diff --git a/src/Components/Modules/Slowmotion.cpp b/src/Components/Modules/Slowmotion.cpp index ad897d43..3df30502 100644 --- a/src/Components/Modules/Slowmotion.cpp +++ b/src/Components/Modules/Slowmotion.cpp @@ -70,7 +70,7 @@ namespace Components // set snapshot num to 1 behind (T6 does this, why shouldn't we?) for (int i = 0; i < *Game::svs_numclients; ++i) { - Game::svs_clients[i].snapNum = (*reinterpret_cast(0x31D9384)) - 1; + Game::svs_clients[i].snapNum = *reinterpret_cast(0x31D9384) - 1; } }