Game Interface ported to T5. (#254)
* Implement game interface for IW5 and T5
This commit is contained in:
parent
d5cf4451a2
commit
5d9e2b3bf1
@ -578,7 +578,11 @@ NotifyClientEvent( eventInfo )
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event.origin = origin;
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event.target = target;
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LogDebug( "NotifyClientEvent->" + event.data );
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if ( IsDefined( event.data ) )
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{
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LogDebug( "NotifyClientEvent->" + event.data );
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}
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if ( int( eventInfo[3] ) != -1 && !IsDefined( origin ) )
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{
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LogDebug( "origin is null but the slot id is " + int( eventInfo[3] ) );
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@ -700,7 +704,7 @@ OnExecuteCommand( event )
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}
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// send back the response to the origin, but only if they're not the target
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if ( response != "" && IsPlayer( event.origin ) && event.origin != event.target )
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if ( IsDefined( response ) && response != "" && IsPlayer( event.origin ) && event.origin != event.target )
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{
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event.origin IPrintLnBold( response );
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}
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501
GameFiles/GameInterface/_integration_iw5.gsc
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501
GameFiles/GameInterface/_integration_iw5.gsc
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@ -0,0 +1,501 @@
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#include common_scripts\utility;
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Init()
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{
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level.eventBus.gamename = "IW5";
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level thread Setup();
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}
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Setup()
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{
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level endon( "game_ended" );
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// it's possible that the notify type has not been defined yet so we have to hard code it
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level waittill( "IntegrationBootstrapInitialized" );
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scripts\mp\_integration_base::RegisterLogger( ::Log2Console );
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level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
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level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
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level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
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RegisterClientCommands();
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level notify( level.notifyTypes.gameFunctionsInitialized );
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if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
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{
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return;
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}
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level thread OnPlayerConnect();
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}
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OnPlayerConnect()
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{
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level endon ( "game_ended" );
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for ( ;; )
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{
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level waittill( "connected", player );
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if ( scripts\mp\_integration_base::_IsBot( player ) )
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{
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// we don't want to track bots
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continue;
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}
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player thread SetPersistentData();
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player thread WaitForClientEvents();
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}
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}
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RegisterClientCommands()
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{
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scripts\mp\_integration_base::AddClientCommand( "GiveWeapon", true, ::GiveWeaponImpl );
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scripts\mp\_integration_base::AddClientCommand( "TakeWeapons", true, ::TakeWeaponsImpl );
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scripts\mp\_integration_base::AddClientCommand( "SwitchTeams", true, ::TeamSwitchImpl );
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scripts\mp\_integration_base::AddClientCommand( "Hide", false, ::HideImpl );
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scripts\mp\_integration_base::AddClientCommand( "Alert", true, ::AlertImpl );
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scripts\mp\_integration_base::AddClientCommand( "Goto", false, ::GotoImpl );
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scripts\mp\_integration_base::AddClientCommand( "Kill", true, ::KillImpl );
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scripts\mp\_integration_base::AddClientCommand( "SetSpectator", true, ::SetSpectatorImpl );
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scripts\mp\_integration_base::AddClientCommand( "LockControls", true, ::LockControlsImpl );
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scripts\mp\_integration_base::AddClientCommand( "PlayerToMe", true, ::PlayerToMeImpl );
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scripts\mp\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
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}
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WaitForClientEvents()
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{
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self endon( "disconnect" );
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// example of requesting a meta value
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lastServerMetaKey = "LastServerPlayed";
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// self scripts\mp\_integration_base::RequestClientMeta( lastServerMetaKey );
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for ( ;; )
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{
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self waittill( level.eventTypes.localClientEvent, event );
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scripts\mp\_integration_base::LogDebug( "Received client event " + event.type );
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if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
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{
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clientData = self.pers[level.clientDataKey];
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lastServerPlayed = clientData.meta[lastServerMetaKey];
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}
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}
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}
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GetTotalShotsFired()
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{
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return maps\mp\_utility::getPlayerStat( "mostshotsfired" );
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}
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_SetDvarIfUninitialized( dvar, value )
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{
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SetDvarIfUninitialized( dvar, value );
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}
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_waittill_notify_or_timeout( _notify, timeout )
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{
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common_scripts\utility::waittill_notify_or_timeout( _notify, timeout );
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}
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Log2Console( logLevel, message )
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{
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Print( "[" + logLevel + "] " + message + "\n" );
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}
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//////////////////////////////////
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// GUID helpers
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/////////////////////////////////
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SetPersistentData()
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{
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self endon( "disconnect" );
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guidHigh = self GetPlayerData( "bests", "none" );
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guidLow = self GetPlayerData( "awards", "none" );
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persistentGuid = guidHigh + "," + guidLow;
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guidIsStored = guidHigh != 0 && guidLow != 0;
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if ( guidIsStored )
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{
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// give IW4MAdmin time to collect IP
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wait( 15 );
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scripts\mp\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
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scripts\mp\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
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return;
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}
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guid = self SplitGuid();
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scripts\mp\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
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self SetPlayerData( "bests", "none", guid["high"] );
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self SetPlayerData( "awards", "none", guid["low"] );
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}
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SplitGuid()
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{
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guid = self GetGuid();
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if ( isDefined( self.guid ) )
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{
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guid = self.guid;
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}
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firstPart = 0;
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secondPart = 0;
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stringLength = 17;
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firstPartExp = 0;
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secondPartExp = 0;
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for ( i = stringLength - 1; i > 0; i-- )
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{
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char = GetSubStr( guid, i - 1, i );
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if ( char == "" )
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{
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char = "0";
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}
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if ( i > stringLength / 2 )
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{
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value = GetIntForHexChar( char );
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power = Pow( 16, secondPartExp );
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secondPart = secondPart + ( value * power );
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secondPartExp++;
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}
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else
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{
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value = GetIntForHexChar( char );
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power = Pow( 16, firstPartExp );
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firstPart = firstPart + ( value * power );
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firstPartExp++;
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}
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}
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split = [];
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split["low"] = int( secondPart );
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split["high"] = int( firstPart );
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return split;
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}
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Pow( num, exponent )
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{
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result = 1;
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while( exponent != 0 )
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{
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result = result * num;
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exponent--;
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}
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return result;
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}
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GetIntForHexChar( char )
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{
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char = ToLower( char );
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// generated by co-pilot because I can't be bothered to make it more "elegant"
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switch( char )
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{
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case "0":
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return 0;
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case "1":
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return 1;
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case "2":
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return 2;
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case "3":
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return 3;
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case "4":
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return 4;
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case "5":
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return 5;
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case "6":
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return 6;
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case "7":
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return 7;
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case "8":
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return 8;
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case "9":
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return 9;
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case "a":
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return 10;
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case "b":
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return 11;
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case "c":
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return 12;
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case "d":
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return 13;
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case "e":
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return 14;
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case "f":
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return 15;
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default:
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return 0;
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}
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}
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//////////////////////////////////
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// Command Implementations
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/////////////////////////////////
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GiveWeaponImpl( event, data )
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{
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if ( !IsAlive( self ) )
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{
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return self.name + "^7 is not alive";
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}
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self IPrintLnBold( "You have been given a new weapon" );
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self GiveWeapon( data["weaponName"] );
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self SwitchToWeapon( data["weaponName"] );
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return self.name + "^7 has been given ^5" + data["weaponName"];
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}
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TakeWeaponsImpl()
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{
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if ( !IsAlive( self ) )
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{
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return self.name + "^7 is not alive";
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}
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self TakeAllWeapons();
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self IPrintLnBold( "All your weapons have been taken" );
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return "Took weapons from " + self.name;
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}
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TeamSwitchImpl()
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{
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if ( !IsAlive( self ) )
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{
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return self + "^7 is not alive";
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}
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team = level.allies;
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if ( self.team == "allies" )
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{
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team = level.axis;
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}
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self IPrintLnBold( "You are being team switched" );
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wait( 2 );
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self [[team]]();
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return self.name + "^7 switched to " + self.team;
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}
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LockControlsImpl()
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{
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if ( !IsAlive( self ) )
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{
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return self.name + "^7 is not alive";
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}
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if ( !IsDefined ( self.isControlLocked ) )
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{
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self.isControlLocked = false;
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}
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if ( !self.isControlLocked )
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{
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self freezeControls( true );
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self God();
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self Hide();
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info = [];
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info[ "alertType" ] = "Alert!";
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info[ "message" ] = "You have been frozen!";
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self AlertImpl( undefined, info );
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self.isControlLocked = true;
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return self.name + "\'s controls are locked";
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}
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else
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{
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self freezeControls( false );
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self God();
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self Show();
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self.isControlLocked = false;
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return self.name + "\'s controls are unlocked";
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}
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}
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NoClipImpl()
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{
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if ( !IsAlive( self ) )
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{
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self IPrintLnBold( "You are not alive" );
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}
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if ( !IsDefined ( self.isNoClipped ) )
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{
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self.isNoClipped = false;
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}
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if ( !self.isNoClipped )
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{
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SetDvar( "sv_cheats", 1 );
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self SetClientDvar( "cg_thirdperson", 1 );
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self God();
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self Noclip();
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self Hide();
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SetDvar( "sv_cheats", 0 );
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self.isNoClipped = true;
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self IPrintLnBold( "NoClip enabled" );
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}
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else
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{
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SetDvar( "sv_cheats", 1 );
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self SetClientDvar( "cg_thirdperson", 0 );
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self God();
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self Noclip();
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self Hide();
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SetDvar( "sv_cheats", 0 );
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self.isNoClipped = false;
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self IPrintLnBold( "NoClip disabled" );
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}
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self IPrintLnBold( "NoClip enabled" );
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}
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HideImpl()
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{
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if ( !IsAlive( self ) )
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{
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self IPrintLnBold( "You are not alive" );
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return;
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}
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if ( !IsDefined ( self.isHidden ) )
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{
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self.isHidden = false;
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}
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if ( !self.isHidden )
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{
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SetDvar( "sv_cheats", 1 );
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self SetClientDvar( "cg_thirdperson", 1 );
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self God();
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self Hide();
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SetDvar( "sv_cheats", 0 );
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self.isHidden = true;
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self IPrintLnBold( "Hide enabled" );
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}
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else
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{
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SetDvar( "sv_cheats", 1 );
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self SetClientDvar( "cg_thirdperson", 0 );
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self God();
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self Show();
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SetDvar( "sv_cheats", 0 );
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self.isHidden = false;
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self IPrintLnBold( "Hide disabled" );
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}
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}
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AlertImpl( event, data )
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{
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if ( level.eventBus.gamename == "IW5" ) {
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self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
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}
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return "Sent alert to " + self.name;
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}
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GotoImpl( event, data )
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{
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if ( IsDefined( event.target ) )
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{
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return self GotoPlayerImpl( event.target );
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}
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else
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{
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return self GotoCoordImpl( data );
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}
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}
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GotoCoordImpl( data )
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{
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if ( !IsAlive( self ) )
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{
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self IPrintLnBold( "You are not alive" );
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return;
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}
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position = ( int( data["x"] ), int( data["y"] ), int( data["z"]) );
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self SetOrigin( position );
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self IPrintLnBold( "Moved to " + "("+ position[0] + "," + position[1] + "," + position[2] + ")" );
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}
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GotoPlayerImpl( target )
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{
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if ( !IsAlive( target ) )
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{
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self IPrintLnBold( target.name + " is not alive" );
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return;
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}
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self SetOrigin( target GetOrigin() );
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self IPrintLnBold( "Moved to " + target.name );
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}
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PlayerToMeImpl( event )
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{
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if ( !IsAlive( self ) )
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{
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return self.name + " is not alive";
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}
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self SetOrigin( event.origin GetOrigin() );
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return "Moved here " + self.name;
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}
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KillImpl()
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{
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if ( !IsAlive( self ) )
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{
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return self.name + " is not alive";
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}
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self Suicide();
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self IPrintLnBold( "You were killed by " + self.name );
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return "You killed " + self.name;
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}
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SetSpectatorImpl()
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{
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if ( self.pers["team"] == "spectator" )
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{
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return self.name + " is already spectating";
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}
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self [[level.spectator]]();
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self IPrintLnBold( "You have been moved to spectator" );
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return self.name + " has been moved to spectator";
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}
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522
GameFiles/GameInterface/_integration_t5.gsc
Normal file
522
GameFiles/GameInterface/_integration_t5.gsc
Normal file
@ -0,0 +1,522 @@
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#include common_scripts\utility;
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Init()
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{
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level.eventBus.gamename = "T5";
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level thread Setup();
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}
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Setup()
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{
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level endon( "game_ended" );
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// it's possible that the notify type has not been defined yet so we have to hard code it
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level waittill( "IntegrationBootstrapInitialized" );
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scripts\mp\_integration_base::RegisterLogger( ::Log2Console );
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level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
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level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
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level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
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RegisterClientCommands();
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level notify( level.notifyTypes.gameFunctionsInitialized );
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if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
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{
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return;
|
||||
}
|
||||
|
||||
level thread OnPlayerConnect();
|
||||
}
|
||||
|
||||
OnPlayerConnect()
|
||||
{
|
||||
level endon ( "game_ended" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
|
||||
if ( scripts\mp\_integration_base::_IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
}
|
||||
|
||||
//player thread SetPersistentData();
|
||||
player thread WaitForClientEvents();
|
||||
}
|
||||
}
|
||||
|
||||
RegisterClientCommands()
|
||||
{
|
||||
scripts\mp\_integration_base::AddClientCommand( "GiveWeapon", true, ::GiveWeaponImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "TakeWeapons", true, ::TakeWeaponsImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "SwitchTeams", true, ::TeamSwitchImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Hide", false, ::HideImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Alert", true, ::AlertImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Goto", false, ::GotoImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "Kill", true, ::KillImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "SetSpectator", true, ::SetSpectatorImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "LockControls", true, ::LockControlsImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "PlayerToMe", true, ::PlayerToMeImpl );
|
||||
scripts\mp\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
}
|
||||
|
||||
WaitForClientEvents()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
// example of requesting a meta value
|
||||
lastServerMetaKey = "LastServerPlayed";
|
||||
// self scripts\mp\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.localClientEvent, event );
|
||||
|
||||
scripts\mp\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
|
||||
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
|
||||
{
|
||||
clientData = self.pers[level.clientDataKey];
|
||||
lastServerPlayed = clientData.meta[lastServerMetaKey];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GetTotalShotsFired()
|
||||
{
|
||||
return maps\mp\gametypes\_persistence::statGet( "total_shots" );
|
||||
}
|
||||
|
||||
_SetDvarIfUninitialized(dvar, value)
|
||||
{
|
||||
maps\mp\_utility::set_dvar_if_unset(dvar, value);
|
||||
}
|
||||
|
||||
_waittill_notify_or_timeout( msg, timer )
|
||||
{
|
||||
self endon( msg );
|
||||
wait( timer );
|
||||
}
|
||||
|
||||
Log2Console( logLevel, message )
|
||||
{
|
||||
Print( "[" + logLevel + "] " + message + "\n" );
|
||||
}
|
||||
|
||||
God()
|
||||
{
|
||||
|
||||
if ( !IsDefined( self.godmode ) )
|
||||
{
|
||||
self.godmode = false;
|
||||
}
|
||||
|
||||
if (!self.godmode )
|
||||
{
|
||||
self enableInvulnerability();
|
||||
self.godmode = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
self.godmode = false;
|
||||
self disableInvulnerability();
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
|
||||
/*SetPersistentData()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
guidHigh = self GetPlayerData( "bests", "none" );
|
||||
guidLow = self GetPlayerData( "awards", "none" );
|
||||
persistentGuid = guidHigh + "," + guidLow;
|
||||
guidIsStored = guidHigh != 0 && guidLow != 0;
|
||||
|
||||
if ( guidIsStored )
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\mp\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\mp\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\mp\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
}
|
||||
|
||||
SplitGuid()
|
||||
{
|
||||
guid = self GetGuid();
|
||||
|
||||
if ( isDefined( self.guid ) )
|
||||
{
|
||||
guid = self.guid;
|
||||
}
|
||||
|
||||
firstPart = 0;
|
||||
secondPart = 0;
|
||||
stringLength = 17;
|
||||
firstPartExp = 0;
|
||||
secondPartExp = 0;
|
||||
|
||||
for ( i = stringLength - 1; i > 0; i-- )
|
||||
{
|
||||
char = GetSubStr( guid, i - 1, i );
|
||||
if ( char == "" )
|
||||
{
|
||||
char = "0";
|
||||
}
|
||||
|
||||
if ( i > stringLength / 2 )
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, secondPartExp );
|
||||
secondPart = secondPart + ( value * power );
|
||||
secondPartExp++;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, firstPartExp );
|
||||
firstPart = firstPart + ( value * power );
|
||||
firstPartExp++;
|
||||
}
|
||||
}
|
||||
|
||||
split = [];
|
||||
split["low"] = int( secondPart );
|
||||
split["high"] = int( firstPart );
|
||||
|
||||
return split;
|
||||
}
|
||||
|
||||
Pow( num, exponent )
|
||||
{
|
||||
result = 1;
|
||||
while( exponent != 0 )
|
||||
{
|
||||
result = result * num;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GetIntForHexChar( char )
|
||||
{
|
||||
char = ToLower( char );
|
||||
// generated by co-pilot because I can't be bothered to make it more "elegant"
|
||||
switch( char )
|
||||
{
|
||||
case "0":
|
||||
return 0;
|
||||
case "1":
|
||||
return 1;
|
||||
case "2":
|
||||
return 2;
|
||||
case "3":
|
||||
return 3;
|
||||
case "4":
|
||||
return 4;
|
||||
case "5":
|
||||
return 5;
|
||||
case "6":
|
||||
return 6;
|
||||
case "7":
|
||||
return 7;
|
||||
case "8":
|
||||
return 8;
|
||||
case "9":
|
||||
return 9;
|
||||
case "a":
|
||||
return 10;
|
||||
case "b":
|
||||
return 11;
|
||||
case "c":
|
||||
return 12;
|
||||
case "d":
|
||||
return 13;
|
||||
case "e":
|
||||
return 14;
|
||||
case "f":
|
||||
return 15;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}*/
|
||||
|
||||
//////////////////////////////////
|
||||
// Command Implementations
|
||||
/////////////////////////////////
|
||||
|
||||
GiveWeaponImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
self IPrintLnBold( "You have been given a new weapon" );
|
||||
self GiveWeapon( data["weaponName"] );
|
||||
self SwitchToWeapon( data["weaponName"] );
|
||||
|
||||
return self.name + "^7 has been given ^5" + data["weaponName"];
|
||||
}
|
||||
|
||||
TakeWeaponsImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
self TakeAllWeapons();
|
||||
self IPrintLnBold( "All your weapons have been taken" );
|
||||
|
||||
return "Took weapons from " + self.name;
|
||||
}
|
||||
|
||||
TeamSwitchImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self + "^7 is not alive";
|
||||
}
|
||||
|
||||
team = level.allies;
|
||||
|
||||
if ( self.team == "allies" )
|
||||
{
|
||||
team = level.axis;
|
||||
}
|
||||
|
||||
self IPrintLnBold( "You are being team switched" );
|
||||
wait( 2 );
|
||||
self [[team]]();
|
||||
|
||||
return self.name + "^7 switched to " + self.team;
|
||||
}
|
||||
|
||||
LockControlsImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + "^7 is not alive";
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isControlLocked ) )
|
||||
{
|
||||
self.isControlLocked = false;
|
||||
}
|
||||
|
||||
if ( !self.isControlLocked )
|
||||
{
|
||||
self freezeControls( true );
|
||||
self God();
|
||||
self Hide();
|
||||
|
||||
info = [];
|
||||
info[ "alertType" ] = "Alert!";
|
||||
info[ "message" ] = "You have been frozen!";
|
||||
|
||||
self AlertImpl( undefined, info );
|
||||
|
||||
self.isControlLocked = true;
|
||||
|
||||
return self.name + "\'s controls are locked";
|
||||
}
|
||||
else
|
||||
{
|
||||
self freezeControls( false );
|
||||
self God();
|
||||
self Show();
|
||||
|
||||
self.isControlLocked = false;
|
||||
|
||||
return self.name + "\'s controls are unlocked";
|
||||
}
|
||||
}
|
||||
|
||||
NoClipImpl( event, data )
|
||||
{
|
||||
/*if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isNoClipped ) )
|
||||
{
|
||||
self.isNoClipped = false;
|
||||
}
|
||||
|
||||
if ( !self.isNoClipped )
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Noclip();
|
||||
self Hide();
|
||||
|
||||
self.isNoClipped = true;
|
||||
|
||||
self IPrintLnBold( "NoClip enabled" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Noclip();
|
||||
self Hide();
|
||||
|
||||
self.isNoClipped = false;
|
||||
|
||||
self IPrintLnBold( "NoClip disabled" );
|
||||
}
|
||||
|
||||
self IPrintLnBold( "NoClip enabled" );*/
|
||||
|
||||
scripts\mp\_integration_base::LogWarning( "NoClip is not supported on T5!" );
|
||||
|
||||
}
|
||||
|
||||
HideImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
if ( !IsDefined ( self.isHidden ) )
|
||||
{
|
||||
self.isHidden = false;
|
||||
}
|
||||
|
||||
if ( !self.isHidden )
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 1 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Hide();
|
||||
|
||||
self.isHidden = true;
|
||||
|
||||
self IPrintLnBold( "Hide enabled" );
|
||||
}
|
||||
else
|
||||
{
|
||||
self SetClientDvar( "sv_cheats", 1 );
|
||||
self SetClientDvar( "cg_thirdperson", 0 );
|
||||
self SetClientDvar( "sv_cheats", 0 );
|
||||
|
||||
self God();
|
||||
self Show();
|
||||
|
||||
self.isHidden = false;
|
||||
|
||||
self IPrintLnBold( "Hide disabled" );
|
||||
}
|
||||
}
|
||||
|
||||
AlertImpl( event, data )
|
||||
{
|
||||
self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
|
||||
|
||||
return "Sent alert to " + self.name;
|
||||
}
|
||||
|
||||
GotoImpl( event, data )
|
||||
{
|
||||
if ( IsDefined( event.target ) )
|
||||
{
|
||||
return self GotoPlayerImpl( event.target );
|
||||
}
|
||||
else
|
||||
{
|
||||
return self GotoCoordImpl( data );
|
||||
}
|
||||
}
|
||||
|
||||
GotoCoordImpl( data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
self IPrintLnBold( "You are not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
position = ( int( data["x"] ), int( data["y"] ), int( data["z"]) );
|
||||
self SetOrigin( position );
|
||||
self IPrintLnBold( "Moved to " + "("+ position[0] + "," + position[1] + "," + position[2] + ")" );
|
||||
}
|
||||
|
||||
GotoPlayerImpl( target )
|
||||
{
|
||||
if ( !IsAlive( target ) )
|
||||
{
|
||||
self IPrintLnBold( target.name + " is not alive" );
|
||||
return;
|
||||
}
|
||||
|
||||
self SetOrigin( target GetOrigin() );
|
||||
self IPrintLnBold( "Moved to " + target.name );
|
||||
}
|
||||
|
||||
PlayerToMeImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + " is not alive";
|
||||
}
|
||||
|
||||
self SetOrigin( event.origin GetOrigin() );
|
||||
return "Moved here " + self.name;
|
||||
}
|
||||
|
||||
KillImpl( event, data )
|
||||
{
|
||||
if ( !IsAlive( self ) )
|
||||
{
|
||||
return self.name + " is not alive";
|
||||
}
|
||||
|
||||
self Suicide();
|
||||
self IPrintLnBold( "You were killed by " + self.name );
|
||||
|
||||
return "You killed " + self.name;
|
||||
}
|
||||
|
||||
SetSpectatorImpl( event, data )
|
||||
{
|
||||
if ( self.pers["team"] == "spectator" )
|
||||
{
|
||||
return self.name + " is already spectating";
|
||||
}
|
||||
|
||||
self [[level.spectator]]();
|
||||
self IPrintLnBold( "You have been moved to spectator" );
|
||||
|
||||
return self.name + " has been moved to spectator";
|
||||
}
|
14
GameFiles/deploy.bat
Normal file
14
GameFiles/deploy.bat
Normal file
@ -0,0 +1,14 @@
|
||||
@echo off
|
||||
|
||||
ECHO "Pluto IW5"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts\mp"
|
||||
xcopy /y .\GameInterface\_integration_iw5.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts\mp"
|
||||
xcopy /y .\AntiCheat\IW5\storage\iw5\scripts\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\iw5\scripts\mp"
|
||||
|
||||
ECHO "Pluto T5"
|
||||
xcopy /y .\GameInterface\_integration_base.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts\mp"
|
||||
xcopy /y .\GameInterface\_integration_t5.gsc "%LOCALAPPDATA%\Plutonium\storage\t5\scripts\mp"
|
||||
|
||||
ECHO "Pluto T6"
|
||||
xcopy /y .\AntiCheat\PT6\storage\t6\scripts\mp\_customcallbacks.gsc "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\mp"
|
||||
xcopy /y .\AntiCheat\PT6\storage\t6\scripts\mp\_customcallbacks.gsc.src "%LOCALAPPDATA%\Plutonium\storage\t6\scripts\mp"
|
@ -85,7 +85,7 @@ let commands = [{
|
||||
name: 'weapon name',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -103,7 +103,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -121,7 +121,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -139,7 +139,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -169,7 +169,7 @@ let commands = [{
|
||||
permission: 'SeniorAdmin',
|
||||
targetRequired: false,
|
||||
arguments: [],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -191,7 +191,7 @@ let commands = [{
|
||||
name: 'message',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -212,7 +212,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -230,7 +230,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -256,7 +256,7 @@ let commands = [{
|
||||
name: 'z',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -280,7 +280,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -298,7 +298,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
supportedGames: ['IW4', 'IW5', 'T5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
|
Loading…
Reference in New Issue
Block a user