fix issue with duplicate key on top stats page
This commit is contained in:
parent
507688a175
commit
b27ae1517e
@ -86,7 +86,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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public async Task<int> GetClientOverallRanking(int clientId, long? serverId = null)
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{
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await using var context = _contextFactory.CreateContext(enableTracking: false);
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if (_config.EnableAdvancedMetrics)
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{
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var clientRanking = await context.Set<EFClientRankingHistory>()
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@ -117,7 +117,8 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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return 0;
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}
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public Expression<Func<EFClientRankingHistory, bool>> GetNewRankingFunc(int? clientId = null, long? serverId = null)
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public Expression<Func<EFClientRankingHistory, bool>> GetNewRankingFunc(int? clientId = null,
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long? serverId = null)
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{
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return (ranking) => ranking.ServerId == serverId
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&& ranking.Client.Level != Data.Models.Client.EFClient.Permission.Banned
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@ -162,7 +163,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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.ToListAsync();
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var rankingsDict = new Dictionary<int, List<RankingSnapshot>>();
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foreach (var clientId in clientIdsList)
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{
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var eachRank = await context.Set<EFClientRankingHistory>()
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@ -171,8 +172,8 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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.OrderByDescending(ranking => ranking.CreatedDateTime)
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.Select(ranking => new RankingSnapshot
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{
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ClientId = ranking.ClientId,
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Name = ranking.Client.CurrentAlias.Name,
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ClientId = ranking.ClientId,
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Name = ranking.Client.CurrentAlias.Name,
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LastConnection = ranking.Client.LastConnection,
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PerformanceMetric = ranking.PerformanceMetric,
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ZScore = ranking.ZScore,
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@ -181,7 +182,16 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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})
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.Take(60)
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.ToListAsync();
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rankingsDict.Add(clientId, eachRank);
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if (rankingsDict.ContainsKey(clientId))
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{
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rankingsDict[clientId] = rankingsDict[clientId].Concat(eachRank).Distinct()
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.OrderByDescending(ranking => ranking.CreatedDateTime).ToList();
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}
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else
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{
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rankingsDict.Add(clientId, eachRank);
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}
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}
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var statsInfo = await context.Set<EFClientStatistics>()
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@ -195,13 +205,13 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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ClientId = s.Key,
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Kills = s.Sum(c => c.Kills),
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Deaths = s.Sum(c => c.Deaths),
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KDR = s.Sum(c => (c.Kills / (double) (c.Deaths == 0 ? 1 : c.Deaths)) * c.TimePlayed) /
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KDR = s.Sum(c => (c.Kills / (double)(c.Deaths == 0 ? 1 : c.Deaths)) * c.TimePlayed) /
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s.Sum(c => c.TimePlayed),
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TotalTimePlayed = s.Sum(c => c.TimePlayed),
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UpdatedAt = s.Max(c => c.UpdatedAt)
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})
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.ToListAsync();
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var finished = statsInfo
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.OrderByDescending(stat => rankingsDict[stat.ClientId].First().PerformanceMetric)
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.Select((s, index) => new TopStatsInfo
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@ -239,7 +249,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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{
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return await GetNewTopStats(start, count, serverId);
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}
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await using var context = _contextFactory.CreateContext(enableTracking: false);
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// setup the query for the clients within the given rating range
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var iqClientRatings = (from rating in context.Set<EFRating>()
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@ -282,7 +292,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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.Select(grp => new
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{
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grp.Key,
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Ratings = grp.Select(r => new {r.Performance, r.Ranking, r.When})
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Ratings = grp.Select(r => new { r.Performance, r.Ranking, r.When })
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});
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var iqStatsInfo = (from stat in context.Set<EFClientStatistics>()
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@ -296,7 +306,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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ClientId = s.Key,
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Kills = s.Sum(c => c.Kills),
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Deaths = s.Sum(c => c.Deaths),
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KDR = s.Sum(c => (c.Kills / (double) (c.Deaths == 0 ? 1 : c.Deaths)) * c.TimePlayed) /
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KDR = s.Sum(c => (c.Kills / (double)(c.Deaths == 0 ? 1 : c.Deaths)) * c.TimePlayed) /
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s.Sum(c => c.TimePlayed),
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TotalTimePlayed = s.Sum(c => c.TimePlayed),
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});
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@ -394,7 +404,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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Port = sv.Port,
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EndPoint = sv.ToString(),
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ServerId = serverId,
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GameName = (Reference.Game?) sv.GameName,
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GameName = (Reference.Game?)sv.GameName,
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HostName = sv.Hostname
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};
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@ -404,9 +414,9 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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}
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// we want to set the gamename up if it's never been set, or it changed
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else if (!server.GameName.HasValue || server.GameName.Value != (Reference.Game) sv.GameName)
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else if (!server.GameName.HasValue || server.GameName.Value != (Reference.Game)sv.GameName)
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{
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server.GameName = (Reference.Game) sv.GameName;
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server.GameName = (Reference.Game)sv.GameName;
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ctx.Entry(server).Property(_prop => _prop.GameName).IsModified = true;
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ctx.SaveChanges();
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}
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@ -497,7 +507,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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{
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Active = true,
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HitCount = 0,
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Location = (int) hl
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Location = (int)hl
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}).ToList()
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};
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@ -517,7 +527,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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{
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Active = true,
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HitCount = 0,
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Location = (int) hl
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Location = (int)hl
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})
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.ToList();
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@ -549,9 +559,9 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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}
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catch (DbUpdateException updateException) when (
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updateException.InnerException is PostgresException {SqlState: "23503"}
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|| updateException.InnerException is SqliteException {SqliteErrorCode: 787}
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|| updateException.InnerException is MySqlException {SqlState: "23503"})
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updateException.InnerException is PostgresException { SqlState: "23503" }
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|| updateException.InnerException is SqliteException { SqliteErrorCode: 787 }
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|| updateException.InnerException is MySqlException { SqlState: "23503" })
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{
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_log.LogWarning("Trying to add {Client} to stats before they have been added to the database",
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pl.ToString());
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@ -672,9 +682,9 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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ServerId = serverId,
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DeathOrigin = vDeathOrigin,
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KillOrigin = vKillOrigin,
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DeathType = (int) ParseEnum<IW4Info.MeansOfDeath>.Get(type, typeof(IW4Info.MeansOfDeath)),
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DeathType = (int)ParseEnum<IW4Info.MeansOfDeath>.Get(type, typeof(IW4Info.MeansOfDeath)),
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Damage = int.Parse(damage),
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HitLoc = (int) ParseEnum<IW4Info.HitLocation>.Get(hitLoc, typeof(IW4Info.HitLocation)),
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HitLoc = (int)ParseEnum<IW4Info.HitLocation>.Get(hitLoc, typeof(IW4Info.HitLocation)),
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WeaponReference = weapon,
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ViewAngles = vViewAngles,
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TimeOffset = long.Parse(offset),
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@ -688,21 +698,21 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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AnglesList = snapshotAngles,
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IsAlive = isAlive == "1",
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TimeSinceLastAttack = long.Parse(lastAttackTime),
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GameName = (int) attacker.CurrentServer.GameName
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GameName = (int)attacker.CurrentServer.GameName
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};
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}
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catch (Exception ex)
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{
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_log.LogError(ex, "Could not parse script hit data. Damage={Damage}, TimeOffset={Offset}, TimeSinceLastAttack={LastAttackTime}",
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_log.LogError(ex,
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"Could not parse script hit data. Damage={Damage}, TimeOffset={Offset}, TimeSinceLastAttack={LastAttackTime}",
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damage, offset, lastAttackTime);
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return;
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}
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hit.SetAdditionalProperty("HitLocationReference", hitLoc);
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if (hit.HitLoc == (int) IW4Info.HitLocation.shield)
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if (hit.HitLoc == (int)IW4Info.HitLocation.shield)
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{
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// we don't care about shield hits
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return;
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@ -721,9 +731,9 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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await waiter.WaitAsync(Utilities.DefaultCommandTimeout, Plugin.ServerManager.CancellationToken);
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// increment their hit count
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if (hit.DeathType == (int) IW4Info.MeansOfDeath.MOD_PISTOL_BULLET ||
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hit.DeathType == (int) IW4Info.MeansOfDeath.MOD_RIFLE_BULLET ||
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hit.DeathType == (int) IW4Info.MeansOfDeath.MOD_HEAD_SHOT)
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if (hit.DeathType == (int)IW4Info.MeansOfDeath.MOD_PISTOL_BULLET ||
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hit.DeathType == (int)IW4Info.MeansOfDeath.MOD_RIFLE_BULLET ||
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hit.DeathType == (int)IW4Info.MeansOfDeath.MOD_HEAD_SHOT)
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{
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clientStats.HitLocations.First(hl => hl.Location == hit.HitLoc).HitCount += 1;
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}
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@ -866,7 +876,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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catch (KeyNotFoundException)
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{
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}
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try
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{
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if (!gameDetectionTypes[server.GameName].Contains(detectionType))
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@ -898,7 +908,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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new EFPenalty()
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{
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AutomatedOffense = penalty.Type == Detection.DetectionType.Bone
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? $"{penalty.Type}-{(int) penalty.Location}-{Math.Round(penalty.Value, 2)}@{penalty.HitCount}"
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? $"{penalty.Type}-{(int)penalty.Location}-{Math.Round(penalty.Value, 2)}@{penalty.HitCount}"
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: $"{penalty.Type}-{Math.Round(penalty.Value, 2)}@{penalty.HitCount}",
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}
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};
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@ -915,7 +925,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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}
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string flagReason = penalty.Type == Cheat.Detection.DetectionType.Bone
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? $"{penalty.Type}-{(int) penalty.Location}-{Math.Round(penalty.Value, 2)}@{penalty.HitCount}"
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? $"{penalty.Type}-{(int)penalty.Location}-{Math.Round(penalty.Value, 2)}@{penalty.HitCount}"
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: $"{penalty.Type}-{Math.Round(penalty.Value, 2)}@{penalty.HitCount}";
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penaltyClient.AdministeredPenalties = new List<EFPenalty>()
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@ -954,19 +964,19 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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// update the total stats
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_servers[serverId].ServerStatistics.TotalKills += 1;
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if (attackerStats == null)
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{
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_log.LogWarning("Stats for {Client} are not yet initialized", attacker.ToString());
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return;
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}
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if (victimStats == null)
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{
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_log.LogWarning("Stats for {Client} are not yet initialized", victim.ToString());
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return;
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}
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// this happens when the round has changed
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if (attackerStats.SessionScore == 0)
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{
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@ -979,10 +989,10 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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}
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var estimatedAttackerScore = attacker.CurrentServer.GameName != Server.Game.CSGO
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? attacker.Score
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? attacker.Score
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: attackerStats.SessionKills * 50;
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var estimatedVictimScore = attacker.CurrentServer.GameName != Server.Game.CSGO
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? victim.Score
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var estimatedVictimScore = attacker.CurrentServer.GameName != Server.Game.CSGO
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? victim.Score
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: victimStats.SessionKills * 50;
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attackerStats.SessionScore = estimatedAttackerScore;
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@ -1070,7 +1080,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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/// <returns></returns>
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public async Task UpdateStatHistory(EFClient client, EFClientStatistics clientStats)
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{
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int currentSessionTime = (int) (DateTime.UtcNow - client.LastConnection).TotalSeconds;
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int currentSessionTime = (int)(DateTime.UtcNow - client.LastConnection).TotalSeconds;
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// don't update their stat history if they haven't played long
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if (currentSessionTime < 60)
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@ -1243,7 +1253,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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{
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await using var context = _contextFactory.CreateContext();
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var minPlayTime = _config.TopPlayersMinPlayTime;
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var performances = await context.Set<EFClientStatistics>()
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.AsNoTracking()
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.Where(stat => stat.ClientId == clientId)
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@ -1251,7 +1261,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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.Where(stats => stats.UpdatedAt >= Extensions.FifteenDaysAgo())
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.Where(stats => stats.TimePlayed >= minPlayTime)
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.ToListAsync();
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if (clientStats.TimePlayed >= minPlayTime)
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{
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clientStats.ZScore = await _serverDistributionCalculator.GetZScoreForServer(serverId,
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@ -1282,8 +1292,9 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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if (performances.Any(performance => performance.TimePlayed >= minPlayTime))
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{
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var aggregateZScore = performances.WeightValueByPlaytime(nameof(EFClientStatistics.ZScore), minPlayTime);
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var aggregateZScore =
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performances.WeightValueByPlaytime(nameof(EFClientStatistics.ZScore), minPlayTime);
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int? aggregateRanking = await context.Set<EFClientStatistics>()
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.Where(stat => stat.ClientId != clientId)
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.Where(AdvancedClientStatsResourceQueryHelper.GetRankingFunc(minPlayTime))
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@ -1302,7 +1313,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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clientStats.Client?.ToString(), aggregateZScore);
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return;
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}
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var aggregateRankingSnapshot = new EFClientRankingHistory
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{
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ClientId = clientId,
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@ -1325,7 +1336,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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.Where(r => r.ClientId == clientId)
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.Where(r => r.ServerId == serverId)
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.CountAsync();
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var mostRecent = await context.Set<EFClientRankingHistory>()
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.Where(r => r.ClientId == clientId)
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.Where(r => r.ServerId == serverId)
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@ -1346,7 +1357,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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.Where(r => r.ServerId == serverId)
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.OrderBy(r => r.CreatedDateTime)
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.FirstOrDefaultAsync();
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if (lastRating is not null)
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{
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context.Remove(lastRating);
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@ -1359,7 +1370,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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/// </summary>
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/// <param name="attackerStats">Stats of the attacker</param>
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/// <param name="victimStats">Stats of the victim</param>
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public void CalculateKill(EFClientStatistics attackerStats, EFClientStatistics victimStats,
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public void CalculateKill(EFClientStatistics attackerStats, EFClientStatistics victimStats,
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EFClient attacker, EFClient victim)
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{
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bool suicide = attackerStats.ClientId == victimStats.ClientId;
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@ -1385,7 +1396,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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// calculate elo
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var attackerEloDifference = Math.Log(Math.Max(1, victimStats.EloRating)) -
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Math.Log(Math.Max(1, attackerStats.EloRating));
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Math.Log(Math.Max(1, attackerStats.EloRating));
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var winPercentage = 1.0 / (1 + Math.Pow(10, attackerEloDifference / Math.E));
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attackerStats.EloRating += 6.0 * (1 - winPercentage);
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@ -1395,8 +1406,8 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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victimStats.EloRating = Math.Max(0, Math.Round(victimStats.EloRating, 2));
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// update after calculation
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attackerStats.TimePlayed += (int) (DateTime.UtcNow - attackerStats.LastActive).TotalSeconds;
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victimStats.TimePlayed += (int) (DateTime.UtcNow - victimStats.LastActive).TotalSeconds;
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attackerStats.TimePlayed += (int)(DateTime.UtcNow - attackerStats.LastActive).TotalSeconds;
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victimStats.TimePlayed += (int)(DateTime.UtcNow - victimStats.LastActive).TotalSeconds;
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attackerStats.LastActive = DateTime.UtcNow;
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victimStats.LastActive = DateTime.UtcNow;
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}
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@ -1434,11 +1445,11 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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var killSpm = scoreDifference / timeSinceLastCalc;
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var spmMultiplier = 2.934 *
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Math.Pow(
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_servers[clientStats.ServerId]
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.TeamCount((IW4Info.Team) clientStats.Team == IW4Info.Team.Allies
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? IW4Info.Team.Axis
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: IW4Info.Team.Allies), -0.454);
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Math.Pow(
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_servers[clientStats.ServerId]
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.TeamCount((IW4Info.Team)clientStats.Team == IW4Info.Team.Allies
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? IW4Info.Team.Axis
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: IW4Info.Team.Allies), -0.454);
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killSpm *= Math.Max(1, spmMultiplier);
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// update this for ac tracking
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@ -1455,8 +1466,8 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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// calculate the weight of the new play time against last 10 hours of gameplay
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int totalPlayTime = (clientStats.TimePlayed == 0)
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? (int) (DateTime.UtcNow - clientStats.LastActive).TotalSeconds
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: clientStats.TimePlayed + (int) (DateTime.UtcNow - clientStats.LastActive).TotalSeconds;
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? (int)(DateTime.UtcNow - clientStats.LastActive).TotalSeconds
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: clientStats.TimePlayed + (int)(DateTime.UtcNow - clientStats.LastActive).TotalSeconds;
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double SPMAgainstPlayWeight = timeSinceLastCalc / Math.Min(600, (totalPlayTime / 60.0));
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@ -1476,7 +1487,10 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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if (double.IsNaN(clientStats.SPM) || double.IsNaN(clientStats.Skill))
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{
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_log.LogWarning("clientStats SPM/Skill NaN {@killInfo}",
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new {killSPM = killSpm, KDRWeight, totalPlayTime, SPMAgainstPlayWeight, clientStats, scoreDifference});
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new
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{
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killSPM = killSpm, KDRWeight, totalPlayTime, SPMAgainstPlayWeight, clientStats, scoreDifference
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});
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clientStats.SPM = 0;
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clientStats.Skill = 0;
|
||||
}
|
||||
@ -1517,11 +1531,11 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
||||
public void ResetKillstreaks(Server sv)
|
||||
{
|
||||
foreach (var session in sv.GetClientsAsList()
|
||||
.Select(_client => new
|
||||
{
|
||||
stat = _client.GetAdditionalProperty<EFClientStatistics>(CLIENT_STATS_KEY),
|
||||
detection = _client.GetAdditionalProperty<Detection>(CLIENT_DETECTIONS_KEY)
|
||||
}))
|
||||
.Select(_client => new
|
||||
{
|
||||
stat = _client.GetAdditionalProperty<EFClientStatistics>(CLIENT_STATS_KEY),
|
||||
detection = _client.GetAdditionalProperty<Detection>(CLIENT_DETECTIONS_KEY)
|
||||
}))
|
||||
{
|
||||
session.stat?.StartNewSession();
|
||||
session.detection?.OnMapChange();
|
||||
@ -1583,8 +1597,8 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
||||
await ctx.SaveChangesAsync();
|
||||
|
||||
foreach (var stats in sv.GetClientsAsList()
|
||||
.Select(_client => _client.GetAdditionalProperty<EFClientStatistics>(CLIENT_STATS_KEY))
|
||||
.Where(_stats => _stats != null))
|
||||
.Select(_client => _client.GetAdditionalProperty<EFClientStatistics>(CLIENT_STATS_KEY))
|
||||
.Where(_stats => _stats != null))
|
||||
{
|
||||
await SaveClientStats(stats);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user