rackover
|
368e339efc
|
Aggressive material replacement
|
2021-04-28 19:05:11 +02:00 |
|
rackover
|
791bd35c53
|
It's okay if we don't write every asset we had in memory
|
2021-04-28 19:05:02 +02:00 |
|
rackover
|
63ccf0e2bd
|
draw model names
|
2021-04-28 19:04:54 +02:00 |
|
rackover
|
ee5f6a70c0
|
Sorted techset match-ups, slightly more sane techset matching, still not perfect though! (mp_convoy won't work unless the createart.gsc is smashed)
|
2021-04-21 23:42:57 +02:00 |
|
rackover
|
3e9b05d8ce
|
Load bounce sounds, better soundalias structure
|
2021-04-13 19:54:09 +02:00 |
|
rackover
|
1fe241c7e5
|
Load weapon sounds with zonebuilder
|
2021-04-13 10:29:17 +02:00 |
|
rackover
|
d98cfb55cb
|
Fix typos in WAV loading and streamed sound path
|
2021-04-13 10:29:12 +02:00 |
|
rackover
|
eebd0ae1da
|
Cleanup & handle flag conversion in iw3xport
|
2021-04-12 00:44:11 +02:00 |
|
rackover
|
eebc48ab7c
|
Set correct type flags when loading soundaliases (this should be in iw3xport, i'll move it later)
|
2021-04-12 00:44:03 +02:00 |
|
rackover
|
7dbb258a47
|
Correct array allocation for loaded sounds
|
2021-04-12 00:43:55 +02:00 |
|
rackover
|
e19409f550
|
Zonebuilder builds sounds & loaded_sounds now
|
2021-04-12 00:43:38 +02:00 |
|
rackover
|
4db236c852
|
Additional techset matching
|
2021-04-12 00:43:29 +02:00 |
|
rackover
|
d6394f0c69
|
weapon zonebuilding fix?
|
2021-04-07 15:17:56 +02:00 |
|
rackover
|
a2c8705868
|
Do not overwrite a techniqueset with another, the game really doesn't like taht
|
2021-04-06 21:16:44 +02:00 |
|
rackover
|
ace08107fe
|
Only read clipmap models if we have a clipmap model count
|
2021-04-06 21:16:37 +02:00 |
|
rackover
|
aa85b95740
|
Added more techset matching
|
2021-04-06 21:16:04 +02:00 |
|
rackover
|
aa9f98b0e7
|
Fix warnings, fix post-rebase issues
|
2021-04-05 18:13:00 +02:00 |
|
rackover
|
fe2e2f1b3c
|
Read clipmap from clipmap file (already converted) instead of converting it on the fly
|
2021-04-05 17:29:57 +02:00 |
|
rackover
|
953dcd2057
|
Material error formatting using const char* instead of string
|
2021-04-05 17:29:57 +02:00 |
|
rackover
|
22d63bf3b6
|
Group dvars to draw triggers/trees
|
2021-04-05 17:29:56 +02:00 |
|
rackover
|
529e44ac51
|
Fixed clipmap trigger brushmodel conversion (correct indexing)
|
2021-04-05 17:29:55 +02:00 |
|
rackover
|
9b86825713
|
whoopsie (need algorithm for clamp)
|
2021-04-05 17:29:54 +02:00 |
|
rackover
|
d610e85176
|
C-Compliant clipmap trigger conversion
|
2021-04-05 17:29:53 +02:00 |
|
rackover
|
f851a0a3a9
|
Put DOBJ back
|
2021-04-05 17:29:52 +02:00 |
|
Jan
|
e9f78eedb7
|
Add r_drawTriggers debugging dvar to draw triggers on the map
|
2021-04-05 17:29:49 +02:00 |
|
rackover
|
06301f5f85
|
DOBJ struct and better gentity_s
|
2021-04-05 17:25:53 +02:00 |
|
rackover
|
fe8571a0c6
|
Enhanced material matching for iw3 maps
|
2021-04-05 17:25:53 +02:00 |
|
rackover
|
2301892d1e
|
More detailed sampler error message
|
2021-04-05 17:25:52 +02:00 |
|
rackover
|
a2832d606c
|
Added r_drawSceneModelCollisions
|
2021-04-05 17:25:51 +02:00 |
|
rackover
|
f4838994f8
|
Small improvement to clipmap trigger generation code
|
2021-04-05 17:25:50 +02:00 |
|
Jan
|
b21e57ccc2
|
Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes
|
2021-04-05 17:25:49 +02:00 |
|
rackover
|
ff8e321836
|
Fix soundalias building for zonebuilder
|
2021-04-05 17:25:48 +02:00 |
|
rackover
|
d5c8f15f7b
|
Enhance gentity_s struct
|
2021-04-05 17:25:47 +02:00 |
|
rackover
|
bb979639d6
|
Hook triggers
|
2021-04-05 17:25:47 +02:00 |
|
Jan
|
2b0529ab7d
|
Make sure the code is considered c++17 because using msvc c++20 breaks existing code and no c++20 features are actually being used
|
2021-04-01 15:14:26 +02:00 |
|
OneFourOne
|
c64f3767d5
|
[Dvar] Unlock camera_thirdPersonCrosshairOffset
|
2021-03-19 00:02:48 +00:00 |
|
Maurice Heumann
|
8cb1fb1418
|
Yes
|
2021-02-16 10:38:22 +01:00 |
|
OneFourOne
|
c105b8e782
|
[Credits] Add contributor + Fix
|
2021-02-07 17:26:47 -05:00 |
|
Rackover Xiaochad
|
49a2fc8b70
|
Fix 332+ maps aswell as 359+
|
2021-02-07 11:54:15 +01:00 |
|
Rackover Xiaochad
|
0c462c1152
|
Fix device recovery issues on CODO maps >359
|
2021-02-06 21:30:47 +01:00 |
|
INeedBots
|
28df9b651a
|
[QuickPatch] Added G_Antilag dvar
|
2020-12-22 22:15:48 -06:00 |
|
OneFourOne
|
b09db145be
|
add contributors to credits
|
2020-12-22 16:16:14 -05:00 |
|
OneFourOne
|
9047e7bec2
|
[Game] Decrease protocol version
|
2020-12-22 16:15:23 -05:00 |
|
OneFourOne
|
7da79cc1ff
|
Add contributors to credits
|
2020-12-22 15:12:23 -05:00 |
|
OneFourOne
|
82bef71abe
|
Remove crash-helper
|
2020-12-22 15:00:15 -05:00 |
|
INeedGames
|
1f570fae79
|
Module is a keyword in c++20
|
2020-12-19 17:00:07 -06:00 |
|
INeedGames
|
75caede0b2
|
[Script] Added hitch warning
|
2020-12-19 16:50:51 -06:00 |
|
OneFourOne
|
0b178f5b1b
|
[Steam] Enable steam integration
|
2020-12-17 09:40:07 -05:00 |
|
OneFourOne
|
b06480b260
|
[Proxy] Fix steam proxy
|
2020-12-17 09:38:46 -05:00 |
|
OneFourOne
|
85fbdbd082
|
[Proxy] Fix steam proxy
|
2020-12-17 09:38:11 -05:00 |
|