Add implementation of BitMessage in form of bm_* commands.

This commit is contained in:
/dev/urandom 2016-08-27 06:51:00 +02:00
parent addb746a59
commit 4756851048
No known key found for this signature in database
GPG Key ID: 41322B973E0F295E
4 changed files with 321 additions and 0 deletions

View File

@ -16,6 +16,9 @@ namespace Components
Loader::Register(new Maps());
Loader::Register(new News());
Loader::Register(new Node());
#ifndef DISABLE_BITMESSAGE
Loader::Register(new BitMessage());
#endif
Loader::Register(new RCon());
Loader::Register(new Menus());
Loader::Register(new Toast());

View File

@ -49,6 +49,7 @@ namespace Components
#include "Modules\Network.hpp"
#include "Modules\Theatre.hpp"
#include "Modules\Node.hpp"
#include "Modules\BitMessage.hpp"
#include "Modules\RCon.hpp"
#include "Modules\Party.hpp" // Destroys the order, but requires network classes :D
#include "Modules\Download.hpp"

View File

@ -0,0 +1,261 @@
#include "STDInclude.hpp"
#ifndef DISABLE_BITMESSAGE
#include <Shlwapi.h>
using namespace Utils;
namespace Components
{
BitMessage* BitMessage::Singleton = nullptr;
BitMessage::BitMessage()
{
if (Singleton != nullptr)
{
throw new std::runtime_error("Only 1 BitMessage instance allowed at the same time.");
}
Singleton = this;
Logger::Print("Initializing BitMessage...\n");
this->LoadObjectsAndKeys();
this->LoadNodes();
if (this->BMClient->PrivAddresses.empty())
{
if (!this->InitAddr())
{
// Generate a random address ready to use
throw std::runtime_error("Failed to prepare source address for exception handling");
}
this->SaveObjectsAndKeys();
}
this->BMClient->start();
Command::Add("bm_sendb", [](Command::Params) {
ustring msg;
msg.appendVarString("testing");
Singleton->BMClient->sendBroadcast(msg, Singleton->BMClient->PrivAddresses[0]);
});
Command::Add("bm_check_messages", [](Command::Params) {
while (Singleton->BMClient->new_messages.size() > 0)
{
auto msg = Singleton->BMClient->new_messages.pop();
Logger::Print("New message:\nFrom: %s\nTo: %s\nMessage:\n%s\n", msg.from.c_str(), msg.to.c_str(), msg.info.c_str());
}
});
Command::Add("bm_check_connections", [](Command::Params) {
std::shared_lock<std::shared_timed_mutex> mlock(Singleton->BMClient->mutex_nodes);
for (auto& node : Singleton->BMClient->Nodes)
{
switch (node->state) {
case 0: // Not connected
Logger::Print("%s: Disconnected\n", node->Ip.c_str());
break;
case 1: // Connecting
Logger::Print("%s: Connecting\n", node->Ip.c_str());
break;
case 2: // Connected
Logger::Print("%s: Connected\n", node->Ip.c_str());
break;
case 3: // Reconnecting
Logger::Print("%s: Reconnecting\n", node->Ip.c_str());
break;
}
}
mlock.unlock();
});
Command::Add("bm_check_privatekey", [](Command::Params) {
std::shared_lock<std::shared_timed_mutex> mlock(Singleton->BMClient->mutex_priv);
if (Singleton->BMClient->PrivAddresses.empty()) {
Logger::Print("No private key\n");
}
else
for (auto& addr : Singleton->BMClient->PrivAddresses)
{
Logger::Print("%s\n", addr.getAddress().c_str());
}
mlock.unlock();
});
Command::Add("bm_check_publickey", [](Command::Params) {
std::shared_lock<std::shared_timed_mutex> mlock(Singleton->BMClient->mutex_pub);
if (Singleton->BMClient->PubAddresses.empty()) {
Logger::Print("No public key\n");
}
else
for (auto& addr : Singleton->BMClient->PubAddresses)
{
Logger::Print("%s\n", addr.getAddress().c_str());
}
mlock.unlock();
});
Command::Add("bm_save", [](Command::Params) {
Singleton->BMClient->save(BITMESSAGE_OBJECT_STORAGE_FILENAME);
});
Command::Add("bm_save_nodes", [](Command::Params) {
Singleton->SaveNodes();
});
Command::Add("bm_address_public", [](Command::Params params) {
if (params.Length() < 1) return;
ustring addre;
addre.fromString(params[0]);
PubAddr address;
if (address.loadAddr(addre))
{
Logger::Print("Asking public key!\n");
Singleton->BMClient->getPubKey(address);
Logger::Print("Asked! check publickey for news on that address!\n");
}
else
{
Logger::Print("Address not correct!\n");
}
});
Command::Add("bm_address_broadcast", [](Command::Params params) {
if (params.Length() < 1) return;
ustring addre;
addre.fromString(params[0]);
PubAddr address;
if (address.loadAddr(addre))
{
Logger::Print("Adding subscription!\n");
Singleton->BMClient->addSubscription(address);
}
else
{
Logger::Print("Address not correct!\n");
}
});
}
bool BitMessage::InitAddr()
{
Logger::Print("Generating BM address...\n");
Addr myAddress;
if (!myAddress.generateRandom())
{
return false;
}
BMClient->addAddr(myAddress);
return true;
}
void BitMessage::LoadObjectsAndKeys()
{
Logger::Print("Loading BM objects and keys...\n");
this->BMClient->load(BITMESSAGE_OBJECT_STORAGE_FILENAME);
}
void BitMessage::SaveObjectsAndKeys()
{
Logger::Print("Saving BM objects and keys...\n");
this->BMClient->save(BITMESSAGE_OBJECT_STORAGE_FILENAME);
}
void BitMessage::SaveNodes()
{
Logger::Print("Saving BM nodes...\n");
Proto::Node::List list;
std::vector<std::string> nodeList; // keep track of dupes
std::shared_lock<std::shared_timed_mutex> mlock(Singleton->BMClient->mutex_nodes);
for (auto& node : Singleton->BMClient->Nodes)
{
std::string nodeStr = String::VA("%s:%s", node->Ip.c_str(), node->Port.c_str());
switch (node->state) {
case 0: // Not connected
break;
case 1: // Connecting
break;
case 2: // Connected
if (std::find(nodeList.begin(), nodeList.end(), nodeStr) == nodeList.end())
{
// This allows us to keep track of duplicates
nodeList.push_back(nodeStr);
DWORD ip = 0;
unsigned short port = 0;
sscanf_s(nodeStr.c_str(), "%d.%d.%d.%d:%hu", &ip, &ip + 1, &ip + 2, &ip + 3, &port);
Network::Address address;
address.SetIP(ip);
address.SetPort(port);
address.Serialize(list.add_address());
Logger::Print("Saved node: %s\n", address.GetCString());
}
break;
case 3: // Reconnecting
break;
}
}
mlock.unlock();
if (list.address_size() <= 0)
return;
// Create directory if it doesn't exist yet
auto dirName = const_cast<char*>(BITMESSAGE_NODE_STORAGE_FILENAME.c_str());
PathRemoveFileSpecA(dirName);
CreateDirectoryA(dirName, NULL);
// Now write the actual file
Utils::IO::WriteFile(BITMESSAGE_NODE_STORAGE_FILENAME, list.SerializeAsString());
}
void BitMessage::LoadNodes()
{
Logger::Print("Loading BM nodes...\n");
// Load nodes stored in file
Proto::Node::List list;
std::string nodes = IO::ReadFile(BITMESSAGE_NODE_STORAGE_FILENAME);
if (!nodes.empty() && list.ParseFromString(nodes))
{
for (int i = 0; i < list.address_size(); ++i)
{
Network::Address address = list.address(i);
this->BMClient->connectNode(new NodeConnection(
String::VA("%d.%d.%d.%d", address.GetIP().bytes[0], address.GetIP().bytes[1], address.GetIP().bytes[2], address.GetIP().bytes[3]), // urgh.
String::VA("%d", address.GetPort()), this->BMClient));
}
}
// Load default nodes if not connected to yet
for (auto addr : bitmessageKnownNodes) {
auto portStr = std::string(String::VA("%d", addr.second));
if (!this->HasNode(addr.first, portStr))
{
this->BMClient->connectNode(new NodeConnection(addr.first, portStr, this->BMClient));
}
}
}
bool BitMessage::HasNode(std::string ip, std::string port)
{
for (auto& node : this->BMClient->Nodes)
{
if (node->Ip == ip && node->Port == port)
{
return true;
}
}
return false;
}
}
#endif

View File

@ -0,0 +1,56 @@
#pragma once
#ifndef DISABLE_BITMESSAGE
#define BITMESSAGE_NODE_STORAGE_FILENAME std::string("players/bmnodes.dat")
#define BITMESSAGE_OBJECT_STORAGE_FILENAME std::string("save")
static const std::map<std::string, unsigned short> bitmessageKnownNodes = {
// https://github.com/Bitmessage/PyBitmessage/blob/4622d952e47a7dbb3a90aa79f4d20163aa14b041/src/defaultKnownNodes.py#L15-L23
// Stream 1
//{ "2604:2000:1380:9f:82e:148b:2746:d0c7", 8080 },
{ "5.45.99.75", 8444 },
{ "75.167.159.54", 8444 },
{ "95.165.168.168", 8444 },
{ "85.180.139.241", 8444 },
{ "158.222.211.81", 8080 },
{ "178.62.12.187", 8448 },
{ "24.188.198.204", 8111 },
{ "109.147.204.113", 1195 },
{ "178.11.46.221", 8444 },
// Stream 2 has none yet
// Stream 3 has none yet
};
namespace Components
{
class BitMessage : public Component
{
public:
BitMessage();
#ifdef DEBUG
const char* GetName() { return "BitMessage"; };
#endif
static BitMessage* Singleton;
BitMRC* BMClient = new BitMRC();
void SaveNodes();
bool HasNode(std::string ip, std::string port);
void SaveObjectsAndKeys();
private:
void LoadNodes();
void LoadObjectsAndKeys();
bool InitAddr();
};
}
#endif