Diavolo
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88ec372616
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[IMaterial] fix format string
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2022-06-30 19:42:29 +02:00 |
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Diavolo
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c07bfe8bd9
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[General] Stop nonsense with asset handler header files
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2022-06-22 17:36:06 +02:00 |
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Edo
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020201ab1f
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[Logger] Use c++20 format
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2022-06-12 23:07:53 +02:00 |
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Diavolo
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6c76136c5c
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[ISO] Follow the c++20 standard
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2022-05-31 18:38:09 +02:00 |
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GEEKiDoS
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609cbc167e
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Fix font generation
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2022-05-15 13:49:59 +08:00 |
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Edo
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df733bcc9a
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Merge branch 'develop' into fix-dedi
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2022-04-06 21:38:36 +02:00 |
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Diavolo
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57513c61d9
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Fix dedi
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2022-04-06 21:37:28 +02:00 |
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Dss0
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e7474b4543
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Merge pull request #179 from diamante0018/fix-font-asset
[IFont] Use Zone allocator instead of static mem allocator
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2022-03-12 11:44:35 +01:00 |
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FutureRave
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bc852d8840
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Revert changes to some maths operation
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2022-03-11 10:42:22 +00:00 |
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Dss0
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1216f10b15
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Merge pull request #170 from diamante0018/insanely-fast-crit-sections
Fix DB_EnumXAssetEntries
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2022-03-02 17:42:31 +01:00 |
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FutureRave
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c54981c6df
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ISO Core guidelines
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2022-02-27 12:53:44 +00:00 |
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FutureRave
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3bb39483dc
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Use zone allocator instead of static mem allocator
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2022-01-27 17:11:21 +00:00 |
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FutureRave
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93cb764c23
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🔒 Used the wrong locks 🔒
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2022-01-19 19:32:49 +00:00 |
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FutureRave
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7a33fe42e8
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🚨 Fix DB_EnumXAssetEntries ⚡
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2022-01-18 11:10:53 +00:00 |
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Louvenarde
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a721818cf6
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Better techswap for trees
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2021-09-06 21:45:04 +02:00 |
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Louvenarde
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cbc980e1c4
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Add log print for material state copy
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2021-09-06 19:24:48 +02:00 |
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Louvenarde
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ad9222a3ca
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Better techset matching
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2021-09-06 01:08:02 +02:00 |
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Louvenarde
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1f89c55a78
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whoopsie
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2021-09-06 01:07:53 +02:00 |
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Louvenarde
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27e9a22e43
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Allow loading assets from disk even if they're already in memory
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2021-09-06 00:20:16 +02:00 |
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GEEKiDoS
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3785322171
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Generate IWI instead of PGM
Also remove PGM loading code
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2021-06-29 21:06:50 +08:00 |
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GEEKiDoS
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d222334313
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Add support for building custom fonts
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2021-06-29 02:25:23 +08:00 |
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GEEKiDoS
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6c13f4fb45
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Fix compile
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2021-06-07 21:24:28 +08:00 |
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rackover
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cd2d5f616e
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Corrected wc_unlit matching and a few others
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2021-05-12 14:35:32 +02:00 |
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rackover
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368e339efc
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Aggressive material replacement
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2021-04-28 19:05:11 +02:00 |
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rackover
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ee5f6a70c0
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Sorted techset match-ups, slightly more sane techset matching, still not perfect though! (mp_convoy won't work unless the createart.gsc is smashed)
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2021-04-21 23:42:57 +02:00 |
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rackover
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3e9b05d8ce
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Load bounce sounds, better soundalias structure
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2021-04-13 19:54:09 +02:00 |
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rackover
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1fe241c7e5
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Load weapon sounds with zonebuilder
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2021-04-13 10:29:17 +02:00 |
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rackover
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d98cfb55cb
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Fix typos in WAV loading and streamed sound path
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2021-04-13 10:29:12 +02:00 |
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rackover
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eebd0ae1da
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Cleanup & handle flag conversion in iw3xport
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2021-04-12 00:44:11 +02:00 |
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rackover
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eebc48ab7c
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Set correct type flags when loading soundaliases (this should be in iw3xport, i'll move it later)
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2021-04-12 00:44:03 +02:00 |
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rackover
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7dbb258a47
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Correct array allocation for loaded sounds
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2021-04-12 00:43:55 +02:00 |
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rackover
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e19409f550
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Zonebuilder builds sounds & loaded_sounds now
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2021-04-12 00:43:38 +02:00 |
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rackover
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4db236c852
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Additional techset matching
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2021-04-12 00:43:29 +02:00 |
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rackover
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d6394f0c69
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weapon zonebuilding fix?
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2021-04-07 15:17:56 +02:00 |
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rackover
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a2c8705868
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Do not overwrite a techniqueset with another, the game really doesn't like taht
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2021-04-06 21:16:44 +02:00 |
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rackover
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ace08107fe
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Only read clipmap models if we have a clipmap model count
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2021-04-06 21:16:37 +02:00 |
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rackover
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aa85b95740
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Added more techset matching
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2021-04-06 21:16:04 +02:00 |
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rackover
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aa9f98b0e7
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Fix warnings, fix post-rebase issues
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2021-04-05 18:13:00 +02:00 |
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rackover
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fe2e2f1b3c
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Read clipmap from clipmap file (already converted) instead of converting it on the fly
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2021-04-05 17:29:57 +02:00 |
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rackover
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953dcd2057
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Material error formatting using const char* instead of string
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2021-04-05 17:29:57 +02:00 |
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rackover
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529e44ac51
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Fixed clipmap trigger brushmodel conversion (correct indexing)
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2021-04-05 17:29:55 +02:00 |
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rackover
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d610e85176
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C-Compliant clipmap trigger conversion
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2021-04-05 17:29:53 +02:00 |
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rackover
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fe8571a0c6
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Enhanced material matching for iw3 maps
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2021-04-05 17:25:53 +02:00 |
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rackover
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f4838994f8
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Small improvement to clipmap trigger generation code
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2021-04-05 17:25:50 +02:00 |
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rackover
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ff8e321836
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Fix soundalias building for zonebuilder
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2021-04-05 17:25:48 +02:00 |
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RektInator
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7fbeacbe51
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[Menus] Rollback old menu code
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2019-10-03 19:23:06 +02:00 |
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TheApadayo
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07278ebbfa
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[ZoneBuilder] Add support for iw3 techsets, decl, vs, and ps
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2019-02-01 16:16:42 -05:00 |
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TheApadayo
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c845572be5
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Merge branch 'feature/assetinterface-weapon' into 'develop'
Add weapons to zonebuilder
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2019-01-25 00:59:05 +01:00 |
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TheApadayo
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128ef8016b
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[Menus] Reduce complexity in the system for loading menus (+1 squashed commits)
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2019-01-22 19:29:30 -05:00 |
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TheApadayo
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7c952eb548
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[General] Fix warnings
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2019-01-19 11:48:19 -05:00 |
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