Diavolo
d1dd4af6af
fix(download): restore password verification
2024-01-13 13:15:16 +01:00
Louve
3f271ec1ed
Merge pull request #59 from iw4x/dependabot/submodules/deps/GSL-e64c97f
...
build(deps): bump deps/GSL from `4300304` to `e64c97f`
2024-01-11 23:23:43 +01:00
Louve
41cc67533a
Merge pull request #49 from iw4x/dependabot/submodules/deps/libtommath-8314bde
...
build(deps): bump deps/libtommath from `3746c58` to `8314bde`
2024-01-11 23:23:32 +01:00
Roxanne
43c620c47e
Remove shipment hack
2023-12-18 12:58:05 +01:00
Louve
984c63532e
Merge pull request #68 from ineedbots/develop
...
Compatibility and improvements for Bot Warfare
2023-12-13 10:00:22 +01:00
ineed bots
d3f49d2364
Add BotMeleeParams builtin
2023-12-09 22:17:16 -06:00
ineed bots
e9debbd4f5
Address comments
2023-12-05 17:34:33 -06:00
ineed bots
9d4e08b1a3
Revert ReadStream to use 1024 chars
2023-12-05 17:04:04 -06:00
ineed bots
b0e0bd6191
Bots can press use on objects, bots can use alt weapons properally
2023-12-05 16:33:55 -06:00
ineed bots
81bf44639f
65535 is the char limit for SL strings, conditionally add "scriptdata"
2023-12-05 16:32:37 -06:00
Roxanne
1c0f2daa13
Force gametype refresh with arena refresh & others
2023-12-01 14:55:20 +01:00
Roxanne
0308d7139c
Bump IW4OF
2023-12-01 11:15:53 +01:00
Roxanne
bc30afcbaf
Refresh arena when travelling from one map to another
2023-12-01 11:13:28 +01:00
Louvenarde
cfe7446732
Better way to check for alts
2023-11-26 13:07:36 +01:00
Louve
558ecb6e7b
Merge pull request #65 from iw4x/feature/weapon
...
Feature/weapon
2023-11-26 11:04:51 +01:00
Louvenarde
3af216004c
Bump GModelIndex limit even more
2023-11-26 10:50:56 +01:00
Louvenarde
25c4c4d99f
Bump IW4OF
2023-11-22 00:45:51 +01:00
Louvenarde
b7d36cfed9
Prevent error in GetPrevSourcePos
2023-11-22 00:35:31 +01:00
Louvenarde
fcfedf0917
Merge branch 'develop' of https://github.com/iw4x/iw4x-client into feature/weapon
...
# Conflicts:
# deps/iw4-open-formats
2023-11-20 01:05:07 +01:00
Louvenarde
a54337af9b
Load tracerdef, allow checking for reallocated gmodelindex
2023-11-20 00:55:26 +01:00
Louve
e7d218539b
Merge pull request #62 from xerxes-at/develop
...
Ban another guid that got shipped in a repack of the game.
2023-11-19 15:52:18 +01:00
Roxanne
cdb8a9b9c4
Allow OnLoad unsubscription, weapon implementation fixes, formattting
2023-11-17 14:06:21 +01:00
Xerxes
56caa5f35b
Add a trailing comma even though it is the last element.
...
Co-Authored-By: Edo <iw4x-sp@proton.me>
2023-10-31 13:50:46 +01:00
Xerxes
24231ed24d
Ban another guid that got shipped in a repack of the game.
2023-10-28 22:18:13 +02:00
Louvenarde
5f8c7af7ff
Woopsie fmt
2023-10-25 00:49:09 +02:00
Louvenarde
3cbda2c803
Cleanup Download.cpp a little bit
2023-10-24 20:48:57 +02:00
Louve
4671eb2b35
Merge pull request #46 from mxve/serverlistsorting
...
Sort ServerList by players
2023-10-21 21:02:56 +02:00
Louve
a48cca48b3
Merge branch 'develop' into serverlistsorting
2023-10-21 19:55:34 +02:00
Louve
3b665be1e9
Merge pull request #56 from mxve/patch-1
...
update cli args
2023-10-21 19:55:24 +02:00
Louve
ae4e86d045
Merge branch 'develop' into serverlistsorting
2023-10-21 19:53:09 +02:00
Louve
38af349829
Merge branch 'develop' into patch-1
2023-10-21 19:52:42 +02:00
Louvenarde
fd5e229219
Handle edge cases for IW4x dedicated server (increases stability)
2023-10-21 19:52:15 +02:00
Louvenarde
defdca0b93
Bump iW4OF
2023-10-21 19:38:40 +02:00
Louvenarde
c45aaf62b7
Signed/Unsigned fixes
2023-10-21 19:38:12 +02:00
Louvenarde
cc895c766e
Weapon dumping (waiting for IW4OF support)
2023-10-21 19:37:39 +02:00
dependabot[bot]
aaf4960a15
build(deps): bump deps/GSL from 4300304
to e64c97f
...
Bumps [deps/GSL](https://github.com/microsoft/GSL ) from `4300304` to `e64c97f`.
- [Release notes](https://github.com/microsoft/GSL/releases )
- [Commits](4300304ef2...e64c97fc2c
)
---
updated-dependencies:
- dependency-name: deps/GSL
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
2023-10-19 10:02:37 +00:00
mxve
0d937f31f2
update cli args
2023-10-07 13:31:32 +02:00
mxve
e4cc1ca7fd
Sort ServerList by players
2023-09-09 08:23:24 +02:00
Louve
dba32e4047
Merge pull request #47 from mxve/steammodtypo
...
Fix typo in steam mod
2023-09-08 23:30:53 +02:00
Louve
e3a3e2209d
Merge branch 'develop' into steammodtypo
2023-09-08 23:20:57 +02:00
Louve
30f7829c6e
Merge pull request #41 from maiyuzhe/maiyuzhe-codol-patch-1
...
Update ZoneBuilder.cpp for building CoDOL Maps
2023-09-08 23:20:46 +02:00
dependabot[bot]
cfac2aa093
build(deps): bump deps/libtommath from 3746c58
to 8314bde
...
Bumps [deps/libtommath](https://github.com/libtom/libtommath ) from `3746c58` to `8314bde`.
- [Release notes](https://github.com/libtom/libtommath/releases )
- [Commits](3746c58f29...8314bde5e5
)
---
updated-dependencies:
- dependency-name: deps/libtommath
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
2023-09-06 09:36:35 +00:00
mxve
9a8c3cd65d
Fix typo in steam mod
2023-08-31 12:36:16 +02:00
Michael Maurer II
585074d033
Moved fixes into Zones.cpp
...
Fixes that were previously being done through compiling with zonebuilder are now done when the map dumps. No longer dealing with the heroOnlyLights, only mp_abandon_sh_mk seems to have that problem and that map is done.
2023-08-30 03:59:21 +00:00
Michael Maurer II
896fd49cf7
Removed code
2023-08-30 03:55:35 +00:00
Michael Maurer II
eb1fc62aca
Merge branch 'develop' into maiyuzhe-codol-patch-1
2023-08-29 23:53:25 -04:00
Louve
01a1567173
Merge pull request #44 from diamante0018/develop
...
fix(serverlist): remove macro that stops the master from working
2023-08-29 22:35:12 +02:00
Diavolo
b6c1089b1a
fix(serverlist): remove macro that stops the master from working
2023-08-29 22:18:38 +02:00
Michael Maurer II
b0bb9e7843
Update ZoneBuilder.cpp
2023-08-29 20:06:11 +00:00
Michael Maurer II
f2e373a793
Update ZoneBuilder.cpp for building CoDOL Maps
...
AssetHandler::ModifyAsset checks the zone version and then applies a patch, this won't work with maps compiled with zonebuilder because the ff version is the same as other iw4 zones. Therefore the sortkey needs to be fixed when the map gets built instead of at runtime.
2023-08-29 00:12:56 +00:00