Commit Graph

738 Commits

Author SHA1 Message Date
momo5502
ba733608f5 [RawFiles] Fix dumpraw command for files with spaces 2016-11-13 02:29:56 +01:00
momo5502
38ee6780c5 [Zones] Fix vehicles for codol zones 2016-11-12 22:58:18 +01:00
momo5502
575607891d [ZoneBuilder] Fix verifyzone command 2016-11-12 20:41:20 +01:00
momo5502
1439d5fa03 [Maps] Support for some tropical maps
This adds support for favela and estate tropical
More investigation is needed for crash tropical.
2016-11-12 20:06:23 +01:00
momo5502
e41aa1f221 [BitMessage] Optimize shutdown handler
Optimize the shutdown handler, so that less bugs occur
while waiting for BitMRC to terminate
2016-11-12 20:06:23 +01:00
momo5502
9591d7eacd [IXModel] Adjust XModel structure for flag support 2016-11-12 20:06:23 +01:00
momo5502
ea3660bbf8 [BitMessage] Shutdown workaround
This starts a thread in the game's shutdown routine
and destroys BitMRC in a separate thread to prevent deadlocks.
This is not a good fix
2016-11-12 13:07:19 +01:00
momo5502
72c19cb968 [FileSystem] Threadsafe filesystem interaction
Replace the ReadFile with a threadsafe variant.
Additionally, this includes a check for memory leaks.
!
2016-11-12 13:07:19 +01:00
momo5502
421c221f29 Model dumping stuff 2016-11-11 20:35:25 +01:00
momo5502
d6a9bdfc65 Fix code analysis warnings 2016-11-11 19:19:02 +01:00
momo5502
aaf9325f07 Fix 2016-11-11 18:05:04 +01:00
momo5502
29dcaa242b Load mod zone and model stuff 2016-11-10 20:05:49 +01:00
momo5502
5dccdc2454 Model stuff 2016-11-09 19:38:01 +01:00
momo5502
19012a6e69 Fix mod loop 2016-11-06 23:03:34 +01:00
momo5502
f46f5590ff Fuck those unit-tests on wine. 2016-11-06 14:26:03 +01:00
momo5502
5710f30376 Remove debug stuff 2016-11-06 14:10:30 +01:00
momo5502
51bbbdd588 Model stuff 2016-11-06 14:03:51 +01:00
momo5502
e3b96b3586 Slight StructuredData optimization 2016-11-06 12:23:20 +01:00
momo5502
708a739650 Better StructuredData patching 2016-11-06 11:50:55 +01:00
momo5502
000e2177e3 Rebasing for structureddata stuff required for oma.
Code is ugly. Might think of a better solution.
2016-11-06 03:22:48 +01:00
momo5502
6626bc9fc7 Some model stuff 2016-11-06 02:24:30 +01:00
sr0
e482e3765f add ui_serverSelectedGametype 2016-11-06 01:02:54 +01:00
momo5502
ffd72b6e80 No debug output for invalid shader constants 2016-11-05 20:54:09 +01:00
momo5502
12d96675ba DLC7 2016-11-05 18:17:54 +01:00
momo5502
b70f9a045c Wow, this is dirty! But fuck it for now. Will be fixed later. 2016-11-05 17:18:10 +01:00
momo5502
e51a408b2c Fix some shader constants 2016-11-05 16:33:15 +01:00
momo5502
dbd641fd02 Better minidumps and playerdata stuff. 2016-11-05 14:45:38 +01:00
momo5502
291bcdc7ac AntiCheat refactoring part 8 2016-11-05 13:13:41 +01:00
momo5502
d32d58cc6f AntiCheat refactoring part 7
?
2016-11-05 12:56:12 +01:00
momo5502
b1f283a066 Hunk debugging 2016-11-05 01:59:46 +01:00
momo5502
d1c2a9d194 Correct dependency loading. 2016-11-05 00:59:41 +01:00
momo5502
2d5094e7b4 Fix db rawfile access 2016-11-05 00:34:09 +01:00
momo5502
f2b965e48c Declare as deprecated 2016-11-04 21:40:33 +01:00
momo5502
1a62d96fb7 AntiCheat refactoring part 6 2016-11-04 21:33:56 +01:00
sr0
f0a5d1d46d remove command crash, when compiling on release 2016-11-04 20:26:19 +01:00
sr0
8d344dd578 disallow command unlockStats while ingame 2016-11-04 20:24:47 +01:00
momo5502
764a565bde AntiCheat refactoring part 5 2016-11-04 19:41:03 +01:00
momo5502
c7fd693b85 AntiCheat refactoring part 4 2016-11-03 21:54:00 +01:00
momo5502
c951d98d5f AntiCheat refactoring part 3 2016-11-03 21:47:43 +01:00
momo5502
6afc193778 AntiCheat refactoring part 2 2016-11-03 21:17:37 +01:00
momo5502
727beadae1 AntiCheat refactoring part 1 2016-11-03 20:19:43 +01:00
momo5502
6cf28b4170 Playlist and zone fixes 2016-11-02 19:19:09 +01:00
momo5502
11ace37f2e Allow long mapnames in playlist 2016-11-02 18:44:20 +01:00
momo5502
bfb17dd71d Maybe glass fix v9999? 2016-11-01 22:31:22 +01:00
momo5502
aad579048c 2016-11-01 21:09:50 +01:00
momo5502
69c454a3fa Fix zm_prototype_sh 2016-11-01 20:04:06 +01:00
momo5502
61b2b0c920 Dependencies in basemaps 2016-11-01 18:06:51 +01:00
momo5502
1f4e59949f ZM map loading 2016-11-01 13:23:45 +01:00
momo5502
ba052b201e Shader stuff 2016-11-01 13:21:03 +01:00
momo5502
37976a4f39 Fix spmap handling 2016-10-31 18:16:15 +01:00
momo5502
4f4d4855e6 Add r_noVoid dvar to hide red fxs 2016-10-31 17:15:24 +01:00
momo5502
4c2f128e97 Fix glass and maptest 2016-10-31 16:49:45 +01:00
momo5502
7aba6250f6 Load team zones. 2016-10-31 15:02:32 +01:00
momo5502
0c419b9907 More techsets in zb 2016-10-31 13:15:46 +01:00
momo5502
328b6964ce Shipment 2016-10-31 13:04:40 +01:00
momo5502
af3a777a11 Remove dependencies. 2016-10-31 12:58:42 +01:00
momo5502
e44006a588 Extract asset modifications 2016-10-31 02:34:37 +01:00
momo5502
76b9d5a475 Remove red fx in debug mode and load training maps 2016-10-31 02:08:37 +01:00
momo5502
5c648250b6 Menu stuff for 359 2016-10-31 01:36:34 +01:00
momo5502
330a3158e8 Add minimize button 2016-10-30 22:59:27 +01:00
momo5502
8a61f72ce7 Fix 2016-10-30 22:56:28 +01:00
momo5502
d8c43f4e8c DLC stuff 2016-10-30 22:38:45 +01:00
momo5502
3e95fe4344 Refactor process protection 2016-10-30 21:15:30 +01:00
momo5502
49d0528dfa No runtime .text editing for gamemap data 2016-10-30 20:12:58 +01:00
momo5502
ee42fd20b0 Cool buffer overflow, NTAuthority! 2016-10-30 19:37:10 +01:00
momo5502
f48bb934ac Fix code analysis stuff 2016-10-30 15:24:07 +01:00
momo5502
c9e26c05af Shipment patches 2016-10-27 18:01:51 +02:00
/dev/urandom
7ad37f3da5
Fix BitMessage shutdown. 2016-10-26 22:21:29 +02:00
momo5502
45c382c892 Correctly display shipment in the serverlist 2016-10-26 22:06:17 +02:00
momo5502
49016ccad2 Throw some more ZB errors 2016-10-26 21:50:57 +02:00
momo5502
b409def26e No news in ZB 2016-10-26 21:14:14 +02:00
momo5502
b2a6d4aac3 sv_shortmap hook for shipment 2016-10-26 20:23:03 +02:00
momo5502
2491c12534 Change zone flags for zonebuilder 2016-10-26 19:15:18 +02:00
momo5502
80f1e206f8 ArenaLength patches 2016-10-26 18:57:43 +02:00
momo5502
9c2fca2efe Ambush tests 2016-10-24 21:52:58 +02:00
momo5502
51aba51a3f Material dump stuff 2016-10-23 19:39:46 +02:00
momo5502
e077bb0db6 remove shader param debug stuff 2016-10-23 19:08:18 +02:00
momo5502
7748f96b50 shader fix 2016-10-23 19:07:34 +02:00
momo5502
b6a5c18662 Merge branch 'implement-new-codo-maps' into 'develop'
Resolve "Implement new CODO maps"
2016-10-23 17:32:30 +02:00
momo5502
2e6f0c1144 Stuff 2016-10-23 17:13:44 +02:00
momo5502
d2c5c45042 Fix shader stuff 2016-10-23 16:45:21 +02:00
momo5502
64f80a21be Slowmotion stuff. Seems like it has no effect.... 2016-10-22 01:14:00 +02:00
momo5502
157061b6e8 Various fixes and fastfile stuff 2016-10-21 22:50:17 +02:00
momo5502
e737dbb801 sr0 breaking stuff again ;) 2016-10-19 09:01:01 +02:00
sr0
c3ad781b23 2016-10-18 23:29:09 +02:00
momo5502
66e9b868b0 Zone experiments 2016-10-18 21:40:50 +02:00
momo5502
8e9fae0b99 Fix for gamtype feeder 2016-10-18 21:23:27 +02:00
momo5502
e63e56edc7 Add -dump flag 2016-10-18 19:36:53 +02:00
momo5502
b53f5bdf53 Fix gametype stuff 2016-10-17 22:38:59 +02:00
momo5502
b606983835 Add @Dasfonia's menu and gametype stuff 2016-10-17 20:42:15 +02:00
sr0
f93eca0d06 added dvar ui_streamFriendly 2016-10-13 23:33:49 +02:00
momo5502
b0dabb8848 Print revision in version flag and better GfxWorld struct 2016-10-09 21:40:21 +02:00
momo5502
2c70084962 Small fixes, remove debug stuff, increment node version 2016-10-09 17:27:37 +02:00
momo5502
c2c38539ec Mirror textures in dumped maps and fix multiple dependency maps 2016-10-09 16:36:34 +02:00
momo5502
aea12a25ef Mirror map when dumped 2016-10-09 12:34:06 +02:00
momo5502
ad18adc187 Fix techniques (ZoneBuilder) and fully dump gfxworlds with enable-dxsdk flag 2016-10-09 12:02:17 +02:00
momo5502
e7910ac19f More map progress, add dumpmap command.
SE2Dev wants us to keep that code for us, so only in debug mode!
2016-10-08 20:51:00 +02:00
momo5502
f96973f439 Some zone stuff 2016-10-07 17:50:30 +02:00
sr0
7b52f10b15 changed version string color 2016-10-03 19:26:38 +02:00
momo5502
a381debe87 Newsticker stuff 2016-10-03 18:30:37 +02:00
momo5502
961f2b0a0b Fix bitmrc deadlock 2016-10-03 02:22:58 +02:00
momo5502
b3c0487797 Fix connect protocol 2016-10-03 01:36:18 +02:00
momo5502
b745db37fe Some material fixes 2016-10-02 23:12:39 +02:00
momo5502
3f048f3f32 Some more gfxworld stuff 2016-10-02 18:11:30 +02:00
momo5502
af0cc4d0dc Fix materials for 359 2016-10-02 14:22:17 +02:00
momo5502
080f9b3599 359 zone stuff, (360 seems to work as well, as an old shipment copy i have on my hdd loads, i just don't have the iwds), gfx world still broken, might be possible to fix! 2016-10-02 04:07:48 +02:00
momo5502
b48df26c14 Fixes and stuff 2016-10-01 16:48:18 +02:00
momo5502
ac258b5ad9 Add support for new maps, add the dump command for @Dasfonia 2016-10-01 15:39:21 +02:00
momo5502
8e1e179d84 More tests 2016-10-01 02:03:12 +02:00
momo5502
0e9de1c152 Experiments 2016-09-30 22:01:04 +02:00
momo5502
ed2286009d Some 332 zone stuff (concerning) 2016-09-26 22:14:11 +02:00
momo5502
8c7d6721ce Add a dedi as node, when you connect to it 2016-09-25 20:15:33 +02:00
momo5502
c9c3d9f866 Load encrypted zones 2016-09-24 20:55:52 +02:00
momo5502
9c24ad1f57 Finish codo maps (step 1) 2016-09-24 16:37:13 +02:00
momo5502
4954303ca3 Fix loops 2016-09-23 08:11:38 +02:00
momo5502
3138924cef Fix release crashes 2016-09-22 22:48:34 +02:00
momo5502
44621ee52f Stuff 2016-09-22 21:22:12 +02:00
momo5502
8f65266265 Remove unnecessary line 2016-09-22 09:58:42 +02:00
momo5502
775cde47e2 Use std::memcpy 2016-09-22 08:23:40 +02:00
momo5502
33b9509ab8 Fix cargoship 2016-09-21 23:42:34 +02:00
momo5502
efbbaec1d6 SOme stuff, breaks cargoship! 2016-09-21 23:19:16 +02:00
momo5502
db2e572612 Begin refactoring the zone loading code 2016-09-21 19:27:31 +02:00
momo5502
50dfee6db7 FIx anticheat stuff 2016-09-20 22:55:40 +02:00
momo5502
77f38525c4 More zone stuff 2016-09-20 22:00:02 +02:00
momo5502
61fcea7742 Some fixes and introduce FileReader 2016-09-19 22:52:00 +02:00
momo5502
aa89132770 Fix map looping 2016-09-19 21:16:26 +02:00
momo5502
39110c9db7 More cleanup 2016-09-19 20:55:31 +02:00
momo5502
83d6ab2d6b Fix custom models and fix some memory leaks nta had 2016-09-19 20:18:36 +02:00
momo5502
23570ee64d Pure mess, but maps load!
A lot of cleanup and fixes need to be done!
2016-09-19 00:08:37 +02:00
momo5502
3ff854f0dd More stuff 2016-09-18 20:52:32 +02:00
momo5502
49beaf5566 Start implementing codo maps 2016-09-18 18:08:30 +02:00
momo5502
2ab995a2a5 Prepare zone patches 2016-09-18 15:10:23 +02:00
/dev/urandom
4ebfd55d3d
Fix issue by loading the string buffer into a variable instead of using it directly. 2016-09-17 23:10:48 +02:00
momo5502
e29377580b Add thread synchronization for nodes 2016-09-17 18:51:18 +02:00
momo5502
63331b9bf7 Optimize anticheat 2016-09-17 17:15:58 +02:00
momo5502
d64589f6e8 Move UnitTest stuff 2016-09-17 14:05:01 +02:00
momo5502
25585fc9a4 Introduce library util 2016-09-17 00:14:59 +02:00
momo5502
c2931a04e1 Fix names in unittests 2016-09-16 11:04:28 +02:00
/dev/urandom
0aa337f219
Merge remote-tracking branch 'origin/develop' into jenkins 2016-09-14 23:55:23 +02:00
momo5502
52487aa224 Finish surface loading, but not test ready 2016-09-14 23:01:53 +02:00
/dev/urandom
54f21d5a5d
Do not upload minidumps when running unit tests or zone builder. 2016-09-14 08:08:48 +02:00
/dev/urandom
e18ac7be16
Singleton: Allow multiple IW4x instances non-interactively when unit testing. 2016-09-13 23:52:15 +02:00
momo5502
ab3c75cb5b More surface loading stuff 2016-09-13 21:41:10 +02:00
momo5502
6dc46a4289 Begin implementing surface loading for CODO maps 2016-09-13 20:55:10 +02:00
momo5502
fa18695898 Unload mod 2016-09-08 21:53:58 +02:00
momo5502
daac5489d9 Free console earlier 2016-09-08 21:46:12 +02:00
momo5502
af21b8a6d9 Optimize moddownload 2016-09-08 21:41:01 +02:00
momo5502
9298e5688f Temporary fix 2016-09-06 21:31:12 +02:00
momo5502
8fb6ea0b63 Use lock guards for mutex locking 2016-09-05 21:58:59 +02:00
momo5502
d6ade55958 Add comment and update mongoose 2016-09-05 19:57:17 +02:00