Commit Graph

2246 Commits

Author SHA1 Message Date
Louvenarde
d726015ba2 Fix some declarations and pointer madness in Vec3SqrDist 2021-12-13 18:46:55 +01:00
FutureRave
62bca7f3b2
read ent num from struct as Matrix suggested 2021-12-09 17:49:47 +00:00
FutureRave
86f0242a3d
Reimplement clientcommand like in debug builds 2021-12-09 12:01:37 +00:00
FutureRave
ff1584cff0
Fix comment 2021-12-07 17:47:31 +00:00
FutureRave
86158bddf2
Organize cheat commands/gsc in one module 2021-12-07 16:53:41 +00:00
FutureRave
ed95316508
Fix wording 2021-12-07 16:19:40 +00:00
FutureRave
6d916ebd47
Added god/demigod and fixed ufo 2021-12-07 16:10:46 +00:00
FutureRave
3af0871902
Enclose in dvar onInit signal 2021-12-06 12:35:06 +00:00
FutureRave
0e3d4a596b
Refined logic a bit 2021-12-06 12:27:28 +00:00
FutureRave
69592a5656
Use .cfg over unordered map 2021-12-04 18:34:19 +00:00
Dss0
1583e82938
Merge pull request #151 from diamante0018/party/improve
[Party] Remove random function call
2021-12-04 15:42:39 +01:00
FutureRave
e4b76a3d1f
Remove random function call 2021-12-02 18:35:20 +00:00
Dss0
e68c402095
Merge pull request #145 from diamante0018/refactor-logger-error
[Logger] Use correct enum over numbers for com_error
2021-11-30 14:42:50 +01:00
Dss0
bdfc7f562c
Merge pull request #148 from diamante0018/feature/elevators
[Feature] Add options to disable elevators
2021-11-30 14:41:43 +01:00
FutureRave
a54d83945d
Match sv_enableBounces dvar flags 2021-11-29 18:36:23 +00:00
FutureRave
bf9ea14333
One feature at the time 2021-11-29 18:22:21 +00:00
FutureRave
79be9e12d5
Add dvar to disable elevators entirely 2021-11-29 17:16:18 +00:00
FutureRave
ed53211400
Comments as requested 2021-11-29 14:08:44 +00:00
FutureRave
ae627d5f8f
Elevators for trickshotting 2021-11-29 12:26:53 +00:00
Dss0
1088e760d4
Merge pull request #146 from diamante0018/feature/random-sv-map-rotation
[Dedicated] Add random map rotation
2021-11-22 22:20:33 +01:00
Dss0
5d72ee29a3
Merge pull request #144 from diamante0018/feature/replace-func
[Script] Add ReplaceFunc Game Script Function
2021-11-18 00:35:19 +01:00
FutureRave
daced4427b
Use auto 2021-11-16 18:33:32 +00:00
FutureRave
fb8ecf637f
Added random map rotation 2021-11-16 18:21:06 +00:00
FutureRave
f0687f8203
Use correct enum over numbers for com_error 2021-11-16 16:56:13 +00:00
FutureRave
6eaf72e86f
[Script] Small adjustment to variable type 2021-11-15 17:44:23 +00:00
FutureRave
c3dd5015e1
[Script] Fix compilation 2021-11-13 20:55:22 +00:00
FutureRave
5c69267ba3
[Script] Make index signed to keep consistency 2021-11-13 20:46:58 +00:00
FutureRave
4cb8cdfca3
[Script] Removed double check' 2021-11-13 19:12:16 +00:00
FutureRave
f101dbadec
[Script] Improve structs, add extra checks 2021-11-13 18:51:37 +00:00
FutureRave
c73794f6ea
[Script] Better comments 2021-11-13 13:32:20 +00:00
FutureRave
446c55b0b0
[Script] Fix unsigned/signed mismatch 2021-11-13 13:22:06 +00:00
FutureRave
8cd3f2cad4
[Script] Add replaceFun 2021-11-13 13:15:27 +00:00
Dss0
ff2b109aa2
Merge pull request #143 from diamante0018/quick-patch-refactor-2
[QuickPatch] Quick Refactor
2021-11-11 17:57:21 +01:00
Dss0
84a086d4cb
Merge pull request #141 from diamante0018/feature/custom-stance-scale
[Movement] Add customizable speed scale for stance
2021-11-11 17:55:52 +01:00
FutureRave
f6c973bc76
Make DvarRegisterEnum accept const char** 2021-11-11 16:47:42 +00:00
Louvenarde
6d70cd3e74 Get int now works on enum dvars 2021-11-11 16:44:54 +01:00
FutureRave
b02d7f41ae
Overlooked this detail 2021-11-11 13:40:52 +00:00
FutureRave
37e79f7c3a
Hook dvar register func 2021-11-11 13:38:51 +00:00
Louvenarde
892f521728 Added a dvar for player draw debug distance, use array for dvar enums, a bit of formatting 2021-11-11 14:00:46 +01:00
FutureRave
b77e95a846
Refactor quick patch a bit 2021-11-10 19:48:00 +00:00
Louvenarde
ecbfc74980 Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into feature/ps3hud 2021-11-08 19:04:59 +01:00
Louvenarde
b57a780051 Fixed formatting a little bit 2021-11-08 19:00:51 +01:00
Louvenarde
08054af027 Whoopsies 2021-11-08 18:05:49 +01:00
Louvenarde
b63cdc6632 Much better r_drawmodelnames and r_drawboundingboxes for every model category 2021-11-08 17:56:19 +01:00
Louvenarde
0c87243519 Vec3 Square distance function 2021-11-08 17:55:48 +01:00
Louvenarde
15a3f0fe04 Actually call the functions 2021-11-07 22:57:35 +01:00
Louvenarde
9d1b5cf604 Better r_draw debug functions, and relocated in renderer 2021-11-07 22:48:52 +01:00
FutureRave
7664a773e7
Have comment explain what dvar flag is being modified 2021-11-07 17:58:33 +00:00
FutureRave
1b1a53cef6 Add Module 2021-11-07 11:18:45 +00:00
FutureRave
1112eba7fa
Add customizable speed scale for stance 2021-11-07 11:09:00 +00:00
Maurice Heumann
93443050dd Disable warning 2021-11-07 09:27:01 +01:00
Jan
bc36a29991 Add "Chase" to list of contributors 2021-10-16 22:21:32 +02:00
Jan
c22abf2791 Swap between playstation and xbox buttons depending on the style dvar 2021-10-16 22:20:12 +02:00
Chase
3b00c823d5
Update Gamepad.cpp 2021-10-16 12:40:07 -05:00
Chase
9897f399a5
Update Gamepad.hpp 2021-10-16 12:39:25 -05:00
Jan
b25787ec68
Merge pull request #137 from diamante0018/feature/no-clip-and-ufo
[Script] Add ufo and noclip function
2021-10-16 18:53:21 +02:00
FutureRave
4d2356f824
[Script] Add optional toggle parameter to ufo/noclip 2021-10-16 17:44:22 +01:00
FutureRave
eda10589a1
[Script] Make MAX_GENTITIES unsigned 2021-10-16 13:51:57 +01:00
FutureRave
4a40a89e70
[Script] Add ufo and noclip function 2021-10-16 13:36:29 +01:00
Jan
737fab1642 Fix gamepad hold x to pickup only being applied to non dedi 2021-10-09 01:57:52 +02:00
FutureRave
e2de20c2aa
use unordered set 2021-10-04 21:33:46 +01:00
FutureRave
75a5200055
Fix bug 2021-10-04 21:07:54 +01:00
FutureRave
d948024895
Using new asm wrapper made by laupetin 2021-10-04 21:03:56 +01:00
FutureRave
133d1b43d8
New asm wrapper 2021-10-04 19:11:37 +01:00
Diavolo
7e92887ad9
set variant wrapper 2021-10-04 17:08:01 +01:00
Louve
5e52289b03
Merge pull request #130 from Laupetin/feature/fonticons
Fonticons for 2D text rendering
2021-09-23 22:50:38 +02:00
Jan
70bc28ee7b Rewrite fonticon localized string caching to fix strings being reallocated 2021-09-22 22:50:22 +02:00
Jan
e70b329614 Add support for applying the autocomplete for fonticons with the enter key
- This also closes the fonticon sequence
2021-09-21 22:08:12 +02:00
Jan
256c96d413 Make the console escape key handling support the fonticon autocomplete 2021-09-21 22:07:30 +02:00
Jan
93d28c3644 Make ESC key close the console instead of only closing the console autocomplete 2021-09-21 22:04:19 +02:00
Jan
afc097b432 Use localized strings for fonticon autocompletion 2021-09-21 20:05:30 +02:00
Jan
de107be4e0 Code clearity improvements to Fonticons patch 2021-09-20 20:40:42 +02:00
Jan
a9fa476133 Replace usages of INT_MAX with std::numeric_limits in Fonticons patch 2021-09-20 20:40:23 +02:00
Jan
41e3acb833 Replace fonticon literal characters for modifiers and separators with constants 2021-09-20 20:29:32 +02:00
Jan
b8b8608a3d FontIcon tabs vs spaces stuff 2021-09-20 18:21:38 +02:00
Jan
b36df5130b Change logic that splits chat messages with new lines to support fonticons properly 2021-09-19 15:49:12 +02:00
Jan
624daa858e Move Dedicated patches related to chat to new Chat component 2021-09-19 13:13:46 +02:00
Louve
1f148986fd
Merge pull request #125 from Rackover/fix_wrong_assets_on_ported_maps
Allow loading assets from disk even if they're already in memory
2021-09-16 10:32:17 +02:00
Dss0
a22eac5c46
Merge pull request #129 from diamante0018/netchan/fix-2
[Network] Check for invalid reliableAcknowledge
2021-09-13 23:34:34 +02:00
Diavolo
4f1e68a285
Address comments from review #1 2021-09-13 21:36:48 +02:00
Diavolo
5c3ea03ee9
Added scriptID to client_t (see 0x46108b) 2021-09-13 10:57:06 +02:00
Diavolo
791e4129b9
Reversed more client_t struct for good mesure 2021-09-12 21:48:45 +02:00
Louvenarde
e83ed92ca9 Added missing carentan DLC 2021-09-12 20:36:42 +02:00
Louvenarde
fad010cee8 Merge branch 'develop_official' into fix_wrong_assets_on_ported_maps 2021-09-12 18:21:19 +02:00
Diavolo
6d50778ee5
Remove 'greater than 0xFF' check, game already checks 2021-09-12 17:37:02 +02:00
Diavolo
07f15acab0 Properly kick player from the server using net cmd 2021-09-12 16:38:24 +02:00
Diavolo
414d56adc3 Replace 0xFF with 255 for consistency 2021-09-12 16:38:10 +02:00
Diavolo
eba1762fd0 Add fields to client_t structs, might be useful 2021-09-12 16:37:52 +02:00
Diavolo
3f726d3d0d Initial Hooking of functions 2021-09-12 16:37:41 +02:00
Jan
fa40711ee8 Remove unused hud icon drawing patches from Material component 2021-09-12 15:46:47 +02:00
Jan
539b70d38b Draw Hud icons white by default 2021-09-12 15:46:24 +02:00
Jan
9ef0948e5d Remove outdated TextWidth patch from Gamepad patch 2021-09-12 15:19:07 +02:00
Jan
46a7dcdb48 Merge branch 'develop' into feature/fonticons
# Conflicts:
#	src/Components/Loader.cpp
#	src/Components/Modules/Colors.cpp
#	src/Components/Modules/Colors.hpp
#	src/Game/Functions.cpp
#	src/Game/Functions.hpp
#	src/Game/Structs.hpp
2021-09-12 15:09:36 +02:00
Diavolo
c824fe31e2
[Dvar] Found another assert failed trigger 2021-09-11 20:38:22 +02:00
Jan
8ef991f81f Move standard header include to precompiled header
- Im getting forced to do this help
2021-09-11 17:54:50 +02:00
Jan
c0a1a99d8b Add comments to gamepad patch to explain commented out code and magic flag numbers 2021-09-11 17:49:58 +02:00
Jan
d96780a88e Add handling of zero length vector to normalization methods
- Avoids having division by zero
2021-09-11 17:49:32 +02:00
Jan
d71dfd170b Move Gamepad structs to their respective correct location
- Structs that are reversed from the Game are moved to Structs.hpp
- Structs that are custom to the Gamepad patch are moved into the Gamepad component class
- Offsets to the Game's memory are moved to the Functions.hpp header
- Arrays that hold data are moved to the Gamepad components class as static fields
2021-09-11 16:34:04 +02:00
Jan
f17cde2791 Load fonticons from csv and alphabetically sort them 2021-09-10 21:07:45 +02:00
Jan
966d7c23f3 Fix gamepad slowdown aimassist mask to fix slowdown not being active when having scrambler perk equipped 2021-09-10 13:19:08 +02:00
Jan
da669cccc0 Fix maps component using integer values for setting bool dvars 2021-09-10 12:40:53 +02:00
Jan
8ca84eb882 Replace runtime critical usages of Dvar::set with Dvar::setRaw in gamepad patch 2021-09-10 11:41:44 +02:00
Jan
cc39a7bbe5 Reintroduce setRaw dvar methods
- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
e8185a27b9
Fixed compilation 2021-09-10 11:35:15 +02:00
Diavolo
906e33ac41
Some minor style changes 2021-09-10 09:43:04 +02:00
Diavolo
7de4b0a3aa
Tab again X-( 2021-09-09 10:50:49 +02:00
Diavolo
337b3961c4
Fixed indent 2021-09-09 10:44:04 +02:00
Edo
035b7f19d9
Merge branch 'develop' into feature/xinput 2021-09-09 10:39:59 +02:00
Dss0
e873b48571
Merge pull request #124 from diamante0018/client_t-is-fun-4
[Structs] Update client_t
2021-09-08 23:25:01 +02:00
Diavolo
9cb16ceabf
Addressed review 2021-09-08 23:15:10 +02:00
Dss0
f83eabf1e9
Merge pull request #126 from diamante0018/dvar-set
I accidentally modifed the struct
2021-09-08 23:07:34 +02:00
Diavolo
8b7eceeea9
I accidentally modifed the struct 2021-09-08 23:03:32 +02:00
Dss0
99d9d19dcf
Merge pull request #123 from diamante0018/dvar-set
[Dvar] Use set raw method on dvars by default
2021-09-08 22:58:32 +02:00
Diavolo
63bce435ef
newline between funcs 2021-09-08 22:54:43 +02:00
Louvenarde
570d2acdac Merge branch 'develop_official' into feature/xinput
# Conflicts:
#	src/Components/Loader.cpp
2021-09-08 21:34:37 +02:00
Jan
2fe9f938af Do not display fonticon autocomplete when letter before sequence is alphanumeric 2021-09-08 19:16:08 +02:00
Jan
c4d8638674 Add user closing fonticon autocomplete with escape 2021-09-08 19:06:38 +02:00
Jan
cfefd7d220 Do not show fonticon autocorrect window when fonticon name does not start with alphabetic characters 2021-09-08 18:34:04 +02:00
Jan
5b93848ace Add support for animated icons as fonticons 2021-09-08 16:44:39 +02:00
Jan
cdf81b8ce2 Make fonticon autocorrect use chat font and scale 2021-09-08 15:53:05 +02:00
Jan
d640c4488c add fonticon modifier autocomplete and dvars to control autocomplete and hint text 2021-09-08 14:16:54 +02:00
Jan
68acf467b1 Add fonticon autocompletion inputs and improve rendering 2021-09-08 13:18:28 +02:00
Diavolo
4966a64711
Fix compilation 2021-09-08 11:19:30 +02:00
Diavolo
252c210156
Reversed more client header in preparation for netchan fix 2021-09-08 10:56:42 +02:00
Diavolo
15631bcec2
Removed static assert 2021-09-08 10:05:34 +02:00
Jan
7b70a1c62c Add fonticon autocomplete for chat 2021-09-08 01:53:25 +02:00
Jan
59e1099c06 Add big fonticon modifier to multiply size by 1.5 2021-09-08 01:53:02 +02:00
Jan
6e0586a335 Add console fonticon autocomplete 2021-09-08 00:40:52 +02:00
Jan
4497b991be Fix characters or cursor vanishing when cursor is in escaped color code that is expanded 2021-09-07 16:45:59 +02:00
Jan
26f2403418 Move playername related patches from TextRenderer to PlayerName component 2021-09-07 15:06:58 +02:00
Jan
1821d9072e Use TextRenderer to strip material text icons from dedicated server names and chat messages 2021-09-07 14:51:36 +02:00
Jan
967eeb2989 Update playername cleaning to clean fonticons and enforce 3 character minimum serverside 2021-09-07 14:33:36 +02:00
Jan
ccefbeb885 Rename r_colorBlindTeams to r_colorBlind to be compatible to future colorblind patches 2021-09-07 13:53:56 +02:00
Jan
3266c5790f Move remaining patches from color component to text renderer component 2021-09-07 13:15:44 +02:00
Louvenarde
a721818cf6 Better techswap for trees 2021-09-06 21:45:04 +02:00
Louvenarde
cbc980e1c4 Add log print for material state copy 2021-09-06 19:24:48 +02:00
Jan
fe2f3350fe Fix missing new line handling for TextRenderer 2021-09-06 17:49:36 +02:00
Jan
de96cb4b16 Hook R_TextWidth to properly account for fonticons and material icons 2021-09-06 17:02:41 +02:00
Jan
10964ba059 Do not render fonticons if cursor is inside the fonticon text and properly render cursor 2021-09-06 17:02:17 +02:00
Jan
69352103b8 Add ability to flip fonticons either vertically and horizontally or both with the suffixes +h +v +hv 2021-09-06 14:46:30 +02:00
Jan
677ac700ca add pushad wrapper around fonticon game functions 2021-09-06 14:45:47 +02:00
Louvenarde
ad9222a3ca Better techset matching 2021-09-06 01:08:02 +02:00
Louvenarde
1f89c55a78 whoopsie 2021-09-06 01:07:53 +02:00
Louvenarde
3d24252a16 Register dvar 2021-09-06 00:25:24 +02:00
Louvenarde
27e9a22e43 Allow loading assets from disk even if they're already in memory 2021-09-06 00:20:16 +02:00
Diavolo
e1a0d881f4 Update client_s 2021-09-05 22:02:38 +02:00
Diavolo
3838cd478e
[Structs] Updated Client_t 2021-09-05 21:53:56 +02:00
Jan
089d3c9180 Swap FontIcon finding method from DB_FindXAssetHeader to DB_FindXAssetEntry 2021-09-05 17:04:35 +02:00
Jan
9cb8a02546 Only draw font icons when material exists 2021-09-05 15:21:11 +02:00
Jan
c30bb4f93c Finish reimplementation of 2D text renderer 2021-09-05 14:50:56 +02:00