added dvar ui_streamFriendly
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6932344443
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@ -393,6 +393,9 @@ namespace Components
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throw new std::exception();
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});
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// Dvars
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Dvar::Register<bool>("ui_streamFriendly", 0, Game::DVAR_FLAG_SAVED, "Stream friendly UI");
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// Debug patches
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#ifdef DEBUG
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// ui_debugMode 1
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@ -85,8 +85,12 @@ namespace Components
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float x = 320.0f - Dvar::Var("cg_scoreboardWidth").Get<float>() * 0.5f;
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float x2 = 320.0f + Dvar::Var("cg_scoreboardWidth").Get<float>() * 0.5f;
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Game::UI_DrawText(cxt, reinterpret_cast<const char*>(0x7ED3F8), 0x7FFFFFFF, font, x, y, 0, 0, fontSize, reinterpret_cast<float*>(0x747F34), 3);
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Game::UI_DrawText(cxt, addressText.data(), 0x7FFFFFFF, font, x2 - Game::UI_TextWidth(addressText.data(), 0, font, fontSize), y, 0, 0, fontSize, reinterpret_cast<float*>(0x747F34), 3);
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// draw only when stream friendly ui is not enabled
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if (!Dvar::Var("ui_streamFriendly").Get<bool>())
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{
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Game::UI_DrawText(cxt, reinterpret_cast<const char*>(0x7ED3F8), 0x7FFFFFFF, font, x, y, 0, 0, fontSize, reinterpret_cast<float*>(0x747F34), 3);
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Game::UI_DrawText(cxt, addressText.data(), 0x7FFFFFFF, font, x2 - Game::UI_TextWidth(addressText.data(), 0, font, fontSize), y, 0, 0, fontSize, reinterpret_cast<float*>(0x747F34), 3);
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}
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}
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__declspec(naked) void ServerInfo::DrawScoreboardStub()
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