fix(download): restore password verification
This commit is contained in:
parent
3f271ec1ed
commit
d1dd4af6af
@ -462,6 +462,40 @@ namespace Components
|
||||
mg_http_reply(connection, 200, formatted.c_str(), "%s", data.c_str());
|
||||
}
|
||||
|
||||
bool VerifyPassword([[maybe_unused]] mg_connection* c, [[maybe_unused]] const mg_http_message* hm)
|
||||
{
|
||||
const std::string g_password = *Game::g_password ? (*Game::g_password)->current.string : "";
|
||||
if (g_password.empty()) return true;
|
||||
|
||||
// SHA256 hashes are 64 characters long but we're gonna be safe here
|
||||
char buffer[128]{};
|
||||
const auto len = mg_http_get_var(&hm->query, "password", buffer, sizeof(buffer));
|
||||
|
||||
const auto reply = [&c](const char* s) -> void
|
||||
{
|
||||
mg_printf(c, "%s", "HTTP/1.1 403 Forbidden\r\n");
|
||||
mg_printf(c, "%s", "Content-Type: text/plain\r\n");
|
||||
mg_printf(c, "Connection: close\r\n");
|
||||
mg_printf(c, "%s", "\r\n");
|
||||
mg_printf(c, "%s", s);
|
||||
};
|
||||
|
||||
if (len <= 0)
|
||||
{
|
||||
reply("Password Required");
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto password = std::string(buffer, len);
|
||||
if (password != Utils::String::DumpHex(Utils::Cryptography::SHA256::Compute(g_password), ""))
|
||||
{
|
||||
reply("Invalid Password");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<std::string> Download::InfoHandler([[maybe_unused]] mg_connection* c, [[maybe_unused]] const mg_http_message* hm)
|
||||
{
|
||||
if (!(*Game::com_sv_running)->current.enabled)
|
||||
@ -524,6 +558,12 @@ namespace Components
|
||||
static nlohmann::json jsonList;
|
||||
static std::filesystem::path fsGamePre;
|
||||
|
||||
if (!VerifyPassword(c, hm))
|
||||
{
|
||||
// Custom reply done in VerifyPassword
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::filesystem::path fsGame = (*Game::fs_gameDirVar)->current.string;
|
||||
|
||||
if (!fsGame.empty() && (fsGamePre != fsGame))
|
||||
@ -572,6 +612,12 @@ namespace Components
|
||||
static std::string mapNamePre;
|
||||
static nlohmann::json jsonList;
|
||||
|
||||
if (!VerifyPassword(c, hm))
|
||||
{
|
||||
// Custom reply done in VerifyPassword
|
||||
return {};
|
||||
}
|
||||
|
||||
const std::string mapName = Party::IsInUserMapLobby() ? (*Game::ui_mapname)->current.string : Maps::GetUserMap()->getName();
|
||||
if (!Maps::GetUserMap()->isValid() && !Party::IsInUserMapLobby())
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user