Quick fix for PowerShell IE use
Makes date readable for target player
Resolved translation string inconsistencies
Minor code cleanups
Initial commit from review
Cleaned up code & amended a few checks
Comment typo
Fix infinite unmuting
Removed unnecessary checks (Unmuting an already unmuted player will not trigger MuteStateMeta creation (if already doesn't exist))
Resolved !listmutes showing expired mutes
Committing before refactor
Refactor from review
Removed reference to AdditionalProperty
Fix check for meta state when unmuting
Continued request solves main problem
Handle potential failed command execution
Missed CommandExecuted onJoin
Fix another PS Reference to Invoke-WebRequest
Fixes review issues & Cleaned up code
Adds support for Intercepting Commands via Plugin (Credit: @RaidMax)
Comparing
Revert formatting changes
Removing MuteList for Penalty
Added Mute, TempMute & Unmute Penalty
Fixed reference in Mute.csproj & Removed ListMutesCommand.cs
* Improvements to the GSC part of the Game Interface
* Adds compatibility with PlutoIW5 with minimal changes.
* Fixes issues when commands are called from the web interface when the used profile is not on the server.
* New Debug output when the target or origin of a command is sent by IW4MAdmin but not found in-game.
* Commands that can be run on the context of the target are now run in it.
* Simplifies the command registration and execution.
* Got rid of the huge switch block.
* Introduced AddClientCommand to register new commands for example
* `AddClientCommand("SwitchTeams", true, ::TeamSwitchImpl);`
* `AddClientCommand("Hide", false, ::HideImpl);`
* Callbacks are called with the full event object and the parsed data as parameters to allow maximum flexibility.
* Introduced level.eventBus.gamename to know which game we are to add minor changes.
* Changes - noclip/lockcontrols/playertome
Additional changes to support other games' functions
Co-Authored-By: Amos <4959320+MrAmos123@users.noreply.github.com>