iw4x-client/src/Components/Modules
2017-05-30 10:52:22 +02:00
..
AssetInterfaces [IMaterial] Find sortkey by comparing techsets 2017-05-30 10:52:22 +02:00
AntiCheat.cpp [AntiCheat] Fix virtual protect hook 2017-04-09 13:54:41 +02:00
AntiCheat.hpp [AntiCheat] Patch virtual protect 2017-03-26 20:41:37 +02:00
ArenaLength.cpp [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
ArenaLength.hpp [General] Refactor all the code 2017-01-20 22:41:03 +01:00
AssetHandler.cpp [AssetHandler] Visual bugs fixed. 2017-05-30 01:36:24 +02:00
AssetHandler.hpp [AssetHandler] Optimize bypass state handling 2017-05-04 12:30:22 +02:00
Auth.cpp [Colors] Fix color sign 2017-04-29 00:18:51 +02:00
Auth.hpp [Hooking] Optimizie inline-asm hooks 2017-02-01 15:04:32 +01:00
Bans.cpp [ServerList] Use recursive mutex 2017-02-28 19:58:21 +01:00
Bans.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Bots.cpp [Bots] Spawn models delayed 2017-04-24 21:14:08 +02:00
Bots.hpp [Bots] Spawn models delayed 2017-04-24 21:14:08 +02:00
Changelog.cpp [General] Disable certain components when running as dedi 2017-02-25 12:54:26 +01:00
Changelog.hpp [Changelog] Optimize changelog 2017-02-04 21:52:49 +01:00
Colors.cpp [Script] Allow 6 params for setExpFog 2017-04-29 23:08:41 +02:00
Colors.hpp [Colors] Fix color sign 2017-04-29 00:18:51 +02:00
Command.cpp [Memory] Use global memory allocator when possible 2017-04-16 11:47:57 +02:00
Command.hpp [Memory] Use global memory allocator when possible 2017-04-16 11:47:57 +02:00
ConnectProtocol.cpp Revert "[QuickPatch] Disable several unneeded features when running as a dedicated server" 2017-02-21 21:49:42 +01:00
ConnectProtocol.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Console.cpp [ZoneBuilder] Use the custom entry point again 2017-05-27 17:17:12 +02:00
Console.hpp [ZoneBuilder] Use the custom entry point again 2017-05-27 17:17:12 +02:00
D3D9Ex.cpp [General] Disable certain components when running as dedi 2017-02-25 12:54:26 +01:00
D3D9Ex.hpp [General] Refactor all the code 2017-01-20 22:41:03 +01:00
Dedicated.cpp [General] Use preincrement 2017-04-24 22:33:13 +02:00
Dedicated.hpp [Dedicated] Transmit original steam ids 2017-02-17 12:26:07 +01:00
Discovery.cpp [ServerList] Use recursive mutex 2017-02-28 19:58:21 +01:00
Discovery.hpp [General] Fix a few memory leaks in threads 2017-01-24 06:32:04 +01:00
Download.cpp [Download] Optimize map download 2017-05-25 20:18:20 +02:00
Download.hpp [Download] Optimize map download 2017-05-25 20:18:20 +02:00
Dvar.cpp [Dvar] Allow fov up to 120 2017-05-27 14:40:12 +02:00
Dvar.hpp [Dvar] Disallow setting cheat dvars via menus 2017-02-18 11:39:01 +01:00
Exception.cpp [Exception] Fix error message 2017-05-02 13:37:41 +02:00
Exception.hpp [AssetHandler] 'Properly' reset bypass state 2017-02-14 11:38:44 +01:00
FastFiles.cpp [AssetHandler] Visual bugs fixed. 2017-05-30 01:36:24 +02:00
FastFiles.hpp [ZoneBuilder] Better FastFile obfuscation 2017-04-27 22:03:05 +02:00
FileSystem.cpp [Maps] Implement support for usermaps 2017-04-06 22:22:30 +02:00
FileSystem.hpp [Maps] Implement support for usermaps 2017-04-06 22:22:30 +02:00
Flags.cpp [Flags] Parse flags correctly 2017-03-10 23:41:01 +01:00
Flags.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
FrameTime.cpp [General] Refactor all the code 2017-01-20 22:41:03 +01:00
FrameTime.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Friends.cpp [Monitor] Correctly load stored nodes 2017-02-25 15:59:58 +01:00
Friends.hpp [Friends] Better presence handling + Spacewar app as fallback 2017-02-20 23:58:58 +01:00
Gametypes.cpp [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
Gametypes.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
IPCPipe.cpp [IPCPipe] Disable when building zones 2017-04-08 17:29:07 +02:00
IPCPipe.hpp [IPCPipe] Use old IPC handler again 2017-02-12 19:38:56 +01:00
Lean.cpp [Hooking] Optimizie inline-asm hooks 2017-02-01 15:04:32 +01:00
Lean.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Localization.cpp [Memory] Use global memory allocator when possible 2017-04-16 11:47:57 +02:00
Localization.hpp [Memory] Use global memory allocator when possible 2017-04-16 11:47:57 +02:00
Logger.cpp [Logger] Allow formatting larger messages 2017-04-21 20:48:31 +02:00
Logger.hpp [Logger] Add iw4x_onelog dvar 2017-02-25 01:17:45 +01:00
Maps.cpp [Maps] Disable speculars on custom maps 2017-05-29 20:43:15 +02:00
Maps.hpp [Maps] Disable speculars on custom maps 2017-05-29 20:43:15 +02:00
Materials.cpp [Materials] Remove unnecessary workarounds 2017-05-29 10:56:35 +02:00
Materials.hpp [Materials] Remove unnecessary workarounds 2017-05-29 10:56:35 +02:00
Menus.cpp [Memory] Use global memory allocator when possible 2017-04-16 11:47:57 +02:00
Menus.hpp [Menus] Store if menu is native of custom instead of enumerating menus 2017-02-24 20:22:53 +01:00
ModelSurfs.cpp [General] Prepare code for use with multiple projects 2017-01-27 14:43:52 +01:00
ModelSurfs.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
ModList.cpp Revert "[QuickPatch] Disable several unneeded features when running as a dedicated server" 2017-02-21 21:49:42 +01:00
ModList.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Monitor.cpp [General] Fix compiler warnings 2017-03-30 14:05:37 +02:00
Monitor.hpp [Monitor] Add monitoring for the node network with -monitor parameter 2017-02-25 15:32:15 +01:00
MusicalTalent.cpp [MusicalTalent] Disable musical talent for dedis 2017-02-14 10:49:09 +01:00
MusicalTalent.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Network.cpp [Hooking] Optimizie inline-asm hooks 2017-02-01 15:04:32 +01:00
Network.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
News.cpp [News] Added Mutex for updater check 2017-02-28 19:55:22 +01:00
News.hpp [News] Added Mutex for updater check 2017-02-28 19:55:22 +01:00
Node.cpp [ServerList] Use recursive mutex 2017-02-28 19:58:21 +01:00
Node.hpp [Monitor] Add monitoring for the node network with -monitor parameter 2017-02-25 15:32:15 +01:00
Party.cpp [Party] Disconnect before connecting 2017-05-29 20:43:03 +02:00
Party.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
PlayerName.cpp [StructuredData] Add 15 classes code, still not fully working! 2017-02-20 19:18:07 +01:00
PlayerName.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Playlist.cpp [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
Playlist.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
QuickPatch.cpp [Download] Add ssl support 2017-05-15 21:57:45 +02:00
QuickPatch.hpp [Download] Add ssl support 2017-05-15 21:57:45 +02:00
RawFiles.cpp [Maps] Load map specific arena files 2017-04-08 15:32:51 +02:00
RawFiles.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
RCon.cpp [Network] Use linebreaks as separators 2017-01-31 22:02:08 +01:00
RCon.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Renderer.cpp [Bots] Add spawnBot command 2017-04-23 13:32:47 +02:00
Renderer.hpp [Bots] Add spawnBot command 2017-04-23 13:32:47 +02:00
Script.cpp [Download] Implement gsc http download 2017-05-14 20:32:39 +02:00
Script.hpp [Download] Implement gsc http download 2017-05-14 20:32:39 +02:00
ServerInfo.cpp [General] Fix R_RegisterFont 2017-04-23 13:32:47 +02:00
ServerInfo.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
ServerList.cpp [Download] Implement map download 2017-04-06 22:22:47 +02:00
ServerList.hpp [ServerList] Use recursive mutex 2017-02-28 19:58:21 +01:00
Singleton.cpp [StructuredData] Reset empty classnames 2017-02-25 17:27:34 +01:00
Singleton.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Slowmotion.cpp [Slowmotion] Remove unnecessary brackets 2017-02-10 08:24:52 +01:00
Slowmotion.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
StartupMessages.cpp [StartupMessages] Adapt code to coding guidelines 2017-02-06 21:47:28 +01:00
StartupMessages.hpp [StartupMessages] Don't initialize variable in the header 2017-02-06 21:49:14 +01:00
Stats.cpp [General] Use preincrement 2017-04-24 22:33:13 +02:00
Stats.hpp [Party] Disable XP bar when maxlevel 2017-03-01 19:56:36 +01:00
StringTable.cpp [Memory] Use global memory allocator when possible 2017-04-16 11:47:57 +02:00
StringTable.hpp [Memory] Use global memory allocator when possible 2017-04-16 11:47:57 +02:00
StructuredData.cpp [StructuredData] Only add support for 15 classes when not building zones 2017-03-19 00:23:47 +01:00
StructuredData.hpp [StructuredData] Correctly update stats (by @RektInator) 2017-02-22 20:17:58 +01:00
Theatre.cpp [Maps] Download missing map on map rotation 2017-04-07 21:37:01 +02:00
Theatre.hpp [Maps] Download missing map on map rotation 2017-04-07 21:37:01 +02:00
Threading.cpp [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
Threading.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00
Toast.cpp [Submodules] Update WinToast and libtomcrypt 2017-05-12 19:52:42 +02:00
Toast.hpp [Submodules] Update WinToast and libtomcrypt 2017-05-12 19:52:42 +02:00
UIFeeder.cpp [General] Disable certain components when running as dedi 2017-02-25 12:54:26 +01:00
UIFeeder.hpp [UIFeeder] Don't replace game feeders 2017-02-06 21:24:23 +01:00
UIScript.cpp [General] Disable certain components when running as dedi 2017-02-25 12:54:26 +01:00
UIScript.hpp [General] Refactor all the code 2017-01-20 22:41:03 +01:00
Weapon.cpp [Weapon] Temporary patch for the surface error 2017-02-16 19:59:57 +01:00
Weapon.hpp [Weapon] Correctly clear configstrings 2017-02-05 22:25:38 +01:00
Window.cpp [Exception] Destroy windows and suspend threads 2017-02-10 09:50:08 +01:00
Window.hpp [Exception] Destroy windows and suspend threads 2017-02-10 09:50:08 +01:00
ZoneBuilder.cpp [ZoneBuilder] Use language dir for techset generation 2017-05-29 19:52:37 +02:00
ZoneBuilder.hpp [ZoneBuilder] Change fastfile version 2017-05-29 10:58:43 +02:00
Zones.cpp [General] Adjust shader structures 2017-04-22 21:47:04 +02:00
Zones.hpp [General] Basic refactoring 2017-01-20 14:37:52 +01:00