
0ddf009a15
Don't create LSP socket
2016-03-14 12:24:32 +01:00
sr0
9f51c7cca4
beautify client config stuff
2016-03-12 01:10:19 +01:00
momo5502
0b44821d81
Rename config file (config_mp.cfg -> iw4x_config.cfg)
2016-03-12 01:05:34 +01:00
momo5502
e69ea8d68e
Redirect logs
2016-03-12 00:51:44 +01:00
momo5502
60363dd1f3
Fix external console
2016-03-06 14:13:41 +01:00
momo5502
5fffac5bab
Entirely block dll injections
2016-03-01 13:37:51 +01:00
momo5502
b3fbc045a9
Optimize crash procedure
2016-02-29 20:38:14 +01:00
momo5502
12f0b9f343
Remove more branding.
2016-02-26 23:57:36 +01:00
momo5502
a3d8ee8094
Remove iw4x branding
2016-02-23 15:52:31 +01:00
momo5502
69e72430e6
Print security level
2016-02-23 02:31:32 +01:00
momo5502
9eb70a2999
My pull request got merged :3
2016-02-11 16:57:28 +01:00
momo5502
8cef16017e
Use wink-signals
...
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00
momo5502
4a1ca56a3b
Add new color codes.
2016-02-06 19:09:41 +01:00
momo5502
b350c3774b
More node stuff.
2016-01-28 21:37:48 +01:00
momo5502
388d5836cd
Optimize loops.
2016-01-24 19:58:13 +01:00
momo5502
0050429654
Various fixes and stuff.
2016-01-15 22:51:47 +01:00
momo5502
5f0cfd7a19
Intro stuff.
2016-01-13 13:18:36 +01:00
momo5502
0dbd45c844
Some patches and structureddata stuff.
2016-01-13 01:29:22 +01:00
momo5502
a016c17e8e
Optimize d3d9ex.
2016-01-12 13:45:19 +01:00
momo5502
7974bd5cd0
Move version stuff back to the standard include.
2016-01-09 15:59:18 +01:00
sr0
725869c951
added MILESTONE
2016-01-08 13:51:39 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
...
This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
momo5502
a568e253eb
Unlockstats command
2016-01-04 15:43:09 +01:00
momo5502
c392eba620
Better version.hpp including.
2016-01-04 10:58:58 +01:00
momo5502
ca5d823efd
Split playlist data (+fixed issue)
...
TODO: Test with sensitive connections and unstable network drives.
2016-01-03 15:14:44 +01:00
momo5502
1e1a415125
Fix private match.
2016-01-03 05:01:55 +01:00