Commit Graph

43 Commits

Author SHA1 Message Date
rack.over
a6f0d78481 address review 2021-12-17 09:55:50 +01:00
Louvenarde
c0f95d3fc3 Address review 2021-12-13 19:06:04 +01:00
Louvenarde
6ec5cac5cb Fix const cast on enum dvar registration 2021-12-13 18:50:52 +01:00
Louvenarde
241aed3d92 Merge branch 'develop' of https://github.com/XLabsProject/iw4x-client into better_r_draw_debug 2021-12-13 18:48:17 +01:00
Louvenarde
d726015ba2 Fix some declarations and pointer madness in Vec3SqrDist 2021-12-13 18:46:55 +01:00
FutureRave
f0687f8203
Use correct enum over numbers for com_error 2021-11-16 16:56:13 +00:00
Louvenarde
6d70cd3e74 Get int now works on enum dvars 2021-11-11 16:44:54 +01:00
Louvenarde
892f521728 Added a dvar for player draw debug distance, use array for dvar enums, a bit of formatting 2021-11-11 14:00:46 +01:00
Louvenarde
b57a780051 Fixed formatting a little bit 2021-11-08 19:00:51 +01:00
Louvenarde
08054af027 Whoopsies 2021-11-08 18:05:49 +01:00
Louvenarde
b63cdc6632 Much better r_drawmodelnames and r_drawboundingboxes for every model category 2021-11-08 17:56:19 +01:00
Louvenarde
15a3f0fe04 Actually call the functions 2021-11-07 22:57:35 +01:00
Louvenarde
9d1b5cf604 Better r_draw debug functions, and relocated in renderer 2021-11-07 22:48:52 +01:00
Diavolo
933f00017f
Add space after push 2021-08-19 17:28:22 +02:00
rackover
2301892d1e More detailed sampler error message 2021-04-05 17:25:52 +02:00
RektInator
a1385f0a33 [Renderer] Enhance material debug information 2018-12-25 22:47:10 +01:00
RektInator
e79350e586 [FastFiles] Fixed XSurface count when loading fastfiles
[Renderer] Added logging for broken materials
2018-12-24 21:42:39 +01:00
momo5502
51ca49ad83 [Renderer] Implement single backend frame handler 2017-06-22 22:05:22 +02:00
momo5502
08bc848267 [General] Small code fixes and optimization 2017-06-14 20:53:54 +02:00
momo5502
5e3a8b313c [Materials] Recover images to prevent vid_restart crashes 2017-06-06 14:02:56 +02:00
momo5502
fe6cb2d737 [Scheduler] Introduce scheduler with 80 compile errors 2017-05-31 15:50:32 +02:00
momo5502
1d5df78692 [Bots] Add spawnBot command 2017-04-23 13:32:47 +02:00
momo5502
e3fc5231a6 [AntiCheat] Disable process protection for dedis 2017-03-04 14:11:37 +01:00
momo5502
46c054e7a8 [General] Disable certain components when running as dedi
- Changelog
- D3D9Ex
- Renderer
- UIScript
- UIFeeder
2017-02-25 12:54:26 +01:00
momo5502
25fbd00c52 [Renderer] Use static address in hooks, hope this makes it more stable 2017-01-28 12:39:03 +01:00
momo5502
78c29360bf [Download] Safer moddownload 2017-01-22 13:44:14 +01:00
momo5502
0f258046c3 [Utils] Copy signal slots before executing 2017-01-21 01:52:50 +01:00
momo5502
74b34f2a6d [LineEndings] Fix them all 2017-01-19 22:55:15 +01:00
momo5502
07b0a42f45 [Download] Small fixes 2017-01-19 21:21:59 +01:00
sr0
e1a4e3ec27 Remove .gitattributes file 2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42 [LineEndings] Fix crlf lineendings
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
c9d160c72a [General] Get rid of unnecessary submodules 2017-01-06 15:27:35 +01:00
momo5502
8085e4bd88 [CodeStyle] Refactor the code to match our basic style guidelines 2016-11-20 14:10:57 +01:00
momo5502
b3c0487797 Fix connect protocol 2016-10-03 01:36:18 +02:00
momo5502
6dc46a4289 Begin implementing surface loading for CODO maps 2016-09-13 20:55:10 +02:00
momo5502
b0df3e0e21 Anticheat fixes and aimbot detection 2016-08-08 01:57:00 +02:00
momo5502
3c448f173f Some experiments 2016-07-31 20:46:22 +02:00
momo5502
5fffac5bab Entirely block dll injections 2016-03-01 13:37:51 +01:00
momo5502
9eb70a2999 My pull request got merged :3 2016-02-11 16:57:28 +01:00
momo5502
8cef16017e Use wink-signals
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00
momo5502
8a629bc391 Fastfile stuff. 2016-01-12 23:42:05 +01:00
/dev/urandom
f753acbe74
premake5: Use precompiled headers.
This easily doubles the compilation speed!!1
2016-01-04 20:58:00 +01:00
momo5502
87c1c36943 Use premake. 2015-12-29 02:52:31 +01:00