Commit Graph

196 Commits

Author SHA1 Message Date
momo5502
45c49d4171 [IXModel] Correctly load coll surfs 2017-01-02 19:31:32 +01:00
momo5502
2c7b7f6d87 [IXModel] Correct model loading 2017-01-01 20:04:20 +01:00
momo5502
6e689766df [IMapEnts] Use IW4C if available 2016-12-31 15:53:48 +01:00
momo5502
aafa121ff1 [IMaterial] Fix water 2016-12-31 15:26:33 +01:00
momo5502
7135ef2a60 [IComWorld] Mark light definition 2016-12-31 03:48:49 +01:00
momo5502
8d7be2a74f [IclipMap_t] Small fixes 2016-12-30 17:26:32 +01:00
momo5502
6e39c71243 [IGfxImage] Try fixing non-streamed images 2016-12-30 15:54:48 +01:00
momo5502
67a4e5c598 [IGfxWorld] Small fixes 2016-12-30 15:54:33 +01:00
TheApadayo
3b986f18af 2016-12-29 22:15:43 -05:00
TheApadayo
307e67b056 [Structs] Update with correct cbrushside_t structure 2016-12-29 22:14:50 -05:00
momo5502
63bc0db0b3 [IclipMap_t] Optimize leafbrushnode reading 2016-12-30 03:39:23 +01:00
momo5502
554a1f717f [IclipMap_t] Only clear runtime data if necessary 2016-12-30 02:03:10 +01:00
TheApadayo
8fb9ae08c1 [GfxWorld] Make sure runtime data gets allocated if applicable 2016-12-29 19:30:07 -05:00
TheApadayo
392d7fa5a6 [MapEnts] Add fake stage 0 to fully custom ends 2016-12-29 19:29:35 -05:00
momo5502
3b3985b159 [IMapEnts] Fix raw entity loading 2016-12-29 23:52:23 +01:00
momo5502
0686439dbb [IclipMap_t] Fix loading 2016-12-29 23:52:02 +01:00
momo5502
c3fe22c883 [IclipMap_t] Reformat code 2016-12-29 21:54:25 +01:00
TheApadayo
8974da19bb [ZoneBuilder] Random fixes but clipmap import still doesn't work 2016-12-29 14:51:42 -05:00
TheApadayo
e95bf591cf [clipMap_t] importer bugfxies plus some new structs 2016-12-29 14:15:09 -05:00
TheApadayo
72a7f8c226 [clipMap_t] added clip map importer 2016-12-29 14:15:09 -05:00
momo5502
3d7f3482c7 [IGfxImage] Fix for native non-streamed images 2016-12-29 15:59:11 +01:00
momo5502
ab7a837ebc [IMaterial] Fix water 2016-12-29 03:06:30 +01:00
momo5502
e5e164e9b5 [IGfxImage] Fix non-streamed image loading 2016-12-29 02:21:45 +01:00
momo5502
9130a57465 [IGfxWorld] Finish importer 2016-12-29 00:54:50 +01:00
momo5502
03345e8d21 [General] Correct assettype enum 2016-12-28 21:35:30 +01:00
momo5502
8dbba5c5a5 [IMaterial] Fix compilation 2016-12-27 20:59:57 +01:00
momo5502
cb4f4a8321 [IMaterial] Correct loading order 2016-12-27 19:55:38 +01:00
momo5502
e909329910 [IMaterial] Sortkey workaround
Search a material with the same techset and copy its sortkey
2016-12-27 19:22:52 +01:00
TheApadayo
021ec9f1c4 [IGfxWorld] Null light maps in import testing 2016-12-27 10:43:20 -05:00
momo5502
43db338a5a [General] Fix compiler warnings 2016-12-27 15:33:47 +01:00
momo5502
803596214d [IMaterial] Correctly load images 2016-12-27 04:22:20 +01:00
momo5502
ea90c4be6b [IMaterial] Correct constant reading 2016-12-27 00:12:07 +01:00
momo5502
a56e28db74 [IGfxImage] Fix image loading 2016-12-26 22:28:46 +01:00
momo5502
2c90324f25 [IMaterial] Give feedback for missing techsets 2016-12-26 19:43:53 +01:00
momo5502
f2f7ac9230 [IMaterial] Small fixes 2016-12-26 18:44:33 +01:00
TheApadayo
8294be1b32 2016-12-25 22:06:30 -05:00
TheApadayo
5577989918 [IMaterial] Wrote new importer for materials, should work but i haven't tested anything
- old format is still supported but only as a fallback
2016-12-25 22:05:21 -05:00
momo5502
3406baca4d [IGfxWorld] Fix portal importing 2016-12-26 02:27:54 +01:00
momo5502
4f608b3a19 [IGfxImage] Non-streamed image importer 2016-12-26 01:44:45 +01:00
momo5502
d6c0e17bcb [IGfxWorld] Exporter progress and new struct 2016-12-25 20:55:42 +01:00
momo5502
bfe1c335af [IGfxWorld] Import experiments 2016-12-25 03:41:42 +01:00
momo5502
83b25f6348 [IFxEffectDef] Ensure effects are written 2016-12-24 22:14:49 +01:00
momo5502
b61b8e8f8d [IGameWorldSp] Finish GameWorldSp interface 2016-12-24 21:28:01 +01:00
momo5502
fb17f5ec90 [ZoneBuilder] Correctly store arrays 2016-12-24 18:37:27 +01:00
momo5502
61339350c1 [ZoneBuilder] Add IGameWorldSp interface (WIP) 2016-12-24 17:29:19 +01:00
momo5502
fd3af1a965 [ZoneBuilder] Add GfxLightDef interface 2016-12-24 14:06:41 +01:00
TheApadayo
fb8f618ddc [IclipMap_t] Store pointers for other structs as well. Should fix other collision related crashes 2016-12-23 22:38:24 -05:00
momo5502
d075617328 [IFxWorld] Add missing clearpointer 2016-12-24 03:04:14 +01:00
momo5502
22d49ddee3 [IclipMap_t] Fix clipmaps completely (for real) 2016-12-24 02:47:00 +01:00
momo5502
8b76395d62 [IGfxWorld] Add more logging 2016-12-24 01:02:51 +01:00
momo5502
08065d4142 [IFxEffectDef] Correctly load fx sounds 2016-12-23 23:29:35 +01:00
momo5502
a1e2a1e790 [ZoneBuilder] Remove marking function, loading does that 2016-12-23 22:58:41 +01:00
momo5502
39f9c73a38 [ZoneBuilder] Optimize nested asset writing 2016-12-23 22:10:11 +01:00
TheApadayo
aabeb23023 [ZoneBuilder] I MOTHERFUCKING FIXED CLIPMAPS AND CUSTOM MAPS WORK NOW!!!!!!!
-sorry had to get that out
2016-12-23 10:58:17 -05:00
TheApadayo
e87ce9938d [ZoneBuilder] Nested assets work now (but it doesn't fix the clip map bug) 2016-12-23 08:43:37 -05:00
TheApadayo
2903444e89 [ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
-it doesn't compile... yet
2016-12-23 01:42:56 -05:00
momo5502
cec0db3e4c [IclipMap_t] More bugfixes 2016-12-23 01:03:17 +01:00
momo5502
48059698c1 [IclipMap_t] Don't store collision borders 2016-12-23 00:10:49 +01:00
momo5502
9fab21c269 [ZoneBuilder] Some clipmap fixes (which don't work 😦) 2016-12-22 23:21:20 +01:00
momo5502
66c35f7f47 [IclipMap_t] Add logging 2016-12-22 18:38:27 +01:00
momo5502
470361848e [ZoneBuilder] Small fixes in clipmap 2016-12-22 15:28:09 +01:00
momo5502
a4ad38c4d9 [IFxWorld] Structure fixes 2016-12-22 12:58:12 +01:00
momo5502
336a891d26 [Debugging] Slightly optimize zb writing 2016-12-22 12:53:52 +01:00
TheApadayo
296af1716a [ZoneBuilder] Added IFxWorld interface, should work fully 2016-12-22 00:42:53 -05:00
TheApadayo
f8a50eda81 2016-12-21 20:59:37 -05:00
TheApadayo
4cb109c3ee [Debgging] Add read/write logger
- You can use the two comparison files (iw4_reads.log & zb_writes.log) to compare the two for differences
- Move the hook in QuickPatches around to change the asset that you're logging
2016-12-21 20:58:00 -05:00
momo5502
896c3b7068 [ZoneBuilder] Correctly write GfxImages 2016-12-22 02:48:00 +01:00
momo5502
64e76c905e [General] Use pre-incrementation in for loops 2016-12-22 01:32:07 +01:00
momo5502
56ba9d0ed6 [IGfxWorld] Code styling 2016-12-22 01:23:48 +01:00
momo5502
e93831319f [ZoneBuilder] IGfxWorld and IclipMap_t fixes 2016-12-22 00:35:05 +01:00
momo5502
ec37ab6714 [IGfxWorld] Fix material memory (there is still a bug there!) 2016-12-21 20:56:17 +01:00
momo5502
24ce44ae52 [IclipMap_t] Fix interface, it should work now 2016-12-21 20:24:04 +01:00
momo5502
9505d8cbe4 [IclipMap_t] Small fixes, stuff is still broken 2016-12-21 20:11:27 +01:00
momo5502
079f05d6eb [IGfxWorld] Correct brackets (ocd) 2016-12-21 19:26:13 +01:00
momo5502
b72b8b8a15 [ZoneBuilder] clipmap and gfxworld fixes 2016-12-21 19:20:57 +01:00
momo5502
48557d02d1 [ZoneBuilder] Add ComWorld interface 2016-12-21 17:51:51 +01:00
momo5502
3e69704aed [ZoneBuilder] Correct XAssetHeader struct 2016-12-21 17:27:45 +01:00
TheApadayo
25c5baa549 [IGfxWorld] GfxWorld writer completed
-also added mark for GfxWorld so it works properly
-still needs to be debugged (it doesn't work)
2016-12-20 22:15:01 -05:00
momo5502
c216929687 [IclipMap_t] Structure fixes 2016-12-20 22:26:58 +01:00
momo5502
756d7c15a9 [IGfxWorld] Small fixes and more progress 2016-12-20 22:23:23 +01:00
TheApadayo
89fc89275f [ZoneBuilder] Added clipMap_t asset interface (untested) 2016-12-20 16:22:20 -05:00
momo5502
58073404cc [ZoneBuilder] Add IGameWorldMp interface 2016-12-20 20:16:23 +01:00
momo5502
1c82e29871 [XModel] Adapt structure 2016-12-20 18:15:28 +01:00
momo5502
3597bc7bfa [IGfxWorld] Correct formatting 2016-12-20 17:42:15 +01:00
TheApadayo
58cedeaf5d [Style] Fixed my code to play nice with warnings
-also updated gitgnore
2016-12-20 10:08:33 -05:00
TheApadayo
8b7c990a53 [ZoneBuilder] Added GfxWorld asset interface but is completely untested
i have no idea if any of it works so try it out whenever
2016-12-20 01:47:10 -05:00
momo5502
f0e234dd2a [Material] Fix previews for zonebuilder 2016-12-14 18:12:29 +01:00
momo5502
5cd08907a8 [IFxEffectDef] Parse version 2016-12-10 13:07:45 +01:00
momo5502
81d94cbd5e [IFxEffectDef] Add the structs provided by @aerosoul94 2016-12-07 22:08:13 +01:00
momo5502
dfa50dc1bb [IFxEffectDef] More preparations for fx loading 2016-12-07 21:19:06 +01:00
momo5502
835597fbf6 [ZoneBuilder] Version system for models and anims 2016-12-07 18:53:01 +01:00
momo5502
566cad6784 [IFxEffectDef] Prepare efx loading 2016-12-06 19:36:57 +01:00
momo5502
4d517f2895 [ZoneBuilder] Add snd_alias_list_t interface 2016-11-29 21:12:35 +01:00
momo5502
3551d0c0eb [ZoneBuilder] Add LoadedSound interface 2016-11-29 19:32:46 +01:00
momo5502
1b12886229 [ZoneBuilder] Add sndcurve interface 2016-11-29 19:13:46 +01:00
momo5502
5489fa2461 [IFxEffectDef] Add nullpointer check for material preloading 2016-11-29 08:32:15 +01:00
momo5502
d596cdc97b [ZoneBuilder] Add interface for FxEffectDef
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00
momo5502
b0f13911ca [ZoneBuilder] Rough concept for external data 2016-11-20 20:41:38 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
9591d7eacd [IXModel] Adjust XModel structure for flag support 2016-11-12 20:06:23 +01:00