.. |
IclipMap_t.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IclipMap_t.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IComWorld.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IComWorld.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IFont_s.cpp
|
[Game] Adapt to correct structures
|
2018-05-09 14:33:52 +02:00 |
IFont_s.hpp
|
[IFont_s] Font_s interface added
|
2017-02-26 12:57:02 +01:00 |
IFxEffectDef.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IFxEffectDef.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IFxWorld.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IFxWorld.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IGameWorldMp.cpp
|
[Game] Adapt to correct structures
|
2018-05-09 14:33:52 +02:00 |
IGameWorldMp.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IGameWorldSp.cpp
|
[Game] Adapt to correct structures
|
2018-05-09 14:33:52 +02:00 |
IGameWorldSp.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IGfxImage.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IGfxImage.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IGfxLightDef.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IGfxLightDef.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IGfxWorld.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IGfxWorld.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
ILoadedSound.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
ILoadedSound.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
ILocalizeEntry.cpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
ILocalizeEntry.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IMapEnts.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IMapEnts.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IMaterial.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IMaterial.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IMaterialPixelShader.cpp
|
[General] Adjust shader structures
|
2017-04-22 21:47:04 +02:00 |
IMaterialPixelShader.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IMaterialTechniqueSet.cpp
|
[General] Small code fixes and optimization
|
2017-06-14 20:53:54 +02:00 |
IMaterialTechniqueSet.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IMaterialVertexDeclaration.cpp
|
[General] Adjust shader structures
|
2017-04-22 21:47:04 +02:00 |
IMaterialVertexDeclaration.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IMaterialVertexShader.cpp
|
[General] Adjust shader structures
|
2017-04-22 21:47:04 +02:00 |
IMaterialVertexShader.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
ImenuDef_t.cpp
|
[Menus] Reduce complexity in the system for loading menus (+1 squashed commits)
|
2019-01-22 19:29:30 -05:00 |
ImenuDef_t.hpp
|
[Menus] Start working on loading custom menus
|
2019-01-16 23:52:42 -05:00 |
IMenuList.cpp
|
[Menus] Reduce complexity in the system for loading menus (+1 squashed commits)
|
2019-01-22 19:29:30 -05:00 |
IMenuList.hpp
|
[Menus] Start working on loading custom menus
|
2019-01-16 23:52:42 -05:00 |
IPhysCollmap.cpp
|
[Game] Adapt to correct structures
|
2018-05-09 14:33:52 +02:00 |
IPhysCollmap.hpp
|
[Game] Fix structure changes
|
2018-05-09 12:04:20 +02:00 |
IPhysPreset.cpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IPhysPreset.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IRawFile.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IRawFile.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
Isnd_alias_list_t.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
Isnd_alias_list_t.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
ISndCurve.cpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
ISndCurve.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IStringTable.cpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IStringTable.hpp
|
[General] Basic refactoring
|
2017-01-20 14:37:52 +01:00 |
IStructuredDataDefSet.cpp
|
[Game] Adapt to correct structures
|
2018-05-09 14:33:52 +02:00 |
IStructuredDataDefSet.hpp
|
[Game] Fix structure changes
|
2018-05-09 12:04:20 +02:00 |
IXAnimParts.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IXAnimParts.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IXModel.cpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IXModel.hpp
|
[General] Use const string references
|
2018-12-17 15:34:28 +01:00 |
IXModelSurfs.cpp
|
[Game] Adapt to correct structures
|
2018-05-09 14:33:52 +02:00 |
IXModelSurfs.hpp
|
[Game] Fix structure changes
|
2018-05-09 12:04:20 +02:00 |