Diavolo
a200d82ae6
[Dvar] Better dvar settings for debugging
2022-07-02 19:52:57 +02:00
Diavolo
998c221d80
[Dvars] Add flag to protect archive dvars
2022-06-26 14:58:45 +02:00
Diavolo
9cb9f46663
Remove the most hated callback in the source code
2022-06-04 14:06:30 +02:00
FutureRave
8538de0f96
Make game boot for now
2022-06-04 14:06:30 +02:00
FutureRave
b0dfd16759
Attempt to refactor scheduler *gone insane*
2022-06-04 14:06:22 +02:00
FutureRave
21f0fe8c5e
Fix dvar flags & various dvar improvements
2022-03-08 12:20:28 +00:00
FutureRave
53ebf0d91e
Make pr ready to be merged
2022-02-19 23:06:56 +00:00
Diavolo
39f2f4ff62
Fix gamepad vars
2022-02-03 12:44:35 +01:00
FutureRave
69592a5656
Use .cfg over unordered map
2021-12-04 18:34:19 +00:00
FutureRave
e2de20c2aa
use unordered set
2021-10-04 21:33:46 +01:00
FutureRave
d948024895
Using new asm wrapper made by laupetin
2021-10-04 21:03:56 +01:00
FutureRave
133d1b43d8
New asm wrapper
2021-10-04 19:11:37 +01:00
Diavolo
7e92887ad9
set variant wrapper
2021-10-04 17:08:01 +01:00
Jan
cc39a7bbe5
Reintroduce setRaw dvar methods
...
- Makes it possible to set the value of a dvar without using the game's way of first converting it to a string and checking all kinds of dvar flags
2021-09-10 11:40:30 +02:00
Diavolo
89165a96b4
[Dvar] Use set raw method on dvars by default
2021-08-29 17:41:21 +02:00
momo5502
4fa89722a2
[General] Use const string references
2018-12-17 15:34:28 +01:00
momo5502
5f31797eb5
[Dvar] Allow certain protected dvars to be set
2017-07-09 13:36:13 +02:00
momo5502
32789b29cf
[IW4MVM] Make sure to reset the timescale
2017-07-09 01:54:02 +02:00
momo5502
08bc848267
[General] Small code fixes and optimization
2017-06-14 20:53:54 +02:00
momo5502
fe6cb2d737
[Scheduler] Introduce scheduler with 80 compile errors
2017-05-31 15:50:32 +02:00
momo5502
4bb1157234
[Loader] Make use of typeinfo for singleton and name resolving
2017-05-31 12:04:56 +02:00
momo5502
ccb7c48587
[Dvar] Disallow setting cheat dvars via menus
2017-02-18 11:39:01 +01:00
momo5502
82e9f3864c
[General] Refactor all the code
...
This is the actual refactoring, the last commit was broken
2017-01-20 22:41:03 +01:00
momo5502
079bc920a8
[General] Basic refactoring
2017-01-20 14:37:52 +01:00
momo5502
74b34f2a6d
[LineEndings] Fix them all
2017-01-19 22:55:15 +01:00
sr0
e1a4e3ec27
Remove .gitattributes file
2017-01-18 23:44:36 +01:00
/dev/root
6c9e28ff42
[LineEndings] Fix crlf lineendings
...
- added gitattributes file to force crlf for hpp/cpp/lua
2017-01-16 17:42:50 +01:00
momo5502
fbac207190
[FrameTime] Introduce safer frame waiting mechanism
2017-01-14 13:33:58 +01:00
momo5502
c9d160c72a
[General] Get rid of unnecessary submodules
2017-01-06 15:27:35 +01:00
/dev/root
124e86387b
[General] Fixed line endings
...
- converted all line endings in cpp/hpp files to dos
2016-11-25 13:00:48 +01:00
momo5502
8085e4bd88
[CodeStyle] Refactor the code to match our basic style guidelines
2016-11-20 14:10:57 +01:00
momo5502
c2931a04e1
Fix names in unittests
2016-09-16 11:04:28 +02:00
momo5502
1b71afcc21
Beginning of a banclient command
2016-08-15 16:40:30 +02:00
momo5502
e08f1f1ba9
Fix memory leaks and errors
2016-06-30 19:38:48 +02:00
momo5502
8cef16017e
Use wink-signals
...
boost.signals sadly requires way too many dependencies, libsigc++ requires too much configuration and all the other libs I tested mostly required constexpr as callbacks (due to passing callbacks via template list), which doesn't server this purpose, so wink-signals seems just about right for what we do.
2016-02-11 11:26:41 +01:00
momo5502
621375c2af
Fix team shit.
2016-01-03 02:37:06 +01:00
momo5502
87c1c36943
Use premake.
2015-12-29 02:52:31 +01:00