1 datamodelsclientstatsreference EFWeaponAttachment
RaidMax edited this page 2023-05-20 22:09:21 -05:00

EFWeaponAttachment Public class

Diagram

  flowchart LR
  classDef interfaceStyle stroke-dasharray: 5 5;
  classDef abstractStyle stroke-width:4px
  subgraph Data.Models.Client.Stats.Reference
  Data.Models.Client.Stats.Reference.EFWeaponAttachment[[EFWeaponAttachment]]
  end
  subgraph Data.Abstractions
  Data.Abstractions.IUniqueId[[IUniqueId]]
  class Data.Abstractions.IUniqueId interfaceStyle;
  end
  subgraph Stats.Models
  Stats.Models.AuditFields[[AuditFields]]
  end
Data.Abstractions.IUniqueId --> Data.Models.Client.Stats.Reference.EFWeaponAttachment
Stats.Models.AuditFields --> Data.Models.Client.Stats.Reference.EFWeaponAttachment

Members

Properties

Public properties

Type Name Methods
Game Game get, set
long Id get
string Name get, set
string Value get
int WeaponAttachmentId get, set

Details

Inheritance

Constructors

EFWeaponAttachment

Source code

public EFWeaponAttachment()

Properties

WeaponAttachmentId

public int WeaponAttachmentId { get; set; }

Name

public string Name { get; set; }

Game

public Game Game { get; set; }

Id

public virtual long Id { get; }

Value

public virtual string Value { get; }

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