[IclipMap_t] Fix clipmaps completely (for real)

This commit is contained in:
momo5502 2016-12-24 02:47:00 +01:00
parent 8b76395d62
commit 22d49ddee3

View File

@ -492,7 +492,7 @@ namespace Assets
AssertSize(Game::DynEntityClient, 12);
buffer->align(Utils::Stream::ALIGN_4);
buffer->save(asset->dynEntClientList[i], asset->dynEntCount[i]);
buffer->saveArray(asset->dynEntClientList[i], asset->dynEntCount[i]);
Utils::Stream::ClearPointer(&dest->dynEntClientList[i]);
}
}
@ -504,7 +504,7 @@ namespace Assets
AssertSize(Game::DynEntityColl, 20);
buffer->align(Utils::Stream::ALIGN_4);
buffer->save(asset->dynEntCollList[i], asset->dynEntCount[i]);
buffer->saveArray(asset->dynEntCollList[i], asset->dynEntCount[i]);
Utils::Stream::ClearPointer(&dest->dynEntCollList[i]);
}
}