Commit Graph

51 Commits

Author SHA1 Message Date
rackover
bb979639d6 Hook triggers 2021-04-05 17:25:47 +02:00
Maurice Heumann
dd42a06151 [MapDump] Introduce proper map dumping 2019-12-28 14:35:00 +01:00
RektInator
530d773d49 [Zones] Added support for FF version 448, 460, 461 2019-10-02 08:08:11 +02:00
momo5502
4fa89722a2 [General] Use const string references 2018-12-17 15:34:28 +01:00
momo5502
390418e34e [Download] Correctly download maps from lobby servers 2017-07-12 19:36:18 +02:00
momo5502
c3dc8814eb [AssetHandler] Move asset related reallocations 2017-06-21 21:14:00 +02:00
momo5502
08bc848267 [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
momo5502
4bb1157234 [Loader] Make use of typeinfo for singleton and name resolving 2017-05-31 12:04:56 +02:00
momo5502
991056b362 [Maps] Check map hash and redownload when different 2017-05-30 21:49:13 +02:00
momo5502
db2adce865 [Maps] Disable speculars on custom maps 2017-05-29 20:43:15 +02:00
momo5502
144874d36b [Materials] Don't compare remapped techniques 2017-05-28 22:21:26 +02:00
momo5502
df2dd13b1d [Maps] Make sure techsets are clean when sorting materials 2017-05-28 18:13:48 +02:00
momo5502
345c8e5a98 [Maps] Delay material sorting 2017-05-27 20:50:22 +02:00
momo5502
997165d012 [Maps] Temporarily disable distortion for custom maps 2017-05-01 14:57:17 +02:00
momo5502
2c9a051aad [ZoneBuilder] Enumerate XAssetEntries instead of logging them 2017-05-01 13:08:34 +02:00
momo5502
1e617dc299 [Maps] Add model debug code 2017-04-24 21:13:54 +02:00
momo5502
8b22a1ff70 [Maps] Load map specific arena files 2017-04-08 15:32:51 +02:00
momo5502
0a00ceef9e [Maps] Download missing map on map rotation 2017-04-07 21:37:01 +02:00
momo5502
8bb3c1deca [Maps] Implement support for usermaps 2017-04-06 22:22:30 +02:00
momo5502
60f96edcce [Maps] Install dlcs using the updater
This also fixes @iw4x-dev-urandom's bug that prevents the updater from starting!!!
2017-02-11 19:47:48 +01:00
TheApadayo
c3fb9671b2 [DLC] Added better handling for users who don't have dlc maps installed when launching from the server list 2017-01-29 12:27:11 -05:00
momo5502
079bc920a8 [General] Basic refactoring 2017-01-20 14:37:52 +01:00
momo5502
74b34f2a6d [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27 Remove .gitattributes file 2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
58073404cc [ZoneBuilder] Add IGameWorldMp interface 2016-12-20 20:16:23 +01:00
momo5502
38aba91cc9 [Maps] Load raw suns 2016-12-01 21:00:09 +01:00
/dev/root
124e86387b [General] Fixed line endings
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
bfb17dd71d Maybe glass fix v9999? 2016-11-01 22:31:22 +01:00
momo5502
61b2b0c920 Dependencies in basemaps 2016-11-01 18:06:51 +01:00
momo5502
ba052b201e Shader stuff 2016-11-01 13:21:03 +01:00
momo5502
37976a4f39 Fix spmap handling 2016-10-31 18:16:15 +01:00
momo5502
4c2f128e97 Fix glass and maptest 2016-10-31 16:49:45 +01:00
momo5502
7aba6250f6 Load team zones. 2016-10-31 15:02:32 +01:00
momo5502
af3a777a11 Remove dependencies. 2016-10-31 12:58:42 +01:00
momo5502
d8c43f4e8c DLC stuff 2016-10-30 22:38:45 +01:00
momo5502
49d0528dfa No runtime .text editing for gamemap data 2016-10-30 20:12:58 +01:00
momo5502
c9e26c05af Shipment patches 2016-10-27 18:01:51 +02:00
momo5502
b2a6d4aac3 sv_shortmap hook for shipment 2016-10-26 20:23:03 +02:00
momo5502
c2c38539ec Mirror textures in dumped maps and fix multiple dependency maps 2016-10-09 16:36:34 +02:00
momo5502
ad18adc187 Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag 2016-10-09 12:02:17 +02:00
momo5502
e7910ac19f More map progress, add dumpmap command.
SE2Dev wants us to keep that code for us, so only in debug mode!
2016-10-08 20:51:00 +02:00
momo5502
aa89132770 Fix map looping 2016-09-19 21:16:26 +02:00
momo5502
3ff854f0dd More stuff 2016-09-18 20:52:32 +02:00
momo5502
c2931a04e1 Fix names in unittests 2016-09-16 11:04:28 +02:00
momo5502
1b71afcc21 Beginning of a banclient command 2016-08-15 16:40:30 +02:00
momo5502
9c8904d561 Nothing special 2016-06-13 18:09:02 +02:00
momo5502
8cef16017e Use wink-signals
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00
momo5502
c1ef716e5c Structureddata stuff. Not the best implementation, but better than our old one :P 2016-02-06 13:37:23 +01:00