[IMaterial] Fix compilation
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@ -132,7 +132,7 @@ namespace Assets
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}, material, false);
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}
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void IMaterial::loadNative(Game::XAssetHeader* header, std::string name, Components::ZoneBuilder::Zone* builder)
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void IMaterial::loadNative(Game::XAssetHeader* header, std::string name, Components::ZoneBuilder::Zone* /*builder*/)
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{
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header->material = Components::AssetHandler::FindOriginalAsset(this->getType(), name.data()).material;
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}
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