[IMaterial] Fix compilation

This commit is contained in:
momo5502 2016-12-27 20:59:57 +01:00
parent cb4f4a8321
commit 8dbba5c5a5

View File

@ -132,7 +132,7 @@ namespace Assets
}, material, false);
}
void IMaterial::loadNative(Game::XAssetHeader* header, std::string name, Components::ZoneBuilder::Zone* builder)
void IMaterial::loadNative(Game::XAssetHeader* header, std::string name, Components::ZoneBuilder::Zone* /*builder*/)
{
header->material = Components::AssetHandler::FindOriginalAsset(this->getType(), name.data()).material;
}