Commit Graph

2579 Commits

Author SHA1 Message Date
rackover
462148a4b0 Fixed signed/unsigned masquerade 2021-04-28 20:23:56 +02:00
rackover
368e339efc Aggressive material replacement 2021-04-28 19:05:11 +02:00
rackover
791bd35c53 It's okay if we don't write every asset we had in memory 2021-04-28 19:05:02 +02:00
rackover
63ccf0e2bd draw model names 2021-04-28 19:04:54 +02:00
rackover
ee5f6a70c0 Sorted techset match-ups, slightly more sane techset matching, still not perfect though! (mp_convoy won't work unless the createart.gsc is smashed) 2021-04-21 23:42:57 +02:00
rackover
3e9b05d8ce Load bounce sounds, better soundalias structure 2021-04-13 19:54:09 +02:00
rackover
1fe241c7e5 Load weapon sounds with zonebuilder 2021-04-13 10:29:17 +02:00
rackover
d98cfb55cb Fix typos in WAV loading and streamed sound path 2021-04-13 10:29:12 +02:00
rackover
eebd0ae1da Cleanup & handle flag conversion in iw3xport 2021-04-12 00:44:11 +02:00
rackover
eebc48ab7c Set correct type flags when loading soundaliases (this should be in iw3xport, i'll move it later) 2021-04-12 00:44:03 +02:00
rackover
7dbb258a47 Correct array allocation for loaded sounds 2021-04-12 00:43:55 +02:00
rackover
e19409f550 Zonebuilder builds sounds & loaded_sounds now 2021-04-12 00:43:38 +02:00
rackover
4db236c852 Additional techset matching 2021-04-12 00:43:29 +02:00
rackover
d6394f0c69 weapon zonebuilding fix? 2021-04-07 15:17:56 +02:00
rackover
a2c8705868 Do not overwrite a techniqueset with another, the game really doesn't like taht 2021-04-06 21:16:44 +02:00
rackover
ace08107fe Only read clipmap models if we have a clipmap model count 2021-04-06 21:16:37 +02:00
rackover
aa85b95740 Added more techset matching 2021-04-06 21:16:04 +02:00
rackover
aa9f98b0e7 Fix warnings, fix post-rebase issues 2021-04-05 18:13:00 +02:00
rackover
fe2e2f1b3c Read clipmap from clipmap file (already converted) instead of converting it on the fly 2021-04-05 17:29:57 +02:00
rackover
953dcd2057 Material error formatting using const char* instead of string 2021-04-05 17:29:57 +02:00
rackover
22d63bf3b6 Group dvars to draw triggers/trees 2021-04-05 17:29:56 +02:00
rackover
529e44ac51 Fixed clipmap trigger brushmodel conversion (correct indexing) 2021-04-05 17:29:55 +02:00
rackover
9b86825713 whoopsie (need algorithm for clamp) 2021-04-05 17:29:54 +02:00
rackover
d610e85176 C-Compliant clipmap trigger conversion 2021-04-05 17:29:53 +02:00
rackover
f851a0a3a9 Put DOBJ back 2021-04-05 17:29:52 +02:00
Jan
e9f78eedb7 Add r_drawTriggers debugging dvar to draw triggers on the map 2021-04-05 17:29:49 +02:00
rackover
06301f5f85 DOBJ struct and better gentity_s 2021-04-05 17:25:53 +02:00
rackover
fe8571a0c6 Enhanced material matching for iw3 maps 2021-04-05 17:25:53 +02:00
rackover
2301892d1e More detailed sampler error message 2021-04-05 17:25:52 +02:00
rackover
b083021bbc Bump submodules 2021-04-05 17:25:51 +02:00
rackover
a2832d606c Added r_drawSceneModelCollisions 2021-04-05 17:25:51 +02:00
rackover
f4838994f8 Small improvement to clipmap trigger generation code 2021-04-05 17:25:50 +02:00
Jan
b21e57ccc2 Add r_drawSceneModelBoundingBoxes debugging dvar to draw dobj and scene model bounding boxes 2021-04-05 17:25:49 +02:00
rackover
ff8e321836 Fix soundalias building for zonebuilder 2021-04-05 17:25:48 +02:00
rackover
d5c8f15f7b Enhance gentity_s struct 2021-04-05 17:25:47 +02:00
rackover
bb979639d6 Hook triggers 2021-04-05 17:25:47 +02:00
Jan
2b0529ab7d Make sure the code is considered c++17 because using msvc c++20 breaks existing code and no c++20 features are actually being used 2021-04-01 15:14:26 +02:00
Maurice Heumann
ca7637b438 Remove funding 2021-03-31 20:17:09 +02:00
Maurice Heumann
0ccb227303 Add funding button 2021-03-31 20:05:31 +02:00
Dss0
067ee7c584
Merge pull request #68 from OneFourOne/develop
[Dvar] Unlock camera_thirdPersonCrosshairOffset
2021-03-19 17:30:35 +01:00
OneFourOne
c64f3767d5
[Dvar] Unlock camera_thirdPersonCrosshairOffset 2021-03-19 00:02:48 +00:00
Maurice Heumann
4c483896ed
Update README.md 2021-02-16 15:36:50 +01:00
Maurice Heumann
8fed90789c Update submodules 2021-02-16 10:49:47 +01:00
Maurice Heumann
8cb1fb1418 Yes 2021-02-16 10:38:22 +01:00
Dss0
6bca818391
Merge pull request #66 from OneFourOne/develop
[Credits] Add contributor + Fix
2021-02-07 23:52:50 +01:00
OneFourOne
c105b8e782
[Credits] Add contributor + Fix 2021-02-07 17:26:47 -05:00
Dss0
c26c4b4659
Merge pull request #65 from Rackover/fix_device_recovery
Fix device recovery issues on CODO maps >359
2021-02-07 21:32:55 +01:00
Rackover Xiaochad
49a2fc8b70 Fix 332+ maps aswell as 359+ 2021-02-07 11:54:15 +01:00
Rackover Xiaochad
0c462c1152 Fix device recovery issues on CODO maps >359 2021-02-06 21:30:47 +01:00
Dss0
addcaddb8c
Merge pull request #61 from ineedbots/develop
Added G_Antilag dvar, default true
2020-12-23 23:10:36 +01:00