Edo
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9f39834090
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[General]: Clean structs (#692)
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2023-01-02 17:04:34 +00:00 |
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Edo
|
86b402a5a0
|
[Dvar]: Don't lookup dvar every time we need it (#677)
* [Dvar]: Don't lookup dvar every time we need it
* [Console]: Cleanup the code
* [Party]: Improve source code quality
* [Party]: Update
|
2022-12-31 15:03:33 +01:00 |
|
Louve
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6958316fe4
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Zonebuilder directory for support zones (#662)
Co-authored-by: Louvenarde <louve@louve.systems>
Co-authored-by: Diavolo <edoardo.sanguineti222@gmail.com>
|
2022-12-24 20:41:23 +00:00 |
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Diavolo
|
54cdc425ee
|
Speed up loading by not requiring extra zones
Co-authored-by: diamante0018 <edoardo.sanguineti222@gmail.com>
Co-authored-by: Louvenarde <louve@louve.systems>
|
2022-07-20 21:47:54 +02:00 |
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Diavolo
|
52c9602473
|
[Dedicated] Fix
|
2022-06-16 16:15:26 +02:00 |
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rackover
|
bb979639d6
|
Hook triggers
|
2021-04-05 17:25:47 +02:00 |
|
Maurice Heumann
|
dd42a06151
|
[MapDump] Introduce proper map dumping
|
2019-12-28 14:35:00 +01:00 |
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RektInator
|
530d773d49
|
[Zones] Added support for FF version 448, 460, 461
|
2019-10-02 08:08:11 +02:00 |
|
momo5502
|
4fa89722a2
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
|
momo5502
|
390418e34e
|
[Download] Correctly download maps from lobby servers
|
2017-07-12 19:36:18 +02:00 |
|
momo5502
|
c3dc8814eb
|
[AssetHandler] Move asset related reallocations
|
2017-06-21 21:14:00 +02:00 |
|
momo5502
|
08bc848267
|
[General] Small code fixes and optimization
|
2017-06-14 20:53:54 +02:00 |
|
momo5502
|
4bb1157234
|
[Loader] Make use of typeinfo for singleton and name resolving
|
2017-05-31 12:04:56 +02:00 |
|
momo5502
|
991056b362
|
[Maps] Check map hash and redownload when different
|
2017-05-30 21:49:13 +02:00 |
|
momo5502
|
db2adce865
|
[Maps] Disable speculars on custom maps
|
2017-05-29 20:43:15 +02:00 |
|
momo5502
|
144874d36b
|
[Materials] Don't compare remapped techniques
|
2017-05-28 22:21:26 +02:00 |
|
momo5502
|
df2dd13b1d
|
[Maps] Make sure techsets are clean when sorting materials
|
2017-05-28 18:13:48 +02:00 |
|
momo5502
|
345c8e5a98
|
[Maps] Delay material sorting
|
2017-05-27 20:50:22 +02:00 |
|
momo5502
|
997165d012
|
[Maps] Temporarily disable distortion for custom maps
|
2017-05-01 14:57:17 +02:00 |
|
momo5502
|
2c9a051aad
|
[ZoneBuilder] Enumerate XAssetEntries instead of logging them
|
2017-05-01 13:08:34 +02:00 |
|
momo5502
|
1e617dc299
|
[Maps] Add model debug code
|
2017-04-24 21:13:54 +02:00 |
|
momo5502
|
8b22a1ff70
|
[Maps] Load map specific arena files
|
2017-04-08 15:32:51 +02:00 |
|
momo5502
|
0a00ceef9e
|
[Maps] Download missing map on map rotation
|
2017-04-07 21:37:01 +02:00 |
|
momo5502
|
8bb3c1deca
|
[Maps] Implement support for usermaps
|
2017-04-06 22:22:30 +02:00 |
|
momo5502
|
60f96edcce
|
[Maps] Install dlcs using the updater
This also fixes @iw4x-dev-urandom's bug that prevents the updater from starting!!!
|
2017-02-11 19:47:48 +01:00 |
|
TheApadayo
|
c3fb9671b2
|
[DLC] Added better handling for users who don't have dlc maps installed when launching from the server list
|
2017-01-29 12:27:11 -05:00 |
|
momo5502
|
079bc920a8
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
|
momo5502
|
74b34f2a6d
|
[LineEndings] Fix them all
|
2017-01-19 22:55:15 +01:00 |
|
sr0
|
e1a4e3ec27
|
Remove .gitattributes file
|
2017-01-18 23:44:36 +01:00 |
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/dev/root
|
6c9e28ff42
|
[LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
|
2017-01-16 17:42:50 +01:00 |
|
momo5502
|
58073404cc
|
[ZoneBuilder] Add IGameWorldMp interface
|
2016-12-20 20:16:23 +01:00 |
|
momo5502
|
38aba91cc9
|
[Maps] Load raw suns
|
2016-12-01 21:00:09 +01:00 |
|
/dev/root
|
124e86387b
|
[General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
|
2016-11-25 13:00:48 +01:00 |
|
momo5502
|
8085e4bd88
|
[CodeStyle] Refactor the code to match our basic style guidelines
|
2016-11-20 14:10:57 +01:00 |
|
momo5502
|
bfb17dd71d
|
Maybe glass fix v9999?
|
2016-11-01 22:31:22 +01:00 |
|
momo5502
|
61b2b0c920
|
Dependencies in basemaps
|
2016-11-01 18:06:51 +01:00 |
|
momo5502
|
ba052b201e
|
Shader stuff
|
2016-11-01 13:21:03 +01:00 |
|
momo5502
|
37976a4f39
|
Fix spmap handling
|
2016-10-31 18:16:15 +01:00 |
|
momo5502
|
4c2f128e97
|
Fix glass and maptest
|
2016-10-31 16:49:45 +01:00 |
|
momo5502
|
7aba6250f6
|
Load team zones.
|
2016-10-31 15:02:32 +01:00 |
|
momo5502
|
af3a777a11
|
Remove dependencies.
|
2016-10-31 12:58:42 +01:00 |
|
momo5502
|
d8c43f4e8c
|
DLC stuff
|
2016-10-30 22:38:45 +01:00 |
|
momo5502
|
49d0528dfa
|
No runtime .text editing for gamemap data
|
2016-10-30 20:12:58 +01:00 |
|
momo5502
|
c9e26c05af
|
Shipment patches
|
2016-10-27 18:01:51 +02:00 |
|
momo5502
|
b2a6d4aac3
|
sv_shortmap hook for shipment
|
2016-10-26 20:23:03 +02:00 |
|
momo5502
|
c2c38539ec
|
Mirror textures in dumped maps and fix multiple dependency maps
|
2016-10-09 16:36:34 +02:00 |
|
momo5502
|
ad18adc187
|
Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag
|
2016-10-09 12:02:17 +02:00 |
|
momo5502
|
e7910ac19f
|
More map progress, add dumpmap command.
SE2Dev wants us to keep that code for us, so only in debug mode!
|
2016-10-08 20:51:00 +02:00 |
|
momo5502
|
aa89132770
|
Fix map looping
|
2016-09-19 21:16:26 +02:00 |
|
momo5502
|
3ff854f0dd
|
More stuff
|
2016-09-18 20:52:32 +02:00 |
|