rackover
bb979639d6
Hook triggers
2021-04-05 17:25:47 +02:00
Jan
2b0529ab7d
Make sure the code is considered c++17 because using msvc c++20 breaks existing code and no c++20 features are actually being used
2021-04-01 15:14:26 +02:00
OneFourOne
c64f3767d5
[Dvar] Unlock camera_thirdPersonCrosshairOffset
2021-03-19 00:02:48 +00:00
Maurice Heumann
8cb1fb1418
Yes
2021-02-16 10:38:22 +01:00
OneFourOne
c105b8e782
[Credits] Add contributor + Fix
2021-02-07 17:26:47 -05:00
Rackover Xiaochad
49a2fc8b70
Fix 332+ maps aswell as 359+
2021-02-07 11:54:15 +01:00
Rackover Xiaochad
0c462c1152
Fix device recovery issues on CODO maps >359
2021-02-06 21:30:47 +01:00
INeedBots
38bb745d17
[Functions] Added cgameFOVSensitivityScale
2021-01-04 01:16:31 -06:00
INeedBots
2038ba5e8b
[XInput] Added buttons
2021-01-03 02:33:12 -06:00
INeedBots
198a39c3db
[XInput] RJoyStick working, need to do vanilla acceleration and sensitivity
2021-01-03 00:32:58 -06:00
INeedBots
75d6be1939
Increased protocol
2021-01-02 19:09:19 -06:00
INeedBots
16c6d11916
[XInput] Completed analog movement on server side
2021-01-02 19:06:40 -06:00
INeedBots
ef76acd8b4
[XInput] Stubbed user movement apply, make sure reading 8 bits for movement data
2021-01-02 17:37:46 -06:00
INeedBots
d123ade36f
[XInput] Added sending movement components
2021-01-02 16:48:48 -06:00
INeedBots
a737dd16e4
[XInput] Got lJoystick working
2021-01-02 13:42:52 -06:00
INeedBots
01dc00bd7f
[XInput] Polling for input
2021-01-02 01:17:37 -06:00
INeedBots
39c14fd775
[Modules] Added XInput stub module
2021-01-02 00:49:45 -06:00
INeedBots
28df9b651a
[QuickPatch] Added G_Antilag dvar
2020-12-22 22:15:48 -06:00
OneFourOne
b09db145be
add contributors to credits
2020-12-22 16:16:14 -05:00
OneFourOne
9047e7bec2
[Game] Decrease protocol version
2020-12-22 16:15:23 -05:00
OneFourOne
7da79cc1ff
Add contributors to credits
2020-12-22 15:12:23 -05:00
OneFourOne
82bef71abe
Remove crash-helper
2020-12-22 15:00:15 -05:00
INeedGames
1f570fae79
Module is a keyword in c++20
2020-12-19 17:00:07 -06:00
INeedGames
75caede0b2
[Script] Added hitch warning
2020-12-19 16:50:51 -06:00
OneFourOne
0b178f5b1b
[Steam] Enable steam integration
2020-12-17 09:40:07 -05:00
OneFourOne
b06480b260
[Proxy] Fix steam proxy
2020-12-17 09:38:46 -05:00
OneFourOne
85fbdbd082
[Proxy] Fix steam proxy
2020-12-17 09:38:11 -05:00
INeedBots
f61e770996
[Script] Fixed compiling on C++20 again
2020-12-16 21:49:26 -06:00
INeedBots
74ac166885
[Download] Register HTTP GSC functions to prevent script compile errors
2020-12-16 11:45:28 -06:00
INeedBots
442980c056
Merge branch 'develop' into runtime_errors
2020-12-10 03:32:23 -06:00
INeedBots
9066b5fc05
Merge remote-tracking branch 'iw4x/develop' into develop
2020-12-09 14:58:09 -06:00
INeedBots
fcdfb563e6
[News] Remove broken updater
2020-12-09 14:57:34 -06:00
INeedBots
5f887a0364
[Maps] Download DLC by opening link
2020-12-09 14:57:01 -06:00
INeedBots
1ac9fadc57
[Changelog] Updated changelog location
2020-12-09 14:56:19 -06:00
INeedBots
a2bbbc0caf
[Cache] Updated urls
2020-12-09 14:55:28 -06:00
Dss0
730db584fb
Merge pull request #53 from ineedbots/develop
...
Fixed Compile errors on C++20, still compiles on C++17
2020-12-09 21:28:46 +01:00
Dss0
a753159113
Merge pull request #51 from OneFourOne/develop
...
disable steam for now + add custom title menu
2020-12-09 21:28:12 +01:00
INeedBots
eeb70a7da4
Fixed compile errors on C++20
2020-12-09 13:13:34 -06:00
INeedBots
096992672b
Merge branch 'develop' into runtime_errors
2020-12-09 11:25:33 -06:00
INeedBots
7d8050a7c6
[Script] Changed .contains to .count so it doesn't need C++20
2020-12-09 11:06:26 -06:00
OneFourOne
495eb32b94
add comment
2020-12-09 10:12:33 -05:00
OneFourOne
e7986db81c
add popup for custom title
2020-12-08 21:50:14 -05:00
OneFourOne
9406bf6752
disable steam [for now]
2020-12-08 21:29:52 -05:00
INeedBots
9f281ba3a1
[Script] Fixed indents
2020-12-08 16:18:09 -06:00
INeedBots
1176a15e71
[Script] Added Script Runtime Error printing when in Developer
2020-12-08 16:14:47 -06:00
Dss0
8d1b06203e
Merge pull request #46 from ineedbots/bot_scr
...
Bot GSC functions for bots pressing buttons and moving + fix for node system related crash
2020-12-05 02:41:08 +01:00
INeedBots
0bb12a9783
[Script] Added ScriptStorage, GetSystemTime, PrintConsole and Exec GSC Functions
2020-12-04 16:42:47 -06:00
Dss0
5f221e77cd
Merge pull request #48 from Joelrau/some-changes
...
Some changes
2020-12-04 22:39:06 +01:00
Dss0
767d3b3a64
Merge pull request #47 from OneFourOne/develop
...
unlock cg_fovscale
2020-12-04 22:33:56 +01:00
Dss0
98ccc64a5d
Merge pull request #42 from xerxes-at/develop
...
Unlocked safeArea_horizontal and safeArea_vertical
2020-12-04 22:33:06 +01:00
Joelrau
eb897f9a76
[Node] Use clcState instead of CL_IsCgameInitialized
...
Game::CL_IsCgameInitialized() only returns true when the player is actually in the game. With this clcState returns 0 when in main menu so if clcState isn't 0 we will return.
2020-12-04 23:20:15 +02:00
Joelrau
ebe27166f8
[Functions] Added clcState
2020-12-04 23:18:30 +02:00
Joelrau
febff1b703
[Structs] Added enum clientstate_t
2020-12-04 23:17:44 +02:00
Joelrau
a9b7cb384f
[Command] Reduce the duration of toasts when successfull
...
I felt like 3 seconds is a little too long, especially when toggling noclip on and off repeatedly.
2020-12-04 23:17:18 +02:00
OneFourOne
a21aaa2e22
add cg_fovscale thanks to @shit-ware
2020-12-04 16:04:50 -05:00
INeedBots
b3e8ce95b4
Merge branch 'node_crash_fix' into bot_scr
2020-11-17 01:13:59 -06:00
INeedBots
e5a45023f2
[Node] Fragment the nodeListResponse send messages
2020-11-17 01:06:02 -06:00
INeedBots
1b9748a703
[Bots] Readded bot name numbering when no bots.txt is found
2020-11-14 03:37:58 -06:00
INeedBots
e63b9591ae
[Bots] Fixed wanring
2020-11-14 03:29:53 -06:00
INeedBots
4c3ca3ca5c
[Bots] Use static
2020-11-14 03:28:58 -06:00
INeedBots
e1c534fc50
[Bots] Added GSC Functions
...
- SetPing; Sets the ping of only a bot client
- isBot; Returns true if the client is a bot
- botStop; Bot stops all buttons and movement
- botWeapon; Bot changes to the weapon told
- botMovement; Bot moves in the given direction
- botAction, Bot presses the given buttons
2020-11-14 03:20:56 -06:00
INeedBots
de12280d55
[Bots] Added the bot user command handle loop
2020-11-14 03:05:00 -06:00
INeedBots
992a23d713
[Bots] Added helper functions
2020-11-14 02:58:05 -06:00
INeedBots
b92ee0880e
[Bots] Added structs needed for GSC bot commands
2020-11-14 02:47:35 -06:00
INeedBots
0df43296f8
[Bots] Stopped default behaviour of the bots
2020-11-14 02:44:59 -06:00
INeedBots
7aaa64f02d
[Network] Stops buffer overflow and crash at NET_DeferPacketToClient
...
- Fixes #17
2020-11-14 02:17:20 -06:00
INeedBots
f5aa4f91e0
[Structs] Added deltaMessage and outgoingSequence to client_t
2020-11-14 01:56:45 -06:00
INeedBots
4c4975daaf
[Functions] Added G_GetWeaponIndexForName, SV_ClientThink, svs_time, Scr_Error, Scr_GetType
2020-11-14 01:06:56 -06:00
INeedBots
03f1b9938c
[Functions] Added NET_DeferPacketToClient
2020-11-14 00:54:29 -06:00
VVLNT
60b50104af
[QuickPatch] Fix crash in G_GetClientScore
...
Fixed the crash when calling G_GetClientScore before the game was initialised, which could also cause IW4x's HTTP server to stop working.
2020-11-13 09:09:29 +02:00
Dss0
966ac99f7b
Merge branch 'develop' into IntermissionTime
2020-11-12 23:16:08 +01:00
Xerxes
2aad192335
Unlock the safeArea adjusted variats too
2020-10-31 18:55:32 +01:00
Xerxes
42058ffe00
Unlocked safeArea_horizontal and safeArea_vertical
...
This probably is only useful to ultra wide users.
2020-10-31 00:08:21 +01:00
Joelrau
a2a303c3d0
[Client] file functions now use FileSystem instead of Game functions
...
Updated accoding to momo5502's request.
2020-09-02 13:02:41 +02:00
Joelrau
49c2ccd700
[FileSystem] DeleteFile returns true or false now
...
FileSystem::DeleteFile: function returns the boolean from Game::Remove(<path>);
2020-09-02 13:02:41 +02:00
Joelrau
86bfc41812
[CSV] Updated csv so it won't overflow
...
Updated accoding to momo5502's request.
2020-09-02 13:02:41 +02:00
Joelrau
272addfd4f
[Maps] Changed dvar 'r_specularCustomMaps' default value to false
2020-09-02 13:02:41 +02:00
Joelrau
4438205a01
[QuickPatch] Added dvars 'g_playerCollision' and 'g_playerEjection'
...
g_playerCollision: Flag whether player collision is on or off ( note: enemy nametags are not visible and crosshair color doesn't change when looking at an enemy )
g_playerEjection: Flag whether player ejection is on or off
Also added: Ignore call to print 'Offhand class mismatch when giving weapon...
2020-09-02 13:02:41 +02:00
Joelrau
b366f5cb4f
[Client] Added new component 'Client'
...
-Client Stuff-
Functions:
+ fileWrite(<filepath>, <string>, <mode>)
+ fileRead(<filepath>)
+ fileExists(<filepath>)
+ fileRemove(<filepath>)
Methods:
+ self getIp()
+ self getPing()
Commands:
+ NULL
2020-09-02 13:02:41 +02:00
Joelrau
d958a0675d
[Script] Added new functions and enabled methods
2020-09-02 13:02:41 +02:00
Joelrau
7a85eb9c9c
[Maps] Added dvar 'r_specularCustomMaps'
...
+ dvar 'r_specularCustomMaps' (Allows shaders to use phong specular lighting on custom maps)
2020-09-02 13:02:41 +02:00
Joelrau
e8a9dc56b4
[Zones] Show missing soundaliases in debug builds
2020-09-02 13:02:41 +02:00
Joelrau
da52129076
[CSV] Allowed '//' comments in .csv files
2020-09-02 13:02:41 +02:00
Joelrau
4bdde19dba
[Dvar] Added register float option
2020-09-02 13:02:41 +02:00
Dv4L
9d8fe54681
Reverted these modifications..
2020-08-08 23:13:46 +02:00
Dv4L
c9a75a71ba
- Make mod-specific stats toggleable via a dvar and disable it by default
...
- Disable D3D9Ex by default as it causes the client to not vid_restart correctly for many people
- Add more guids from shitty repacks that include a guid
2020-08-08 12:19:55 +02:00
Dv4L
6381826d1b
More fixes to image decryption check.
2020-07-19 16:31:52 +02:00
Dv4L
da7961058a
Made a mistake pasting this shit
2020-07-12 23:45:55 +02:00
Dv4L
ce4514d40a
- Fix for the game trying to decrypt all read files instead of just encrypted images, also fixes a crash when loading mods due to the game trying to decrypt the gsc files.
...
- Ugly fix for the game crashing with the latest version of steam (credits to IceNinjaman).
2020-07-12 22:27:56 +02:00
RaidMax
e0cb39ceaa
Fix issue that causes crash when retrieving client score on status generation if clients are in certain states
2020-05-11 13:33:08 -05:00
Maurice Heumann
dd42a06151
[MapDump] Introduce proper map dumping
2019-12-28 14:35:00 +01:00
Maurice Heumann
1424283f7e
[News] Better wiki page
2019-12-26 13:46:40 +01:00
H3X1C
02907c1f97
[QuickPatch] Removed undesired save flag
2019-12-26 12:35:05 +00:00
Maurice Heumann
6b3ff8fd00
[FileSystem] Correctly free iwds
2019-12-26 13:24:48 +01:00
Maurice Heumann
bab063a974
[Cache] Add new cache url
2019-12-26 10:32:21 +01:00
Maurice Heumann
919462cc42
[Exception] Fix exception handling
2019-12-26 02:16:43 +01:00
H3X1C
c58797abc1
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-26 00:11:52 +01:00
H3X1C
b662075620
[QuickPatch] Add intermission time dvar
2019-12-26 00:11:52 +01:00
0x90
50e93d7f2f
[Download] Improve client downloads
...
This is a (partial) fix for issue #14
2019-12-26 00:07:04 +01:00
Maurice Heumann
e311e77861
[Download] Small optimizations
2019-12-25 21:53:15 +01:00
Maurice Heumann
b715c23134
[Submodule] Update all submodules
2019-12-25 19:59:20 +01:00
H3X1C
6a38fa01c5
[QuickPatch] Datatype changed to float, correct flags added and fixed small typo
2019-12-23 17:16:34 +00:00
H3X1C
507994cd5b
[QuickPatch] Add intermission time dvar
2019-12-23 15:58:42 +00:00
Maurice Heumann
e59bde4340
Merge pull request #11 from IW4x/feature/add-guid-validation
...
Generate new key if player guid has been shared.
2019-10-06 10:03:22 +02:00
RektInator
7fbeacbe51
[Menus] Rollback old menu code
2019-10-03 19:23:06 +02:00
RektInator
28721a9742
[Auth] Generate new key when key is invalid.
2019-10-03 09:16:26 +02:00
RektInator
e2965aeb9a
[Auth] Add GUID validation
2019-10-03 09:10:00 +02:00
RektInator
40099cdcbe
Merge branch 'develop' into feature/codo-zones
2019-10-03 07:59:32 +02:00
/dev/urandom
1269047ee6
Merge branch 'develop' into bug/fix-pipeline
2019-10-02 23:52:44 +02:00
RektInator
875bc6679a
[IO] std::filesystem is no longer experimental
2019-10-02 11:37:08 +02:00
RektInator
530d773d49
[Zones] Added support for FF version 448, 460, 461
2019-10-02 08:08:11 +02:00
RektInator
b97610facb
[Stats] Add support for mod-specific stat files
2019-10-01 21:54:32 +02:00
/dev/urandom
23e9aa7ac0
Merge branch 'master' into develop
2019-09-17 18:47:21 +00:00
momo5502
2f0ae8f842
[General] Adjust project for opensourcing
2019-09-17 18:47:20 +00:00
momo5502
4d53b29fec
[QuickPatch] Fix mouse lags
2019-03-10 22:01:56 +01:00
momo5502
bdad3cfd32
[Proxy] Fix steam proxy
2019-02-23 23:59:21 +01:00
RektInator
4ce9a1b007
[QuickPatch] quit_hard for hard quitting purposes
2019-02-17 01:12:11 +01:00
TheApadayo
07278ebbfa
[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
2019-02-01 16:16:42 -05:00
TheApadayo
c845572be5
Merge branch 'feature/assetinterface-weapon' into 'develop'
...
Add weapons to zonebuilder
2019-01-25 00:59:05 +01:00
TheApadayo
a41e3fd012
Merge branch 'feature/custom-menulists' into 'develop'
...
Fix menus in Fastfiles and allow custom menu definitions via fastfile
2019-01-25 00:58:37 +01:00
RektInator
e596dd3848
Added ultrawide patch
2019-01-23 01:36:31 +01:00
TheApadayo
128ef8016b
[Menus] Reduce complexity in the system for loading menus (+1 squashed commits)
2019-01-22 19:29:30 -05:00
RektInator
b1971c907c
Updated dvar description
2019-01-21 00:51:16 +01:00
RektInator
a714924d20
Merge branch 'develop' of https://github.com/IW4x/iw4x-client into develop
2019-01-21 00:45:08 +01:00
RektInator
3130dd37e7
Added bounce dvar
2019-01-21 00:44:49 +01:00
TheApadayo
7c952eb548
[General] Fix warnings
2019-01-19 11:48:19 -05:00
TheApadayo
831291bdfe
[ImenuDef_t] Add logging to menus and fix a bug in clearing the array pointer for float expression entries
2019-01-19 11:28:36 -05:00
TheApadayo
ad5a58462f
[Menus] Properly load menus
...
Overridden menus are just loaded in iw4x_code_post_gfx_mp and new ones are added to ui_mp/iw4x.txt
2019-01-17 18:39:01 -05:00
TheApadayo
8080700432
[Menus] Rewrite how menus are loaded and used to support custom menu lists
2019-01-17 16:33:26 -05:00
TheApadayo
4dc912af3e
[Menus] Start working on loading custom menus
...
Currently doesn't work to override menus so I'm going to have to rewrite some stuff
2019-01-16 23:52:42 -05:00
TheApadayo
b120b10197
[ZoneBuilder] Check for spaces in asset name (This one took me about 4 hours of debugging to realize the source csv had a bunch of whitepace in it).
2019-01-16 12:15:13 -05:00
TheApadayo
5db668cb15
Merge branch 'develop' into feature/assetinterface-weapon
...
# Conflicts:
# src/Components/Modules/Exception.cpp
2019-01-16 01:04:43 -05:00
TheApadayo
7e40caefd4
Merge branch 'feature/anticheat-process-suspention' into 'develop'
...
Detect process suspension on startup to inject dlls
2019-01-16 06:59:04 +01:00
TheApadayo
4572425f00
[IWeapon] Write effects to fastfile as well.
2019-01-15 23:09:50 -05:00
TheApadayo
59ef8edbe2
[ITracer] Add tracer writing support
2019-01-15 21:48:34 -05:00
TheApadayo
8d4fa4c7ac
[IWeapon] Fix a couple of alignment issues
2019-01-15 21:25:40 -05:00
TheApadayo
43456aedbd
[ZoneBuilder] Fix one small thing in weapon writing, change how we search for assets in common_mp as using DB_EnumXAssets was missing some of them, and allow the weapon loading function see zonebuilder assets
2019-01-15 19:40:57 -05:00
TheApadayo
5eb9996aea
[IWeapon] More writer fixes for weapons
2019-01-13 13:19:18 -05:00
momo5502
b3ec628a33
[Exception] Remove debug minidump command
2019-01-12 17:53:33 +01:00
momo5502
f75f121c27
[Game] Increase protocol version
2019-01-12 17:52:10 +01:00
TheApadayo
a2b90deefe
[IWeapon] First working version of interface. Successfully writes and verifies usp_mp
2019-01-11 14:20:48 -05:00
sr0
6ee814cef5
[Friends]
2019-01-10 21:18:18 +01:00
/dev/root
d01d27a3e9
[News] Update discord link
2019-01-10 10:24:22 +01:00
/dev/root
6176d26fbb
[ServerInfo] Add host info to /info
2019-01-09 21:40:56 +01:00
TheApadayo
7167836964
[General] Fix compiler complaining about using inline assembly inside of a lambda.
...
Apparently that isn't allowed anymore? Go figure.
2019-01-08 19:15:10 -05:00
TheApadayo
b1966a3d2d
[AssetInterfaces] Start working on weapon asset handler
2019-01-08 19:09:14 -05:00
/dev/root
8e69de5083
[News] Add UIScript visitDiscord
2019-01-07 18:09:48 +01:00
TheApadayo
13cfe567a3
[AntiCheat] Correctly call startup time check so that it still runs if the AntiCheat is bypassed.
2019-01-06 14:02:17 -05:00
TheApadayo
69de8c3ac1
[AntiCheat] Remote extra line from debugging.
2019-01-06 14:00:13 -05:00
TheApadayo
f3b893f233
[AntiCheat] Detect if process is being started suspended in order to inject a dll to disable the anti cheat
2019-01-06 13:56:06 -05:00
TheApadayo
93d02d6f56
[AntiCheat] Make unreachable code useful again
2019-01-06 13:15:20 -05:00
momo5502
cdd64ec793
[Node] Don't stop frame work for dedis
2018-12-28 18:45:36 +01:00
RektInator
a1385f0a33
[Renderer] Enhance material debug information
2018-12-25 22:47:10 +01:00
RektInator
e3151fb155
[FastFiles] Fixed compiler warnings
2018-12-24 22:19:40 +01:00
RektInator
e79350e586
[FastFiles] Fixed XSurface count when loading fastfiles
...
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
/dev/root
70a60517ee
[Download] Change json
2018-12-03 22:10:55 +01:00
/dev/root
3f9f58d5f6
[Download] Add serverlist info
2018-12-02 19:04:04 +01:00
momo5502
1adf34bbcd
[Main] Hash .rdata segment to ensure no data manipulation was done
2018-11-26 10:41:15 +01:00
momo5502
077d798e6b
[Maps] Set download delay to 10 seconds
2018-11-25 23:19:21 +01:00
momo5502
adce219257
[Cache] Add new working cache urls
2018-11-25 20:27:54 +01:00
momo5502
8872a36f82
[UIFeeder] Fix feeder highlighting
2018-11-25 20:23:29 +01:00
momo5502
212a6ff608
[Steam] Fix steam integration
2018-11-24 23:10:40 +01:00
momo5502
41df24f249
[Maps] Add normal indices to face definitions
2018-11-21 23:22:20 +01:00
momo5502
4da5be8422
[Maps] Dump vertex normals to wavefront objects
2018-11-21 23:18:24 +01:00
momo5502
b2cb5f7394
[QuickPatch] Fix invalid name check
2018-11-19 21:29:16 +01:00
momo5502
3a9d8da1f1
[Maps] Fix map dumping
2018-11-19 20:35:25 +01:00
momo5502
4f8820587d
[Download] Temporarily disable the dvar check to fix startup
...
The dvar system is not yet active at that point, so the client will crash
2018-11-04 20:16:14 +01:00
momo5502
6be5f2cd86
[Main] Fix binary check
2018-11-04 20:10:27 +01:00
TheApadayo
e11e4ae5a9
[Download] Add Dvar for protection and also properly shutdown server even when running on a client
2018-10-22 18:58:09 -04:00
/dev/urandom
46a340af3d
[Download] Enable when running as client.
...
This fixes mods being unusable in private matches.
2018-10-22 18:09:39 -04:00
momo5502
2ce756c9a0
[Main] Check the whole .text section on startup
...
This should prevent all binary-modification cheats from working
2018-10-19 22:58:33 +02:00
momo5502
86819658f7
[QuickPatch] Fix party-join vulnerability
2018-10-13 22:59:32 +02:00
momo5502
7c768b941f
[Bans] Add unbanclient command
2018-10-13 17:37:37 +02:00
momo5502
a40780e567
[Utils] Fix memory-leaking and corrupting functions
2018-10-09 21:40:24 +02:00
momo5502
b2c94a7be3
Revert "[DHT] Implement DHT"
2018-10-09 10:53:15 +02:00
momo5502
537cbe12f0
Revert "[DHT] Integrate the protocol into the game's network infrastructure"
2018-10-09 10:53:04 +02:00
RektInator
b0a41328ed
[General] Added VMProtect libraries (I own a license, feel free to DM), Fixed empty name vuln, Fixed javelin glitch.
2018-07-17 14:30:29 +02:00
momo5502
1f5a83aa94
[Game] Fix XModel structure
2018-05-10 18:11:12 +02:00
momo5502
9ca19f8f7b
[IMaterial] Better statebits
2018-05-10 18:10:56 +02:00
momo5502
2c3f445f8f
[AntiCheat] Introduce LibUnlocker
2018-05-10 17:24:03 +02:00
momo5502
0ac7f39b05
[IGfxImage] Fix wrong image resolutions
2018-05-10 13:44:11 +02:00
momo5502
d8b2318acd
[IclipMap_t] Fix border mapping
2018-05-09 15:52:36 +02:00
momo5502
ceebe4dfd0
[IGfxImage] Fix image loading
2018-05-09 15:14:31 +02:00
momo5502
33a8baa9b5
[Game] Adapt to correct structures
2018-05-09 14:33:52 +02:00
momo5502
7ca3b49f1e
[Game] Fix structure changes
2018-05-09 12:04:20 +02:00
momo5502
a6efda1e97
[Game] Update several structures
2018-05-09 11:53:35 +02:00
momo5502
c3083ea78c
[IMaterial] Fix materials
2018-05-09 11:20:17 +02:00
momo5502
c7b5d5a2b8
[IW4MVM] Easily switch the component off
2017-09-03 20:31:58 +02:00
momo5502
5d4cd82ed1
[DHT] Integrate the protocol into the game's network infrastructure
2017-09-03 18:14:08 +02:00
momo5502
76b8e299a0
[DHT] Implement DHT
2017-09-02 20:03:51 +02:00
momo5502
6e7c307693
[Submodules] Update libtommath, mongoose and protobuf
2017-09-02 12:29:58 +02:00
TheApadayo
20048b8d50
[Node] Disable node system while in game to prevent lag spikes on lower end PCs
2017-07-24 19:15:27 -04:00
momo5502
e4ff3113ea
[Console] Use try/except SEH
2017-07-14 11:36:37 +02:00
momo5502
338c65689b
[QuickPatch] Add a V2 exploit fix
2017-07-12 23:39:40 +02:00
momo5502
390418e34e
[Download] Correctly download maps from lobby servers
2017-07-12 19:36:18 +02:00
momo5502
012384987e
[ServerList] Adjust default rating even more
2017-07-12 18:55:52 +02:00
momo5502
b33d7fe508
[General] Use stable sorting algorithm
2017-07-12 13:39:45 +02:00
momo5502
ef4a2492af
[Premake] Remove structured exception handler
2017-07-12 13:36:27 +02:00
momo5502
4ae2cc8040
[Loader] Remove inline attribute
2017-07-12 11:37:23 +02:00