Commit Graph

92 Commits

Author SHA1 Message Date
TheApadayo
e87ce9938d [ZoneBuilder] Nested assets work now (but it doesn't fix the clip map bug) 2016-12-23 08:43:37 -05:00
TheApadayo
2903444e89 [ZoneBuilder] Rewrote to write assets in a nested way to more accurately emulate how linker_pc works
-it doesn't compile... yet
2016-12-23 01:42:56 -05:00
momo5502
cec0db3e4c [IclipMap_t] More bugfixes 2016-12-23 01:03:17 +01:00
momo5502
48059698c1 [IclipMap_t] Don't store collision borders 2016-12-23 00:10:49 +01:00
momo5502
9fab21c269 [ZoneBuilder] Some clipmap fixes (which don't work 😦) 2016-12-22 23:21:20 +01:00
momo5502
66c35f7f47 [IclipMap_t] Add logging 2016-12-22 18:38:27 +01:00
momo5502
470361848e [ZoneBuilder] Small fixes in clipmap 2016-12-22 15:28:09 +01:00
momo5502
a4ad38c4d9 [IFxWorld] Structure fixes 2016-12-22 12:58:12 +01:00
momo5502
336a891d26 [Debugging] Slightly optimize zb writing 2016-12-22 12:53:52 +01:00
TheApadayo
296af1716a [ZoneBuilder] Added IFxWorld interface, should work fully 2016-12-22 00:42:53 -05:00
TheApadayo
f8a50eda81 2016-12-21 20:59:37 -05:00
TheApadayo
4cb109c3ee [Debgging] Add read/write logger
- You can use the two comparison files (iw4_reads.log & zb_writes.log) to compare the two for differences
- Move the hook in QuickPatches around to change the asset that you're logging
2016-12-21 20:58:00 -05:00
momo5502
896c3b7068 [ZoneBuilder] Correctly write GfxImages 2016-12-22 02:48:00 +01:00
momo5502
64e76c905e [General] Use pre-incrementation in for loops 2016-12-22 01:32:07 +01:00
momo5502
56ba9d0ed6 [IGfxWorld] Code styling 2016-12-22 01:23:48 +01:00
momo5502
e93831319f [ZoneBuilder] IGfxWorld and IclipMap_t fixes 2016-12-22 00:35:05 +01:00
momo5502
ec37ab6714 [IGfxWorld] Fix material memory (there is still a bug there!) 2016-12-21 20:56:17 +01:00
momo5502
24ce44ae52 [IclipMap_t] Fix interface, it should work now 2016-12-21 20:24:04 +01:00
momo5502
9505d8cbe4 [IclipMap_t] Small fixes, stuff is still broken 2016-12-21 20:11:27 +01:00
momo5502
079f05d6eb [IGfxWorld] Correct brackets (ocd) 2016-12-21 19:26:13 +01:00
momo5502
b72b8b8a15 [ZoneBuilder] clipmap and gfxworld fixes 2016-12-21 19:20:57 +01:00
momo5502
48557d02d1 [ZoneBuilder] Add ComWorld interface 2016-12-21 17:51:51 +01:00
momo5502
3e69704aed [ZoneBuilder] Correct XAssetHeader struct 2016-12-21 17:27:45 +01:00
TheApadayo
25c5baa549 [IGfxWorld] GfxWorld writer completed
-also added mark for GfxWorld so it works properly
-still needs to be debugged (it doesn't work)
2016-12-20 22:15:01 -05:00
momo5502
c216929687 [IclipMap_t] Structure fixes 2016-12-20 22:26:58 +01:00
momo5502
756d7c15a9 [IGfxWorld] Small fixes and more progress 2016-12-20 22:23:23 +01:00
TheApadayo
89fc89275f [ZoneBuilder] Added clipMap_t asset interface (untested) 2016-12-20 16:22:20 -05:00
momo5502
58073404cc [ZoneBuilder] Add IGameWorldMp interface 2016-12-20 20:16:23 +01:00
momo5502
1c82e29871 [XModel] Adapt structure 2016-12-20 18:15:28 +01:00
momo5502
3597bc7bfa [IGfxWorld] Correct formatting 2016-12-20 17:42:15 +01:00
TheApadayo
58cedeaf5d [Style] Fixed my code to play nice with warnings
-also updated gitgnore
2016-12-20 10:08:33 -05:00
TheApadayo
8b7c990a53 [ZoneBuilder] Added GfxWorld asset interface but is completely untested
i have no idea if any of it works so try it out whenever
2016-12-20 01:47:10 -05:00
momo5502
f0e234dd2a [Material] Fix previews for zonebuilder 2016-12-14 18:12:29 +01:00
momo5502
5cd08907a8 [IFxEffectDef] Parse version 2016-12-10 13:07:45 +01:00
momo5502
81d94cbd5e [IFxEffectDef] Add the structs provided by @aerosoul94 2016-12-07 22:08:13 +01:00
momo5502
dfa50dc1bb [IFxEffectDef] More preparations for fx loading 2016-12-07 21:19:06 +01:00
momo5502
835597fbf6 [ZoneBuilder] Version system for models and anims 2016-12-07 18:53:01 +01:00
momo5502
566cad6784 [IFxEffectDef] Prepare efx loading 2016-12-06 19:36:57 +01:00
momo5502
4d517f2895 [ZoneBuilder] Add snd_alias_list_t interface 2016-11-29 21:12:35 +01:00
momo5502
3551d0c0eb [ZoneBuilder] Add LoadedSound interface 2016-11-29 19:32:46 +01:00
momo5502
1b12886229 [ZoneBuilder] Add sndcurve interface 2016-11-29 19:13:46 +01:00
momo5502
5489fa2461 [IFxEffectDef] Add nullpointer check for material preloading 2016-11-29 08:32:15 +01:00
momo5502
d596cdc97b [ZoneBuilder] Add interface for FxEffectDef
Soundaliases are missing, so the game will complain about missing sounds!
2016-11-28 22:12:42 +01:00
momo5502
b0f13911ca [ZoneBuilder] Rough concept for external data 2016-11-20 20:41:38 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
9591d7eacd [IXModel] Adjust XModel structure for flag support 2016-11-12 20:06:23 +01:00
momo5502
5dccdc2454 Model stuff 2016-11-09 19:38:01 +01:00
momo5502
5710f30376 Remove debug stuff 2016-11-06 14:10:30 +01:00
momo5502
51bbbdd588 Model stuff 2016-11-06 14:03:51 +01:00
momo5502
6626bc9fc7 Some model stuff 2016-11-06 02:24:30 +01:00