momo5502
b1a91125fc
[Node] Rewrite entire node system
2017-06-25 21:54:35 +02:00
momo5502
aac43f1e7d
[MusicalTalent] Disable this feature
2017-06-18 12:36:19 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
momo5502
8b38b3990c
[Main] Directly jump to the initialization routine
2017-06-12 19:54:11 +02:00
momo5502
445c7825c0
[Proxy] Remove steam start
2017-06-07 11:50:47 +02:00
momo5502
c42486ecd2
[Clantags] Temporarily disable until fixed
2017-06-05 00:26:34 +02:00
momo5502
c8f80ceee0
[String] Use alternateive VAProvider when uninitializing
...
Using thread-local VAProviders in the uninitialization routine is not
possible, as thread storage has already been destroyed
2017-06-04 14:20:44 +02:00
momo5502
d8c3e7fcee
[String] Make VA leak-safe
2017-06-02 15:36:20 +02:00
momo5502
1b6255f069
[Scheduler] Correctly register the scheduler
2017-06-01 10:54:16 +02:00
momo5502
4bb1157234
[Loader] Make use of typeinfo for singleton and name resolving
2017-05-31 12:04:56 +02:00
RektInator
e99894f692
[Clantags] Initial commit
...
TODO: Add clantag to player overhead names and 'killed by' popup menus.
2017-05-31 03:33:31 +02:00
RektInator
dcb6c2b9e8
[ServerCommands] Server command hooks added
2017-05-30 14:29:09 +02:00
RektInator
9f0dc1139d
[CardTitles] Initial commit
...
Refactored most from V2's codebase already. TableLookupByRowHookStub
needs additional refactoring.
2017-05-30 13:45:19 +02:00
momo5502
c21b3cd7a9
[Loader] Don't initialize COM model stuff in winw
2017-05-29 23:44:34 +02:00
momo5502
ce457b20c6
[Toast] Only enable when the component model is initialized
2017-03-30 20:55:39 +02:00
momo5502
deaf269808
[General] Fix compiler warnings
2017-03-30 14:05:37 +02:00
momo5502
a257292594
[Exception] Remove bitmrc and upload minidumps using the helper
2017-03-13 22:14:41 +01:00
momo5502
1843522b16
[Loader] Disable com environment during unit tests
2017-03-10 19:56:26 +01:00
RektInator
451db1d986
[Stats] Playerstats reuploading initial commit
2017-02-26 01:36:37 +01:00
momo5502
bc544748cc
[Monitor] Add monitoring for the node network with -monitor parameter
2017-02-25 15:32:15 +01:00
momo5502
a3cb37f7e4
[Toast] Uninitialize if possible
2017-02-24 13:30:31 +01:00
momo5502
1b7aea6780
[Toast] Support for native toast notifications
2017-02-18 17:25:54 +01:00
momo5502
7d0b34da1a
[IPCPipe] Use old IPC handler again
2017-02-12 19:38:56 +01:00
TheApadayo
23ff36d590
[Exception] Added better exception handling so that when the users are morons it explains exactly what happened to them.... cause they're morons
2017-02-09 16:17:06 -05:00
/dev/root
a965fb1468
[Changelog] Changelog as Feeder
2017-02-04 18:42:12 +01:00
TheApadayo
358822d560
[StartupMessages] Added startup messages for the user to let us warn them of things that we need to (steam not being on, not having correct combo of DLC installed). Menu still needs some work though
2017-01-30 21:57:31 -05:00
momo5502
559195c5cc
[IPCHandler] Register basic ipc handler
2017-01-27 22:45:01 +01:00
momo5502
9c823e14b2
[Friends] Add basic friends support using steam
2017-01-25 22:39:24 +01:00
momo5502
80e88f1572
[General] Fix a few memory leaks in threads
...
Destroying threads past when uninitializing the library is illegal
2017-01-24 06:32:04 +01:00
momo5502
2de95b4a3b
[General] Fix protobuf and other memory leaks
2017-01-22 21:38:57 +01:00
momo5502
fbac207190
[FrameTime] Introduce safer frame waiting mechanism
2017-01-14 13:33:58 +01:00
momo5502
b045a488e1
[AntiCheat] Add --ac-disable premake flag
2016-12-17 12:58:16 +01:00
momo5502
68548ad45a
[Threading] Make the game run single-threaded
2016-12-05 20:43:16 +01:00
momo5502
f57ca2d872
[Bots] Allow loading custom botnames from bots.txt
2016-11-27 15:43:37 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00
momo5502
80f1e206f8
ArenaLength patches
2016-10-26 18:57:43 +02:00
momo5502
64f80a21be
Slowmotion stuff. Seems like it has no effect....
2016-10-22 01:14:00 +02:00
momo5502
b606983835
Add @Dasfonia's menu and gametype stuff
2016-10-17 20:42:15 +02:00
momo5502
2ab995a2a5
Prepare zone patches
2016-09-18 15:10:23 +02:00
momo5502
c2931a04e1
Fix names in unittests
2016-09-16 11:04:28 +02:00
momo5502
6dc46a4289
Begin implementing surface loading for CODO maps
2016-09-13 20:55:10 +02:00
momo5502
7ed67debfc
Start working on issue
2016-09-05 19:55:47 +02:00
momo5502
5e71960c7e
IW5 material emedding system
2016-09-04 17:13:06 +02:00
momo5502
18d1e9daa1
Network logging stuff
2016-09-03 15:52:40 +02:00
/dev/urandom
ebba2819d6
Commit local workspace.
...
- Split minidump (upload) and exception handling code
- Smaller minidumps for faster uploads
- Several new build flags (accessible from premake5 with --params)
- BitMessage abstractions
- Some other things I can't remember.
2016-08-28 19:39:39 +02:00
/dev/urandom
4756851048
Add implementation of BitMessage in form of bm_* commands.
2016-08-27 06:51:00 +02:00
momo5502
3e9d5779ca
Lean stuff (unfinished)
2016-08-16 20:36:52 +02:00
momo5502
0bdb4d887f
Fix errors
2016-08-15 17:07:32 +02:00
momo5502
1b71afcc21
Beginning of a banclient command
2016-08-15 16:40:30 +02:00
momo5502
19d177ed29
Remove component registration message
2016-08-14 16:18:44 +02:00
momo5502
75af2aa24e
Toasts
2016-06-24 14:49:46 +02:00
momo5502
276e35e2d2
Some optimization
2016-06-08 17:28:58 +02:00
momo5502
0a0d6ae5e6
Script stuff
2016-05-29 16:16:15 +02:00
/dev/urandom
883f71b7bb
Implement ModList.
...
Code is mainly ported from the old client. The mod listing works but loading mods depends on several other places in the code that need to be fully implemented yet.
2016-04-04 00:11:56 +02:00
momo5502
6fdf7f887a
Basic anticheat component
2016-02-29 14:47:21 +01:00
momo5502
6fbae4461e
Experimental guid authentication
2016-02-21 19:57:56 +01:00
momo5502
0ec1029a89
Optimize RNG and limit packet input
2016-02-19 23:57:06 +01:00
momo5502
d4c7c0fb6f
Optimize rng (ddos protection)
2016-02-18 21:33:19 +01:00
momo5502
339b05f8a7
Rcon tests.
2016-02-17 22:21:42 +01:00
momo5502
ad1e25bd56
Update submodules and include some unit testing code.
2016-02-04 21:58:49 +01:00
momo5502
b350c3774b
More node stuff.
2016-01-28 21:37:48 +01:00
momo5502
da74627af3
Experimental node stuff
2016-01-28 16:19:43 +01:00
momo5502
9cd0624f88
XModel stuff
2016-01-26 16:12:41 +01:00
momo5502
0dbd45c844
Some patches and structureddata stuff.
2016-01-13 01:29:22 +01:00
momo5502
7ca2a13c30
StringTables (aka. )
2016-01-12 21:17:55 +01:00
momo5502
10c8dc9ee0
Partially aka. weapon stuff.
2016-01-12 14:27:48 +01:00
momo5502
2101fc28f3
D3D9Ex.
2016-01-12 00:48:27 +01:00
momo5502
0bcbd75787
Theater stuff.
2016-01-09 20:57:19 +01:00
momo5502
5624390e67
Start implementing download protocol.
2016-01-09 03:21:59 +01:00
momo5502
b58e62e5e4
Minidump shit.
2016-01-08 20:10:35 +01:00
momo5502
323ab2bf41
Serverinfo stuff.
2016-01-08 02:20:55 +01:00
momo5502
d31b21ab9b
Implement experimental zone building.
2016-01-05 00:49:34 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
...
This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
momo5502
1fd40424e4
Some discovery stuff.
2016-01-04 00:00:07 +01:00
momo5502
b514b9fb9d
Servercount and discovery tests.
2016-01-03 19:28:47 +01:00
momo5502
9aec8b2a1b
Playlists.
2016-01-02 02:28:09 +01:00
momo5502
fb8aa17ab1
IPCPipe implemented for inter-process-communication.
2015-12-31 13:37:25 +01:00
momo5502
b3e904115d
Newsticker.
2015-12-31 00:55:08 +01:00
momo5502
d400a1bd8e
Move connectprotocol to the end.
2015-12-30 00:16:33 +01:00
/dev/sdb
571a2915d0
Added ConnectProtocol as module
2015-12-29 23:13:23 +01:00
momo5502
87c1c36943
Use premake.
2015-12-29 02:52:31 +01:00