Diavolo
52c9602473
[Dedicated] Fix
2022-06-16 16:15:26 +02:00
rackover
bb979639d6
Hook triggers
2021-04-05 17:25:47 +02:00
Maurice Heumann
dd42a06151
[MapDump] Introduce proper map dumping
2019-12-28 14:35:00 +01:00
RektInator
530d773d49
[Zones] Added support for FF version 448, 460, 461
2019-10-02 08:08:11 +02:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
momo5502
390418e34e
[Download] Correctly download maps from lobby servers
2017-07-12 19:36:18 +02:00
momo5502
c3dc8814eb
[AssetHandler] Move asset related reallocations
2017-06-21 21:14:00 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
momo5502
4bb1157234
[Loader] Make use of typeinfo for singleton and name resolving
2017-05-31 12:04:56 +02:00
momo5502
991056b362
[Maps] Check map hash and redownload when different
2017-05-30 21:49:13 +02:00
momo5502
db2adce865
[Maps] Disable speculars on custom maps
2017-05-29 20:43:15 +02:00
momo5502
144874d36b
[Materials] Don't compare remapped techniques
2017-05-28 22:21:26 +02:00
momo5502
df2dd13b1d
[Maps] Make sure techsets are clean when sorting materials
2017-05-28 18:13:48 +02:00
momo5502
345c8e5a98
[Maps] Delay material sorting
2017-05-27 20:50:22 +02:00
momo5502
997165d012
[Maps] Temporarily disable distortion for custom maps
2017-05-01 14:57:17 +02:00
momo5502
2c9a051aad
[ZoneBuilder] Enumerate XAssetEntries instead of logging them
2017-05-01 13:08:34 +02:00
momo5502
1e617dc299
[Maps] Add model debug code
2017-04-24 21:13:54 +02:00
momo5502
8b22a1ff70
[Maps] Load map specific arena files
2017-04-08 15:32:51 +02:00
momo5502
0a00ceef9e
[Maps] Download missing map on map rotation
2017-04-07 21:37:01 +02:00
momo5502
8bb3c1deca
[Maps] Implement support for usermaps
2017-04-06 22:22:30 +02:00
momo5502
60f96edcce
[Maps] Install dlcs using the updater
...
This also fixes @iw4x-dev-urandom's bug that prevents the updater from starting!!!
2017-02-11 19:47:48 +01:00
TheApadayo
c3fb9671b2
[DLC] Added better handling for users who don't have dlc maps installed when launching from the server list
2017-01-29 12:27:11 -05:00
momo5502
079bc920a8
[General] Basic refactoring
2017-01-20 14:37:52 +01:00
momo5502
74b34f2a6d
[LineEndings] Fix them all
2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27
Remove .gitattributes file
2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42
[LineEndings] Fix crlf lineendings
...
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
58073404cc
[ZoneBuilder] Add IGameWorldMp interface
2016-12-20 20:16:23 +01:00
momo5502
38aba91cc9
[Maps] Load raw suns
2016-12-01 21:00:09 +01:00
/dev/root
124e86387b
[General] Fixed line endings
...
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00
momo5502
bfb17dd71d
Maybe glass fix v9999?
2016-11-01 22:31:22 +01:00
momo5502
61b2b0c920
Dependencies in basemaps
2016-11-01 18:06:51 +01:00
momo5502
ba052b201e
Shader stuff
2016-11-01 13:21:03 +01:00
momo5502
37976a4f39
Fix spmap handling
2016-10-31 18:16:15 +01:00
momo5502
4c2f128e97
Fix glass and maptest
2016-10-31 16:49:45 +01:00
momo5502
7aba6250f6
Load team zones.
2016-10-31 15:02:32 +01:00
momo5502
af3a777a11
Remove dependencies.
2016-10-31 12:58:42 +01:00
momo5502
d8c43f4e8c
DLC stuff
2016-10-30 22:38:45 +01:00
momo5502
49d0528dfa
No runtime .text editing for gamemap data
2016-10-30 20:12:58 +01:00
momo5502
c9e26c05af
Shipment patches
2016-10-27 18:01:51 +02:00
momo5502
b2a6d4aac3
sv_shortmap hook for shipment
2016-10-26 20:23:03 +02:00
momo5502
c2c38539ec
Mirror textures in dumped maps and fix multiple dependency maps
2016-10-09 16:36:34 +02:00
momo5502
ad18adc187
Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag
2016-10-09 12:02:17 +02:00
momo5502
e7910ac19f
More map progress, add dumpmap command.
...
SE2Dev wants us to keep that code for us, so only in debug mode!
2016-10-08 20:51:00 +02:00
momo5502
aa89132770
Fix map looping
2016-09-19 21:16:26 +02:00
momo5502
3ff854f0dd
More stuff
2016-09-18 20:52:32 +02:00
momo5502
c2931a04e1
Fix names in unittests
2016-09-16 11:04:28 +02:00
momo5502
1b71afcc21
Beginning of a banclient command
2016-08-15 16:40:30 +02:00
momo5502
9c8904d561
Nothing special
2016-06-13 18:09:02 +02:00
momo5502
8cef16017e
Use wink-signals
...
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00