.. |
AssetInterfaces
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[IMaterial] Find sortkey by comparing techsets
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2017-05-30 10:52:22 +02:00 |
AntiCheat.cpp
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[AntiCheat] Fix virtual protect hook
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2017-04-09 13:54:41 +02:00 |
AntiCheat.hpp
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[AntiCheat] Patch virtual protect
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2017-03-26 20:41:37 +02:00 |
ArenaLength.cpp
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
ArenaLength.hpp
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[General] Refactor all the code
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2017-01-20 22:41:03 +01:00 |
AssetHandler.cpp
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[AssetHandler] Visual bugs fixed.
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2017-05-30 01:36:24 +02:00 |
AssetHandler.hpp
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[AssetHandler] Optimize bypass state handling
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2017-05-04 12:30:22 +02:00 |
Auth.cpp
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[Colors] Fix color sign
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2017-04-29 00:18:51 +02:00 |
Auth.hpp
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[Hooking] Optimizie inline-asm hooks
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2017-02-01 15:04:32 +01:00 |
Bans.cpp
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[ServerList] Use recursive mutex
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2017-02-28 19:58:21 +01:00 |
Bans.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Bots.cpp
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[Bots] Spawn models delayed
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2017-04-24 21:14:08 +02:00 |
Bots.hpp
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[Bots] Spawn models delayed
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2017-04-24 21:14:08 +02:00 |
Changelog.cpp
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[General] Disable certain components when running as dedi
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2017-02-25 12:54:26 +01:00 |
Changelog.hpp
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[Changelog] Optimize changelog
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2017-02-04 21:52:49 +01:00 |
Colors.cpp
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[Script] Allow 6 params for setExpFog
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2017-04-29 23:08:41 +02:00 |
Colors.hpp
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[Colors] Fix color sign
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2017-04-29 00:18:51 +02:00 |
Command.cpp
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[Memory] Use global memory allocator when possible
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2017-04-16 11:47:57 +02:00 |
Command.hpp
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[Memory] Use global memory allocator when possible
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2017-04-16 11:47:57 +02:00 |
ConnectProtocol.cpp
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Revert "[QuickPatch] Disable several unneeded features when running as a dedicated server"
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2017-02-21 21:49:42 +01:00 |
ConnectProtocol.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Console.cpp
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[ZoneBuilder] Use the custom entry point again
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2017-05-27 17:17:12 +02:00 |
Console.hpp
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[ZoneBuilder] Use the custom entry point again
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2017-05-27 17:17:12 +02:00 |
D3D9Ex.cpp
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[General] Disable certain components when running as dedi
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2017-02-25 12:54:26 +01:00 |
D3D9Ex.hpp
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[General] Refactor all the code
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2017-01-20 22:41:03 +01:00 |
Dedicated.cpp
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[General] Use preincrement
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2017-04-24 22:33:13 +02:00 |
Dedicated.hpp
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[Dedicated] Transmit original steam ids
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2017-02-17 12:26:07 +01:00 |
Discovery.cpp
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[ServerList] Use recursive mutex
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2017-02-28 19:58:21 +01:00 |
Discovery.hpp
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[General] Fix a few memory leaks in threads
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2017-01-24 06:32:04 +01:00 |
Download.cpp
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[Download] Optimize map download
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2017-05-25 20:18:20 +02:00 |
Download.hpp
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[Download] Optimize map download
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2017-05-25 20:18:20 +02:00 |
Dvar.cpp
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[Dvar] Allow fov up to 120
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2017-05-27 14:40:12 +02:00 |
Dvar.hpp
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[Dvar] Disallow setting cheat dvars via menus
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2017-02-18 11:39:01 +01:00 |
Exception.cpp
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[Exception] Fix error message
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2017-05-02 13:37:41 +02:00 |
Exception.hpp
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[AssetHandler] 'Properly' reset bypass state
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2017-02-14 11:38:44 +01:00 |
FastFiles.cpp
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[AssetHandler] Visual bugs fixed.
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2017-05-30 01:36:24 +02:00 |
FastFiles.hpp
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[ZoneBuilder] Better FastFile obfuscation
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2017-04-27 22:03:05 +02:00 |
FileSystem.cpp
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[Maps] Implement support for usermaps
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2017-04-06 22:22:30 +02:00 |
FileSystem.hpp
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[Maps] Implement support for usermaps
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2017-04-06 22:22:30 +02:00 |
Flags.cpp
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[Flags] Parse flags correctly
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2017-03-10 23:41:01 +01:00 |
Flags.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
FrameTime.cpp
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[General] Refactor all the code
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2017-01-20 22:41:03 +01:00 |
FrameTime.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Friends.cpp
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[Monitor] Correctly load stored nodes
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2017-02-25 15:59:58 +01:00 |
Friends.hpp
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[Friends] Better presence handling + Spacewar app as fallback
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2017-02-20 23:58:58 +01:00 |
Gametypes.cpp
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
Gametypes.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
IPCPipe.cpp
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[IPCPipe] Disable when building zones
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2017-04-08 17:29:07 +02:00 |
IPCPipe.hpp
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[IPCPipe] Use old IPC handler again
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2017-02-12 19:38:56 +01:00 |
Lean.cpp
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[Hooking] Optimizie inline-asm hooks
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2017-02-01 15:04:32 +01:00 |
Lean.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Localization.cpp
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[Memory] Use global memory allocator when possible
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2017-04-16 11:47:57 +02:00 |
Localization.hpp
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[Memory] Use global memory allocator when possible
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2017-04-16 11:47:57 +02:00 |
Logger.cpp
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[Logger] Allow formatting larger messages
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2017-04-21 20:48:31 +02:00 |
Logger.hpp
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[Logger] Add iw4x_onelog dvar
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2017-02-25 01:17:45 +01:00 |
Maps.cpp
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[Maps] Disable speculars on custom maps
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2017-05-29 20:43:15 +02:00 |
Maps.hpp
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[Maps] Disable speculars on custom maps
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2017-05-29 20:43:15 +02:00 |
Materials.cpp
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[Materials] Remove unnecessary workarounds
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2017-05-29 10:56:35 +02:00 |
Materials.hpp
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[Materials] Remove unnecessary workarounds
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2017-05-29 10:56:35 +02:00 |
Menus.cpp
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[Memory] Use global memory allocator when possible
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2017-04-16 11:47:57 +02:00 |
Menus.hpp
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[Menus] Store if menu is native of custom instead of enumerating menus
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2017-02-24 20:22:53 +01:00 |
ModelSurfs.cpp
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[General] Prepare code for use with multiple projects
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2017-01-27 14:43:52 +01:00 |
ModelSurfs.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
ModList.cpp
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Revert "[QuickPatch] Disable several unneeded features when running as a dedicated server"
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2017-02-21 21:49:42 +01:00 |
ModList.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Monitor.cpp
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[General] Fix compiler warnings
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2017-03-30 14:05:37 +02:00 |
Monitor.hpp
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[Monitor] Add monitoring for the node network with -monitor parameter
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2017-02-25 15:32:15 +01:00 |
MusicalTalent.cpp
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[MusicalTalent] Disable musical talent for dedis
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2017-02-14 10:49:09 +01:00 |
MusicalTalent.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Network.cpp
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[Hooking] Optimizie inline-asm hooks
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2017-02-01 15:04:32 +01:00 |
Network.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
News.cpp
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[News] Added Mutex for updater check
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2017-02-28 19:55:22 +01:00 |
News.hpp
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[News] Added Mutex for updater check
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2017-02-28 19:55:22 +01:00 |
Node.cpp
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[ServerList] Use recursive mutex
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2017-02-28 19:58:21 +01:00 |
Node.hpp
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[Monitor] Add monitoring for the node network with -monitor parameter
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2017-02-25 15:32:15 +01:00 |
Party.cpp
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[Party] Disconnect before connecting
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2017-05-29 20:43:03 +02:00 |
Party.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
PlayerName.cpp
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[StructuredData] Add 15 classes code, still not fully working!
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2017-02-20 19:18:07 +01:00 |
PlayerName.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Playlist.cpp
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
Playlist.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
QuickPatch.cpp
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[Download] Add ssl support
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2017-05-15 21:57:45 +02:00 |
QuickPatch.hpp
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[Download] Add ssl support
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2017-05-15 21:57:45 +02:00 |
RawFiles.cpp
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[Maps] Load map specific arena files
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2017-04-08 15:32:51 +02:00 |
RawFiles.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
RCon.cpp
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[Network] Use linebreaks as separators
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2017-01-31 22:02:08 +01:00 |
RCon.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Renderer.cpp
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[Bots] Add spawnBot command
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2017-04-23 13:32:47 +02:00 |
Renderer.hpp
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[Bots] Add spawnBot command
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2017-04-23 13:32:47 +02:00 |
Script.cpp
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[Download] Implement gsc http download
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2017-05-14 20:32:39 +02:00 |
Script.hpp
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[Download] Implement gsc http download
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2017-05-14 20:32:39 +02:00 |
ServerInfo.cpp
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[General] Fix R_RegisterFont
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2017-04-23 13:32:47 +02:00 |
ServerInfo.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
ServerList.cpp
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[Download] Implement map download
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2017-04-06 22:22:47 +02:00 |
ServerList.hpp
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[ServerList] Use recursive mutex
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2017-02-28 19:58:21 +01:00 |
Singleton.cpp
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[StructuredData] Reset empty classnames
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2017-02-25 17:27:34 +01:00 |
Singleton.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Slowmotion.cpp
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[Slowmotion] Remove unnecessary brackets
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2017-02-10 08:24:52 +01:00 |
Slowmotion.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
StartupMessages.cpp
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[StartupMessages] Adapt code to coding guidelines
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2017-02-06 21:47:28 +01:00 |
StartupMessages.hpp
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[StartupMessages] Don't initialize variable in the header
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2017-02-06 21:49:14 +01:00 |
Stats.cpp
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[General] Use preincrement
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2017-04-24 22:33:13 +02:00 |
Stats.hpp
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[Party] Disable XP bar when maxlevel
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2017-03-01 19:56:36 +01:00 |
StringTable.cpp
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[Memory] Use global memory allocator when possible
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2017-04-16 11:47:57 +02:00 |
StringTable.hpp
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[Memory] Use global memory allocator when possible
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2017-04-16 11:47:57 +02:00 |
StructuredData.cpp
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[StructuredData] Only add support for 15 classes when not building zones
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2017-03-19 00:23:47 +01:00 |
StructuredData.hpp
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[StructuredData] Correctly update stats (by @RektInator)
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2017-02-22 20:17:58 +01:00 |
Theatre.cpp
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[Maps] Download missing map on map rotation
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2017-04-07 21:37:01 +02:00 |
Theatre.hpp
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[Maps] Download missing map on map rotation
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2017-04-07 21:37:01 +02:00 |
Threading.cpp
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[LineEndings] Fix them all
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2017-01-19 22:55:15 +01:00 |
Threading.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |
Toast.cpp
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[Submodules] Update WinToast and libtomcrypt
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2017-05-12 19:52:42 +02:00 |
Toast.hpp
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[Submodules] Update WinToast and libtomcrypt
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2017-05-12 19:52:42 +02:00 |
UIFeeder.cpp
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[General] Disable certain components when running as dedi
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2017-02-25 12:54:26 +01:00 |
UIFeeder.hpp
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[UIFeeder] Don't replace game feeders
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2017-02-06 21:24:23 +01:00 |
UIScript.cpp
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[General] Disable certain components when running as dedi
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2017-02-25 12:54:26 +01:00 |
UIScript.hpp
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[General] Refactor all the code
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2017-01-20 22:41:03 +01:00 |
Weapon.cpp
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[Weapon] Temporary patch for the surface error
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2017-02-16 19:59:57 +01:00 |
Weapon.hpp
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[Weapon] Correctly clear configstrings
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2017-02-05 22:25:38 +01:00 |
Window.cpp
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[Exception] Destroy windows and suspend threads
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2017-02-10 09:50:08 +01:00 |
Window.hpp
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[Exception] Destroy windows and suspend threads
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2017-02-10 09:50:08 +01:00 |
ZoneBuilder.cpp
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[ZoneBuilder] Use language dir for techset generation
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2017-05-29 19:52:37 +02:00 |
ZoneBuilder.hpp
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[ZoneBuilder] Change fastfile version
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2017-05-29 10:58:43 +02:00 |
Zones.cpp
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[General] Adjust shader structures
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2017-04-22 21:47:04 +02:00 |
Zones.hpp
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[General] Basic refactoring
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2017-01-20 14:37:52 +01:00 |