[Slowmotion] Remove unnecessary brackets
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@ -70,7 +70,7 @@ namespace Components
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// set snapshot num to 1 behind (T6 does this, why shouldn't we?)
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for (int i = 0; i < *Game::svs_numclients; ++i)
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{
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Game::svs_clients[i].snapNum = (*reinterpret_cast<DWORD*>(0x31D9384)) - 1;
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Game::svs_clients[i].snapNum = *reinterpret_cast<DWORD*>(0x31D9384) - 1;
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}
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}
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