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Preface
Game servers typically offer a limited range of functionality that can be used by administrative tools like IW4MAdmin.
This minimal functionality is usually restricted to administrative commands.
Unfortunately, modifying game mechanics or creating custom commands that interact directly with the game is not possible by default.
Enter the Game Interface...
What is the game interface?
The Game Interface is a set of utilities that allows IW4MAdmin and the Call of Duty® game scripting engine to communicate with each other.
Without getting too technical, the Game Interface uses a bus system to allow two way communication with IW4MAdmin.
This communication channel enables the creation of custom commands that can directly interact with the game through scripting.
These custom commands can significantly enhance the gaming experience and improve the integration of IW4MAdmin with the game server.
What games are supported?
The following games are supported in some capacity
Game | Notes |
---|---|
IW4 | |
IW5 | |
T5 | |
T6 |
How to install
[1] Install the game interface by copying the .gsc files to your game server install.
[2] Add set sv_iw4madmin_integration_enabled 1
to your game server config.
ℹ️ For Plutonium games you can execute the provided deploy.bat (on Windows) to automatically copy the files |
---|
ℹ️ The source .gsc files are provided in the GameFiles directory of your IW4MAdmin installation |
---|
⚠️ Make sure to restart IW4MAdmin and your game server after installation |
---|
IW4x
Source | Destination | Notes |
---|---|---|
Gamefiles/GameInterface/_integration_base.gsc | %IW4XInstall% /userraw/scripts |
|
GameFiles/GameInterface/_integration_shared.gsc | %IW4XInstall% /userraw/scripts |
|
GameFiles/GameInterface/_integration_iw4x.gsc | %IW4XInstall% /userraw/scripts |
Pluto IW5
Source | Destination | Notes |
---|---|---|
Gamefiles/GameInterface/_integration_base.gsc | %LOCALAPPDATA% /Plutonium/storage/iw5/scripts |
|
GameFiles/GameInterface/_integration_shared.gsc | %LOCALAPPDATA% /Plutonium/storage/iw5/scripts |
|
GameFiles/GameInterface/_integration_iw5.gsc | %LOCALAPPDATA% /Plutonium/storage/iw5/scripts |
Pluto T5
Source | Destination | Notes |
---|---|---|
Gamefiles/GameInterface/_integration_base.gsc | %LOCALAPPDATA% /Plutonium/storage/t5/scripts |
|
GameFiles/GameInterface/_integration_shared.gsc | %LOCALAPPDATA% /Plutonium/storage/t5/scripts |
|
GameFiles/GameInterface/_integration_t5.gsc | %LOCALAPPDATA% /Plutonium/storage/t5/scripts/mp |
|
GameFiles/GameInterface/_integration_t5zm.gsc | %LOCALAPPDATA% /Plutonium/storage/t5/scripts/sp/zom |
Pluto T6
Source | Destination | Notes |
---|---|---|
Gamefiles/GameInterface/_integration_base.gsc | %LOCALAPPDATA% /Plutonium/storage/t6/scripts |
|
GameFiles/GameInterface/_integration_shared.gsc | %LOCALAPPDATA% /Plutonium/storage/t6/scripts |
|
GameFiles/GameInterface/_integration_t6.gsc | %LOCALAPPDATA% /Plutonium/storage/t6/scripts |
|
GameFiles/GameInterface/_integration_t6zm_helper.gsc | %LOCALAPPDATA% /Plutonium/storage/t6/scripts/zm |
|
GameFiles/GameInterface/_integration_t6_file_bus.gsc | %LOCALAPPDATA% /Plutonium/storage/t6/scripts |
optional, see here for requirements |
How to add new commands
Utilize the RegisterScriptCommandObject
function.
See example_module.gsc
ℹ️ You must have working knowledge of GSC (Call of Duty® game scripting code) |
---|
Troubleshooting
Regular commands stop working when game interface is enabled
Increase the pollingRate
value in Configuration/ScriptPluginSettings.json
.
Increasing the polling rate adds more time between RCon requests for new data from the game server.
⚠️ Increasing the polling rate will cause Game Interface to respond slower to commands |
---|
"GameInterface.js": {
"config": {
"pollingRate": 2000
}
}
Game interface commands respond slow
Decrease the pollingRate
value in Configuration/ScriptPluginSettings.json
.
Decreasing the polling rate reduces the time between RCon requests for new data from the game server.
⚠️ Decreasing the polling rate will increase the likelihood of IW4MAMdmin being RCon throttled |
---|
See the Bus Mode
section below for bus mode options to reduce latency on supported games.
"GameInterface.js": {
"config": {
"pollingRate": 150
}
}
Advanced
Bus Mode
One of the limitations of the Game Interface is data transfer speed.
Because the default implementation uses RCon to transmit data, various factors can affect the speed and responsiveness of Game Interface commands.
However, some Call of Duty® clients support filesytem operations (either officially or with unofficial mods).
For those clients, the Game Interface has an alternative bus mode that uses the filesystem instead of rcon; which increases reliablity and decreases latency.
File bus mode support
File bus mode is supported on these games
Game | Notes |
---|---|
IW4 | |
T6 | Requires t6-gsc-utils, and _integration_t6_file_bus.gsc |
⚠️ Currently only works on local game servers (game servers running on a different machine are not supported) |
---|
Configuring bus mode
Set the following values in your server configuration
set sv_iw4madmin_integration_busmode "file"
set sv_iw4madmin_integration_busdir "<absolute path to default gsc filesystem access>"