rackover
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462148a4b0
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Fixed signed/unsigned masquerade
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2021-04-28 20:23:56 +02:00 |
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rackover
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368e339efc
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Aggressive material replacement
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2021-04-28 19:05:11 +02:00 |
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rackover
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791bd35c53
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It's okay if we don't write every asset we had in memory
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2021-04-28 19:05:02 +02:00 |
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rackover
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63ccf0e2bd
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draw model names
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2021-04-28 19:04:54 +02:00 |
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rackover
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ee5f6a70c0
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Sorted techset match-ups, slightly more sane techset matching, still not perfect though! (mp_convoy won't work unless the createart.gsc is smashed)
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2021-04-21 23:42:57 +02:00 |
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rackover
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3e9b05d8ce
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Load bounce sounds, better soundalias structure
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2021-04-13 19:54:09 +02:00 |
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rackover
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1fe241c7e5
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Load weapon sounds with zonebuilder
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2021-04-13 10:29:17 +02:00 |
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rackover
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d98cfb55cb
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Fix typos in WAV loading and streamed sound path
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2021-04-13 10:29:12 +02:00 |
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rackover
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eebd0ae1da
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Cleanup & handle flag conversion in iw3xport
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2021-04-12 00:44:11 +02:00 |
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rackover
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eebc48ab7c
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Set correct type flags when loading soundaliases (this should be in iw3xport, i'll move it later)
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2021-04-12 00:44:03 +02:00 |
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rackover
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7dbb258a47
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Correct array allocation for loaded sounds
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2021-04-12 00:43:55 +02:00 |
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rackover
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e19409f550
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Zonebuilder builds sounds & loaded_sounds now
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2021-04-12 00:43:38 +02:00 |
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rackover
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4db236c852
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Additional techset matching
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2021-04-12 00:43:29 +02:00 |
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rackover
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d6394f0c69
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weapon zonebuilding fix?
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2021-04-07 15:17:56 +02:00 |
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rackover
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a2c8705868
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Do not overwrite a techniqueset with another, the game really doesn't like taht
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2021-04-06 21:16:44 +02:00 |
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rackover
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ace08107fe
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Only read clipmap models if we have a clipmap model count
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2021-04-06 21:16:37 +02:00 |
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rackover
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aa85b95740
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Added more techset matching
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2021-04-06 21:16:04 +02:00 |
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rackover
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aa9f98b0e7
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Fix warnings, fix post-rebase issues
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2021-04-05 18:13:00 +02:00 |
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rackover
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fe2e2f1b3c
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Read clipmap from clipmap file (already converted) instead of converting it on the fly
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2021-04-05 17:29:57 +02:00 |
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rackover
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953dcd2057
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Material error formatting using const char* instead of string
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2021-04-05 17:29:57 +02:00 |
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rackover
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22d63bf3b6
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Group dvars to draw triggers/trees
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2021-04-05 17:29:56 +02:00 |
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rackover
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529e44ac51
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Fixed clipmap trigger brushmodel conversion (correct indexing)
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2021-04-05 17:29:55 +02:00 |
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rackover
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9b86825713
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whoopsie (need algorithm for clamp)
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2021-04-05 17:29:54 +02:00 |
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rackover
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d610e85176
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C-Compliant clipmap trigger conversion
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2021-04-05 17:29:53 +02:00 |
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rackover
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f851a0a3a9
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Put DOBJ back
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2021-04-05 17:29:52 +02:00 |
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Jan
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e9f78eedb7
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Add r_drawTriggers debugging dvar to draw triggers on the map
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2021-04-05 17:29:49 +02:00 |
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rackover
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06301f5f85
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DOBJ struct and better gentity_s
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2021-04-05 17:25:53 +02:00 |
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rackover
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fe8571a0c6
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Enhanced material matching for iw3 maps
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2021-04-05 17:25:53 +02:00 |
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rackover
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2301892d1e
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More detailed sampler error message
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2021-04-05 17:25:52 +02:00 |
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rackover
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b083021bbc
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Bump submodules
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2021-04-05 17:25:51 +02:00 |
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rackover
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a2832d606c
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Added r_drawSceneModelCollisions
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2021-04-05 17:25:51 +02:00 |
|
rackover
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f4838994f8
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Small improvement to clipmap trigger generation code
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2021-04-05 17:25:50 +02:00 |
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Jan
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b21e57ccc2
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Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes
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2021-04-05 17:25:49 +02:00 |
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rackover
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ff8e321836
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Fix soundalias building for zonebuilder
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2021-04-05 17:25:48 +02:00 |
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rackover
|
d5c8f15f7b
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Enhance gentity_s struct
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2021-04-05 17:25:47 +02:00 |
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rackover
|
bb979639d6
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Hook triggers
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2021-04-05 17:25:47 +02:00 |
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Jan
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2b0529ab7d
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Make sure the code is considered c++17 because using msvc c++20 breaks existing code and no c++20 features are actually being used
|
2021-04-01 15:14:26 +02:00 |
|
Maurice Heumann
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ca7637b438
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Remove funding
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2021-03-31 20:17:09 +02:00 |
|
Maurice Heumann
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0ccb227303
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Add funding button
|
2021-03-31 20:05:31 +02:00 |
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Dss0
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067ee7c584
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Merge pull request #68 from OneFourOne/develop
[Dvar] Unlock camera_thirdPersonCrosshairOffset
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2021-03-19 17:30:35 +01:00 |
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OneFourOne
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c64f3767d5
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[Dvar] Unlock camera_thirdPersonCrosshairOffset
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2021-03-19 00:02:48 +00:00 |
|
Maurice Heumann
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4c483896ed
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Update README.md
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2021-02-16 15:36:50 +01:00 |
|
Maurice Heumann
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8fed90789c
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Update submodules
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2021-02-16 10:49:47 +01:00 |
|
Maurice Heumann
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8cb1fb1418
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Yes
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2021-02-16 10:38:22 +01:00 |
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Dss0
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6bca818391
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Merge pull request #66 from OneFourOne/develop
[Credits] Add contributor + Fix
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2021-02-07 23:52:50 +01:00 |
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OneFourOne
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c105b8e782
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[Credits] Add contributor + Fix
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2021-02-07 17:26:47 -05:00 |
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Dss0
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c26c4b4659
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Merge pull request #65 from Rackover/fix_device_recovery
Fix device recovery issues on CODO maps >359
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2021-02-07 21:32:55 +01:00 |
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Rackover Xiaochad
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49a2fc8b70
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Fix 332+ maps aswell as 359+
|
2021-02-07 11:54:15 +01:00 |
|
Rackover Xiaochad
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0c462c1152
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Fix device recovery issues on CODO maps >359
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2021-02-06 21:30:47 +01:00 |
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Dss0
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addcaddb8c
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Merge pull request #61 from ineedbots/develop
Added G_Antilag dvar, default true
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2020-12-23 23:10:36 +01:00 |
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